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Deck "I Want to Make You Mad >:D"

Deck "I Want to Make You Mad >:D"
Format: TCG - 50 Cards
created by cyber7samurai activity icon
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If this deck makes you angry, I'm doing something right

As far as strategy goes, focus on killing rgs and NOTHING else. Few things are as irritating as having an empty field ;D

Why Megacolony? So I have a way of controlling my opponents' G3 rear-guards :p Also, Tail Joe is mah dawg.

Yes, I use this deck offline. Fear it >:3

 
Card list Group cards by  
Clan: Kagerō (44 cards)
  Card Set Number Type Rarity Average price
3 x Berserk Dragon TD02 TD02-005 Kagerō Exclusive
3 x Blue Ray Dracokid VG-BT03 BT03-076 Kagerō C
1 x Dragon Dancer, Monica TD02 TD02-013 Kagerō Fixed
2 x Dragon Knight, Nehalem TD02 TD02-004 Kagerō Fixed
4 x Dragon Monk, Genjo TD02 TD02-015 Kagerō Fixed
3 x Dragon Monk, Gojo TD02 TD02-008 Kagerō Fixed
4 x Dragonic Lawkeeper EB03 EB03-007 Kagerō RR
3 x Dual Axe Archdragon VG-BT03 BT03-019 Kagerō RR
4 x Embodiment of Armor, Bahr TD02 TD02-007 Kagerō Fixed
2 x Embodiment of Spear, Tahr VG-BT01 BT01-024 Kagerō R
3 x Flame Seed Salamander VG-BT04 BT04-072 Kagerō C
3 x Gattling Claw Dragon VG-BT02 BT02-064 Kagerō C
3 x Iron Tail Dragon VG-BT02 BT02-061 Kagerō C
1 x Lizard Soldier, Conroe VG-BT01 BT01-016 Kagerō RR
2 x Wyvern Guard, Barri VG-BT01 BT01-015 Kagerō RR
3 x Wyvern Strike, Tejas TD02 TD02-006 Kagerō R
 
Clan: Megacolony (6 cards)
  Card Set Number Type Rarity Average price
1 x Hell Spider VG-BT01 BT01-039 Megacolony R
2 x Karma Queen VG-BT01 BT01-079 Megacolony C
3 x Tail Joe VG-BT04 BT04-061 Megacolony C
 
Total price for the deck:
Deck Statistics
Distribution by Clan
Kagero bar 44  88 %  
Megacolony bar 12 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 11  22 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
Dragon Empire bar 44  88 %  
Zoo bar 12 %  
 

Distribution by Power
10000 bar 10  20 %  
4000 bar 12 %  
5000 bar 11  22 %  
6000 bar 4 %  
7000 bar 16 %  
8000 bar 10  20 %  
9000 bar 6 %  
 

Distribution by Race
Demon bar 12 %  
Dragonman bar 6 %  
Flame Dragon bar 19  38 %  
Gillman bar 6 %  
Human bar 14 %  
Insect bar 12 %  
Salamander bar 6 %  
Winged Dragon bar 6 %  
 

Distribution by Rarity
C bar 17  34 %  
Exclusive bar 6 %  
Fixed bar 14  28 %  
R bar 12 %  
RR bar 10  20 %  
 

Distribution by Shield
- bar 16 %  
- bar 4 %  
10000 bar 13  26 %  
5000 bar 27  54 %  
 

Distribution by Trigger
Critical +5000 Power bar 16 %  
Draw +5000 Power bar 13 %  
Heal +5000 Power bar 13 %  
None bar 19  59 %  
 



Rating
Current score for this Deck, based on 75 votes:

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Discussion about this Deck
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Author Message
aaronrob23
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Subject: Your deck   Posted: April 7, 2013 06:57 pm

It's a good Lawkeeper deck.
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sendoublade01
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February 18, 2013
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Subject: deck   Posted: April 9, 2013 11:43 am

u hav absolutely no perfect guards
thts bad
how r u gonna prevent the powerful attacks coming
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akiravermillion
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Subject:    Posted: April 9, 2013 01:38 pm

Pretty good without any pg's but they will be needed.
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blazegamma
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Subject:    Posted: April 11, 2013 01:01 am

Too CB heavy. There are cards that fit better with lawkeeper. Also the megacolony cards are not needed at all. Having hell spider as VG means no perfect guard. Tejas is also nearly useless. You also want the g1 that boosts for 10k if the enemy has 2 or less rear guards, Lizard Soldier Raopia. with that, you have a nice 23k vg atk for a simple cb 1.

You might be better off with something like:

Dragonic Lawkeeper x4
dual axe archdragon (or some other decent g3 for rear guards) x3 or x4

wyvern strike gunther x3 (because with lawkeeper's LB, it can hit 11k easy)


Lizard soldier Raopia X3 (you definitely want this behind your lawkeeper for boost)
perfect guard x3 or x4
if you want to cycle through cards more easily, dragon monk gojo or flame of hope Aermo to help drop cards you don't want and draw cards you might need
since lawkeeper uses 1 cb for its LB, guard gryphon can help you play defensively by going from 5k guard to 10k guard for a cb1.
You can also use bellicosity dragon to help keep damage unflipped. works well with the berserk dragons you have in there.

Well, all in all you want cards that mix well with the fact that with lawkeeper's effect, your opponent is going to have no rear guards on the field for that moment. The one drawback with lawkeeper is that using his LB means that you won't be able to pick off annoying rear guards that you want to get rid off.
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rdome1
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Subject: You are my Vangod Rival :3   Posted: April 11, 2013 07:21 pm

Remember this deck is my Vangodlike Rival :3 okay?
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niladri96
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Subject:    Posted: April 15, 2013 04:04 am

let us be frank. the supporter madame mirage is unnecessary. Dragonic overlord is pretty useless with this deck. overall lacks coordination. either remove DO or remove megacolony.
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fivedex
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Subject: And You Didn't   Posted: April 15, 2013 09:24 pm

An interesting deck. An even trigger build makes it hard for an opponent to tell what to worry about from a drive check (stand for more attacks, critical for more powerful attacks, or draw for more cards in hand), although that same reasoning makes it difficult for the user to predict what will happen either. I see a lot of rearguard neutralization, whether from the secondary vanguard choice preventing intercepts, the primary vanguard choice leaving no units to intercept at all, Tejas hitting the backrow, and retiring shenanigans throughout. The deck is solid and well-thought-out, but all in all I'd say it's about as annoying as any Kagero retire-type deck. The best way to make an opponent mad with this kind of deck is to attack the rearguard mercilessly and make absolutely sure that the other side can't come up with any kind of offense. When booster sniping isn't enough, you have to kill the attackers (and the three Berserk Dragons might not be enough to do that). Still, I had a good time fighting and analyzing this deck, and I would be happy to fight it again some time.
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cygnusword
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March 26, 2013
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Subject:    Posted: April 30, 2013 07:26 pm

good is good, but lack of pg and i think you should do a pure deck cause now have break ride..... if your vg is megacolony... unluckyly you got heal you can't heal.... that's quite dangerous.... well good luck on you..
by the way, too much cb need to use
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pokefreaker
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May 20, 2012
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Subject:    Posted: May 1, 2013 10:48 pm


quote from cygnusword:

good is good, but lack of pg and i think you should do a pure deck cause now have break ride..... if your vg is megacolony... unluckyly you got heal you can't heal.... that's quite dangerous.... well good luck on you..
by the way, too much cb need to use


Please sharpen your vg knowledge before someone laugh at you.Oh wait!Its too late HAHAHA~
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