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Deck "Rise of the Evolutions"

Deck "Rise of the Evolutions"
Format: OCG - 40 Cards
created by straightedgef activity icon
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Tribute to the Divine Evolution Saga. Not a competitive deck.

 
Card list Group cards by  
Section: Main Deck (40 cards)
  Card Set Number Type Rarity
4 x 1st Lt. Pen Pen, Special Forest Commander DMC-41 2 Creature Super Rare
4 x Donna Dona, Remnant of the Jungle BG 68 Creature Uncommon
4 x Drag Moon, the Enlightened DM-32 S7 Evolution Creature Super Rare
3 x Great Author Grimm Grime TEotU 18 Evolution Creature Rare
3 x Homelos, Amazing Artiste DM-32 103 Evolution Creature Common
3 x Huckle Kirin Sawyer, Jungle Governor BG 64 Evolution Creature Uncommon
3 x Lion-kid, Spirit Beast DM-34 54 Creature Common
4 x Princess Cub, Free Spirit DM-38 32 Creature Uncommon
4 x Prisoned Paconeco HoDN 19 Creature Rare
3 x Raven, Flying Mythical Beast DM-34 50 Creature Common
2 x Romanoff Kaiser NEX, the Super Enlightened DM-35 S4 Evolution Creature Super Rare
3 x Shiba, Amazing Artiste DM-32 65 Evolution Creature Uncommon
 
Deck Statistics
Distribution by Civilization
Fire bar 23 %  
Nature bar 31  78 %  
 

Distribution by Cost
2 bar 14  35 %  
3 bar 11  28 %  
4 bar 15 %  
5 bar 8 %  
7 bar 15 %  
 

Distribution by Power
1000 bar 18  45 %  
15000 bar 10 %  
2000+ bar 10 %  
25000 bar 5 %  
5000 bar 15 %  
6000 bar 8 %  
9000 bar 8 %  
 

Distribution by Race
Armored Dragon/Luna's Sun Kaiser bar 5 %  
Dreammate bar 25  63 %  
Dreammate/Arc Seraphim/Origin bar 8 %  
Dreammate/Origin bar 8 %  
Fire Bird/Dreammate/Origin bar 8 %  
Lunatic Emperor/Armored Dragon bar 10 %  
 

Distribution by Rarity
Common bar 23 %  
Rare bar 18 %  
Super Rare bar 10  25 %  
Uncommon bar 14  35 %  
 

Distribution by Type
Creature bar 22  55 %  
Evolution Creature bar 18  45 %  
 



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Discussion about this Deck
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Author Message
straightedgef
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Subject:    Posted: May 18, 2013 06:47 am

Really wanted to make an evolution-heavy deck, and what better way to do it than to focus on the Divine Evolution Saga?
Back to top Modified on June 24, 2013 06:13 am 
straightedgef
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Subject:    Posted: May 21, 2013 01:26 pm

Definitely not competitive against metas (or any type of deck for that matter, except perhaps other Divine Evolution-only deck), but gives me the opportunity to explore the block set and understand the developers' purpose for dedicating an entire set to evolutions only.
Back to top Modified on June 24, 2013 06:16 am 
miltonius
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May 14, 2013
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Subject: OCG   Posted: May 26, 2013 01:34 pm

Hello Straightedgef,

I have looked over everything from DM-13 to 29 so far I have some troubles with coming up with proper combos and stuff, so I have decided to go over them again VERY SLOWLY.

As for the Fire/Darkness Combo, Sure why not? ^_^ Though I should say that at the OCG level, "Enemy" civilizations do become pretty irrelevant. I also disagree when you seem to be implying that utilizing enemy civilizations is far more complex. SO, here's what I am proposing:

1) I will join you guys by contributing A Fire/Darkness Practice deck to the mix.
2) However, I will also be contributing unorthodox combos from time to time (eg FL, WN, FW, etc). I will be practising with a hefty sum of these unorthodox decks UNTIL we have more people come over to practice with us like flame and company

Cheers and wishing you and scerberos the very best ;)
Back to top Modified on May 26, 2013 01:38 pm 
straightedgef
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Subject:    Posted: May 27, 2013 12:19 am


quote from miltonius:

Hello Straightedgef,

I have looked over everything from DM-13 to 29 so far I have some troubles with coming up with proper combos and stuff, so I have decided to go over them again VERY SLOWLY.

As for the Fire/Darkness Combo, Sure why not? ^_^ Though I should say that at the OCG level, "Enemy" civilizations do become pretty irrelevant. I also disagree when you seem to be implying that utilizing enemy civilizations is far more complex. SO, here's what I am proposing:

1) I will join you guys by contributing A Fire/Darkness Practice deck to the mix.
2) However, I will also be contributing unorthodox combos from time to time (eg FL, WN, FW, etc). I will be practising with a hefty sum of these unorthodox decks UNTIL we have more people come over to practice with us like flame and company

Cheers and wishing you and scerberos the very best ;)

"More people" will NOT join this plan, its for scerberos and me only, and now you. Fhp probably won't be joining. So you'll have to readjust your plan.
But I think unorthodox combos won't be too bad an idea after all, but I hope you'll employ greater priority to the allied combos. Enemy combos were utilized in DM 13 but not for a long time after that, so I guess their experiment to make enemies co-operate didn't work that well. So you may want to rethink your plan over a little bit. But sure, an unorthodox deck or 2 won't hurt for now.
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