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Deck "Gold Paladin"

Deck "Gold Paladin"
Format: OCG - 50 Cards
created by lukas21 LV3 activity icon envelope icon
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Card list Group cards by  
Clan: Gold Paladin (50 cards)
1 x Blazing Lion, Platina Ezel Blazing Lion, Platina Ezel (BT09)
  • Number: BT09-006
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC) Limit Break 5 (This ability is active if you have five or more damage):[Counter Blast (3)] Choose up to five of your «Gold Paladin» rear-guards, and those units get [Power]+5000 until end of turn.
[CONT](VC):If you have a card named "Incandescent Lion, Blond Ezel" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

2 x Blessing Owl Blessing Owl (KAD05)
  • Number: KAD05-007
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]: When this unit is placed on (RC), choose another of your {Gold Paladin}, and that unit gets [Power] +2000 until end of turn.

The young rebels set out on a journey to find the legendary armor of the seven sacred beast.

2 x Boulder Smashing Knight, Segwarides Boulder Smashing Knight, Segwarides (BT10)
  • Number: BT10-055
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (1) - «Gold Paladin» When this unit attacks, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, this unit gets [Power]+4000 until end of that battle.

Our fists shall knock you down!

4 x Elixir Sommelier Elixir Sommelier (KAD05)
  • Number: KAD05-012
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Take a sip of this. You'll feel better.

4 x Evil Slaying Swordsman, Haugan Evil Slaying Swordsman, Haugan (KAD05)
  • Number: KAD05-006
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

Activate [V/R]: [Counter Blast (1)] This unit gets +1000 power until the end of turn.

It's not the end! I will become even stronger!

4 x Falcon Knight of the Azure Falcon Knight of the Azure (EB03)
  • Number: EB03-032
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

[AUTO]:When this unit is placed on (RC) from your deck, choose another of your «Gold Paladin», and that unit gets [Power]+2000 until end of turn.

Higher! Even higher than the blue skies!

4 x Fortune Bell Fortune Bell (KAD05)
  • Number: KAD05-011
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Sylph
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

Let's go!

2 x Great Silver Wolf, Garmore Great Silver Wolf, Garmore (TD05)
  • Number: TD05-001
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power]+5000 until end of that battle.
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, search from your deck for up to one grade 2 or less «Gold Paladin», call it to (RC), and shuffle your deck.

Roar, silver wolf of the Gods! Glorious Break!

2 x Guiding Falcony Guiding Falcony (BT10)
  • Number: BT10-056
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):[Counter Blast (1)] When this unit boosts a «Gold Paladin», if the boosted unit have Limit Break 4, you may pay the cost. If you do, the boosted unit gets [Power]+3000 until end of that battle

I'll show you. This is our true strength!

2 x Halo Shield, Mark Halo Shield, Mark (VG-BT06)
  • Number: BT06-017
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

(BT06):It is our precious hope! We will protect it at all costs!
(BT09):This planet is our dream and our heart! You shall not lay a finger on it!

2 x Incandescent Lion, Blond Ezel Incandescent Lion, Blond Ezel (VG-BT06)
  • Number: BT06-004
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), put the rest on the bottom of your deck, and increase this unit's [Power] by the original [Power] of the unit called with this effect until end of turn.
[CONT](VC):During your turn, this unit gets [Power]+1000 for each of your «Gold Paladin» rear-guards.

The souls of my comrades give me power. I will break the limit!

4 x Knight of Elegant Skills, Gareth Knight of Elegant Skills, Gareth (KAD05)
  • Number: KAD05-005
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

(BT06):Its sword handling is so beautiful that even the enemy is mesmerized by it.
(TD05):To free the heroes who were sealed away! The young ones who emerged at that time eventually came to be called the Gold Paladins.
(TD08):'The ones who should lead the world... who tore away the veil of despair that covered this world... It wasn't us, it was you.' - The Words of the Freed Heroes.

2 x Little Battler, Tron Little Battler, Tron (VG-BT06)
  • Number: BT06-084
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

AUTO [R]: When this unit boosts a «Gold Paladin» vanguard, if the number of rear-guards you have is more than your opponent's, the boosted unit gets Power +4000 until end of that battle.

A hero knows that there are allies to protect their backs.

1 x Little Fighter, Cron Little Fighter, Cron (VG-BT06)
  • Number: BT06-085
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
Card text:

AUTO: When another «Gold Paladin» rides this unit, you may call this card to Rear-guard Circle.
ACT [R]: [Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Gold Paladin» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

With overflowing emotions, I slowly clench my fists.

2 x Lop Ear Shooter Lop Ear Shooter (BT07)
  • Number: BT07-041
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: [Choose a card from your hand, and discard it] When this unit is placed on Rear-guard Circle from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to Rear-guard Circle, and put the rest on the bottom of your deck in any order.

The battlefield is ever changing. Therefore, only the fastest will survive.

2 x Mage of Calamity, Tripp Mage of Calamity, Tripp (VG-BT06)
  • Number: BT06-033
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

AUTO [V/R]: When this unit attacks hits a vanguard, if you have a «Gold Paladin» vanguard, choose a card from your damage zone, and turn it face up.

She is called "Mage of Calamity" by her enemies out of fear.

2 x Master of Pain Master of Pain (BT07)
  • Number: BT07-097
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: [Counter Blast (1)] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, put the top card of your deck into your damage zone, and at the beginning of your end phase, choose a card from your damage zone, return it to your deck, and shuffle your deck.

Trials and tribulations are simply a grindstone to polish your mind and soul.

2 x Photon Archer, Griflet Photon Archer, Griflet (BT07)
  • Number: BT07-040
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your «Gold Paladin» rear-guards, and Stand it.
AUTO[R]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your grade 1 or less «Gold Paladin» rear-guards, and Stand it.

Heavenly bow, guide the warriors! Divine Arrow!!

2 x Player of the Holy Bow, Viviane Player of the Holy Bow, Viviane (VG-BT06)
  • Number: BT06-005
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck.

Music echoes through the battlefield. It is the sound of courage.

4 x Silent Punisher Silent Punisher (TD05)
  • Number: TD05-015
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Is it my win?/ Looks like I've won.

 
Deck Statistics
Distribution by Clan
Gold Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 16  32 %  
Grade 2 / Intercept bar 10  20 %  
Grade 3 / Twin Drive!! bar 14 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 12 %  
11000 bar 2 %  
4000 bar 8 %  
5000 bar 12  24 %  
6000 bar 18 %  
7000 bar 8 %  
8000 bar 16 %  
9000 bar 12 %  
 

Distribution by Race
Angel bar 4 %  
Demon bar 8 %  
Elf bar 10  20 %  
Giant bar 10 %  
High Beast bar 8 %  
Human bar 21  42 %  
Sylph bar 8 %  
 

Distribution by Rarity
C bar 13  26 %  
Fixed bar 24  48 %  
R bar 12 %  
RR bar 4 %  
RRR bar 10 %  
 

Distribution by Shield
- bar 14 %  
- bar 4 %  
10000 bar 12  24 %  
5000 bar 29  58 %  
 

Distribution by Trigger
- bar 11  22 %  
Critical +5000 Power bar 8 %  
Draw +5000 Power bar 8 %  
Heal +5000 Power bar 8 %  
None bar 23  46 %  
Stand +5000 Power bar 8 %  
 



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