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Deck "Ithilien Blade" Help
Deck "Ithilien Blade" - 71 Cards (extended format) show standard format
created by nbarden 

The Ithilien Blade.

Well...pretty straightforward deck. Use Aragorn's Bow to run up the threat count, and then use Madril to run up the site number, and then anything that gets by the Ithilien Blade and Aragorn's Bow gets dropped in the skirmish phase thanks to Arrows Thick in the Air and Gondorian Ranger.

Sauron Discarding Corruption.

Also straightforward. Desperate Defense of the Ring, Thin and Stretched, and Verily I Come add burdens and discard cards. That's where the beauty of Trollshaw forest comes in. With Verily I Come, it would be so tempting to draw a card after playing that possession, but as soon as you do, add a burden or more depending on if you have The Ring is Mine! in your hand.

Desperate Measures discards cards, as does Tower Lieutenant. Desperate Defense of the Ring forces your opponent to choose between running out of cards or adding burdens. Either way, you corrupt them, whether by lowering the Ring-Bearer's resistance to 0, or by running the deck out and using The Irresistible Shadow.

Oh, and for a couple more burdens, Orc Officer/Siege Troop Combo at Slag Mounds will really run up the burden count.

 
Card list Group cards by  
Section: Adventure deck (9 cards)
1 x Courtyard Parapet (BL)
  • Number: 188
  • Rarity: U
  • Type: Site
  • 1 x Emyn Muil (BR)
  • Number: 187
  • Rarity: S
  • Type: Site
  • 1 x Helm's Gate (Shadows)
  • Number: 245
  • Rarity: S
  • Type: Site
  • 1 x Moria Stairway (Shadows)
  • Number: 248
  • Rarity: S
  • Type: Site
  • 1 x Neekerbreekers' Bog (Shadows)
  • Number: 249
  • Rarity: S
  • Type: Site
  • 1 x Pelennor Flat (Shadows)
  • Number: 254
  • Rarity: S
  • Type: Site
  • 1 x Slag Mounds (Shadows)
  • Number: 258
  • Rarity: S
  • Type: Site
  • 1 x Trollshaw Forest (Shadows)
  • Number: 260
  • Rarity: S
  • Type: Site
  • 1 x Window on the West (Shadows)
  • Number: 265
  • Rarity: S
  • Type: Site
  •  
    Section: Draw deck (56 cards)
    2 x Aragorn's Bow, Ranger's Longbow (TH)
  • Number: 56
  • Rarity: R
  • Type: Possession
  • Race/Class: Ranged Weapon
  • Twilight Cost: 1
  • Culture: Gondor
  • Card text:
    Bearer must be Aragorn.
    He is an archer.
    Archery: Add a threat to wound a minion with the lowest strength.
    4 x Arrows Thick in the Air (TTT)
  • Number: 110
  • Rarity: U
  • Strength:
  • Vitality:
  • Type: Gondor Event
  • Twilight Cost: 3
  • Culture: Gondor
  • Signet/Site/Resistance:
  • Card text:
    Archery or Skirmish: Exert 2
    Ring-bound Men to wound each roaming
    minion.
    2 x Citadel Of Minas Tirith (ROTEL)
  • Number: 40
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Gondor
  • Card text:
    Plays to your support area. You may heal a [Gondor] companion at the end of each turn during which no companion or ally lost a skirmish.
    4 x Desperate Defense of the Ring (FOTR)
  • Number: 244
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Sauron
  • Card text:
    "To play, exert a (Sauron) Orc. Plays on a companion. Each time bearer is assigned to a skirmish, the Free Peoples player chooses to either discard 3 cards from hand or add a burden."
    2 x Desperate Measures (FOTR)
  • Number: 245
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Sauron
  • Card text:
    Maneuver: Spot a (Sauron) Orc and remove a burden to make the Free Peoples player discard top 5 cards from his draw deck.
    1 x Faramir’s Bow (TTT)
  • Number: 118
  • Rarity: R
  • Strength:
  • Vitality:
  • Type: Gondor Possession
  • Race/Class: Ranged Weapon
  • Twilight Cost: 1
  • Culture: Gondor
  • Signet/Site/Resistance:
  • Card text:
    Bearer must be Faramir. He is an
    archer. Skirmish: If Faramir is skirmishing a
    Man or a roaming minion, exert Faramir to
    wound that minion.
    4 x Gorgoroth Stormer (SofG)
  • Number: 101
  • Rarity: C
  • Type: Minion
  • Culture: Sauron
  • 2 x Houses of Healing (Shadows)
  • Number: 61
  • Rarity: U
  • Type: Condition
  • Culture: Gondor
  • 2 x Invigorated (BR)
  • Number: 51
  • Rarity: U
  • Type: Condition
  • Culture: Gondor
  • 4 x Ithilien Blade (TH)
  • Number: 62
  • Rarity: C
  • Strength: +2
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Gondor
  • Card text:
    Bearer must be a [Gondor] Man.
    While you can spot a roaming minion, bearer is strength +1.
    Maneuver: Exert bearer twice to discard a roaming minion.
    4 x Orc Officer (TROTK)
  • Number: 302
  • Rarity: U
  • Type: Minion
  • Culture: Sauron
  • 1 x Ring of Barahir (EOF)
  • Number: 55
  • Rarity: R
  • Type: Artifact
  • Culture: Gondor
  • 2 x Second Level (TROTK)
  • Number: 118
  • Rarity: C
  • Type: Condition
  • Culture: Gondor
  • 4 x Siege Troop (SofG)
  • Number: 106
  • Rarity: C
  • Type: Minion
  • Culture: Sauron
  • 2 x Sixth Level (SofG)
  • Number: 44
  • Rarity: U
  • Type: Condition
  • Culture: Gondor
  • 2 x The Irresistible Shadow (FOTR)
  • Number: 252
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Sauron
  • Card text:
    "To play, exert a (Sauron) Orc. Plays to your support area. If you can spot 5 burdens and the Free Peoples player has no cards in his or her draw deck, the Ring-bearer is corrupted."
    4 x The Ring is Mine! (MD)
  • Number: 97
  • Rarity: U
  • Type: Event
  • Culture: Sauron
  • 2 x Thin and Stretched (FOTR)
  • Number: 279
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Sauron
  • Card text:
    "To play, exert a (Sauron) Orc. Plays on the Ring-bearer. Add a burden at the end of each turn during which bearer was not assigned to a skirmish (and another companion was)."
    3 x Tower Lieutenant (FOTR)
  • Number: 280
  • Rarity: U
  • Strength: 10
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 4
  • Culture: Sauron
  • Signet/Site/Resistance: 6
  • Card text:
    "Each time this minion wins a skirmish, the Free Peoples player discards 2 cards at random from hand. "
    1 x Verily I Come (MofM)
  • Number: 94
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Sauron
  • Card text:
    "To play, exert a (Sauron) Orc. Plays on the Ring-bearer. Each time the Free Peoples player draws a card (or takes a card into hand) during the fellowship phase, add a burden."
    4 x What Are They? (FOTR)
  • Number: 119
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gondor
  • Card text:
    Maneuver: Spot a ranger to discard a roaming minion.
     
    Section: Starting Fellowship (6 cards)
    1 x Aragorn, Strider (WRAnth)
  • Number: 11R54
  • Rarity: R
  • Type: Companion
  • Culture: Gondor
  • 1 x Boromir, Bearer of Council (Refl.)
  • Number: 9R+31
  • Rarity: R+
  • Type: Companion
  • Culture: Gondor
  • 1 x Faramir, Captain of Gondor (Countdown Collection) (Promo)
  • Number: 35
  • Rarity: P
  • Type: Companion
  • Culture: Gondor
  • 1 x Gondorian Ranger (TTT)
  • Number: 122
  • Rarity: C
  • Strength: 5
  • Vitality: 3
  • Type: Gondor Companion
  • Race/Class: Man
  • Twilight Cost: 2
  • Culture: Gondor
  • Signet/Site/Resistance:
  • Card text:
    Ring-bound. Ranger. The site
    number of each minion assigned to skirmish a
    Ring-bound Man is +2.
    1 x Madril, Defender of Osgiliath (TH)
  • Number: 64
  • Rarity: R
  • Strength: 5
  • Vitality: 3
  • Type: Companion
  • Race/Class: Man
  • Twilight Cost: 2
  • Culture: Gondor
  • Signet/Site/Resistance: 6
  • Card text:
    Ranger. Hunter 1.
    While you can spot 2 [Gondor] rangers, Madril is twilight cost -2.
    At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase.
    1 x The One Ring, The Ring of Rings (WRAnth)
  • Number: 11R1
  • Rarity: R
  • Type: The One Ring
  •  
     
    Deck Statistics
    Distribution by Culture
    - 10  14 %  
    Gondor 31  44 %  
    Sauron 30  42 %  
     

    Distribution by Race/Class
    - 59  83 %  
    Hand Weapon 6 %  
    Man 3 %  
    Orc 4 %  
    Ranged Weapon 4 %  
     

    Distribution by Rarity
    C 19  27 %  
    P 1 %  
    R 20  28 %  
    R+ 1 %  
    S 11 %  
    U 22  31 %  
     

    Distribution by Type
    Artifact 1 %  
    Companion 6 %  
    Condition 19  27 %  
    Event 10  14 %  
    Gondor Companion 1 %  
    Gondor Event 6 %  
    Gondor Possession 1 %  
    Minion 15  21 %  
    Possession 8 %  
    Site 13 %  
    The One Ring 1 %  
     



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