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Deck "Link Joker - Nebula"

Deck "Link Joker - Nebula"
Format: Clan Fight - 50 Cards
created by arunneela activity icon
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Card list Group cards by  
Clan: Link Joker (50 cards)
3 x Barrier Star-vader, Promethium Barrier Star-vader, Promethium (BT12)
  • Number: BT12-014
  • Rarity: RR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Link Joker» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Link Joker» that is being attacked, and that unit cannot be hit until end of that battle.

Pardon me, but it's a whole new set of rules from here on.

2 x Demon Claw Star-vader, Lanthanum Demon Claw Star-vader, Lanthanum (BT12)
  • Number: BT12-068
  • Rarity: C
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When your opponent's rear-guard is locked due to an effect from one of your cards, if you have a «Link Joker» vanguard, this unit gets [Power]+2000 until end of turn.

When they pass through, even stars lose their radiance.

2 x Destruction Star-vader, Tungsten Destruction Star-vader, Tungsten (BT13)
  • Number: BT13-080
  • Rarity: C
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks a vanguard, if your opponent has a locked card, this unit gets [Power]+4000 for that battle.

1 x Earnest Star-vader, Selenium Earnest Star-vader, Selenium (BT13)
  • Number: BT13-035
  • Rarity: R
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO](RC):When an opponent's rear-guard is locked by your effects from cards, if you have a «Link Joker» vanguard, you may return this card to your hand.

The world has already changed. Yes, that was just the beginning.

2 x Mana Shot Star-vader, Neon Mana Shot Star-vader, Neon (PromosEN)
  • Number: PR-0094EN
  • Rarity: Promo
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Star-vader" in its card name, this unit gets [Power]+3000 until end of that battle.

2 x Prison Gate Star-vader, Palladium Prison Gate Star-vader, Palladium (BT13)
  • Number: BT13-081
  • Rarity: C
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):[Counter Blast (1) & Put this unit into your soul] During your opponent's end phase, when an opponent's locked card is unlocked, if you have a «Link Joker» vanguard, you may pay the cost. If you do, lock that unit. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's next turn)

You are a prisoner. Don't even think that you can decide on your prison term.

3 x Setting Sun Star-vader, Darmstadtium Setting Sun Star-vader, Darmstadtium (Promos)
  • Number: PR-0203
  • Rarity: Promo
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):[Choose a grade 3 or greater card from your hand, and discard it] When a «Link Joker» rides this unit, you may pay the cost. If you do, choose up to three of your opponent's rear-guards, lock them, choose your vanguard, and that unit gets [Power]+10000 until end of turn. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn)
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.

2 x Star-vader, Colony Maker Star-vader, Colony Maker (BT13)
  • Number: BT13-015
  • Rarity: RR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Fairy
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (1)] When this unit is placed on (RC), if you have a «Link Joker» vanguard, and if your opponent has a locked card, you may pay the cost. If you do, search your deck for up to one grade 1 or less card with "Star-vader" in its card name, call it to (RC), and shuffle your deck.

If it's not sufficient, just make more.

3 x Star-vader, Infinite Zero Dragon Star-vader, Infinite Zero Dragon (TD11)
  • Number: TD11-001
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Link Joker» rides this unit, choose one of your opponent's rear-guards in the front row and one of your opponent's rear-guards in the back row, lock them, choose one of your vanguards, and that unit gets [Power]+10000 until end of turn.
(Locked cards are turned face down, and cannot do anything. Turn them face up at the end of its owner's turn)
[AUTO](VC): When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

From the beginning to the limits. Everything begins from zero.

3 x Star-vader, Meteor Liger Star-vader, Meteor Liger (TD11)
  • Number: TD11-014
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
3 x Star-vader, Mobius Breath Dragon Star-vader, Mobius Breath Dragon (TD11)
  • Number: TD11-005
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Dragon
  • Power: 9000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC): When this unit's attack hits a vanguard, choose one of your opponent's rear-guards, and lock it.
(Locked cards are turned face down, and cannot do anything. Turn them face up at the end of its owner's turn)

Leaving logic behind. That is called lock.

3 x Star-vader, Nebula Captor Star-vader, Nebula Captor (TD11)
  • Number: TD11-015
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Fairy
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

Caught!

3 x Star-vader, Nebula Lord Dragon Star-vader, Nebula Lord Dragon (BT12)
  • Number: BT12-005
  • Rarity: RRR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC) Limit Break 4 (This ability is active if you have four or more damage):During your turn, all of your front row «Link Joker» get [Power]+3000 for each of your opponent's locked cards.
[ACT](VC):[Counter Blast (2)] Choose one of your opponent's rear-guards in the back row, and lock it.(The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

We have locked the laws of the world. We shall become the new law.

3 x Star-vader, Scounting Ferris Star-vader, Scounting Ferris (BT12)
  • Number: BT12-073
  • Rarity: C
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

I've found you. There is no escape this time.

3 x Star-vader, Sparkdoll Star-vader, Sparkdoll (BT15)
  • Number: BT15-074
  • Rarity: C
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Fairy
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Spark!

4 x Star-vader, Stellar Garage Star-vader, Stellar Garage (TD11)
  • Number: TD11-017
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Fairy
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

3 x Strafing Star-vader, Ruthenium Strafing Star-vader, Ruthenium (BT12)
  • Number: BT12-069
  • Rarity: C
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):[Soul Blast (1)] When this unit boosts a unit named "Star-vader, Nebula Lord Dragon", you may pay the cost. If you do, the boosted unit gets [Power]+5000 until end of that battle.

Neither science nor magic, they are Link Joker.

2 x Strike Star-vader, Krypton Strike Star-vader, Krypton (PromosEN)
  • Number: PR-0091EN
  • Rarity: Promo
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
3 x Unrivaled Star-vader, Radon Unrivaled Star-vader, Radon (PromosEN)
  • Number: PR-0092EN
  • Rarity: Promo
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Star-vader" in its card name, this unit gets [Power]+3000 until end of that battle.

 
Deck Statistics
Distribution by Clan
Link Joker bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 12  24 %  
Grade 2 / Intercept bar 12  24 %  
Grade 3 / Twin Drive!! bar 18 %  
 

Distribution by Nation
Star Gate bar 50  100 %  
 

Distribution by Power
10000 bar 4 %  
11000 bar 18 %  
5000 bar 17  34 %  
6000 bar 12 %  
7000 bar 12 %  
8000 bar 4 %  
9000 bar 16 %  
 

Distribution by Race
Cyber Beast bar 12 %  
Cyber Dragon bar 18 %  
Cyber Fairy bar 12  24 %  
Cyberoid bar 23  46 %  
 

Distribution by Rarity
C bar 15  30 %  
Fixed bar 16  32 %  
Promo bar 10  20 %  
R bar 2 %  
RR bar 10 %  
RRR bar 6 %  
 

Distribution by Shield
- bar 12  24 %  
- bar 6 %  
10000 bar 11  22 %  
5000 bar 24  48 %  
 

Distribution by Trigger
Critical +5000 Power bar 12 %  
Draw +5000 Power bar 12 %  
Heal +5000 Power bar 8 %  
None bar 34  68 %  
 



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