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Deck "Holy White Wings"

Deck "Holy White Wings"
Format: OCG - 50 Cards
created by heatherspirit activity icon
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Card list Group cards by  
Clan: Gold Paladin (50 cards)
4 x Armed Liberator, Gwydion Armed Liberator, Gwydion (TD08)
  • Number: TD08-015
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Gnome
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

This is a new item. Can you master it?

3 x Blaster Blade Liberator Blaster Blade Liberator (TD08)
  • Number: TD08-006
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (2)] When this unit is placed on (VC) or (RC), if you have a vanguard with "Liberator" in its card name, you may pay the cost. If you do, choose one of your opponent's rear-guards in the front row, and retire it.

The light of courage shall illuminate the future.
Shine forth, Blaster Blade!

3 x Future Liberator, Llew Future Liberator, Llew (TD08)
  • Number: TD08-012
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit boosts a «Gold Paladin» vanguard, if you have three or more other rear-guards with "Liberator" in its card name, the boosted unit gets [Power]+4000 until end of that battle.

The dream has just begun.

4 x Halo Liberator, Mark Halo Liberator, Mark (BT10)
  • Number: BT10-011
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

This is our Shield of Justice! No one shall break through it!

3 x Liberator of Bonds, Gancelot Zenith Liberator of Bonds, Gancelot Zenith (BT14)
  • Number: BT14-002
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)-card with "Liberator" in its card name & Choose one of your grade 2 or less rear-guards, and put it on the bottom of your deck] When this unit attacks a vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck, and that unit gets [Power]+10000 until end of turn.
[CONT](VC):If you have a card named "Solitary Liberator, Gancelot" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

He understands the power of bonds, as well as its value.

4 x Liberator of Hope, Epona Liberator of Hope, Epona (BT10)
  • Number: BT10-059
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Sylph
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

How could you forget about me! You could get seriously injured!

3 x Liberator of Royalty, Phallon Liberator of Royalty, Phallon (TD08)
  • Number: TD08-005
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Liberator" in its card name, this unit gets [Power]+3000 until end of that battle.

Move forth, down the right path. The future lies ahead.

4 x Liberator of the Flute, Escrad Liberator of the Flute, Escrad (BT10)
  • Number: BT10-012
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (1) - Cards with "Liberator" in its card name] When this unit's attack hits a vanguard, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck.

Have a listen. The notes to a beautiful counterattack!

3 x Little Liberator, Marron Little Liberator, Marron (TD08)
  • Number: TD08-010
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Liberator" in its card name, this unit gets [Power]+3000 until end of that battle.

There are plenty of strategies. Would you like to try them all?

3 x Lop Ear Shooter Lop Ear Shooter (BT07)
  • Number: BT07-041
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: [Choose a card from your hand, and discard it] When this unit is placed on Rear-guard Circle from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to Rear-guard Circle, and put the rest on the bottom of your deck in any order.

The battlefield is ever changing. Therefore, only the fastest will survive.

4 x May Rain Liberator, Bruno May Rain Liberator, Bruno (BT12)
  • Number: BT12-054
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When your other «Gold Paladin» is placed on (RC) from your deck, if you have a vanguard with "Liberator" in its card name, this unit gets [Power]+3000 until end of turn.

My rain hurts. That is why, at the very least, I use it to defend people.

4 x Naapgal Liberator Naapgal Liberator (BT14)
  • Number: BT14-065
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Child who sleep is healthy.

3 x Solitary Liberator, Gancelot Solitary Liberator, Gancelot (TD08)
  • Number: TD08-001
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Gold Paladin» rides this unit, choose your vanguard, and that unit gets [Power]+10000 until end of turn, and choose up to three of your «Gold Paladin» rear-guards, and those units get [Power]+5000 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

That courage shall be passed on to the new generation.

1 x Spring Breeze Messenger Spring Breeze Messenger (BT07)
  • Number: BT07-042
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: When another «Gold Paladin» rides this unit, you may call this card to (RC).
[AUTO] (RC): [Counter Blast (1) & Put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosted, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to (RC) as [Rest], and put the rest on the bottom of your deck in any order.

A young White Hare Knight often brings along good news, and is considered a sign of victory.

4 x Strike Liberator Strike Liberator (TD08)
  • Number: TD08-014
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Break!!!!

 
Deck Statistics
Distribution by Clan
Gold Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 13  26 %  
Grade 3 / Twin Drive!! bar 12 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
11000 bar 12 %  
5000 bar 17  34 %  
6000 bar 14 %  
7000 bar 14 %  
9000 bar 13  26 %  
 

Distribution by Race
Elf bar 12 %  
Giant bar 12 %  
Gnome bar 8 %  
High Beast bar 8 %  
Human bar 26  52 %  
Sylph bar 8 %  
 

Distribution by Rarity
C bar 12  24 %  
Fixed bar 23  46 %  
R bar 8 %  
RR bar 16 %  
RRR bar 6 %  
 

Distribution by Shield
- bar 12 %  
- bar 8 %  
10000 bar 13  26 %  
5000 bar 27  54 %  
 

Distribution by Trigger
Critical +5000 Power bar 16 %  
Draw +5000 Power bar 8 %  
Heal +5000 Power bar 8 %  
None bar 34  68 %  
 



Rating
Current score for this Deck, based on 35 votes:

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Discussion about this Deck
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Author Message
taitu Premium Member
LV17 United States activity icon envelope icon

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Member since
March 26, 2013
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Subject:    Posted: December 25, 2013 08:52 pm

Welp, here's my suggestions to really get this deck rolling.

Bruno is really good in this build since Zenith essentially ensures at least one deck field plus per turn. He should be upped to 4. You don't really need a Quintet Wall in this build since you aren't running Gorlois. That being said you can drop your wall, then just increase Mark by 1. I prefer 3 PG, but I know some players like to run 4. Either way Blaster Blade serves no purpose in Zenith, and he should be removed anyway for the remaining Brunos.

Finally Bagpipe Angel's slot I think could be better put to use by Lop Ear Shooter actually. There's excellent potential to plus off Zenith finding her, and if you pull a Bruno off of her it's a free extra 10k boost that turn.
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nadia46
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Subject: deck   Posted: December 25, 2013 11:22 pm

your deck was very cool and amazing
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picklez00
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Subject:    Posted: April 17, 2017 01:20 pm

This deck isn't good unless you draw a grade 3 which there is only 6 out of 50, simplified to 3 out of 25 which overall *censored: not good*, obviously to counteract this you would g assist however................................ THIS DECK HAS NO G UNITS SO G ASSISTING IS IMPOSSIBLE AND YOU JUST HAVE TO BE LUCKY AND ALL MY HOPE WAS DESTROYED THE MOMENT GANCELOT ZENITH WAS SENT TO MY DAMAGE ZONE.



MY SUGGESTION WOULD BE TO ADD G UNITS OR GET RID OF SOME MARRONS AND REPLACE THEM WITH GRADE 3'S
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