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Deck "Force of SoL"

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Deck "Force of SoL"
Format: OCG - 58 Cards
created by kevintheasian activity icon
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Imagine it, the power to protect the United Sanctuary and even all of Cray.



Imagine it, the light that shall overcome those of nothingness.



Limit break, Planetary Force!



(People who are rating my deck, please read the bottom message to understand some of my choices, and please always give a reason as to why you rate a certain number, thank you).

 
Card list Group cards by  
Section: Main Deck (49 cards)
  Card Set Number Type Rarity
3 x Alabaster Owl VG-BT03 BT03-067 Royal Paladin C
3 x Bringer of Good Luck, Epona TD01 TD01-013 Royal Paladin Fixed
2 x Dream Painter BT05 BT05-062 Royal Paladin C
3 x Holy Knight Guardian G-BT01 G-BT01-011 Royal Paladin RR
4 x Jewel Knight, Sabremy BT17 BT17-044 Royal Paladin C
4 x Knight of Fragment G-BT01 G-BT01-010 Royal Paladin RR
4 x Margal VG-BT02 BT02-059 Royal Paladin C
4 x Sanctuary of Light, Brightness Dragon (A) Promos PR-0160A Royal Paladin Promo
4 x Sanctuary of Light, Determinator BT14 BT14-021 Royal Paladin R
4 x Sanctuary of Light, Little Storm BT14 BT14-046 Royal Paladin C
4 x Sanctuary of Light, Planetal Dragon BT14 BT14-009 Royal Paladin RR
4 x Transmigration Knight, Brede G-TD02 G-TD02-007 Royal Paladin Fixed
2 x Weapons Dealer, Govannon VG-BT01 BT01-045 Royal Paladin C
4 x Yggdrasil Maiden, Elaine VG-BT01 BT01-047 Royal Paladin C
 
Section: G Units (9 cards)
  Card Set Number Type Rarity
4 x Holy Dragon, Saint Blow Dragon G-BT01 G-BT01-002 Royal Paladin RRR
1 x Sanctuary of Light, Planet Lancer BT14 BT14-023 Royal Paladin R
4 x Shrouded Divine Knight, Gablade G-TD02 G-TD02-001 Royal Paladin Fixed
 
Deck Statistics
Distribution by Clan
Royal Paladin bar 58  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  29 %  
Grade 1 / Boost bar 13  22 %  
Grade 2 / Intercept bar 12  21 %  
Grade 3 / Twin Drive!! bar 14 %  
Grade 4 / Triple Drive!! bar 14 %  
 

Distribution by Nation
United Sanctuary bar 58  100 %  
 

Distribution by Power
10000 bar 7 %  
11000 bar 7 %  
15000+ bar 14 %  
4000 bar 9 %  
5000 bar 12  21 %  
6000 bar 9 %  
7000 bar 14 %  
9000 bar 12  21 %  
 

Distribution by Race
Cosmo Dragon bar 12  21 %  
Elf bar 11  19 %  
Gnome bar 3 %  
High Beast bar 11  19 %  
Human bar 17  29 %  
Sylph bar 9 %  
 

Distribution by Rarity
C bar 23  40 %  
Exclusive bar 5 %  
Fixed bar 14 %  
Promo bar 7 %  
R bar 9 %  
RR bar 11  19 %  
RRR bar 7 %  
 

Distribution by Shield
- bar 16  28 %  
- bar 5 %  
10000 bar 11  19 %  
5000 bar 28  48 %  
 

Distribution by Trigger
Critical +5000 Power bar 10 %  
Draw +5000 Power bar 10 %  
Heal +5000 Power bar 7 %  
None bar 42  72 %  
 



Rating
Current score for this Deck, based on 42 votes:

bar 4.48
scale
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Discussion about this Deck
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Author Message
kevintheasian
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Subject: Deck ratings   Posted: May 7, 2014 05:09 pm

To the people rating me a 4, if it is because of Gordon or something, there is a really good explanation. I know that I can use Claudin but I want to make one MAJOR point. This is that I'm going to have to make room for a Sanctuary of Light unit anyways for Planetal Dragon's limit break. This is why I run Gordon. If I'm gonna get rid of the rearguard anyways, Gordon makes a good choice because he is a 10k intercept so I can use him to stop a damage, an attack at another Sanctuary of Light rearguard, or just to trick my opponent into using 2 attacks just to take him out that I can easily guard with a 5k shield for the first one (and people do this a lot). In comparison, a vanilla like Claudin doesn't really help because I'm going to have to throw him away anyways.

And to the guys thinking that I need Blaster Blade, his ability cost is 2 counter blasts. I would rather have the ability to use either Planetal Dragon's calling ability or Brightness Dragon's limit break.

To the people thinking I need a break ride, trying to set up my Sanctuary of Light units without the use of Planetal's skill TAKES TOO FREAKING LONG!

If you now understand, then thank you.
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neopaladin28
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Subject:    Posted: May 9, 2014 11:28 am

I understand the reason why you want to run gordon, however I have a different view of the deck, all you need is to have little storms on the left and right backrow and have something 7k behind vg then you have enough columns to swing for days. To do this I would maximise the amount of 11k+ attackers to swing.

Things I would take out:
Gordon (sorry)
Toypugal ( I know this one makes 21 columns with g2 SOL but if you have little storm this won't be needed)

Things I would add in:
Knight of Details, Claudin
Pathetic Jewel Knight, Olwen
Lake Maiden, Lian

I know that these weak 8000 units are one of the worst nightmares to ride, but you have a ride chain that gives you a second chance to ride and with little storm and planetal they will turn into 21000 attackers.

Lian is just an option for behind the vg or behind one of the 11k SOL units on your rg 14000 + 7000 = magic number.

but yeah sorry I'm going to have rate it a 4 xP
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kevintheasian
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Subject:    Posted: May 9, 2014 05:22 pm


quote from neopaladin28:



Things I would add in:
Knight of Details, Claudin
Pathetic Jewel Knight, Olwen
Lake Maiden, Lian

I know that these weak 8000 units are one of the worst nightmares to ride, but you have a ride chain that gives you a second chance to ride and with little storm and planetal they will turn into 21000 attackers.

Lian is just an option for behind the vg or behind one of the 11k SOL units on your rg 14000 + 7000 = magic number.

but yeah sorry I'm going to have rate it a 4 xP


First off, I find the idea itself bad in how I play. When you use Planetal's skill, the unit boosting him gets the boost but it doesn't transfer to Planetal because Planetal already attacked, this is where Toypugal comes in. Planetal's limit break boosts itself and Toypugal brings it to a 23k when I have Brightness rearguard. Why have Claudin or Olwen when I already have either Brightness or Determinator under Planetal's limit break? Only 21k using either Olwen or Claudin with a Little Storm booster under limit break? I run Gordon because he intercepts early to give me more time to set up. If I am able to set up, that means I can get one of 2 things per column:

1) Determinator rearguard with Little Storm booster - 22k

2) Brightness Dragon rearguard with Little Storm booster - 24k

Overall I would rather have cards for set up. Lian I don't really need since I already have riding over Planet Lancer with Little Storm and the 6 draw triggers. Also, in all the games in the last 2 months I've never had to ride into Planetal Dragon without Determinator in the soul. Set up cards or cards whose skills I won't use because I will be intercepting with them anyways to make room for either Brightness Dragon or Determinator? Gordon seems really good right now.
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neopaladin28
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Subject:    Posted: May 9, 2014 07:26 pm


quote from kevintheasian:

First off, I find the idea itself bad in how I play. When you use Planetal's skill, the unit boosting him gets the boost but it doesn't transfer to Planetal because Planetal already attacked, this is where Toypugal comes in. Planetal's limit break boosts itself and Toypugal brings it to a 23k when I have Brightness rearguard. Why have Claudin or Olwen when I already have either Brightness or Determinator under Planetal's limit break? Only 21k using either Olwen or Claudin with a Little Storm booster under limit break? I run Gordon because he intercepts early to give me more time to set up. If I am able to set up, that means I can get one of 2 things per column:

1) Determinator rearguard with Little Storm booster - 22k

2) Brightness Dragon rearguard with Little Storm booster - 24k

Overall I would rather have cards for set up. Lian I don't really need since I already have riding over Planet Lancer with Little Storm and the 6 draw triggers. Also, in all the games in the last 2 months I've never had to ride into Planetal Dragon without Determinator in the soul. Set up cards or cards whose skills I won't use because I will be intercepting with them anyways to make room for either Brightness Dragon or Determinator? Gordon seems really good right now.


I see your point however the effect is when attacks, the boosted unit does give power with the planetal boost so if you do have a little storm boosting vg it would work, boosting and attacking happen at the same time according to bushi meaning that the effects still work, I myself would like to play a more aggro build but if the deck works for you then it should be fine. Thanks for the reply.
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kevintheasian
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Subject:    Posted: May 9, 2014 07:42 pm

Didn't know the boost and the attack happen at the same time, so I always used Toypugal, though then again it is slightly pushing it to try to pull out the last Little Storm to put behind the vanguard because 2 are already bringing the rearguards 22k+ and one is in the soul. Thanks for the info though
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black_liberator
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Subject:    Posted: May 14, 2014 03:16 am

The Sanctuary of Light combo is is good but too many Marron is a little too much.2 or 3 will be fine.Instead you could add a Gallatin or Gordon.
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kevintheasian
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Subject:    Posted: May 14, 2014 03:39 am

Too many Marrons? Kinda ironic since having Marron is helpful in 2 ways.

1) 8k vanilla that I can put behind the vanguard so that i can put the Little Storms behind the rearguards and if I am unable to pull out the 9k Toypugal.

2) A backup grade one that I can ride into for if I am unable to ride Little Storm.

And about adding another Gallatin or Gordon. I already have the ratio balanced. If I needed to add another copy of either one, I would have to either take out a grade 3 (and I like running 8 thank you) or take out a copy of one of the other grade 2s.
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kevintheasian
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Subject: How Ironic   Posted: May 27, 2014 03:22 pm

Turns out, Claudin works well with my playstyle after all. He creates a great place holder for my SoL units when I am keeping myself at low damage. A much better one than Gordon. Even though Gordon intercepts for 10k, Gordon is a card I don't really have to worry about having been wasted by a low power attack because he is a lot easier to replace.

Lol, the irony.
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infinitepaladin
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Subject:    Posted: May 30, 2014 08:50 pm

I personally think that the deck has a little too many grade 1s and not enough grade 2s. I think you should remove a grade 1 and add a grade 2 but it's just an opinion.
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advancedv2
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Subject:    Posted: June 18, 2014 05:10 am


quote from infinitepaladin:

I personally think that the deck has a little too many grade 1s and not enough grade 2s. I think you should remove a grade 1 and add a grade 2 but it's just an opinion.


I disagree, 14 or 13 grade 1 both works out just fine
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