| Section: Draw Deck (55 cards)
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3
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x
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Anything or Anyone (NE)
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Rarity: R
Type: Event
Number: 37
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Card text: Infiltration. To play this event, you must command three [Dom] personnel. Plays in your core. You may execute only one order using this event each turn. Order – Place an Infiltrator from hand on this event. (You now command that personnel.) Order – Place an infiltrator from this event aboard an opponent's ship or on an opponent's planet mission.
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2
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x
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Bashir Founder, Nefarious Saboteur (C2A)
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Rarity: R
Type: Personnel: Dominion
Number: 150
1st Edition compatible: no
Attributes: INTEGRITY 1 CUNNING 7 STRENGTH 6
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Card text: Nefarious Saboteur [Stf] Changeling •Engineer •Exobiology •Intelligence •Medical •Physics •2 Treachery Founder. Infiltrator. Shape-shifter. When you play an Infiltration card, if this personnel is present with an opponent’s personnel, you may draw a card. “I can only imagine what my replacement is up to on the station.”
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1
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x
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Benjamin Sisko, Outlaw (FT)
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Rarity: P
Type: Personnel: Non-aligned
Number: 33
1st Edition compatible: yes
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2
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x
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Blind Spot (2ndEdition)
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Rarity: C
Type: Event
Number: 81
1st Edition compatible: yes
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1
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x
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Borath, Psychological Researcher (C2A)
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Rarity: R
Type: Personnel: Dominion
Number: 151
1st Edition compatible: no
Attributes: INTEGRITY 4 CUNNING 6 STRENGTH 4
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Card text: Psychological Researcher [Cmd] Vorta •Exobiology •Intelligence •Medical •Programming •Treachery Order – Examine a random card from an opponent’s hand. If it is a personnel, draw a card. You may do this only once each turn. “We’re just conducting a little experiment. … We were curious to see how much they’d be willing to sacrifice in order to avoid a war.”
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1
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x
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Crosis, Fanatical Lieutenant (NE)
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Rarity: R
Type: Personnel: Non-aligned
Number: 157
Attributes: INTEGRITY 3 CUNNING 6 STRENGTH 6
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Card text: Fanatical Lieutenant [Cmd] Borg •Exobiology •Officer •Programming •Security •Treachery For each event you command beyond the number of events an opponent of your choice commands, this personnel is attributes +1 (limit +6). “I was like you once, without… feeling. But the One helped me. He can help you too.”
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1
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x
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Dominion Battleship (Refl.2)
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Rarity: P
Type: Ships: Dominion
Number: 60
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3
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x
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Enemy in Your Midst (C2A)
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Rarity: C
Type: Event
Number: 43
1st Edition compatible: no
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Card text: Infiltration. Morph. Plays in your core. Order – Destroy this event to place any number of your Infiltrators at one mission aboard a ship at the same mission. “If one of my people were loose on the station for that long, there’s no telling how much damage they could do. … And remind everyone that next time, they’d better sweep everything. A changeling can be anything. A post, a pillar, even a patch of reflective surfacing.”
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2
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x
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Escape (2ndEdition)
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Rarity: R
Type: Interrupt
Number: 127
1st Edition compatible: no
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1
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x
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Etana Jol, Ktarian Operative (2ndEdition)
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Rarity: U
Type: Personnel: Non-aligned
Number: 326
1st Edition compatible: yes
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1
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x
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Founder Agitator, Elusive Assassin (FT)
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Rarity: P
Type: Personnel: Dominion
Number: 27
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2
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x
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Founder Architect (NE)
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Rarity: R
Type: Personnel: Dominion
Number: 126
1st Edition compatible: yes
Attributes: INTEGRITY 5 CUNNING 5 STRENGTH 5
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Card text: Changeling •Astrometrics •Law Founder. Shape-shifter. While this personnel is attempting a mission, he is attributes +1 for each event in each player’s core (limit +5). “…what you can control can’t hurt you. So, many years ago, we set ourselves the task of imposing order on a chaotic universe.”
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2
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x
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Founder Leader, Forbidding Judge (C2A)
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Rarity: S
Type: Personnel: Dominion
Number: 154
1st Edition compatible: no
Attributes: INTEGRITY 4 CUNNING 7 STRENGTH 5
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Card text: Forbidding Judge Changeling •Biology •Diplomacy •Law •Leadership •Medical Founder. Shape-shifter. When you play this personnel, you may download a Changeling. “You killed a changeling, Odo. … You will join us in the Great Link, open your thoughts, allow us to understand you. Only then will we be able to decide whether your actions were justified.”
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3
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x
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Founder Trap (C2A)
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Rarity: R
Type: Interrupt
Number: 72
1st Edition compatible: no
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Card text: Infiltration. When an opponent is about to complete a mission, if your Infiltrator is at that mission, discard a random card from hand to add that Infiltrator's skills to the mission's requirements. This effect lasts until the end of that opponent's turn. "It appears I have underestimated the Founders. I should have seen it coming. There was a time when nothing got past me."
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2
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x
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Jem'Hadar Warship (C2A)
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Rarity: C
Type: Ships: Dominion
Number: 203
1st Edition compatible: no
Attributes: RANGE 9 WEAPONS 9 SHIELDS 9
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Card text: Hundreds of times larger than the Jem’Hadar attack ship, the warship is used primarily for defending Dominion planets and installations. The Vorta often utilize it for diplomatic missions to intimidate any who might think to oppose the Dominion.
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1
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x
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Kilana, Dissembling Envoy (C2A)
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Rarity: S
Type: Personnel: Dominion
Number: 158
1st Edition compatible: yes
Attributes: INTEGRITY 4 CUNNING 5 STRENGTH 5
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Card text: Dissembling Envoy [Cmd] Vorta •Archaeology •Diplomacy •Medical •Transporters •Treachery Order – Examine a number of cards from the top of your deck equal to the number of your Changelings present. Replace those cards in any order. You may do this only once each turn. “Just like you have to protect the lives of your men, I have to protect our… property.”
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2
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x
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Kira Founder, Examiner (C2A)
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Rarity: R
Type: Personnel: Dominion
Number: 159
1st Edition compatible: no
Attributes: INTEGRITY 3 CUNNING 6 STRENGTH 6
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Card text: Examiner [Cmd] Changeling •Anthropology •Geology •Navigation •Officer •Programming •Treachery Founder. Infiltrator. Shape-shifter. Order – If this personnel is present with an opponent’s personnel, discard a card from hand to take an Infiltration event from your discard pile into hand. “I needed to understand why you chose to live with the Solids…”
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1
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x
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Leyton Founder, Hostile Operative (NE)
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Rarity: C
Type: Personnel: Dominion
Number: 127
Attributes: INTEGRITY 3 CUNNING 6 STRENGTH 5
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Card text: Hostile Operative [Cmd] Changeling •Biology •Intelligence •Leadership •Officer •Security •Treachery Founder. Infiltrator. Shape-shifter. When you are about to play an Infiltration event, if this personnel is at an opponent’s mission, that event is cost –1. “The bottom line is a changeling infiltrated the grounds of Starfleet Headquarters, imitated the admiral, and got away scot-free.”
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1
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x
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Lore, The One (NE)
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Rarity: R
Type: Personnel: Non-aligned
Number: 161
Attributes: INTEGRITY 1 CUNNING 10 STRENGTH 10
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Card text: The One [Cmd] Android •Diplomacy •Engineer •Leadership •Programming •Security •2 Treachery While this personnel is facing a dilemma, he cannot be stopped. “When I stumbled on their ship, they were lost, disoriented – they had no idea how to function as individuals. They couldn’t even navigate their own vessel. They had lost their sense of purpose. I gave them their purpose. And they gave me mine.”
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1
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x
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Lovok Founder, Puppet Master (C2A)
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Rarity: U
Type: Personnel: Dominion
Number: 161
1st Edition compatible: no
Attributes: INTEGRITY 2 CUNNING 7 STRENGTH 7
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Card text: Puppet Master [Cmd] Changeling •Astrometrics •Intelligence •Officer •Science •Transporters •2 Treachery Founder. Infiltrator. Shape-shifter. When you play an Infiltration card, if this personnel is present with an opponent’s personnel, that opponent discards a random card from hand. “After today, the only real threat to us from the Alpha Quadrant are the Klingons and the Federation.”
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1
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x
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Martok Founder, Poison of the Empire (C2A)
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Rarity: S
Type: Personnel: Dominion
Number: 162
1st Edition compatible: no
Attributes: INTEGRITY 2 CUNNING 6 STRENGTH 8
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Card text: Poison of the Empire [Cmd] Changeling •Diplomacy •Intelligence •Leadership •Officer •2 Treachery Founder. Infiltrator. Shape-shifter. When you play an Assault or Maneuver card, you may discard a card from hand to download an Infiltration card. “…I’m told the changeling that replaced me has caused the death of countless Klingons. It is a grave dishonor.”
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3
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x
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O'Brien Founder, Agent Provocateur (NE)
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Rarity: U
Type: Personnel: Dominion
Number: 129
Attributes: INTEGRITY 3 CUNNING 6 STRENGTH 8
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Card text: Agent Provocateur [Stf] Changeling •Anthropology •Astrometrics •Engineer •Intelligence •Treachery Founder. Infiltrator. Shape-shifter. When you play this personnel, you may download an Infiltration card. “We’re smarter than Solids. We’re better than you. And most importantly, we do not fear you the way you fear us.”
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2
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x
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Odo Founder, Adept Imposter (NE)
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Rarity: R
Type: Personnel: Dominion
Number: 130
Attributes: INTEGRITY 3 CUNNING 6 STRENGTH 8
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Card text: Adept Imposter [Cmd] Changeling •Engineer •Programming •Security •Treachery Founder. Infiltrator. Shape-shifter. When you are about to place an Infiltration card in your discard pile, if this personnel is present with an opponent’s personnel, you may place that Infiltration card on top of your deck instead. “Wait… it’s me, Odo. … Chief, remember the last time we went kayaking in the holosuites? You had lamb stew for lunch.”
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3
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x
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Pseudopod (C2A)
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Rarity: R
Type: Interrupt
Number: 76
1st Edition compatible: no
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Card text: Infiltration. Morph. Order . Return your Infiltrator to his or her owner's hand to randomly kill an opponent's personnel present with that Infiltrator. "Let's face it, no matter how many precautions we take, he could replace any one of us. And we won't know it until it's too late."
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1
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x
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Remata'Klan, Unit Leader (C2A)
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Rarity: R
Type: Personnel: Dominion
Number: 166
1st Edition compatible: yes
Attributes: INTEGRITY 7 CUNNING 6 STRENGTH 8
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Card text: Unit Leader [Cmd] Jem’Hadar •Exobiology •Honor •Leadership •Officer •Security When this personnel is an eligible target for a random selection, you may exclude another [Dom] personnel present from that selection. “You may discipline me, but only I discipline the men. That is the order of things.”
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2
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x
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Seeing Double (SNW)
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Rarity: C
Type: Event
Number: 30
1st Edition compatible: Yes
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Card text: Cost: 2
Game Text: Morph. Choose one: Place your Founder from your headquarters mission aboard a ship; or exchange any number of your [Dom] personnel at your headquarters mission with an equal number of your personnel aboard a ship. Destroy this event.
Lore: “Wait … it’s me. Odo.” “You don’t say.”
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2
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x
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Tenak'talar, Weyoun's Warship (C2A)
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Rarity: R
Type: Ships: Dominion
Number: 204
1st Edition compatible: yes
Attributes: RANGE 9 WEAPONS 9 SHIELDS 9
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Card text: Weyoun’s Warship [Cmd] [Stf] [Stf] Warship When an opponent’s mission attempt fails, if this ship is staffed and at that mission, score 10 points. Jem’Hadar warship often utilized by Weyoun. It took part in numerous successful battles for the Dominion, including the taking of Terok Nor and the re-taking of the Chin’toka system.
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1
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x
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The Albino, Killer of Children (2ndEdition)
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Rarity: R
Type: Personnel: Non-aligned
Number: 348
1st Edition compatible: yes
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2
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x
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Under Suspicion (C2A)
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Rarity: U
Type: Event
Number: 66
1st Edition compatible: no
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Card text: Infiltration. Plays in your core. When the player on your right begins a mission attempt, for each of your Infiltrators at that mission, you may draw one extra dilemma and spend one extra in total cost on dilemmas. "...we've got a problem. Any one of us could be the changeling. You, Kira, Eddington. Even me."
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3
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x
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Unexpected Difficulties (Energize)
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Rarity: C
Type: Event
Number: 69
1st Edition compatible: no
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Card text: Plays in your core. When you have drawn dilemmas, you may destroy this event to return them to your dilemma pile and draw an equal number of dilemmas. “That last bolt struck the warp manifold! We’ve got an antimatter cascade, sir!”
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1
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x
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Vic Fontaine, Vegas Crooner (SNW)
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Rarity: R
Type: Personnel: Non-aligned
Number: 111
Attributes: Integrity: 7 Cunning: 4 Strength: 4
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Card text: Race: Hologram
Cost: 3
Icons: [DS9]
Skills: Anthropology Diplomacy Honor
Game Text: When you begin a mission attempt involving this personnel, you may discard a card from hand to subtract one from the total cost your opponent may spend on dilemmas.
Lore: “When you sing in as many joints as I have, you become a student of the human heart.”
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1
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x
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Weyoun, Instrument of the Founders (C2A)
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Rarity: U
Type: Personnel: Dominion
Number: 170
1st Edition compatible: no
Attributes: INTEGRITY 2 CUNNING 6 STRENGTH 4
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Card text: Instrument of the Founders [Cmd] Vorta •Diplomacy •Exobiology •Intelligence •Leadership •2 Treachery While this personnel is present with a Founder, he is attributes +2 and gains Security. “We are all one with the Dominion. … We all serve the Founders and we will all make whatever sacrifices they deem necessary.”
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| Section: Missions (5 cards)
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1
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x
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Archanis Dispute (C2A)
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Rarity: U
Type: Mission
Number: 81
1st Edition compatible: no
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Card text: Leadership, Cunning>30, and (Diplomacy and Law or Intelligence and Treachery) Archanis IV: "Our claim to Archanis IV and the surrounding territory is ancient and indisputable. We advise the Federation to leave Archanis, or prepare to face the consequences. Long live the Empire." [Dom] [Kli] 2
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1
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x
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Camping Trip (C2A)
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Rarity: U
Type: Mission
Number: 84
1st Edition compatible: no
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Card text: Biology, Geology, Science, Cunning>34, and (Acquisition or Honor) You may attempt and complete this mission using your [Dom] personnel with these requirements: Anthropology, Intelligence, Security, Treachery, and Cunning>34. Forested planet: Conduct a planetary survey during a "working vacation." [Baj] [Fed] [Fer] 2
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1
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x
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Founders' Homeworld, Home of the Great Link (C2A)
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Rarity: S
Type: Mission
Number: 92
1st Edition compatible: no
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Card text: You may play [Dom] cards, [NA] cards, and equipment at this mission. Nebula. Region: Omarion Nebula. Rogue planet in the Omarion Nebula: "The Solids feared our metamorphic abilities. So we were beaten, hunted, and killed. Finally, we arrived here. And here, safe in our isolation, we made our home." Dominion Headquarters 2
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1
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x
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Rescue Prisoners of War (C2A)
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Rarity: S
Type: Mission
Number: 101
1st Edition compatible: no
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Card text: Intelligence, Navigation, Programming, Transporters, and Cunning>32 You may attempt and complete this mission using your [Dom] personnel with these requirements: Exobiology, Leadership, Security, Treachery, and Strength>32. Internment Camp 371: Recover people taken captive by the Dominion. [Car] [Fed] [Kli] [Rom] 2
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1
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x
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Stage Bombardment (C2A)
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Rarity: U
Type: Mission
Number: 106
1st Edition compatible: no
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Card text: 2 Leadership, Navigation, Officer, and Cunning>34 Nebula. Region: Omarion Nebula. You may attempt and complete this mission using your [Dom] personnel with these requirements: Intelligence, 2 Leadership, Treachery, and Cunning>32. Omarion Nebula: Lead an armada in a covert strike against the Dominion. [Car] [Rom] 4
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| Section: Dilemma Pile (35 cards)
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1
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x
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A Devil Scorned (NE)
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Rarity: C
Type: Dilemma
Number: 1
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Card text: Unless you have 2 Diplomacy, 2 Treachery, and Cunning>42 or 2 Engineer, Navigation, and 2 Physics, randomly select a Leadership personnel to be stopped, then this dilemma returns to its owner’s dilemma pile. “I could give you a night that would light fire in your dreams until you die, and you would reject me? … You shall regret that.”
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1
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x
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Alluring Spy (NE)
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Rarity: C
Type: Dilemma
Number: 4
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Card text: Unless you have Diplomacy, 2 Exobiology, and Strength>42 or Intelligence, 2 Leadership, and Cunning>38, randomly select a Security personnel to be stopped, then this dilemma returns to its owner’s dilemma pile. Working for the Reptilian Xindi, the seductive Rajiin infiltrated Enterprise during its mission in the Delphic Expanse.
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2
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x
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Assassination Attempt (2ndEdition)
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Rarity: R
Type: Dilemma
Number: 7
1st Edition compatible: yes
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2
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x
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Back Room Dealings (NE)
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Rarity: C
Type: Dilemma
Number: 6
1st Edition compatible: yes
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Card text: Choose a personnel who has Treachery or Integrity<4 to be stopped. If you cannot, randomly select a personnel to be killed. “Watch your tongue, Cardassian, or I’ll rip it out and eat it. … We have no time for your games!”
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2
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x
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Chula: Pick One to Save Two (2ndEdition)
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Rarity: C
Type: Dilemma
Number: 16
1st Edition compatible: no
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1
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x
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Enemy Boarding Party (2ndEdition)
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Rarity: R
Type: Dilemma
Number: 24
1st Edition compatible: no
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1
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x
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Equipment Malfunction (2ndEdition)
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Rarity: S
Type: Dilemma
Number: 25
1st Edition compatible: no
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2
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x
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Final Adventure (Refl.2)
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Rarity: P
Type: Dilemma
Number: 4
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2
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x
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Gomtuu Shock Wave (C2A)
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Rarity: R
Type: Dilemma
Number: 12
1st Edition compatible: yes
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Card text: Unless you have 2 Diplomacy and Integrity>32 or Telepathy and Integrity>35, all your personnel are stopped and this dilemma is placed on your ship. Damage . This ship is attributes .2. "Whatever Tin Man hit us with, it fried circuits I thought were unfryable."
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2
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x
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Guess Who's Coming to Dinner? (NE)
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Rarity: C
Type: Dilemma
Number: 15
1st Edition compatible: yes
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Card text: Choose a personnel who has Diplomacy or Integrity>6 to be stopped. If you cannot, randomly select a personnel to be killed. “We must do this again some time.”
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1
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x
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Kelvan Show of Force (2ndEdition)
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Rarity: R
Type: Dilemma
Number: 32
1st Edition compatible: no
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2
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x
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Misguided Activist (2ndEdition)
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Rarity: C
Type: Dilemma
Number: 38
1st Edition compatible: no
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2
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x
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Nanite Attack (2ndEdition)
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Rarity: R
Type: Dilemma
Number: 39
1st Edition compatible: yes
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2
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x
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Overwhelmed (C2A)
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Rarity: R
Type: Dilemma
Number: 19
1st Edition compatible: no
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Card text: Place this dilemma on this mission. When a personnel facing a dilemma at this mission uses his or her skills, he or she is stopped. At the end of this turn, return this dilemma to its owner's dilemma pile. "Just a minute, Doctor. Why don't we go back to the beginning and take me through this step by step, nice and easy."
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2
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x
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Personal Duty (2ndEdition)
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Rarity: R
Type: Dilemma
Number: 42
1st Edition compatible: yes
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2
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x
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Secret Identity (C2A)
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Rarity: U
Type: Dilemma
Number: 26
1st Edition compatible: yes
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Card text: Your opponent chooses a personnel. You may replace him or her with any one personnel of the same affiliation from your deck. Place the personnel your opponent chose in his or her owner’s discard pile. Shuffle and replace your deck. “So, you like my lobes? … Good! Then you can have them!”
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2
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x
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Skeleton Crew (C2A)
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Rarity: U
Type: Dilemma
Number: 28
1st Edition compatible: yes
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Card text: Place this dilemma on this mission. To begin a mission attempt at this mission, you must have at least six personnel involved. When you complete this mission, this dilemma is overcome. With Deep Space 9 evacuated of non-critical personnel during a local plasma disruption, it was an easy matter for a mercenary team to overwhelm those left behind.
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2
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x
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The Dreamer and the Dream (NE)
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Rarity: R
Type: Dilemma
Number: 27
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Card text: Place this dilemma on this mission. At the end of this turn, this dilemma is overcome. If at that time this mission has not been completed, its owner discards his or her hand. “You can deny me all you want but you cannot deny Ben Sisko. He exists! That future, that space station, all those people – they exist! In here. In my mind. I created it! And every one of you know it. You read it. It’s here! You hear what I’m telling you? You can pulp a story but you cannot destroy an idea!”
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2
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x
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Tsiolkovsky Infection (NE)
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Rarity: R
Type: Dilemma
Number: 28
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Card text: For each event your opponent commands in his or her core, this dilemma is cost –1. Unless you have 2 Anthropology, 2 Programming, and Cunning>38 or 2 Biology, Exobiology, and 2 Medical, randomly select three personnel to be killed. “Like intoxication but worse. Judgment almost completely impaired…”
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2
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x
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Whisper in the Dark (NE)
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Rarity: R
Type: Dilemma
Number: 30
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Card text: For each event your opponent commands in his or her core, this dilemma is cost –1. Unless you have 2 Geology, 2 Physics, and Cunning>38 or 2 Honor, 2 Officer, and Transporters, randomly select three personnel to be killed. “The Dremans are not a subject for philosophical debate, they are a people. … We are going to allow her to die, are we not?”
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