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Deck "ummmm idk"

Deck "ummmm idk"
Format: Casual - 50 Cards
created by sanryu_ghost activity icon
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i really mean idk

 
Card list Group cards by  
Section: Ninja Cards (30 cards)
3 x Haku Haku (QFP)
  • Card Number: QFPN-C007
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/2
  • Injured Stats: 2/1
Card text:

Mist | Rogue Ninja | Male | Mental Power: 2
[SUPERHUMAN SPEED]
When this Ninja is put in play, flip a Ninja Blade coin; If it's heads, you can deploy 1 additional Ninja during the turn.

"You will never learn the secret."

3 x Idate Morino Idate Morino (QFP)
  • Card Number: QFPN-248
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Running
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/0
  • Injured Stats: 0/0
Card text:

Wasabi Family | Rogue Ninja | Genin | Male
[SWIFT RUNNER]
If you have 1 or more Ninjas with a "Lightning" symbol in play, this Ninja is not included in the "1 Ninja per turn" restriction.

"It's the biggest mistake of the swift runner Idate!"

3 x Jirobo Jirobo (QFP)
  • Card Number: QFPN-251
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/0
  • Injured Stats: 0/0
Card text:

Sound | Male | The Four Sound Ninja | Growth
[STATE 1]
At the beginning of your turn, if this Ninja has no Growth coins on it, you can discard 2 of your Chakras to place 1 Growth coin on it.

"Don't push your luck ...!"

3 x Kin Tsuchi Kin Tsuchi (CUS)
  • Card Number: CUSN-105
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Card text:

Sound | (Genin) | Female
[HYPNOTIC SOUND]
When you get a Ninja Blade coin flip effect by the effect of your own Jutsu card, draw 1 card. This effect can only be applied once per Ninja Blade coin flip effect.

"It won't work. You can't block the sound out once it's inside your head. It's useless. "

3 x Naruto Uzumaki Naruto Uzumaki (ANC)
  • Card Number: ANCN-497
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Oil
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/0
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Male | Growth
[FOR THE FELLOWS]
Valid: When this Ninja is deployed, you can place a Growth coin on 1 of your other Ninjas.

"You gonna tell me your comrades risked their lives for nothing?!"

2 x Orochimaru Orochimaru (AW)
  • Card Number: AWN-447
  • Rarity: Starter
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 5/3
Card text:

Sound | Sannin | Male | Ambush | Mental Power: 3
[PRESENCE]
This Ninja's Team cannot be Blocked by your opponent's Team that includes 1 or more Ninjas with an Entrance cost of 2 or less.

"At least you've made this a little more interesting."

3 x Rock Lee Rock Lee (BOD)
  • Card Number: BODN-US063
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/0
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Male | Growth
[THE FIFTH GATE OPENED!]
Valid: At the beginning of your turn, place a Ninja Blade coin (symbolizing a Gate coin) on this Ninja. For every Gate coin on this Ninja, this Ninja gets +1/+0. When you place the 5th Gate coin on this Ninja, discard this Ninja at the end of that turn.

"One more and we are finished! The fifth gate - Gate of Closing ... open!!"

2 x Sakon Sakon (QFP)
  • Card Number: QFPN-252
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/1
Card text:

Sound | Male | The Four Sound Ninja | Growth
[STATE 1]
At the beginning of your turn, if this Ninja has no Growth coins on it, you can discard 2 of your Chakras to place 1 Growth coin on it.

"Stop barking! Stupid dog!!"

3 x Sasuke Uchiha Sasuke Uchiha (FR)
  • Card Number: FRN-548
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Genjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Sound | Rogue Ninja | Male | Sharingan Eye | Growth
[COLD HEADED]
When this Ninja is sent out to Battle, you can give 1 Damage to 1 of your other Ninjas. In that case, select and give 1 Damage to 1 of your opponent's Ninjas with equal to or lower printed Entrance cost than that Ninja's.

"I don't know…such guy."

3 x Tayuya Tayuya (FR)
  • Card Number: FRN-538
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 1/3
Card text:

Sound | Male | The Four Sound Ninja | Ambush
[ELITE OF THE SOUND]
During your Mission Phase, if you have "Kidomaru," "Jirobo," "Sakon," and "Tayuya" in play, each of your opponent's Ninjas gets -1/-1.

"Hurry up, you idiot."

2 x Zabuza Momochi Zabuza Momochi (AW)
  • Card Number: AWN-445
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 4/1
Card text:

Mist | Rogue Ninja | Jonin | Male | Ambush
[BOTTOMLESS POWER]
Valid: When this Ninja's Team is sent out to Attack, if this Ninja is in injured, you can change this Ninja to healthy status.
Valid: While this Ninja is in the Team as "Haku", this Ninja gets +1/+1.

"Who do you think I am?"

 
Section: Jutsu Cards (11 cards)
3 x Sound Reflecting Speaker Sound Reflecting Speaker (CUS)
  • Card Number: CUSJ-116
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Target: User
Effect: The target's Combat Attribute is changed to "Sound" during this turn. In addition, the target gets the following text during this turn:
"If the target's Team is Defeated or Completely Defeated, give 1 Damage to the Head Ninja that just Battled against the target."

""Do you hear that?... This device amplifies the vibrations of the impact, transforming them into a wave of sound.""

3 x Walking on Water Training Walking on Water Training (CUS)
  • Card Number: CUSJ-115
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water
Card text:

Effect: Select 1 symbol. Search for 1 card with the selected symbol in your Deck and move it to your Chakra area. Then, shuffle your Deck.

"Walk on the hot water ... ?"

3 x Water Prison Jutsu Water Prison Jutsu (PTH)
  • Card Number: PTHJ-032
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Target: 1 Ninja Battling against the user
Effect: The Combat of the target becomes 0 during this turn.

"Heh-heh-heh... That prison is inescapable. You're trapped."

2 x Water Style: Furious Current Jutsu Water Style: Furious Current Jutsu (LOL)
  • Card Number: LOLJ-332
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water X
Card text:

Target: 1 of your opponent's Ninjas with an Entrance cost of X or less
Effect: Return the target to the bottom of its original owner's Deck. You can only discard Chakras with a "Water" symbol for X.

"I'm going to unleash all the Chakra I've absorbed!"

 
Section: Mission Cards (7 cards)
2 x 4 Times Faster 4 Times Faster (FR)
  • Card Number: FRM-447
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Look at all the cards in your opponent's hand. Then, you can move both player's Turn Marker up by 4. In that case. At the end of your opponent's next turn, move both player's Turn Marker down by 4.

"All right, everyone. Let's go 4 times faster!" "……"

2 x Box Lunch Box Lunch (LOL)
  • Card Number: LOLM-286
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Target: 1 of your Chakras or 1 card in your Discard Pile
Effect: Return the target to its original owner's hand.

"This is not a picnic!"

3 x Buying Time Buying Time (FR)
  • Card Number: FRM-415
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 0
Card text:

Permanent (3)
Effect: Each time your opponent would win 1 or more Battle Rewards, reduce that number by 1.

"This bought enough time already…"

 
Section: Reinforcement Deck (2 cards)
2 x Sasuke Uchiha & Orochimaru Sasuke Uchiha & Orochimaru (FR)
  • Card Number: FRN-550
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Genjutsu/Snake
  • Hand Cost: 0
  • Entrance Cost: 7
  • Healthy Stats: 8/5
  • Injured Stats: 7/4
Card text:

Sound | Sannin | Rogue Ninja | Male | Sharingan Eye | Mental Power: 3 | Squad
[AMBITION AND DESIRE]
When ths Ninja is put in play, move your opponent's Turn Marker to 0.

"You shouldn't make a fool with Sasuke." "Help my training right now."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 11  22 %  
Mission bar 14 %  
Ninja bar 32  64 %  
 

Distribution by Combat Attribute
- bar 18  36 %  
Genjutsu/Snake bar 4 %  
Genjutsu/Weapon bar 6 %  
Ice bar 6 %  
Oil bar 6 %  
Running bar 6 %  
Snake bar 4 %  
Sound bar 11  22 %  
Taijutsu bar 6 %  
Weapon bar 4 %  
 

Distribution by Entrance Cost
- bar 11  22 %  
- bar 15  30 %  
1 bar 4 %  
3 bar 13  26 %  
4 bar 6 %  
5 bar 4 %  
6 bar 4 %  
7 bar 4 %  
 

Distribution by Hand Cost
- bar 11  22 %  
- bar 28  56 %  
1 bar 11  22 %  
 

Distribution by Healthy Stats
- bar 18  36 %  
0/1 bar 6 %  
1/0 bar 18 %  
3/3 bar 6 %  
4/2 bar 6 %  
4/3 bar 4 %  
5/0 bar 6 %  
6/2 bar 10 %  
6/4 bar 4 %  
8/5 bar 4 %  
 

Distribution by Injured Stats
- bar 18  36 %  
0/0 bar 18 %  
0/1 bar 10 %  
1/3 bar 6 %  
2/0 bar 6 %  
2/1 bar 6 %  
3/0 bar 6 %  
4/1 bar 4 %  
5/3 bar 4 %  
7/4 bar 4 %  
 

Distribution by Jutsu Cost
- bar 39  78 %  
Water bar 6 %  
Water Water bar 12 %  
Water X bar 4 %  
 

Distribution by Rarity
Common bar 18 %  
Rare bar 10 %  
Starter bar 4 %  
Super Rare bar 12  24 %  
Uncommon bar 22  44 %  
 

Distribution by Symbol
Lightning bar 13  26 %  
Water bar 35  70 %  
Water / Fire bar 4 %  
 



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