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Ancient Summoner

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Deck "END Deck!"

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Deck "END Deck!"
61 Cards
created by chuck_norris activity icon
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this deck run pretty well ;)
Its usually a 4th turn kill but it can be competitive cuz i can negate till turn 4th

Its not perfect im gonna change it wit some of the 3rd set card XD

its my second deck be Smart ;P

 
Card list Group cards by  
Card Type: Action (2 cards)
2 x Power Of The Edge Power Of The Edge (SC01)
  • Number: 57
  • Rarity: Rare
  • Card Type: Action
  • Difficulty: 2
  • Block Zone: Mid
  • Block Modifier: 4
  • Control: 4
Card text:

R Discard 2 momentum: After your opponent plays an attack or action card, negate the effects of that card and discard it from their card pool.

 
Card Type: Asset (4 cards)
2 x Legendary Blade Legendary Blade (SC02)
  • Number: 113
  • Rarity: Rare
  • Card Type: Asset
  • Difficulty: 3
  • Block Zone: Low
  • Block Modifier: 4
  • Control: 4
2 x Soul Edge Soul Edge (SC01)
  • Number: 58
  • Rarity: Super Rare
  • Card Type: Asset
  • Difficulty: 5
  • Block Zone: Mid
  • Block Modifier: 2
  • Control: 2
Card text:

Nightmare Only, Unique, Weapon


R Commit, commit 1 foundation: After a response or enhance ability or card is played, negate its effects and discard it from their card pool.

 
Card Type: Attack (24 cards)
4 x Drop Kick Drop Kick (SC01)
  • Number: 60
  • Rarity: Uncommon
  • Card Type: Attack
  • Difficulty: 4
  • Block Zone: High
  • Block Modifier: 2
  • Attack Zone: High
  • Attack Speed: 3
  • Damage: 3
  • Control: 3
Card text:

Kick, Stun: 2


E Commit 1 foundation: Change the attack zone of this attack to mid or low.

3 x Evil Eye Evil Eye (SC01)
  • Number: 62
  • Rarity: Common
  • Card Type: Attack
  • Difficulty: 4
  • Block Zone: Low
  • Block Modifier: 2
  • Attack Zone: High
  • Attack Speed: 3
  • Damage: 3
  • Control: 3
Card text:

Weapon


E Commit 1 foundation: Change the attack zone of this attack to mid.

Nightmare E: Change the attack zone of this attack to mid or low.

3 x Helm Divider Helm Divider (SC01)
  • Number: 64
  • Rarity: Common
  • Card Type: Attack
  • Difficulty: 4
  • Block Zone: High
  • Block Modifier: 1
  • Attack Zone: Mid
  • Attack Speed: 3
  • Damage: 3
  • Control: 3
Card text:

Weapon


E Commit 1 foundation: This attack may only be blocked by mid blocks.

Nightmare E: If this attack deals damage your opponent discards 1 card.

4 x Nergal`s Poison Sting Nergal's Poison Sting (SC02)
  • Number: 102
  • Rarity: Common
  • Card Type: Attack
  • Difficulty: 3
  • Block Zone: High
  • Block Modifier: 0
  • Attack Zone: Mid
  • Attack Speed: 2
  • Damage: 3
  • Control: 3
3 x Roundhouse Kick Roundhouse Kick (SF01)
  • Number: 127
  • Rarity: Uncommon
  • Card Type: Attack
  • Difficulty: 5
  • Block Zone: Low
  • Block Modifier: 2
  • Attack Zone: High
  • Attack Speed: 2
  • Damage: 6
  • Control: 2
Card text:

Kick
E: Destroy 1 committed foundation.

4 x Shoulder Rush Shoulder Rush (SC01)
  • Number: 66
  • Rarity: Rare
  • Card Type: Attack
  • Difficulty: 4
  • Attack Zone: Mid
  • Attack Speed: 3
  • Damage: 7
  • Control: 3
Card text:

You may only play this card if you have at least 1 other attack in your card pool.

E If this card is added to your momentum, add it face up.

R Discard X momentum: After your opponent plays an attack, discard it from their card pool if X is greater than its speed. Only playable while this card is face up in your momentum.

3 x Tiamat`s Rampage Tiamat's Rampage (SC02)
  • Number: 105
  • Rarity: Rare
  • Card Type: Attack
  • Difficulty: 6
  • Attack Zone: Mid
  • Attack Speed: 3
  • Damage: 12
  • Control: 3
 
Card Type: Character (4 cards)
1 x **Nightmare** **Nightmare** (SC01)
  • Number: 56
  • Rarity: Starter Rare
  • Card Type: Character
  • Difficulty: 6
  • Block Zone: Mid
  • Block Modifier: 0
  • Control: 6
Card text:

R Commit 1 foundation: After your opponent plays a non-attack card, they discard 1 card.

3 x *Nightmare* *Nightmare* (SC01)
  • Number: 55
  • Rarity: Super Rare
  • Card Type: Character
  • Difficulty: 6
  • Block Zone: Mid
  • Block Modifier: 0
  • Control: 6
Card text:

R Commit, commit 2 foundations: After your opponent plays a card to their card pool, negate the effects of that card and discard it from their card pool.

 
Card Type: Foundation (27 cards)
3 x Ancient Insight Ancient Insight (SC02)
  • Number: 106
  • Rarity: Common
  • Card Type: Foundation
  • Difficulty: 2
  • Block Zone: High
  • Block Modifier: 2
  • Control: 5
4 x Beginner`s Luck Beginner's Luck (SF01)
  • Number: 136
  • Rarity: Common
  • Card Type: Foundation
  • Difficulty: 2
  • Control: 5
Card text:

This foundation adds +2 (instead of +1) when committed to modify a control check. If this foundation is committed to modify a control check for a non-attack card, destroy it.

2 x Dirty Pool Dirty Pool (PA)
  • Number: 35
  • Rarity: Starter Uncommo
  • Card Type: Foundation
  • Difficulty: 2
  • Control: 4
Card text:

E Commit: Make any attack unblockable. Only playable if you have already played 2 or more E abilities during this attack.

4 x Float Like A Butterfly Float Like A Butterfly (SF02)
  • Number: 017
  • Rarity: Common
  • Card Type: Foundation
  • Difficulty: 3
  • Control: 5
Card text:

F Commit: Your control checks get +1 for the rest of this turn.

4 x Lost Memories Lost Memories (SC01)
  • Number: 71
  • Rarity: Common
  • Card Type: Foundation
  • Difficulty: 2
  • Control: 4
Card text:

R Destroy this foundation: After your opponent plays an ability printed on a foundation, negate the ability and destroy the foundation.

3 x Megalomania Megalomania (SF02)
  • Number: 089
  • Rarity: Uncommon
  • Card Type: Foundation
  • Difficulty: 1
  • Control: 5
Card text:

"R Commit: After you play a card into your card pool that matches 2 or
more of your character’s symbols, commit 1 of your opponent’s
foundations or assets."

4 x Unknown Force Unknown Force (SC02)
  • Number: 108
  • Rarity: Uncommon
  • Card Type: Foundation
  • Difficulty: 1
  • Block Zone: Mid
  • Block Modifier: 3
  • Control: 5
3 x Yoga Mastery Yoga Mastery (SF01)
  • Number: 036
  • Rarity: Uncommon
  • Card Type: Foundation
  • Difficulty: 4
  • Control: 6
Card text:

R Add the top card of your deck to your card pool face down: After your opponent plays an enhance ability, negate the effects of that ability.

 
Deck Statistics
Distribution by Attack Zone
- bar 37  61 %  
High bar 10  16 %  
Mid bar 14  23 %  
 

Distribution by Block Zone
- bar 27  44 %  
High bar 14  23 %  
Low bar 13 %  
Mid bar 12  20 %  
 

Distribution by Card Type
Action bar 3 %  
Asset bar 7 %  
Attack bar 24  39 %  
Character bar 7 %  
Foundation bar 27  44 %  
 

Distribution by Control
2 bar 8 %  
3 bar 21  34 %  
4 bar 10  16 %  
5 bar 18  30 %  
6 bar 11 %  
 

Distribution by Damage
- bar 37  61 %  
12 bar 5 %  
3 bar 14  23 %  
6 bar 5 %  
7 bar 7 %  
 

Distribution by Difficulty
1 bar 11 %  
2 bar 15  25 %  
3 bar 10  16 %  
4 bar 17  28 %  
5 bar 8 %  
6 bar 11 %  
 

Distribution by Rarity
Common bar 25  41 %  
Rare bar 11  18 %  
Starter Rare bar 2 %  
Starter Uncommo bar 3 %  
Super Rare bar 8 %  
Uncommon bar 17  28 %  
 



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