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Deck "Seek My Mates!"

Deck "Seek My Mates!"
Format: OCG - 58 Cards
created by hackbear52 activity icon
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Section: Main Deck (50 cards)
4 x Bluish Flame Liberator, Percival Bluish Flame Liberator, Percival (TD16)
  • Number: TD16-001
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC): Legion 20000 "Oath Liberator, Aglovale" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[AUTO](VC):When this unit performs Legion, look at four cards from the top of your deck, search for up to one card with "Liberator" in its card name, call it to an open (RC), and put the rest on the bottom of your deck in any order.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.

2 x Fast Chase Liberator, Josephus Fast Chase Liberator, Josephus (BT10)
  • Number: BT10-025
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Soul Blast (1) - Cards with "Liberator" in its card name] When this unit is placed on (RC) from your deck, if you have a vanguard with "Liberator" in its card name, you may pay the cost. If you do, draw a card.

This is our chance! Everyone, follow me!

1 x Flaming Passion Liberator, Guido Flaming Passion Liberator, Guido (MBT01)
  • Number: MBT01-017
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC):[Put this unit into your soul] If your vanguard is in Legion, look at three cards from the top of your deck, search for up to one card with "Liberator" in its card name, call it to an open (RC), and shuffle your deck.

That is the zeal that has lit the heart of the youth.

2 x Invitation Liberator, Rud Invitation Liberator, Rud (MBT01)
  • Number: MBT01-028
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):[Counter Blast (1) & Put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosted, you may pay the cost. If you do, look at three cards from the top of your deck, search for up to one card, call it to an open (RC), and put the rest on the bottom of your deck in any order.

They are knights. Their hearts are as one.

2 x Ketchgal Liberator Ketchgal Liberator (BT17)
  • Number: BT17-056
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

[AUTO]:[Put this unit on the bottom of your deck] When this unit is placed on (RC) from your deck, you may pay the cost. If you do, look at three cards from the top of your deck, search for up to one card other than a card named "Ketchgal Liberator" from among them, call it to an open (RC), and shuffle your deck.

Let's play, more!

2 x Knife Throwing Knight, Maleagant Knife Throwing Knight, Maleagant (BT14)
  • Number: BT14-062
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Soul Blast (2)] When this unit is placed on (RC), if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, choose up to two cards from your damage zone, and turn them face up.

Please go! To overcome a further limit!

1 x Koronagal Liberator Koronagal Liberator (BT17)
  • Number: BT17-025
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO](RC):When another of your units is placed on (RC) from your deck, if your vanguard is Legion, this unit gets [Power]+3000 until end of turn.

High dogs do not know fear of strangers.

3 x Liberator of Hope, Epona Liberator of Hope, Epona (BT10)
  • Number: BT10-059
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Sylph
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

How could you forget about me! You could get seriously injured!

2 x Liberator of Royalty, Phallon Liberator of Royalty, Phallon (TD16)
  • Number: TD16-005EN
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Liberator" in its card name, this unit gets [Power]+3000 until end of that battle.

(TD08): Move forth, down the right path. The future lies ahead.
(TD16): It is shameful to say, there's no need to repent. That is the royal path.

4 x Liberator, Lucky Charmy Liberator, Lucky Charmy (TD16)
  • Number: TD16-015
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

Wow, thank you!

3 x Light Formation Liberator, Erdre Light Formation Liberator, Erdre (BT17)
  • Number: BT17-011
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your units that is being attacked, and that unit cannot be hit until end of that battle.

Hmph, you thought an attack like that would pass?

3 x Little Liberator, Marron Little Liberator, Marron (TD16)
  • Number: TD16-011
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Liberator" in its card name, this unit gets [Power]+3000 until end of that battle.

Did you know? The pen is mightier than the sword, and the paper is tougher than the shield?

2 x May Rain Liberator, Bruno May Rain Liberator, Bruno (BT12)
  • Number: BT12-054
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When your other «Gold Paladin» is placed on (RC) from your deck, if you have a vanguard with "Liberator" in its card name, this unit gets [Power]+3000 until end of turn.

My rain hurts. That is why, at the very least, I use it to defend people.

4 x Murasame Liberator, Coil Murasame Liberator, Coil (BT17)
  • Number: BT17-002
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC): Legion20000 "Shower Liberator, Trahern" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[ACT](VC):[Counter Blast (2) & Choose one card with the same card name as a unit in your (VC) from your hand, and discard it] If this unit is Legion, look at four cards from the top of your deck, search for up to two cards from among them, call them to separate open (RC), put the rest on the bottom of your deck in any order, and those units get [Power]+5000 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.

We liberators......must be the rain that sweeps away impurities and nurtures life.

4 x Naapgal Liberator Naapgal Liberator (BT14)
  • Number: BT14-065
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Child who sleep is healthy.

4 x Oath Liberator, Aglovale Oath Liberator, Aglovale (TD16)
  • Number: TD16-006LR
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (1)] When this unit is placed on (RC), if you have a vanguard with "Liberator" in its card name, you may pay the cost. If you do, look at three cards from the top of your deck, search for up to one card with "Liberator" in its card name, call it to an open (RC), and put the rest on the bottom of your deck in any order.

The "oath" of the warrior, will never change.

4 x Shower Liberator, Trahern Shower Liberator, Trahern (BT17)
  • Number: BT17-022
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:When this unit is placed on (RC) from your deck, if your vanguard is Legion, choose up to two of your other units, and they get [Power]+3000 until end of turn.

Don't hesistate, I'm going to make you drenched.

3 x Strike Liberator Strike Liberator (TD08)
  • Number: TD08-014
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Break!!!!

 
Section: G Units (8 cards)
4 x Fast Chase Golden Knight, Cambell Fast Chase Golden Knight, Cambell (Promos)
  • Number: PR-0279
  • Rarity: Promo
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):When this unit's attack hits a vanguard, look at five cards from the top of your deck, search for up to one card from among them, call it to (RC), shuffle your deck, and that unit gets [Power]+2000 until end of turn.

4 x Miracle Element, Atmos Miracle Element, Atmos (G-BT01)
  • Number: G-BT01-043
  • Rarity: R
  • Clan: Cray Elemental
  • Nation: None
  • Race: Elemental
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC):[Counter Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+10000 until end of that battle.
[CONT]:This card is also of all clans and nations.

And so, since ancient times, spirits have lived with the star.

 
Deck Statistics
Distribution by Clan
Cray Elemental bar 7 %  
Gold Paladin bar 54  93 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 18  31 %  
Grade 1 / Boost bar 14  24 %  
Grade 2 / Intercept bar 10  17 %  
Grade 3 / Twin Drive!! bar 14 %  
Grade 4 / Triple Drive!! bar 14 %  
 

Distribution by Nation
- bar 7 %  
United Sanctuary bar 54  93 %  
 

Distribution by Power
11000 bar 14 %  
15000+ bar 14 %  
4000 bar 3 %  
5000 bar 18  31 %  
6000 bar 5 %  
7000 bar 16 %  
9000 bar 10  17 %  
 

Distribution by Race
- bar 7 %  
Elemental bar 7 %  
Giant bar 9 %  
High Beast bar 11  19 %  
Human bar 31  53 %  
Sylph bar 5 %  
 

Distribution by Rarity
C bar 15  26 %  
Fixed bar 20  34 %  
Promo bar 7 %  
R bar 12  21 %  
RR bar 5 %  
RRR bar 7 %  
 

Distribution by Shield
- bar 20  34 %  
- bar 5 %  
10000 bar 14  24 %  
5000 bar 21  36 %  
 

Distribution by Trigger
Critical +5000 Power bar 10 %  
Draw +5000 Power bar 7 %  
Heal +5000 Power bar 7 %  
None bar 42  72 %  
Stand +5000 Power bar 3 %  
 



Rating
Current score for this Deck, based on 30 votes:

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Discussion about this Deck
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Author Message
rosen_mihaylov
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September 16, 2013
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Subject:    Posted: November 30, 2014 02:45 am

Not bad deck. Though u can improve it by adding some cards to give power to replace autum rain. U have too many cards to superior call only.

Though there is a plus side to that - your hand can be always bigger than usual.
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ceruleanskies
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Subject:    Posted: December 4, 2014 07:43 am

Your deck is not that bad since it's my first time fighting with Coil. My only suggestion is to reduce 1 Marron and add another Maleagant since the CB usage can be heavy with this build.
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alvin_99
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Subject:    Posted: December 21, 2014 04:34 am

Quite good. But there are too many superior call. You can't call anymore when have 5 rear guard. Try to add some offensive unit to your dk.
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