| Card Type: Character (30 cards)
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Amazo, Ivo's Android (JLA)
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Collector Number: DJL-155
Rarity: R
Card Type: Character
Attack Value (ATK): 16
Defense Value (DEF): 16
Recruit or Threshold Cost: 8
Icons: [Flight] [Range]
Artist: Phil Noto
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Card text: Amazo gets +2 ATK / +2 DEF for each character your opponents control."Fools! My absorption cells give me all of your powers!"
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1
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Charaxes, Killer Moth (JLA)
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Collector Number: DJL-115
Rarity: C
Card Type: Character
Team Affiliation: Secret Society / Arkham Inmates
Attack Value (ATK): 13
Defense Value (DEF): 11
Recruit or Threshold Cost: 6
Icons: [Flight]
Artist: Duncan Fegredo
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Card text: Whenever Charaxes stuns a character, you may put three character cards from your KO'd pile that share an affiliation with Charaxes on the bottom of your deck. If you do, KO that character."I'm the King of the Insect World!"
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1
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Copperhead, Slithering Assassin (JLA)
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Collector Number: DJL-116
Rarity: C
Card Type: Character
Team Affiliation: Secret Society
Attack Value (ATK): 2
Defense Value (DEF): 1
Recruit or Threshold Cost: 1
Artist: Chris Bachalo & Sean Parsons
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Card text: Evasion (Stun this character >>> Recover this character at the start of the recovery phase this turn.) Boost 1: Copperhead comes into play with a +1 ATK / +1 DEF counter on him."A snake strikes swiftly, silent and sure."
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1
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Darkseid, Heart of Darkness (JLA)
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Collector Number: DJL-118
Rarity: C
Card Type: Character
Team Affiliation: Secret Society / Darkseid's Elite
Attack Value (ATK): 10
Defense Value (DEF): 9
Recruit or Threshold Cost: 5
Icons: [Range]
Artist: Ben Oliver
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Card text: Reservist Leader: KO a character adjacent to Darkseid >>> Target attacker or defender gets -X DEF this attack, where X is the cost of the character you KO'd. Use this power only once per turn.
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4
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Dr. Sivana, Thaddeus Bodog Sivana (JLA)
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Collector Number: DJL-120
Rarity: C
Card Type: Character
Team Affiliation: Secret Society / Fearsome Five
Attack Value (ATK): 4
Defense Value (DEF): 5
Recruit or Threshold Cost: 3
Icons: [Range]
Artist: Keron Grant
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Card text: Leader: At the start of the recovery phase, recover all stunned characters adjacent to Dr. Sivana."I am the rightful ruler of the Universe, and no teenaged brat is going to stop me!"
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1
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Funky Flashman, Salesman Supreme (JLA)
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Collector Number: DJL-122
Rarity: U
Card Type: Character
Team Affiliation: Secret Society
Attack Value (ATK): 1
Defense Value (DEF): 1
Recruit or Threshold Cost: 1
Artist: Tom Feister
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Card text: Leader: At the start of the combat phase, reveal the top X cards of your deck, where X is the number of characters adjacent to Funky Flashman. Put a revealed Secret Society character card from among them into your hand and the remaining cards into your KO'd pile."Funky's fresh and feelin' fine!"
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1
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Gorilla Grodd, Simian Mastermind (JLA)
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Collector Number: DJL-123
Rarity: C
Card Type: Character
Team Affiliation: Secret Society
Attack Value (ATK): 13
Defense Value (DEF): 12
Recruit or Threshold Cost: 6
Icons: [Range]
Artist: Sean Phillips
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Card text: Willpower 3 Leader: KO a ready character adjacent to Gorilla Grodd >>> Move target character to your front row if its cost is less than that of the character you KO'd. If you do, ready the character you moved. Use this power only once per turn and only during the combat phase.
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1
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Hector Hammond, Mind Over Matter (JLA)
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Collector Number: DJL-124
Rarity: C
Card Type: Character
Team Affiliation: Secret Society / Emerald Enemies
Attack Value (ATK): 6
Defense Value (DEF): 9
Recruit or Threshold Cost: 4
Icons: [Range]
Artist: Arthur Suydam
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Card text: Willpower 2 Ally: Whenever a character you control becomes powered-up, you may have the controller of target character move that character to a different position."You are my evolutionary inferior. Begone with you."
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4
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James Jesse as Trickster, Giovanni Giuseppe (JLA)
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Collector Number: DJL-126
Rarity: C
Card Type: Character
Team Affiliation: Secret Society
Attack Value (ATK): 2
Defense Value (DEF): 3
Recruit or Threshold Cost: 2
Icons: [Flight]
Artist: Marc Campos
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Card text: Evasion (Stun this character >>> Recover this character at the start of the recovery phase this turn.) Whenever a character you control becomes stunned, put the top card of target player's deck into his KO'd pile."This is gonna be good!"
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1
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Lex Luthor, Criminal Genius (JLA)
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Collector Number: DJL-127
Rarity: R
Card Type: Character
Team Affiliation: Secret Society / Revenge Squad
Attack Value (ATK): 7
Defense Value (DEF): 7
Recruit or Threshold Cost: 4
Artist: Ben Oliver
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Card text: Leader: Characters adjacent to Lex Luthor have the Secret Society and Revenge Squad affiliations. Exhaust a character adjacent to Lex Luthor >>> Lex Luthor gets +1 ATK / +1 DEF this turn. Use this power only during the combat phase.Luthor is never lacking for a lackey.
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4
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Manhunter Clone, Clone of Paul Kirk (JLA)
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Collector Number: DJL-128
Rarity: C
Card Type: Character
Team Affiliation: Secret Society / Manhunter
Attack Value (ATK): 1
Defense Value (DEF): 2
Recruit or Threshold Cost: 1
Icons: [Range]
Artist: Jon Meyers
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Card text: Evasion (Stun this character >>> Recover this character at the start of the recovery phase this turn.) Manhunter Clone is not unique. Whenever Manhunter Clone becomes stunned, put the top card of target player's deck into his KO'd pile.
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2
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Mark Desmond as Blockbuster, Mindless Brute (JLA)
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Collector Number: DJL-129
Rarity: U
Card Type: Character
Team Affiliation: Secret Society
Attack Value (ATK): 14
Defense Value (DEF): 16
Recruit or Threshold Cost: 7
Artist: Stuart Sayger
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Card text: While you have ten or more cards in your KO'd pile, Mark Desmond cannot be stunned while attacking and gets +4 ATK."RRRRAAAAWWWGGGG!!!"
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3
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Poison Ivy, Kiss of Death (JLA)
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Collector Number: DJL-131
Rarity: C
Card Type: Character
Team Affiliation: Secret Society / Arkham Inmates
Attack Value (ATK): 7
Defense Value (DEF): 7
Recruit or Threshold Cost: 4
Artist: Kilian Plunkett
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Card text: Activate >>> Choose one: Recover target stunned character an opponent controls with cost 2 or less and move it to your support row; or KO target stunned character."Looks like something wicked is blooming."
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1
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Remoni-Notra as Star Sapphire, Zamoran Champion (JLA)
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Collector Number: DJL-134
Rarity: U
Card Type: Character
Team Affiliation: Secret Society / Emerald Enemies
Attack Value (ATK): 12
Defense Value (DEF): 13
Recruit or Threshold Cost: 6
Icons: [Flight] [Range]
Artist: Duncan Fegredo
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Card text: Willpower 3 Ally: Whenever a character you control becomes powered-up, you may exhaust a character you control. If you do, you may return a resource you control to its owner's hand."Only the Lantern is worthy of my full attention."
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3
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Scarecrow, Fearmonger (JLA)
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Collector Number: DJL-135
Rarity: C
Card Type: Character
Team Affiliation: Secret Society / Arkham Inmates
Attack Value (ATK): 10
Defense Value (DEF): 9
Recruit or Threshold Cost: 5
Artist: Chris Bachalo & Sean Parsons
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Card text: Whenever Scarecrow stuns a character, put a +1 ATK / +1 DEF counter on him. At the start of the combat phase, you may remove a counter from target character. If you do, put a +1 ATK / +1 DEF counter on target character you control."BOO!"
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1
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Ultra-Humanite, Evolutionary Antecedent (JLA)
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Collector Number: DJL-138
Rarity: C
Card Type: Character
Team Affiliation: Secret Society
Attack Value (ATK): 16
Defense Value (DEF): 14
Recruit or Threshold Cost: 7
Artist: Joe Phillips
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Card text: Willpower 4 Whenever Ultra-Humanite stuns a character with cost less than or equal to his willpower, you may move that character to your front row. Leader: Attackers adjacent to Ultra-Humanite get +1 ATK for each non-Army character you control.
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| Card Type: Equipment (2 cards)
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Atlantean Trident (JLA)
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Collector Number: DJL-169
Rarity: U
Card Type: Equipment
Recruit or Threshold Cost: 1
Artist: Keron Grant
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Card text: Equipped character gets +3 ATK. Whenever equipped character stuns a character, put a +1 ATK / +1 DEF counter on equipped character.Sacred relic of Atlantis, symbol of royalty, weapon of the King.
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Quadromobile (JLA)
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Collector Number: DJL-146
Rarity: U
Card Type: Equipment
Recruit or Threshold Cost: 1
Artist: Duncan Fegredo
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Card text: Unique Quadromobile costs 1 less to recruit while you control a Secret Society character. Equipped character gets +2 ATK and has flight. KO Quadromobile >>> Return target character or location card from a KO'd pile to its owner's hand.
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| Card Type: Location (9 cards)
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4
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Gorilla City (JLA)
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Collector Number: DJL-143
Rarity: C
Card Type: Location
Recruit or Threshold Cost: 1
Artist: Arthur Suydam
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Card text: Activate, put the top card of your deck into your KO'd pile >>> Target Secret Society attacker you control gets +1 ATK this attack, and an additional +2 ATK this attack if you have ten or more cards in your KO'd pile.All of Grodd's plans are means to one end: returning to his homeland as King.
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1
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Satellite HQ (JLA)
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Collector Number: DJL-034
Rarity: C
Card Type: Location
Recruit or Threshold Cost: 2
Artist: John McSweeney
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Card text: Activate >>> Characters you control with cost 4 or greater can attack hidden characters this turn. Activate >>> Target JLA attacker gets +X DEF this attack, where X is its willpower."It is not enough to protect America. We must protect the world."
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1
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Sinister Citadel (JLA)
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Collector Number: DJL-147
Rarity: U
Card Type: Location
Recruit or Threshold Cost: 2
Artist: John McSweeney
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Card text: Sinister Citadel is not unique. KO a character you control >>> Put a +1 ATK / +1 DEF counter on target leader character you control. Use this power only once per turn. Activate >>> Remove a +1 ATK / +1 DEF counter from a character you control. If you do, put a +1 ATK / +1 DEF counter on target Secret Society character you control.
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3
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Slaughter Swamp (JLA)
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Collector Number: DJL-148
Rarity: C
Card Type: Location
Recruit or Threshold Cost: 2
Artist: Craig Hamilton
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Card text: Activate, discard a card >>> Return target character card from a KO'd pile to its owner's hand. Whenever you recruit a Secret Society character with cost 3 or greater, ready Slaughter Swamp.
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| Card Type: Plot Twist (18 cards)
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Attend or Die! (JLA)
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Collector Number: DJL-140
Rarity: R
Card Type: Plot Twist
Recruit or Threshold Cost: 2
Artist: Ariel Olivetti
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Card text: You may recruit Secret Society character cards from your KO'd pile this turn. If a character card would be put into your KO'd pile from play during the build phase this turn, instead, remove it from the game."Thanks for showing up... not that you had a choice."
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1
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Counterstrike (JLA)
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Collector Number: DJL-172
Rarity: C
Card Type: Plot Twist
Recruit or Threshold Cost: 1
Artist: Joe Prado
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Card text: Target defender you control gets +3 ATK this attack. Whenever that defender stuns an attacker this turn, you may put a +1 ATK / +1 DEF counter on that defender."You'll have to do better than that, sea monkey."
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2
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Cover Fire (MOR)
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Collector Number: MOR-183
Rarity: C
Card Type: Plot Twist
Recruit or Threshold Cost: 2
Artist: Andrew Robinson
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Card text: Target defender gets +2 DEF for this attack for each other non-stunned character with range you control.
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Magical Lobotomy, Magic (DCR)
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Collector Number: DCR-193
Rarity: U
Card Type: Plot Twist
Recruit or Threshold Cost: 1
Icons: [Ongoing]
Artist: Craig Hamilton
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Card text: Target character gets -1 DEF this turn. Whenever that character becomes powered-up this turn, it gets an additional -1 ATK / -1 DEF this turn.
Ongoing: At the start of the combat phase, you may pay 4 endurance. If you do, turn Magical Lobotomy face down."Tegrof."
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Membership Drive (JLA)
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Collector Number: DJL-184
Rarity: C
Card Type: Plot Twist
Recruit or Threshold Cost: 2
Artist: Carlos D'Anda
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Card text: Whenever you recruit a character with cost 2 or greater this turn, it comes into play with a +1 ATK / +1 DEF counter on it."Hey, you got powers? You look like you got powers."
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4
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Mysterious Benefactor (JLA)
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Collector Number: DJL-144
Rarity: U
Card Type: Plot Twist
Recruit or Threshold Cost: 1
Artist: Shane Davis & Lary Stucker
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Card text: As an additional cost to play Mysterious Benefactor, exhaust a Secret Society character you control. Search your deck for a leader card, reveal it, put it into your hand, and shuffle your deck."You will find I do not abide incompetence."
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2
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Sorcerer's Treasure (JLA)
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Collector Number: DJL-149
Rarity: R
Card Type: Plot Twist
Recruit or Threshold Cost: 2
Artist: Jorge Lucas
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Card text: As an additional cost to play Sorcerer's Treasure, discard a Secret Society character card. Choose a plot twist card in your KO'd pile. You may play that card from your KO'd pile this turn. Whenever you do, remove that card from the game."Now for some real power!"
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3
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The Plunder Plan (JLA)
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Collector Number: DJL-145
Rarity: C
Card Type: Plot Twist
Recruit or Threshold Cost: 3
Artist: Jorge Lucas
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Card text: Put up to three Secret Society character cards from your KO'd pile on the bottom of your deck. Target defender you control gets +1 DEF this attack for each card you put on the bottom of your deck.Step 1. Grab stuff. Step 2. Cheese it. Step 3. Profit.
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3
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With Prejudice (JLA)
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Collector Number: DJL-151
Rarity: C
Card Type: Plot Twist
Recruit or Threshold Cost: 3
Artist: Joe Prado
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Card text: Reveal the top four cards of your deck. Target character you control gets +1 ATK this turn for each Secret Society character card you revealed. Put all revealed character cards into your KO'd pile and all other revealed cards on the bottom of your deck."One Leaguer down . . . six to go."
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| Card Type: Shadow Character (1 cards)
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Deadshot, Dead Aim (DCR)
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Collector Number: DCR-158
Rarity: C
Card Type: Shadow Character
Team Affiliation: Secret Six / Secret Society
Attack Value (ATK): 3
Defense Value (DEF): 1
Recruit or Threshold Cost: 2
Icons: [Range]
Artist: Ariel Olivetti
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Card text: Concealed—Optional
Exhaust a character you control with cost 3 or greater >>> Put Deadshot from your KO'd pile into your front row if you don't control a character named Deadshot. Use this power only during the build phase and only if Deadshot is in your KO'd pile."Aiming is for amateurs."
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