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Deck "green power"

Deck "green power"
Format: Unlimited - 60 Cards
created by argentino_17 activity icon
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Card list Group cards by  
Section: Pokemons (19 cards)
1 x Bayleef Bayleef (EX UF)
  • Rarity: Uncommon
  • Type: Grass
  • Poke#: 153
  • Number: 35
  • Subtype: Stage 1 Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

colorless Soothing Scent     10
The Defending Pokémon is now Asleep.
colorlessgrassgrass Razor Leaf     50 

1 x Bulbasaur Bulbasaur (FR&LG)
  • Rarity: Common
  • Type: Grass
  • Weakness: Fr
  • Poke#: 001
  • Number: 54
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Sleep Poison      
Flip a coin. If heads, the Defending Pokémon is now Asleep and Poisoned.
colorlesscolorless Razor Leaf      

1 x Bulbasaur Bulbasaur (TMvsTA)
  • Rarity: Common
  • Type: Grass
  • Weakness: Fr
  • Poke#: 001
  • Number: 39
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Growth      
Attach a Grass Energy card from your hand to Bulbasaur.
grass Razor Leaf     10 

1 x Chikorita Chikorita (EX UF)
  • Rarity: Common
  • Type: Grass
  • Poke#: 152
  • Number: 51
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Headbutt     10

colorlessgrass Razor Leaf     20 

1 x Chikorita Chikorita (HL)
  • Rarity: Common
  • Type: Grass
  • Weakness: Ft
  • Poke#: 152
  • Number: 55
  • Subtype: Basic Pokémon
  • Resistance: W
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Poisonpowder     10 
Flip a coin. If heads, the Defending Pokémon is now Poisoned.

1 x Cleffa Cleffa (EX UF)
  • Rarity: Rare
  • Type: Colorless
  • Poke#: 173
  • Number: 21
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Eeeeeeek       Shuffle your hand into your deck, then draw 6 cards.

3 x Dunsparce Dunsparce (EX SS)
  • Rarity: Common
  • Type: Colorless
  • Weakness: Ft
  • Poke#: 206
  • Number: 60
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Strike and Run      
Search your deck for up to 3 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward. You may switch Dunsparce with 1 of your Benched Pokémon.
colorless Sudden Flash     10 
Flip a coin. If heads, each Defending Pokémon is now Paralyzed.

2 x Hoppip Hoppip (TRR)
  • Rarity: Common
  • Type: Grass
  • Weakness: Fr
  • Poke#: 187
  • Number: 57
  • Subtype: Basic Pokémon
  • Resistance: W
  • Hit Points: 30 HP
  • Retreat Cost: C
Card text:

Poké-BODY: Buffer
If Hoppip would be Knocked Out by an opponent's attack, flip a coin. If heads, Hoppip is not Knocked Out and its remaining HP becomes 10 instead.
colorless Miracle Powder      
Flip a coin. If heads, choose 1 Special Condition. The Defending Pokémon is now affected by that Special Condition.

1 x Ivysaur Ivysaur (FR&LG)
  • Rarity: Uncommon
  • Type: Grass
  • Weakness: P
  • Poke#: 002
  • Number: 35
  • Subtype: Stage 1 Pokémon
  • Hit Points: 80 HP
  • Retreat Cost: C
Card text:

colorless Poison Seed      
The Defending Pokémon is now Poisoned.
colorlessgrassgrass Razor Leaf     50 

2 x Jumpluff Jumpluff (TRR)
  • Rarity: Rare Holo
  • Type: Grass / Grass
  • Weakness: FrFr
  • Poke#: 189
  • Number: 11
  • Subtype: Stage 2 Pokémon
  • Resistance: WW
  • Hit Points: 90 HP
Card text:

Poké-BODY: Buffer
If Jumpluff would be Knocked Out by an opponent's attack, flip a coin. If heads, Jumpluff is not Knocked Out and its remaining HP becomes 10 instead.
colorless Energy Crush     10+ 
Does 10 damage plus 10 more damage for each Energy attached to all of your opponent's Pokémon.

1 x Meganium Meganium (EX UF)
  • Rarity: Rare Holo
  • Type: Grass
  • Poke#: 154
  • Number: 9
  • Subtype: Stage 2 Pokémon
  • Hit Points: 100 HP
  • Retreat Cost: CCC
Card text:

Poké-BODY: Healing Aroma
As long as Meganium is your Active Pokémon, remove 1 damage counter from each Pokémon (excluding Pokémon-ex) (both yours and your opponent's) between turns.
colorlessgrassgrass Bouncy Move     50+ 
You may put up to 5 damage counters on Meganium. If you do, this attack does 50 damage plus 10 more damage for each damage counter you put on Meganium in this way.

1 x Meganium ex Meganium ex (EX UF)
  • Rarity: Rare Holo EX
  • Type: Grass
  • Number: 106
  • Subtype: Stage 2 Pokémon
  • Hit Points: 0
  • Retreat Cost: CC
Card text:

colorlesscolorlesscolorless Razor Leaf     50

colorlesscolorlesscolorlessgrassgrass Power Poison       Discard 1 Energy attached to Meganium ex. The Defending Pokémon is now Poisoned.

2 x Skiploom Skiploom (TRR)
  • Rarity: Uncommon
  • Type: Grass
  • Weakness: Fr
  • Poke#: 188
  • Number: 49
  • Subtype: Stage 1 Pokémon
  • Resistance: W
  • Hit Points: 60 HP
Card text:

Poké-BODY: Buffer
If Skiploom would be Knocked Out by an opponent's attack, flip a coin. If heads, Skiploom is not Knocked Out and its remaining HP becomes 10 instead.
colorless Miracle Powder     10 
Flip a coin. If heads, choose 1 Special Condition. The Defending Pokémon is now affected by that Special Condition.

1 x Venusaur ex Venusaur ex (FR&LG)
  • Rarity: Rare Holo EX
  • Type: Grass
  • Weakness: PFr
  • Number: 112
  • Subtype: Stage 2 Pokémon
  • Hit Points: 150 HP
  • Retreat Cost: CCC
Card text:

colorlesscolorlessgrass Pollen Hazard     20 
The Defending Pokémon is now Poisoned, Burned, and Confused.
colorlesscolorlessgrassgrassgrass Solarbeam     90 

 
Section: Energy (17 cards)
3 x Boost Energy Boost Energy (EX UF)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 98
  • Subtype: Special Energy
Card text:

Boost Energy can be attached only to an Evolved Pokémon. Discard Boost Energy at the end of the turn it was attached. Boost Energy provides colorlesscolorlesscolorless Energy. The Pokémon Boost Energy is attached to can't retreat. If the Pokémon Boost Energy is attached to isn't an Evolved Pokémon, discard Boost Energy.

3 x Double Rainbow Energy Double Rainbow Energy (Emerald)
  • Rarity: Rare
  • Type: Special Energy
  • Number: 87
  • Subtype: Special Energy
Card text:

Double Rainbow Energy can be attached only to an Evolved Pokemon (excluding Pokemon-ex). While in play, Double Rainbow Energy provides every type of Energy but provides 2 Energy at a time. (Doesn't count as a basic Energy when not in play and has no effect other than providing Energy.) Damage done to your opponent's Pokemon by the Pokemon Double Rainbow Energy is attached to is reduced by 10 (after applying Weakness and Resistance). When the Pokemon Double Rainbow Energy is attached to is no longer an Evolved Pokemon, discard Double Rainbow Energy.

10 x Grass Energy Grass Energy (Emerald)
  • Rarity: Rare
  • Type: Basic Energy
  • Number: 101
  • Subtype: Special Energy
1 x Rainbow Energy Rainbow Energy (EX R&S)
  • Rarity: Rare
  • Type: Colorless
  • Number: 95
  • Subtype: Special Energy
Card text:


Attach Rainbow Energy to 1 of your Pokémon. While in play, Rainbow Energy provides every type of Energy but provides only 1 Energy at a time. (Doesn't count as a basic Energy card when not in play.) When you attach this card from your hand to 1 of your Pokémon, put 1 damage counter on that Pokémon.

 
Section: Trainers (24 cards)
4 x Ancient Technical Machine (Rock) Ancient Technical Machine (Rock) (HL)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 85
  • Subtype: Pokémon Tool
Card text:


Attach this card to 1 of your Evolved Pokémon (excluding Pokémon-ex and Pokémon that has an owner in its name) in play. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Ancient Technical Machine (Rock).
colorless Stone Generator      
If your opponent has any Evolved Pokémon in play, remove the highest Stage Evolution card from each of them and put those cards back into his or her hand.

4 x Energy Removal 2 Energy Removal 2 (EX UF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 82
Card text:

Flip a coin. If heads, choose 1 Energy card attached to 1 of your opponent’s Pokémon and discard it.

1 x Holon Farmer Holon Farmer (EX DS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 91
  • Subtype: Supporter
Card text:

Discard a card from your hand. If you can't discard a card from your hand, you can't play this card. Search your discard pile for 3 basic Energy cards and any combination of 3 Basic Pokémon or Evolution cards, show them to your opponent, and put them on top of your deck. Shuffle your deck afterward.

1 x Holon Lass Holon Lass (EX DS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 92
  • Subtype: Supporter
Card text:

"Discard a card from your hand. If you can't discard a card from your hand, you can't play this card. Count the total number of Prize cards left (both yours and your opponent's). Look at that many cards from the top of your deck, choose as many Energy cards as you like, show them to your opponent, and put them into your hand. Put the other cards back on top of your deck. Shuffle your deck afterward."

1 x Mt. Moon Mt. Moon (FR&LG)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 94
  • Subtype: Stadium
Card text:


Any Pokémon (both yours and your opponent's) with maximum HP less than 70 can't use any Poké-Powers.

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

4 x Professor Elm`s Training Method Professor Elm's Training Method (EX UF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 89
  • Subtype: Supporter
Card text:

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
Search your deck for an Evolution card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

4 x Rare Candy Rare Candy (Emerald)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 83
  • Subtype: Trainer
Card text:

Choose 1 of your Basic Pokemon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokemon in your hand, put that card on the Basic Pokemon. (This counts as evolving that Pokemon.)

1 x Scott Scott (Emerald)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 84
  • Subtype: Supporter
Card text:

Search your deck for up to 3 cards in any combination of Supporter cards and Stadium cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

1 x Sitrus Berry Sitrus Berry (EX UF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 91
  • Subtype: Pokémon Tool
Card text:

Attach Sitrus Berry to 1 of your Pokémon (excluding Pokémon-ex and Pokémon that has Dark or an owner in its name) that doesn't already have a Pokémon Tool attached to it. If the Pokémon Sitrus Berry is attached to is Pokémon-ex or has Dark or an owner in its name, discard Sitrus Berry.
At any time between turns, if the Pokémon this card is attached to has at least 3 damage counters on it, remove 3 damage counters from it. Then, discard Sitrus Berry.

3 x Switch Switch (EX R&S)
  • Rarity: Common
  • Type: Trainer
  • Number: 92
Card text:


Switch 1 of your Active Pokémon with 1 of your Benched Pokémon.

 
Deck Statistics
Distribution by Rarity
Common bar 12  20 %  
Rare bar 15  25 %  
Rare Holo bar 5 %  
Rare Holo EX bar 3 %  
Uncommon bar 28  47 %  
 

Distribution by Subtype
- bar 12 %  
Basic Pokémon bar 10  17 %  
Energy bar 10  17 %  
Pokémon Tool bar 8 %  
Special Energy bar 12 %  
Stadium bar 2 %  
Stage 1 Pokémon bar 7 %  
Stage 2 Pokémon bar 8 %  
Supporter bar 12 %  
Trainer bar 7 %  
 

Distribution by Type
Colorless bar 8 %  
Energy bar 16  27 %  
Grass bar 13  22 %  
Grass / Grass bar 3 %  
Trainer bar 24  40 %  
 



Rating
Current score for this Deck, based on 3 votes:

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