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created by
hikarilink
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Rating
Current score for this Deck, based on 2 votes:
| 3.50 | |
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| Author | Message |
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mailman1
LV14 Member since
May 24, 2009 |
Subject: Too many UR cards? Posted: August 4, 2010 12:27 pm
The deck looks great on paper. However, there are 10 UR cards in the battlechips that require "full" energy of 5. You burn 4 or 5 energy to use any of these cards and only one will refill your energy level as much as the opponent has cards in their hand they are forced to discard. Also, the one UR requires two "yellow" resources be on the table and you only have eight yellow in the hand, not to mention it also requires 5 energy.
I would change some of the UR for cards that will refill energy and save the UR cards when drawn for a big battle, which should not occur as often as you a preparing against. Sometimes less is better. One thing that I did specifically notice is that you did build your deck with the required number of cards and you did use two colors for resources and events which include as many of the NetNavi (Bass) icons as you could in those cards. Good job! I do wonder how it would play against one of the preconstructed decks, or one of the decks that I designed (without UR & SR cards) for those NetNavi that don't have preconstructed decks. Let me know how it works! |
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