This deck is designed to battle and be fun, not win. There are lots of cheap ways to win and lots of other decks (and objectives) that are powerful because they manipulate your opponent. Though this deck will do just fine against any other deck and is good for anything. I start with prepared defenses, empires new order, imperial arrest order and mobilization points. Then i try and control both docking bays within the first two turns. This allows a two force drain from early on, increased force generation and if opponent does end up attacking you, they will end up using a lot of force to either retreat or deploy. You can get attacked and lose force, but i just look at it as you losing a little force to make the opponent use a lot of force. Force generation is much more important in the start of the game then force loss, so i always use this strategy with the docking bays. Then from there, try and control the 3 Ratiir locations and flip the objective.