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The 4th Hokage In the discussion on the Dream Card "The 4th Hokage" by captsillva United States send message
captsillva United States
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Yes indeed this is on the more powerful side of cards I have made. You could say I designed this card strictly to be competitive but I did try to keep it fair. Since this is the type of card that powers up theme decks the most and theme decks are not super competitive at this time. To be clear on what I mean by theme deck it would be decks centered around 1 or 2 ninja. With them being about the only possible users of your jutsu.

Anyway the first ability was made to give you a reason to hold off for higher entrance cost ninja so the clear cut choice wouldn't always be your two smallest ninja. I feel three counters is just about right when we take into account that most Satoosa ninja have super powerful effects that can completely take over the board at times. If we compare it The 1st Hokage STN-1162. We can see that he has the same idea. He is trading his effect text for nothing but power. He is normally a 5/4 1 element with a hand cost but instead he is a 8/3 two element with no hand cost. All this only cost him his effect and he is uncommon lol.
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Posted: July 21, 2014 07:22 am
Modified on July 21, 2014 07:22 am
 
The 4th Hokage In the discussion on the Dream Card "The 4th Hokage" by captsillva United States send message
mum12mumu Switzerland
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well 2 lightning Ninjas if 1 of them is the 4th hokage u already won coz u get +3/+3 (8/6 9/7)

but hey thats ur dream card i just thought its much stronger compared to other cards u created
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Posted: July 21, 2014 04:06 am
 
The 4th Hokage In the discussion on the Dream Card "The 4th Hokage" by captsillva United States send message
captsillva United States
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Its true that he is very flexible and that could net him a place in just about every lightning deck but. The reasoning for his 2nd effect is that the competitive decks tend to run jutsu that is more flexible. Jutsu that just about any ninja can run anyway. Also since he is a turn 6 Satoosa with name: The 4th Hokage there there really is not many lightning jutsu he couldn't already use.

What this card along with the reset of the cards in his cycle are meant to do is to make those theme deck more reliable.

Also another thing to note is that sacrificing two ninja and paying a hand cost can be a high price to pay.
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Posted: July 20, 2014 08:20 pm
 
curse of hatred Naruto In the discussion on the Deck "curse of hatred" by drac01 Miembro Premium United States send message
fangx Premium Member United States
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Your deck most be 50 cards, and also why have you not sorted out your deck?
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Posted: July 20, 2014 07:45 pm
 
The 4th Hokage In the discussion on the Dream Card "The 4th Hokage" by captsillva United States send message
mum12mumu Switzerland
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my friend would love it xD isnt his 2nd effect a bit too op ? i mean that makes him a main card in every lighting deck combined with cloud Ninja... freaggin ownage (raikage,killer bee darui tailed best bomb etc >.< i know im the right 1 to talk but im trying to hold back with my effects now.
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Posted: July 20, 2014 06:39 pm
 
Madara Uchiha (Childhood) In the discussion on the Dream Card "Madara Uchiha (Childhood)" by mum12mumu Switzerland send message
mum12mumu Switzerland
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hmm i see i thought it would work if i would simply drop 3 cards for a jutsu with a total cost of 3 but i understand what u mean... to add just 1 additional chakra is too op madara has some facked up jutsus xDD (shattred heavens) i just want some 0 turns for the uchiha deck atm i have 3x nawaki, 3x Kisuke Maroboshi 2x Sasuke childhood and 2x kakashi childhood
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Posted: July 20, 2014 06:34 pm
 
Itachi Uchiha (Susano'o) In the discussion on the Dream Card "Itachi Uchiha (Susano'o)" by mum12mumu Switzerland send message
mum12mumu Switzerland
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discard pile... xD seems like i forgot that part
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Posted: July 20, 2014 06:28 pm
 
Izanagi In the discussion on the Dream Card "Izanagi" by mum12mumu Switzerland send message
mum12mumu Switzerland
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its more meant like if u know that u gonna lose the round coz ur opponent is overpowering u can still get the ninja back so the ninja has to be remove otherwise the effect is wasted o.O kind gives it a downside but ur way seems also cool like that it lasts longer
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Posted: July 20, 2014 06:27 pm
 
Madara Uchiha (Childhood) In the discussion on the Dream Card "Madara Uchiha (Childhood)" by mum12mumu Switzerland send message
captsillva United States
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I don't think the first effect works since battlerewards are given face down. This means we will be unable to check what symbols they have for costs.

The only other card that does something like this is a sasuke and he worked by choosing a cost on the jutsu and you have to keep milling until its payed in full. So if it costed 1, Earth, Earth you would have to mill until you hit at least three cards and keep going until there is at least two earth cards.

Edit: Maybe add in some text that makes you reveal the battlerewards if they are won in this way. That or you could just remove his ability to use jutsu at all. I think that would be the most fair way of doing since he is already a 5/0 on turn 0.
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Posted: July 20, 2014 04:16 pm
Modified on July 20, 2014 04:18 pm
 
Itachi Uchiha (Susano'o) In the discussion on the Dream Card "Itachi Uchiha (Susano'o)" by mum12mumu Switzerland send message
captsillva United States
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Where does the jutsu come from?
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Posted: July 20, 2014 04:10 pm
 
Izanagi In the discussion on the Dream Card "Izanagi" by mum12mumu Switzerland send message
captsillva United States
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The wording is a bit strange mainly that it does not tell you how long the effect lasts. Also its worded like a replacement effect even though it does not stop the ninja from leaving play.

I think it would be something more like this.

During this turn if the target is removed from play, move it back to your Village at the end of the turn and place a growth coin on it.

Though if you meant for the effect to last longer then maybe something like this.

Effect: Attach this card to the target. The Attached ninja gains the fallowing effect text: Valid: If this ninja would be removed from play, you may remove one card attached to this ninja from the game instead. Then place a growth coin on this ninja.
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Posted: July 20, 2014 04:09 pm
 
Brotherlove In the discussion on the Dream Card "Brotherlove" by mum12mumu Switzerland send message
mum12mumu Switzerland
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idk if that 1 is better other effects could be: and draw 1 card or i reduce it to a 4th turn (with symbol of the proud clan)
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Posted: July 20, 2014 09:27 am
 
Brotherlove In the discussion on the Dream Card "Brotherlove" by mum12mumu Switzerland send message
mum12mumu Switzerland
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idk if that 1 is better other effects could be: and draw 1 card or i reduce it to a 4th turn (with symbol of the proud clan)
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Posted: July 20, 2014 09:26 am
 
Brotherlove In the discussion on the Dream Card "Brotherlove" by mum12mumu Switzerland send message
mum12mumu Switzerland
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draw 1 card seems ok but i actually wanted to make a squad of those 2

but i will add the effect the uchiha have no cards to draw :S
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Posted: July 20, 2014 09:22 am
 
Brotherlove In the discussion on the Dream Card "Brotherlove" by mum12mumu Switzerland send message
captsillva United States
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This card seems fine it gets you a ninja out but costs you two cards and hand and since you need the other in play to work you can't always count on it.

I would say if you change anything switch its rarity to a normal rare. That or maybe give it some kind of extra bonus like draw a card or something.
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Posted: July 20, 2014 08:41 am
 
Shadow Snake In the discussion on the Dream Card "Shadow Snake" by captsillva United States send message
mum12mumu Switzerland
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well its a typical effect for a water card and i agree ink leech is an awesome card
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Posted: July 19, 2014 06:07 pm
 
Kidomaru & Tayuya (State2) In the discussion on the Dream Card "Kidomaru & Tayuya (State2)" by mum12mumu Switzerland send message
captsillva United States
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Ya the wording on the 2nd ability should be ok. Mind you I am sure it would be worded a bit differently if it was printed but as long as its understandable.

Though its a hard ability to pull off since it would only work for the last jutsu in your hand and jutsu cards you play from some place other than your hand. Without the threat of State 2 Sasuke "No hand water" has not really be practical.

With that said its fine that its a bit on the weaker side because the main effect is the first one since that effect is very powerful in the late game witch you would likely be in when you play this card.
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Posted: July 19, 2014 02:34 pm
 
Shadow Snake In the discussion on the Dream Card "Shadow Snake" by captsillva United States send message
captsillva United States
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Ya I find Ink Fish to be a very well designed card over all. Its not the most powerful out of the Ink cards (Ink Leech) but nether is it the weakest. Everything from the costing, ability, and stats just seems so right. So I thought I would make a cycle out of it and this is the water version.

Though I couldn't just make them all draw effects since that would be boring and strange from a flavor stand point but. I wanted to keep the effects just as simple.
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Posted: July 19, 2014 02:16 pm
 
Shadow Snake In the discussion on the Dream Card "Shadow Snake" by captsillva United States send message
mum12mumu Switzerland
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hello ink fish typical chakra drain effect -.-
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Posted: July 19, 2014 12:33 pm
 
Kidomaru & Tayuya (State2) In the discussion on the Dream Card "Kidomaru & Tayuya (State2)" by mum12mumu Switzerland send message
mum12mumu Switzerland
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*Kidomaru (State2)&Tayuya (State2)

and i wasnt sure if the 2nd effect would work like this but since u never said something about it i guess its cool xD
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Posted: July 19, 2014 12:06 pm
 
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