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In the discussion on the
Card "Red Gadget"
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saintrl
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I'm pretty sure the gadgets from Legendary Collection 3 are actually Ultra Rare, not common. | |
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In the discussion on the
Deck "Doppel"
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fulhelmknight
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saintrl
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Your deck has given me an idea to make a quickdraw deck. Take a look when it's done. | |
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In the discussion on the
Deck "?????"
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kkkkkkkkkk
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saintrl
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Is it just me or does this look like a cookiecutter deck? It's pretty good because of all the anti-meta but there are quite a lot of splashable staples in there. I don't know if this was intentional but keep in mind that a deck full of staples and anti-meta will not have much originality. Nice test deck though. | |
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In the discussion on the
Deck "PRIDE"
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kingvern70
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saintrl
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You're supposed to have 40 cards total in your main deck. The Fusion Deck does NOT count torwards this limit. Edit: Very interesting what you changed your deck into... |
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Modified on April 29, 2011 04:21 pm |
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In the discussion on the
Deck "cyber deck"
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anciantgear
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saintrl
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Limiter Removal and Future Fusion are both limited to 1 per deck. | |
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In the discussion on the
Deck "Blackwing Whirlwind"
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njdevilsfan
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saintrl
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This deck still does not conform to the latest banlists. The most notable examples are kalut and mirror force, both of which are limited to one. Also a good deck has 40 cards in the main deck and up to 15 cards in the fusion or extra deck. | |
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In the discussion on the
Deck "Hero gate"
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shugo_tsuki
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saintrl
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Very competitive looking E. Hero deck. It looks like something I might see at a tournament. Watch out for anti-meta though. | |
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In the discussion on the
Deck "Deadly Pills (Test)"
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jazzraym
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saintrl
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I've seen burn decks like this before but I can't quite wrap my head around this one... | |
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Modified on April 21, 2011 01:46 pm |
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In the discussion on the
Deck "I Kill You"
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zero_kun
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saintrl
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Is this a competitive deck? I can't tell what the focus of this deck is; it's a very eclectic mix of cards. Also you can't have 5 Junk Synchrons, the max number of cards you can have for anything is 3. | |
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Modified on April 21, 2011 11:56 am |
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In the discussion on the
Deck "Dragunity"
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jayjay0w0
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saintrl
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Well thats fine too I guess but it depends on your playstyle. People who use spiritual wind art like to play control style and they know which cards they want to use it for. I think you know best for your own deck though. ;) | |
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In the discussion on the
Deck "Dragunity"
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jayjay0w0
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saintrl
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Many of the good dragunity decks look similar... ...for a reason. This deck seems relatively consistent and well made with only a few minor things I don't agree with. For example, why run icarus when you have only 6 targets? I would recommend using Spiritual Wind Art - Miyabi because you can use that on ALL your dragunities and it's effect is very powerful this meta. Really the choice is up to you though. Good work! |
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In the discussion on the
Deck "Grav3 K33pers SynChr0"
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davidbronx
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saintrl
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I agree about taking Deck Devastation Virus out, it's almost unusable in your deck. Taking it out for another Solemn Warning would make this deck perfect. You've done a really good job with this deck! Edit: Good work on your deck, it's turning out to be quite something. Is it supposed to have only 39 cards in the maindeck though or is that oppression supposed to be in there? Also why are you calling it a synchro deck when it has only has 1 tuner? |
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Modified on April 28, 2011 06:09 pm |
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In the discussion on the
Deck "Exodia Deck"
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deathone29
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saintrl
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I completely agree with the above person. This deck would've wrecked back before banlists though. Considering how old most of the cards are I think that may have been the author's intent. | |
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In the discussion on the
Deck "Synchro Hero Mix*rate/comment*"
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reavengeance23
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saintrl
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Looks like a good start to a promising deck. Keep working on it. What you have right now is pretty good. | |
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In the discussion on the
Dream Card "blizara, dragon of the ice barrier"
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cyberdragon12
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saintrl
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The effect seems relatively good and original but for a level 6 synchro its attack is too high. As a level 8 or maybe even as a level 7 would such a high attack make sense. Other than that good job! | |
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Modified on April 14, 2011 06:11 pm |
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In the discussion on the
Deck "Machina gadgets"
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saintrl
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saintrl
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I use this when I play in real life. What do you think? | |
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In the discussion on the
Deck "Dragunity (Budaki56's version)"
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budaki56
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saintrl
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My suggestions: - 2 Terraforming - 1 Dragon Ravine - 2 Icarus Attack - 1 Pot of Avarice + 3 monsters of your choice + 2 Spiritual Wind Art - Miyabi + 1 Solemn Judgment Having too many terraformings will be a dead draw sometimes and a consistent deck should have between 18-20 monsters total. Usually in a dragunity deck there'll be fewer targets for Icarus Attack than Spiritual Wind Art - Miyabi. You can use miyabi for ALL your monsters but only a couple for icarus. Also unless you run 2 Pot of Avarice you'll rarely draw that card consistently and with Cards of Consonance you already have plenty of draw power. Run Solemn Judgment since you need more useful traps.Your traps and spells look fine other than that. This deck looks like something I might see in a competitive deck. The fact that you didn't jump on the PoD bandwagon is admirable. Good solid build except for the fact that you have 4 monsters too many in your extra deck. Good work overall! |
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Modified on April 9, 2011 12:15 pm |
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In the discussion on the
Deck "The Six Paths of Pain"
by
sannin3
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saintrl
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Six Ways to play this deck! =D Hilarious to play with but not against lol. Good deck! o_od |
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In the discussion on the



