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Loved the concept of it being a Hydra, good job! Just thought it would be better fitting as a Shadow Paladin, you know? As a Revenger. Only reason being the lore. It's a Hydra and it thinks of helping as a way to redeem itself, I think it fits. |
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Interesting mechanic, this 'Rush', probably would make Stands a staple in heavy-pressure NG decks. | ||
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![]() Modified on October 29, 2014 06:08 am |
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scraps
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You can't use more than 4 copies of the same card in the deck, except for common energies. You have these cards exceeding that number :Cilan, Poke ball and Double Colorless energy. | ||
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![]() Modified on January 16, 2013 04:50 am |
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scraps
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You have 5 of the same card in the deck, it's Guld/Garudo, the perfect guard. | ||
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scraps
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You might want to run 4x Garmore over 4xEisele... Garmore's 2nd skill allows him to call any g2 or lower, according to your needs, not a random call as Eisele. If you're running SDD's chain, you should use 4x of every grade (except g0, obviously) in the ride chain to increase your chances of it working out. Try to keep you g3 count at 8 or lower... And take out Kirufu, you won't need him if you're running SDD. Hope I could help you improve the deck a little. =) |
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![]() Modified on November 19, 2012 03:12 am |
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scraps
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Blackie ended up being in my hand all the time, even after using him, I just kept drawing it, that was in about 15 duels, so I reduced him to 2. And I just saw that Milk's not that worth space, I can hit 20k with any 7k booster (21k with Sakuya) and 21k with Gemini (22k with Sakuya). The magic numbers I can hit with her are the same I can hit now, except I now have more 7k boosters, which can hit 15k with Tom (at 4 now). Gotta test this new build, looks promising. xD |
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scraps
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Made some changes according to what you said, gotta test it now. Thanks for helping me improve. =) | ||
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scraps
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Of course it's personal, but I think Hysteric Shirley is better than Mad Hatter because of her skill, it'd help achieving 15 cards in soul. And I don't think running 4 Sarael's good. =P |
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scraps
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I don't see how this would be a dream card, Lozenge, Sphere Magus and Battleraizer do the exact same thing. | ||
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scraps
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Tornadus is actually this deck`s best counter to Terrakion, along with mewtwo that`s not a good revenge killer, since unless he gets a pretty good amount of energy it won`t defeat Terrakion and will take at least 90, making him an easy 2-prizes 80HP Pokemon Catcher target. | ||
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![]() Modified on June 5, 2012 04:05 am |
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You need 1 more trigger, only 15 right now. Except that, seems like a pretty solid build to me, good job. =) |
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scraps
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Made a pretty good duel against my DI, nice deck. =) | ||
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scraps
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Not having 16 triggers make your deck illegal. Having 24 grade 3 makes you Morikawa. | ||
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scraps
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Illegal deck, you must have exactly 16 triggers. | ||
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It`s not good to have lots of Grade 3, since they don`t have shield, it *censored: not good* drive checking them middle-late game... Try reducing their number to add some Grade 1. | ||
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scraps
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Instead of Negramaro you should add more Cocytus, his 2nd skill is the same, he`s base 10k (way better than base 8k) and he haves Limit Break... =P I know Negramaro can call even when called to the RG, but I still think Granblue have better stuff to use. |
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scraps
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You need 7 more triggers in your deck, it is illegal without having exactly 16 triggers. And having more Grade 2 than Grade 1 usually is not a good idea. | ||
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scraps
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You can`t have more than 4 copies of the same card in the deck, you have 5 DCE`s, your deck is illegal. | ||
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scraps
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You run 3 Larvesta and 4 Volcaronas, shouldn't it be the opposite? 4 Basics and 3 Stage 1? | ||
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scraps
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Your deck is illegal, you need exactly 16 triggers in your deck. | ||
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