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In the discussion on the
Card "Ultra Gosei Great Megazord"
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silverkp
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This card doesn't have a damage/assist of 7 and a 0 cost. | ||
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In the discussion on the
Deck "jeswin's deck"
by
jeswin
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silverkp
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You can only have a maximum of 8 mamodo cards in your spell book. Using 8 wouldn't be very good either because you cannot play them at all if you already have 3 out in play. |
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In the discussion on the
Deck "Samurais and Ninjas"
by
rebornancient12
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silverkp
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Too many cards. A deck should be 30 cards always. | ||
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In the discussion on the
Card "Here Comes Zatch Bell!"
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silverkp
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eh... i guess so but why would you pay 3 MP and use up your event for the turn when you can just have that mamodo card on the exact space this card has taken over. | ||
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In the discussion on the
Card "Naomi"
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silverkp
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thats one ugly brat and unpleasant to see on the card game. why does it have to have such a good effect for any deck | ||
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In the discussion on the
Deck "Gravity's Force"
by
hex666
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silverkp
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Your Checkmates are paired with Event and Partner cards but Checkmate! says it works for spells you use together with it on the same turn. I realize you can use Zatch Bell lost memory to get a spell into that same turn but it won't work twice. If you had a Kiyo that turns the page instead of Sherry, you could flip over onto a page full of spells. |
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In the discussion on the
Card "Fein {Tactical Enemy}"
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silverkp
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so unfair sometimes if your opponent did not put their key mamodo out on the first turn and you go look for it in their book | ||
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In the discussion on the
Deck "zatch"
by
cutesid
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silverkp
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You have too many cards. 32 is how much cards you should have. | ||
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In the discussion on the
Deck "My Laser Ponies!"
by
gerloche
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silverkp
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Have you seen the new ban list? Angel is banned. Its too powerful for a deck. |
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In the discussion on the
Dream Card "Trade"
by
hounderp
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silverkp
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don't vote this card a 1 like I did or it'll be removed too |
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In the discussion on the
Dream Card "BLUE-EYES ULTIMATE END DRAGON"
by
hackingace97
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silverkp
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I'm not allowed to vote a score of 1 on anything? the user isnt registered here anymore, he's not offended. why are you getting offended over someone else's card. |
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In the discussion on the
Deck "Excadrill/Garbodor"
by
lordwalmir
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silverkp
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I just won with this deck and didn't even need to use the Trubbish. Actually if I played them, they would have been catchered and I'd be sniped without being able to retreat. I think this deck could use an Ace Spec. I thought having a Potion in the deck would be nice to keep using it on Excadrill on those turns when you don't have any targets for Hammers. Gold Potion? Scramble Switch? |
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In the discussion on the
Dream Card "Biyomon {Kind Hearted Digimon (Mamodo)}"
by
shely
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silverkp
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I like the effect. Sometimes partner removal cards come out of nowhere and change the whole game. Biyomon can keep you winning. | ||
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In the discussion on the
Dream Card "Sylveon"
by
newcardplayer
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silverkp
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Needs better wording then just remove the cards from your opponent's hand. Can't tell if lost zone or shuffle them back to the deck or discard. also ah bold move there saying its normal type. lol we'll see if you were right. |
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In the discussion on the
Dream Card "PP Up"
by
blazethecat
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silverkp
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Its a fair card because the Pokemon this card is attached to is unable to use Rocky Helmet or Eviolite. | ||
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In the discussion on the
Deck "Power Of Darkness"
by
zasukehakai
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silverkp
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lol you can read replies if you log into your email Pretty much there are other special energy cards out there you can use but you can only have 4 Special Darkness Energy in your deck. You can find Basic Darkness Energy in Diamond and Pearl and Black and White first sets of each of those. Heartgold and call of legends also has basic Darkness Energy in them with a picture of umbreon in the background. |
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In the discussion on the
Deck "zatch bell"
by
tristen85
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silverkp
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You have too many cards. A Spell book should have 32 cards. | ||
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In the discussion on the
Deck "Villain?"
by
silverkp
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silverkp
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Where do you play?!?! Can't wait for this game to be available here on TCO. Then many people I know would play and buy the cards. When the pictures for the cards are available, I'll get more into trying other cards too. |
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In the discussion on the
Card "Red Samurai Ranger"
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silverkp
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Favorite card. It helps conserve your hand by having no huge hand cost and has that nasty mill effect. | ||
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Modified on May 13, 2013 11:12 am |
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In the discussion on the
Deck "Power Of Darkness"
by
zasukehakai
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silverkp
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This is an illegal deck because of the 22 special darkness energy. You can only have 4 of those. | ||
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In the discussion on the
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In the discussion on the
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