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Victory Rising Chaotic TCG In the discussion on the Deck "Victory Rising" by hailvictory United States send message
blackobelisk Canada
Avatar for blackobelisk
sorry for the one rate, but i needed to give it. i am tired of playing with people (all new player) who do not know the game, worst of everything they are using the most illegal deck, just like all your others. MAn, do something about it. Also, i wanted to give one to all your other decks, but i started to think it would of been unfair. If you so want to use those type of dck keeo them private, so no one else could use or see them, thank you
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Posted: January 18, 2018 04:00 pm
 
Explosion from Hell!! (v. II) Duel Masters In the discussion on the Deck "Explosion from Hell!! (v. II)" by purehell Miembro Premium India send message
umair12 Pakistan
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Add cocco lupia for obvious reasons. Add one or two Totto Pipicchi as well.
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Posted: January 18, 2018 11:04 am
 
Explosion from Hell!! (v. II) Duel Masters In the discussion on the Deck "Explosion from Hell!! (v. II)" by purehell Miembro Premium India send message
umair12 Pakistan
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please add uberdragon bajula. I have a personal feeling it will be good for the masses.
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Posted: January 18, 2018 09:42 am
 
Burning Bond Future Card Buddyfight In the discussion on the Deck "Burning Bond" by player_96 United States send message
noboru_kodo United States
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you should run zwei, because without the size 1 flame dragons brick hard.

Zwei supports size 3 play, and can easily dig through the deck for the size 1
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Posted: January 17, 2018 06:11 pm
 
YAIBA Battle Spirits TCG In the discussion on the Deck "YAIBA" by giuli99 Italy send message
gameo Indonesia
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wheres the green symbol for the rush eff?
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Posted: January 17, 2018 05:51 pm
 
Cosmic Tyrant Future Card Buddyfight In the discussion on the Deck "Cosmic Tyrant" by goodman12 United States send message
jakway Premium Member United States
Avatar for jakway
-3 Legblade Rejector
-3 Lua Nova
-3 Mars Barrier
-2 Zodiac Es
-2 Eliminator, Shugar
-3 Dragoneraser, Spare

+2 Dragonarms, Artiliger
+2 Dragoneraser, Jamming
+3 Eliminator, Dust Remnant
+3 Sonic Move
+2 Hollowed Arms, Zodiac
+3 Dragonarms Factory

Allow me to preface this bluntly: Star Dragon World Zodiac is by no means a competitive deck. It's damage output is too low to be an aggro deck and it's anti aggro is too weak to be an effective control deck. Because of that, the best I can make it is mediocre. That being said, Lua Nova is a pretty mediocre card. While it's effect is very good when you discard a Legend/Star Dragon dual card, the only justifiable discards are Zodiacs when you have a Zodiac and Future Astrology or Divine Guidance when you don't, as well as extra Lua Novas. Zodiacs in particular are risky discards, because SDW Zodiac doesn't typically care that much about protecting them, rather letting them die every so often and calling a new one. Because the only options are cards that you would normally want to save, this card can often hurt you more than it could help.

Mars Barrier is just an inferior negate to Sonic Move. Oftentimes, moving a zodiac to the center and trying to save it is a worse play than letting it die or not moving it in the first place. Sonic Move can punish decks that need to link attack to kill zodiac, like Onis (in most situations), Magic World decks, Duel Golems (excluding the Rock Palm and Dra-gollum), and Knights, which will link attack no matter what. Having Sonic Move as a way to punish these attacks makes it even harder for them to come back from a bad board state, but Mars Barrier can't punish as easily.

Zodiac ES is a good card, but not broadly applicable with the rise of OTK Aggro in the forms of TE and Knights, and size 3 centered decks in the form of Control Black Dragons and CHAOS. Thus, it should be run at 2 and partially replaced with Hollowed Arms, Zodiac, which can wallbreak really efficiently (also not broadly applicable), and searching with Inspector.

Eliminator, Shugar is a tech card not even worth running in the main deck. These days, items are either indestructible or somewhat irrelevant (See: Dracross, CHAOS Dragoroyale, and the Glory Combo) and Set Spells are rarely seen without an effect on destruction. If you run into a deck that runs something Shugar can counter, sub this card in from the side deck by all means. However, it's too situational to consider running in the main deck

Dragoneraser, Spare is slow draw. That's really all I have to say. It's just worse than Dragonarms Factory in most situations since you have to wait a turn for it to be good, so it's not entirely useful.

Legblade, Rejector is pretty mediocre. It's essentially a vanilla weapon that pays for itself only once you've started the attack phase. Avenge comes with 2000 less power, but an additional ability to justify running it to check aggro. Rejector doesn't, making it hard to justify cutting other cards to squeeze it in.

Dragonarms, Artiliger is good primarily on defense, with some offensive potential. It lets Zodiac break through size 2s with Soulguard (like Shosetsu and Chivalry El Quixote) and dodge Penetrate while also shutting down Gao, effectively hard countering Knights. A single defensive spell and Artiliger can stop 12 damage from a Knight deck's nuttiest turn.

Eliminator, Dust Remnant is probably the best size 0 available to a Zodiac deck. It prevents both itself and Zodiac from being blown up or bounced, which is really good against Control Black Dragons and Tier 2 decks like Control Guardians

Dragoneraser, Jamming is one of the better options you have available for enabling aggro pushes, something SDW Zodiac desperately needs to keep up in this meta of consistent explosive starts.

Dragonarms Factory is one of the better options you have for main phase cycle. While it's nothing amazing, it's pretty consistent with the amount of Dragonarms you already run and can dig for Zodiac, while Dragoneraser, Spare can only dig after you've played Zodiac and you've ended your turn
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Posted: January 17, 2018 04:32 pm
 
crush infinite Cardfight!! Vanguard In the discussion on the Deck "crush infinite" by siriluk Thailand send message
kirito5ao United States
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Cards from G-EB03 ARE NOT out in the Clan Fight (English) Format)
You need to switch to the OCG (Japanese) Format
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Posted: January 16, 2018 05:53 pm
 
Covert Demonic Dragon, Hyakki Vogue "Яeverse" (Stride Bonus) In the discussion on the Dream Card "Covert Demonic Dragon, Hyakki Vogue "Яeverse" (Stride Bonus)" by draugnav United States send message
draugnav United States
Avatar for draugnav
Well, maybe it could be played in Glendios due to being treated as a "Reverse", but other than that, I don't think he could be played in LJ.

As for the LB, yeah, I also made this card on the fanon wiki, and changed his LB to [1/Turn] as well as just giving +15000 power to all Hyakkis as I plan on designing some more support idea for Hyakki. One of them being a 10K G2 clone with the second ability allowing him to attack from the back row, and have Hyakki's name. Should probably change it on here as well I guess. (I also made renamed this card into Reverse with Stride Bonus, like the Stride Luquier. Edit: Almost forgot, I also made his Stride skill activate when he's placed on VC as well. I'll make the changes to him real quick, to make him the same as his fanon form.
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Posted: January 16, 2018 08:08 am
Modified on January 16, 2018 08:09 am
 
Blazing Immortal Bond Future Card Buddyfight In the discussion on the Deck "Blazing Immortal Bond" by mikitama Canada send message
noboru_kodo United States
Avatar for noboru_kodo
Lolz we are the only two people running this guy XD


anyways I suggest using him in a zwei build, dragon world doesnt have a lot of turbo to get him quickly (and not drawing the size 1 literally cripples the deck)
not to mention the size 3 synergy zwei has is REALLY good!
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Posted: January 16, 2018 04:12 am
 
The wolf Cardfight!! Vanguard In the discussion on the Deck "The wolf" by blackwolf India send message
lorddragon Indonesia
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Your deck is illegal. It has 49 main deck cards and 17 G units. A standard deck has 50 cards and a maximum of 16 G units.
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Posted: January 15, 2018 11:15 pm
 
Irregular Colony (2 clans) Cardfight!! Vanguard In the discussion on the Deck "Irregular Colony (2 clans)" by astrayblueframe United States send message
kirito5ao United States
Avatar for kirito5ao
Mixing decks is illegal unless you have your deck format as Extreme
So either switch to Extreme Format or make this deck a 1 clan deck
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Posted: January 15, 2018 02:19 pm
 
TEST DECK Cardfight!! Vanguard In the discussion on the Deck "TEST DECK" by sirdragon United Kingdom send message
kirito5ao United States
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The main deck has 1 too many cards in it. You need to take out/remove 1 card from the main deck
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Posted: January 15, 2018 11:21 am
 
Ohana La Day Cardfight!! Vanguard In the discussion on the Deck "Ohana La Day" by damarepls00 Malaysia send message
kirito5ao United States
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Cosmos Pixy, Lizbeth is limited to 1 in OCG and since you are using cards only out in OCG
You need to take 2 copies of Lizbeth out
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Posted: January 15, 2018 10:32 am
 
Legal deck Chaotic TCG In the discussion on the Deck "Legal deck" by hailvictory United States send message
kthen0 Canada
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10/10 Seems legit to Kthen

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Posted: January 14, 2018 09:11 pm
 
Legal deck Chaotic TCG In the discussion on the Deck "Legal deck" by hailvictory United States send message
noboru_kodo United States
Avatar for noboru_kodo
Idk why you said this deck is legal when it's not
too late to counter your build points, but you cannot run 2 chaors if one of them has unique

Unique counts ALL CREATURES WITH THE SAME NAME!! Even if they have a different title


Edit
A lot of the things in this deck are ran at illegal numbers
(8 battlegear, 7 creatures, 8 mugic, etc)

please read the rulebook
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Posted: January 14, 2018 05:49 pm
Modified on January 14, 2018 07:00 pm
 
Yasuie Cardfight!! Vanguard In the discussion on the Deck "Yasuie" by pacman87 Hong Kong send message
draugnav United States
Avatar for draugnav
Hey man, your deck looks pretty good as is. However, if you want to try including Drachma in it, while I'm no Yasuie expert (barely ever played him as I stick to Hyakki), I would suggest removing a Tenma or two. As while Tenma is powerful, most seem to think that both Gouma and Genma outdo him, and I have to agree. So, he'd be the best choice to lower to include something like Drachma. As for the other section left removing a second Tenma, try using a Shibarakku Buster. As you saw, he can be quite useful, especially when you clone a G3 (like 99% do.)
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Posted: January 14, 2018 05:20 pm
 
magican Battle Spirits TCG In the discussion on the Deck "magican" by jaxinblur Jamaica send message
jaxinblur Jamaica
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can anyone lend feedback on this deck im new to battle spirits a
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Posted: January 14, 2018 04:41 pm
 
mecha soldier LOOK B4 CHALENGE Cardfight!! Vanguard In the discussion on the Deck "mecha soldier LOOK B4 CHALENGE" by niccolas16 United States send message
fireefur United States
Avatar for fireefur
Aside from Sublimal Grey, Petite Ace, and Lady Cyclone, this is a season 1 NG deck. Why not replace those cards and make this deck purely season 1 for old school matches?
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Posted: January 13, 2018 07:48 pm
 
Shining Mewtwo Pokemon In the discussion on the Card "Shining Mewtwo"
krugs Premium Member United States
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quote from andrzz:

I have this card, if anyone is interested.

Is this still available?
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Posted: January 13, 2018 05:32 pm
 
Shining Radiance Future Card Buddyfight In the discussion on the Deck "Shining Radiance" by whitecosmos United States
eblade_35 United Kingdom
Avatar for eblade_35
Congrats on getting deck of the week buddy
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Posted: January 13, 2018 04:11 am
 
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