Hyperspatial Shooting Hole:
* Destroy one of your opponent's creatures that has "blocker". * Put a Fire psychic creature that costs 9 or less from your hyperspatial zone into the battle zone. (At the start of your game, separate your psychic creatures from your deck and put them into your hyperspatial zone. If a psychic creature would be put into a zone other than the battle zone, return it to your hyperspatial zone.)
- Collector Number: 6-18
- Rarity: No Rarity
- Type: Spell
- Mana Number: 1
- Cost: 5
- Civilization: Fire
- Artist: Okera
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