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games : Magic: The Gathering : Dark Ascension
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Hinterland Hermit / Hinterland Scourge card scan: click to enlarge

Hinterland Hermit / Hinterland Scourge:

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.


Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

  • Number: 94
  • Rarity: C
  • Power: 2/3
  • Toughness: 1/2
  • Type: Creature
  • Subtype: Human Werewolf / Werewolf
  • Mana cost: 1R
  • Color: Red
  • Artist: Steve Belledin
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slain34 
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This is card number 94a/b, not number 93.
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Posted: November 26, 2012 07:51 pm 
 
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