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Dream Card Mystical Pendulum Magician

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Dream Card "Mystical Pendulum Magician"
by lok01  for YuGiOh!
Mystical Pendulum Magician card image: click to enlarge
Mystical Pendulum Magician
Pendulum Effect: You may discard 1 Spell Card from your hand: Destroy 1 Spell or Trap Card your opponent controls. During your End Phase: You may destroy this card, and if you do, add 1 Spellcaster-type Pendulum Monster from your deck to your hand. You may only use each Pendulum Effect of "Mystical Pendulum Magician" once per turn.

Monster Effect: When this card is Normal or Pendulum Summoned: Your opponent cannot activate any Set Spell/Trap Cards for the rest of this turn.

  • Rarity: Fixed
  • Card Type: Monster / Effect / Pendulum
  • Monster Type: Spellcaster
  • Attack Points: 2500
  • Defense Points: 2000
  • Level / Rank: 7
  • Attribute: Dark
  • Password: 07086470
 
[Modified on September 7, 2014 10:39 am]
 
Comment from the author:
The Pendulum Scales for this card are 4.
 

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Current score for this dream card, based on 4 votes:

 3.50
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Discussion about this Dream Card
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zerodyme
LV29 United States

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Member since
March 27, 2008
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Subject:    Posted: May 18, 2014 02:35 pm

not too bad. but the effect that says the opp is allowed to replace the spell/traps with ones from their hand, you should note that they can set up to that number. or put they cant set any new ones unless they have the same number of spell traps in hand.
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lok01
LV8 United States

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Member since
March 10, 2012
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Subject: Need Help on Monster Effect   Posted: August 18, 2014 05:06 pm

I need some advice on the monster effect for this card. I'm fine with the Pendulum Effect, but the monster effect has two ways of going. It either goes like this:


quote:
Monster Effect: When this card is Normal or Special Summoned: Destroy all Spell and Trap Cards your opponent controls. You may only use the effect of "Mystical Pendulum Magician" once per turn.

Or

Monster Effect: Once per turn: You may discard 1 Spell Card from your hand to activate this effect: Destroy all Spell and Trap Cards your opponent controls. This card cannot attack the turn you activate this effect.


The reason why I keep updating this is because I'm planning on a Yugioh fan-comic (or fanfiction) and I'm going to include some made-up cards like this, but I want them to be balanced and not OP like most cards are in the game nowadays.

But again, I would like some advice on what to do about the effect. I mean, either version would do, but I would honestly like to see a balanced version of the first effect.

Thanks in advanced for your help.
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