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Dream Card Ultimate Paladin

Dream Card "Ultimate Paladin"
by kaiba_1  for YuGiOh!
Ultimate Paladin
Ultimate Paladin
Blue-eyes Ultimate+ Dark Paladin

By discarding 1 card from your hand destroy a spell (face-up or set) on the field and negate its effect. Can only use this effect twice per turn. This card also gains 500 attack points for every dragon in your graveyard or your field.

  • Rarity: Ultimate Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Dragon
  • Attack Points: 5000
  • Defense Points: 4000
  • Level / Rank: 12
  • Attribute: Dark
  • Password: 12344321
 
[Modified on September 25, 2006 11:07 pm]
 
Comment from the author:
This is so broken lol by the way iam kabia.
I just wanted to know what ppl would think about this card so plz tell me.
 

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Discussion about this Dream Card
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wolfmanmaster1
United States

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Subject: Wow kaiba_1!   Posted: September 25, 2006 04:09 pm

Whoa nice card but its broke now!
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yugioh_master1
United States

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Subject:    Posted: December 6, 2009 07:57 pm

cool card i got an idea from that card
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shinobi_phoenix
United States

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Subject: How is this broken or good for that matter. It's just average.   Posted: December 7, 2009 01:52 pm

You removed the REAL effect of Black Paladin which is to negate things at activation. Your card can only destroy ALREADY activated and active cards. Which means it can only destroy Continuous Magic and Field Magics or cards that Set face-down (so you have to look at it and if it's a Trap, you just wasted a card).


And since it doesn't go after activations, it isn't even Speed 2, it's only Speed 1. Which means you can only use it during your Main Phase.




Is it broken because it's 5000 and gains for each Dragon. Of course, Black Paladin gains for every Dragon on the whole field and both Graveyards. If you dropped it to only your Dragons out of fairness, I understand, but this isn't even close to a broken card.


If you just don't know how to word the card to do what you THINK you want it to do, you need to learn and change it. Otherwise, it's not as broken as you think. In fact, it's not broken at all. It's just a beater that hates on random Magic.
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whitefox1029
United States

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Subject:    Posted: December 15, 2009 09:10 pm

After fusing all of those monsters, I'd just go ahead and make it immune to spells, and maybe have a continuous effect that allowed it to negate traps that target it. Just to take the Paladin effect to the next level.

If you plan on negating spells, change the wording to:
"You can discard 1 card from your hand to negate and destroy the activation and effect of a Spell card, or to destroy a face up Spell card all ready on the field."

But yeah, I'd really just give it the ability to not be affected by opponent's spells: "This monster is unaffected by your opponent's Spell cards. You can discard 1 card from your hand to negate and destroy a Trap card that targets this monster."
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dread01master
United States

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Subject:    Posted: December 16, 2009 04:57 am

dude, wicked nice card! hey, check out my dream cards: type in dread01master in the author search box!

dread01master
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