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Mines of Moria

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Mines of Moria: 122 cards
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A Blended Race card scan: click to enlarge
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A Blended Race:

"To play, spot an Elf. Plays to your support area. Each Uruk-hai is strength –2 and loses all damage bonuses. Discard this condition during the regroup phase."

  • Number: 16
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Elven
A Promise card scan: click to enlarge
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A Promise:

"Plays to your support area. While you can spot Frodo and Sam and neither is exhausted, each is strength +1."

  • Number: 112
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Shire
Archer Commander card scan: click to enlarge
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Archer Commander:

Archer. Each other (Moria) archer is strength +2.

  • Number: 49
  • Rarity: R
  • Strength: 8
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 4
  • Culture: Moria
  • Signet/Site/Resistance: 4
Beneath the Mountains card scan: click to enlarge
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Beneath the Mountains:

Tale. Plays to your support area. Fellowship: Discard the top 3 cards from your draw deck to play a (Dwarven) weapon from your discard pile.

  • Number: 1
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Dwarven
Beyond the Height of Men card scan: click to enlarge
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Beyond the Height of Men:

"Maneuver: Exert an Uruk-hai to discard an armor possession, helm possession, or shield possession (or all such Free Peoples possessions if you can spot 6 companions)."

  • Number: 39
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Isengard
Bilbo Baggins, Well-spoken Gentlehobbit card scan: click to enlarge
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Bilbo Baggins, Well-spoken Gentlehobbit:

Fellowship: Exert Bilbo and discard a tale to discard a Shadow condition from an opponent's support area.

  • Number: 96
  • Rarity: U
  • Strength: 2
  • Vitality: 3
  • Type: Ally . Home 1
  • Race/Class: Hobbit
  • Twilight Cost: 2
  • Culture: Shire
Bill Ferny, Swarthy Sneering Fellow card scan: click to enlarge
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Bill Ferny, Swarthy Sneering Fellow:

Nazgul are not roaming. The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.

  • Number: 75
  • Rarity: R
  • Strength: 4
  • Vitality: 1
  • Type: Minion
  • Race/Class: Man
  • Twilight Cost: 2
  • Culture: Ringwraith
  • Signet/Site/Resistance: 2
Blood of Númenor card scan: click to enlarge
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Blood of Númenor:

"To play, exert a (Gondor) companion. Plays to your support area. Each (Sauron) Orc comes into play exhausted. Skip the archery phase. Discard this condition during the regroup phase."

  • Number: 31
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Gondor
Cave Troll`s Chain card scan: click to enlarge
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Cave Troll's Chain:

"Bearer must be Cave Troll of Moria. The Free Peoples player may choose for the archery phase to be skipped. Each time Cave Troll of Moria takes a wound during the archery phase, you may wound an archer companion."

  • Number: 53
  • Rarity: R
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Twilight Cost: 1
  • Culture: Moria
Consorting With Wizards card scan: click to enlarge
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Consorting With Wizards:

Tale. Bearer must be Bilbo. Bilbo may not take wounds (except during the archery phase). Fellowship or Regroup: Exert Bilbo or discard this condition to remove ..

  • Number: 97
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Shire
Dark Fire card scan: click to enlarge
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Dark Fire:

"To play, spot The Balrog. Plays on Gandalf. Each time the fellowship moves, Gandalf must exert."

  • Number: 54
  • Rarity: U
  • Strength: -2
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Moria
Dark Places card scan: click to enlarge
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Dark Places:

Plays to your support area. Each unique (Moria) minion is strength +1. Shadow: Spot an opponent’s site to replace it with your marsh or underground site of the same number.

  • Number: 55
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Moria
Dear Friends card scan: click to enlarge
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Dear Friends:

Fellowship: Exert a companion to place a Free Peoples card from your discard pile beneath your draw deck (or 2 Free Peoples cards if that companion has the Frodo signet).

  • Number: 98
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Shire
Deft in Their Movements card scan: click to enlarge
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Deft in Their Movements:

Stealth. Regroup: Spot 2 Hobbits to make each site's Shadow number .2 until the end of the turn.

  • Number: 99
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Shire
Demands of the Sackville-Bagginses card scan: click to enlarge
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Demands of the Sackville-Bagginses:

"To play, spot an (Isengard) minion. Plays to your support area. Each time a (Shire) ally exerts, add (1)."

  • Number: 40
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Isengard
Dismay Our Enemies card scan: click to enlarge
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Dismay Our Enemies:

"Response: If an Elf archer wins a skirmish, make an opponent choose a minion to discard. That opponent may remove (3) to prevent this."

  • Number: 17
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Elven
Disquiet of Our People card scan: click to enlarge
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Disquiet of Our People:

Maneuver: Exert a Dwarf to make that Dwarf defender +1 (or defender +2 if you spot an Orc) until the regroup phase.

  • Number: 2
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Dwarven
Dwarven Bracers card scan: click to enlarge
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Dwarven Bracers:

"Bearer must be a Dwarf. Response: If bearer is about to take a wound, discard this possession to prevent that wound."

  • Number: 3
  • Rarity: U
  • Strength: 1
  • Vitality: 0
  • Type: Possession
  • Race/Class: Bracers
  • Twilight Cost: 1
  • Culture: Dwarven
Endurance of Dwarves card scan: click to enlarge
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Endurance of Dwarves:

Bearer must be a Dwarf. Skirmish: Discard this condition to make bearer strength +1.

  • Number: 4
  • Rarity: U
  • Strength: 0
  • Vitality: 1
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Dwarven
Erland, Advisor to Brand card scan: click to enlarge
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Erland, Advisor to Brand:

"To play, spot Gandalf. Shadow players may not look at or reveal cards in your hand."

  • Number: 21
  • Rarity: C
  • Strength: 5
  • Vitality: 2
  • Type: Ally . Home 3
  • Race/Class: Man
  • Twilight Cost: 2
  • Culture: Gandalf
Evil Afoot card scan: click to enlarge
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Evil Afoot:

Shadow: Exert an Uruk-hai and spot X burdens to shuffle X minions from your discard pile into your draw deck.

  • Number: 41
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Isengard
Fearing the Worst card scan: click to enlarge
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Fearing the Worst:

"Stealth. To play, exert 2 Hobbits. Plays to your support area. The twilight cost of each search card and each tracker is +2."

  • Number: 100
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Shire
Filibert Bolger, Wily Rascal card scan: click to enlarge
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Filibert Bolger, Wily Rascal:

Skirmish: Exert a Hobbit companion twice to cancel a fierce skirmish involving that Hobbit.

  • Number: 101
  • Rarity: C
  • Strength: 1
  • Vitality: 2
  • Type: Ally . Home 1
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
Fill With Fear card scan: click to enlarge
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Fill With Fear:

"Plays to your support area. While you can spot The Balrog, skip the archery phase. Maneuver: Exert The Balrog to discard a ranged weapon."

  • Number: 56
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Moria
Final Cry card scan: click to enlarge
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Final Cry:

"Response: If a skirmish that involved The Balrog bearing Whip of Many Thongs is about to end, wound a companion in that skirmish twice."

  • Number: 57
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Moria
Flaming Brand card scan: click to enlarge
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Flaming Brand:

Bearer must be a Man. This weapon may be borne in addition to 1 other hand weapon. Bearer is strength +2 and damage +1 while skirmishing a Nazgûl.

  • Number: 32
  • Rarity: R
  • Strength: 1
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 0
  • Culture: Gondor
Flee in Terror card scan: click to enlarge
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Flee in Terror:

"Response: If a (Gondor) companion wins a skirmish, discard an exhausted Orc. That minion’s owner may remove (3) to prevent this."

  • Number: 33
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Flurry of Blows card scan: click to enlarge
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Flurry of Blows:

Skirmish: Make a Dwarf strength +2 (or +4 and damage +1 if bearing 2 hand weapons).

  • Number: 5
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Dwarven
Foul Tentacle card scan: click to enlarge
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Foul Tentacle:

"Tentacle. When you play this minion, you may play a tentacle from your draw deck. This minion may not bear possessions and is discarded if not at a marsh."

  • Number: 58
  • Rarity: C
  • Strength: 4
  • Vitality: 1
  • Type: Minion
  • Race/Class: Creature
  • Twilight Cost: 2
  • Culture: Moria
  • Signet/Site/Resistance: 4
Foul Things card scan: click to enlarge
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Foul Things:

Shadow: Play a (Moria) minion from your discard pile.

  • Number: 59
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Moria
Frodo, Reluctant Adventurer card scan: click to enlarge
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Frodo, Reluctant Adventurer:

"Ring-bearer (resistance 10). The cost of each artifact, possession, and (Shire) tale played on Frodo is .1."

  • Number: 102
  • Rarity: C
  • Strength: 3
  • Vitality: 4
  • Type: Companion
  • Race/Class: Hobbit
  • Twilight Cost: 0
  • Culture: Shire
  • Signet/Site/Resistance: Aragorn
Frór, Gimli`s Kinsman card scan: click to enlarge
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Frór, Gimli's Kinsman:

"To play, spot a Dwarf. While skirmishing an Uruk-hai, Frór is strength +3."

  • Number: 6
  • Rarity: C
  • Strength: 5
  • Vitality: 3
  • Type: Companion
  • Race/Class: Dwarf
  • Twilight Cost: 2
  • Culture: Dwarven
Gandalf`s Staff card scan: click to enlarge
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Gandalf's Staff:

Bearer must be Gandalf. The twilight cost of each (Gandalf) spell is –1. Skirmish: Exert Gandalf twice to cancel a skirmish involving him.

  • Number: 22
  • Rarity: R
  • Strength: 0
  • Vitality: 1
  • Type: Artifact
  • Race/Class: Staff
  • Twilight Cost: 2
  • Culture: Gandalf
Gandalf`s Wisdom card scan: click to enlarge
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Gandalf's Wisdom:

Plays to your support area. The twilight cost of each possession or artifact played on Gandalf or a character who has the Gandalf signet is –1.

  • Number: 23
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Gandalf
Gandalf, The Grey Pilgrim card scan: click to enlarge
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Gandalf, The Grey Pilgrim:

"At the start of each of your turns, you may draw a card."

  • Number: 122
  • Rarity: P
  • Strength: 7
  • Vitality: 4
  • Type: Companion
  • Race/Class: Wizard
  • Twilight Cost: 4
  • Culture: Gandalf
  • Signet/Site/Resistance: Aragorn
Gimli, Dwarf of the Mountain-race card scan: click to enlarge
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Gimli, Dwarf of the Mountain-race:

Damage +1. Each underground site’s Shadow number is –2.

  • Number: 121
  • Rarity: P
  • Strength: 6
  • Vitality: 3
  • Type: Companion
  • Race/Class: Dwarf
  • Twilight Cost: 2
  • Culture: Dwarven
  • Signet/Site/Resistance: Frodo
Glóin, Friend to Thorin card scan: click to enlarge
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Glóin, Friend to Thorin:

"For each (Dwarven) tale you can spot, Glóin is strength +1 (limit +4)."

  • Number: 7
  • Rarity: R
  • Strength: 5
  • Vitality: 3
  • Type: Companion
  • Race/Class: Dwarf
  • Twilight Cost: 2
  • Culture: Dwarven
Goblin Bowman card scan: click to enlarge
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Goblin Bowman:

Archer.

  • Number: 60
  • Rarity: C
  • Strength: 4
  • Vitality: 1
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Moria
  • Signet/Site/Resistance: 4
Goblin Flankers card scan: click to enlarge
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Goblin Flankers:

"When you play this minion, you may add (3) if the fellowship has moved more than once this turn."

  • Number: 61
  • Rarity: C
  • Strength: 11
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 5
  • Culture: Moria
  • Signet/Site/Resistance: 4
Goblin Man card scan: click to enlarge
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Goblin Man:

Discard this minion if underground. Shadow: Exert this minion to look at the Free Peoples player’s hand.

  • Number: 42
  • Rarity: C
  • Strength: 6
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Isengard
  • Signet/Site/Resistance: 2
Goblin Pursuer card scan: click to enlarge
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Goblin Pursuer:

"If the fellowship has moved more than once this turn, this minion is strength +3."

  • Number: 62
  • Rarity: C
  • Strength: 6
  • Vitality: 1
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Moria
  • Signet/Site/Resistance: 4
Goblin Reinforcements card scan: click to enlarge
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Goblin Reinforcements:

"When you play this minion, you may heal a (Moria) minion."

  • Number: 63
  • Rarity: C
  • Strength: 8
  • Vitality: 1
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 3
  • Culture: Moria
  • Signet/Site/Resistance: 4
Goblin Scrabbler card scan: click to enlarge
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Goblin Scrabbler:

"When you play this minion, you may discard an (Elven) condition. The roaming penalty for each (Moria) Orc you play is –1."

  • Number: 64
  • Rarity: C
  • Strength: 4
  • Vitality: 1
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 1
  • Culture: Moria
  • Signet/Site/Resistance: 4
Goblin Spearman card scan: click to enlarge
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Goblin Spearman:

"While bearing a Goblin Spear, this minion is damage +2."

  • Number: 65
  • Rarity: C
  • Strength: 6
  • Vitality: 1
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Moria
  • Signet/Site/Resistance: 4
Golden Light on the Land card scan: click to enlarge
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Golden Light on the Land:

"To play, spot a Dwarf. Plays to your support area. At a site which is not underground, each (Moria) Orc’s twilight cost is +2. Discard this condition during the regroup phase."

  • Number: 8
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Dwarven
Gondor Will See It Done card scan: click to enlarge
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Gondor Will See It Done:

"Response: If a companion is about to take a wound, exert a (Gondor) companion to prevent that wound."

  • Number: 34
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Great Chasm card scan: click to enlarge
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Great Chasm:

Underground. The twilight cost of the first (Moria) archer played each Shadow phase is –2. Site 4.

  • Number: 118
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 4
  • Twilight Cost: 4
  • Culture: Sites
Great Works Begun There card scan: click to enlarge
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Great Works Begun There:

"Tale. Plays to your support area. Each time you play a Dwarf, you may discard the top 2 cards from your draw deck to take a (Dwarven) event into hand from your discard pile."

  • Number: 9
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Dwarven
Hand Axe card scan: click to enlarge
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Hand Axe:

Bearer must be a Dwarf. This weapon may be borne in addition to 1 other hand weapon. Archery: Discard this weapon to make the fellowship archery total +1.

  • Number: 10
  • Rarity: C
  • Strength: 1
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 0
  • Culture: Dwarven
Helpless card scan: click to enlarge
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Helpless:

To play, spot Frodo and a Nazgul. Plays on Sam. Sam's game text does not apply.

  • Number: 76
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Ringwraith
His Terrible Servants card scan: click to enlarge
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His Terrible Servants:

"Plays to your support area. Response: If a twilight Nazgul is about to take a wound, remove (1) to prevent that wound."

  • Number: 77
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Ringwraith
Hobbit Sword-play card scan: click to enlarge
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Hobbit Sword-play:

Maneuver: Exert a Hobbit bearing a weapon to wound a minion. That minion’s owner may remove (3) to prevent this.

  • Number: 103
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Shire
Hobbiton Party Field card scan: click to enlarge
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Hobbiton Party Field:

Fellowship: Exert a Hobbit to play Bilbo from your draw deck.

  • Number: 115
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 1
  • Twilight Cost: 0
  • Culture: Sites
Hobbiton Woods card scan: click to enlarge
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Hobbiton Woods:

Forest. Fellowship: Exert a Hobbit to play your site 2 (replacing opponent’s site if necessary)

  • Number: 116
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 1
  • Twilight Cost: 0
  • Culture: Sites
Hollin card scan: click to enlarge
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Hollin:

Plains. Uruk-hai are not roaming. Site 4.

  • Number: 119
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Site 4
  • Twilight Cost: 3
  • Culture: Sites
Hosts of the Last Alliance card scan: click to enlarge
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Hosts of the Last Alliance:

"Tale. Plays to your support area. While you can spot an Elf companion, the minion archery total is –1. Response: If an Elf is about to take a wound, discard this condition to prevent that wound."

  • Number: 18
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Elven
Huge Tentacle card scan: click to enlarge
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Huge Tentacle:

"Tentacle. Damage +1. When you play this minion, you may play Watcher in the Water from your draw deck. This minion may not bear possessions and is discarded if not at a marsh."

  • Number: 66
  • Rarity: R
  • Strength: 7
  • Vitality: 2
  • Type: Minion
  • Race/Class: Creature
  • Twilight Cost: 2
  • Culture: Moria
  • Signet/Site/Resistance: 4
Hugin, Emissary from Laketown card scan: click to enlarge
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Hugin, Emissary from Laketown:

"To play, spot Gandalf. Fellowship: Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck."

  • Number: 24
  • Rarity: C
  • Strength: 4
  • Vitality: 2
  • Type: Ally . Home 3
  • Race/Class: Man
  • Twilight Cost: 1
  • Culture: Gandalf
It Wants to be Found card scan: click to enlarge
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It Wants to be Found:

Maneuver: Spot a twilight Nazgul to add a burden.

  • Number: 78
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Ringwraith
Járnsmid, Merchant from Dale card scan: click to enlarge
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Járnsmid, Merchant from Dale:

"To play, spot Gandalf. Each time you play a shield, armor, helm, or hand weapon, its twilight cost is –1."

  • Number: 25
  • Rarity: R
  • Strength: 4
  • Vitality: 2
  • Type: Ally . Home 3
  • Race/Class: Man
  • Twilight Cost: 1
  • Culture: Gandalf
Lurtz`s Sword card scan: click to enlarge
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Lurtz's Sword:

"Bearer must be Lurtz. He is damage +1. Each time Lurtz wins a skirmish, the Free Peoples player must discard the top 2 cards of his or her draw deck."

  • Number: 43
  • Rarity: R
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Isengard
Make Light of Burdens card scan: click to enlarge
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Make Light of Burdens:

Plays to your support area. Maneuver: Exert a Dwarf companion and discard the top 3 cards from your draw deck to discard either a Shadow condition from a Dwarf or a weather condition.

  • Number: 11
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Dwarven
Memory of Many Things card scan: click to enlarge
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Memory of Many Things:

Maneuver: Exert a (Sauron) Orc to discard an ally (or 2 (Elven) allies).

  • Number: 88
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Sauron
Merry, Horticulturalist card scan: click to enlarge
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Merry, Horticulturalist:

Fellowship: Exert Merry to play Farmer Maggot from your draw deck.

  • Number: 104
  • Rarity: C
  • Strength: 3
  • Vitality: 4
  • Type: Companion
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
  • Signet/Site/Resistance: Gandalf
Mithril-coat card scan: click to enlarge
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Mithril-coat:

Bearer must be Frodo. The minion archery total is –1. Each minion skirmishing Frodo does not gain strength bonuses from weapons and loses all damage bonuses.

  • Number: 105
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Artifact
  • Race/Class: Armor
  • Twilight Cost: 2
  • Culture: Shire
Moria Archer Troop card scan: click to enlarge
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Moria Archer Troop:

"Archer. While you can spot another (Moria) archer, add 1 to the minion archery total."

  • Number: 67
  • Rarity: U
  • Strength: 8
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 6
  • Culture: Moria
  • Signet/Site/Resistance: 4
Must Do Without Hope card scan: click to enlarge
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Must Do Without Hope:

Maneuver: Exert The Balrog to add a burden.

  • Number: 68
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Moria
Natural Cover card scan: click to enlarge
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Natural Cover:

"To play, spot a ranger. Plays to your support area. While the fellowship is at a forest, the minion archery total is –2."

  • Number: 35
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Gondor
Nice Imitation card scan: click to enlarge
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Nice Imitation:

"Stealth. Plays to your support area. Response: If a Hobbit is about to take a wound, discard this condition to prevent that wound."

  • Number: 106
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Shire
No Business of Ours card scan: click to enlarge
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No Business of Ours:

"To play, spot an (Isengard) minion. Plays to your support area. The Free Peoples player may not look at or reveal cards in any Shadow player’s hand."

  • Number: 44
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Isengard
No Mere Ranger card scan: click to enlarge
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No Mere Ranger:

Skirmish: Exert Aragorn to make another companion strength +2 (or +3 if that companion has the Aragorn signet).

  • Number: 36
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Not Feared in Sunlight card scan: click to enlarge
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Not Feared in Sunlight:

"To play, spot 2 Hobbits. Plays to your support area. Each Nazgûl is strength –4. Discard this condition during the regroup phase."

  • Number: 107
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Shire
O Elbereth! Gilthoniel! card scan: click to enlarge
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O Elbereth! Gilthoniel!:

Tale. Bearer must be the Ring-bearer. Skirmish: Discard this condition to take off The One Ring or to cancel a skirmish involving the Ring-bearer and a Nazgûl.

  • Number: 108
  • Rarity: R
  • Strength: 1
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Shire
Old Differences card scan: click to enlarge
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Old Differences:

Skirmish: Make an Elf or Dwarf skirmishing a (Moria) Orc strength –1 (or –3 if you spot an Elf and a Dwarf).

  • Number: 69
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Moria
Orc Scout card scan: click to enlarge
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Orc Scout:

"Tracker. The roaming penalty for each (Sauron) minion you play is .1. Response: If an event is played that spots or exerts a ranger, exert or discard this minion to cancel that event."

  • Number: 89
  • Rarity: C
  • Strength: 6
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc Taskmaster card scan: click to enlarge
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Orc Taskmaster:

Shadow: Exert this minion to add ..

  • Number: 90
  • Rarity: C
  • Strength: 8
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 3
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc-bane card scan: click to enlarge
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Orc-bane:

Maneuver: Spot Sting or Glamdring and exert its bearer X times to wound X Orcs or X Uruk-hai.

  • Number: 109
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Shire
Pippin, Mr. Took card scan: click to enlarge
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Pippin, Mr. Took:

Fellowship: Play Gandalf or Aragorn; his twilight cost is –2.

  • Number: 110
  • Rarity: C
  • Strength: 3
  • Vitality: 4
  • Type: Companion
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
  • Signet/Site/Resistance: Aragorn
Power and Terror card scan: click to enlarge
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Power and Terror:

Shadow: Reveal any number of (Moria) Orcs from your hand to play The Balrog. Its twilight cost is –2 for each Orc revealed.

  • Number: 70
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Moria
Practically Everyone Was Invited card scan: click to enlarge
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Practically Everyone Was Invited:

Fellowship: Exert Bilbo to play a Hobbit from your draw deck.

  • Number: 111
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Shire
Realm of Dwarrowdelf card scan: click to enlarge
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Realm of Dwarrowdelf:

"Plays to your support area. Skirmish: Discard the top 3 cards from your draw deck to make a Dwarf strength +1 (limit +3) and, if underground, damage +1 (limit +3)."

  • Number: 12
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Dwarven
Red Book of Westmarch card scan: click to enlarge
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Red Book of Westmarch:

"Tale. Plays to your support area. Each time you play a tale, you may spot Bilbo to draw a card."

  • Number: 113
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Twilight Cost: 2
  • Culture: Shire
Release the Angry Flood card scan: click to enlarge
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Release the Angry Flood:

Maneuver: Exert an Elf to wound each Nazgûl once (or twice if at a river).

  • Number: 19
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Elven
Resistance Becomes Unbearable card scan: click to enlarge
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Resistance Becomes Unbearable:

"Maneuver: Exert a twilight Nazgul to exert the Ring-bearer. If the Ring-bearer is then exhausted, he puts on The One Ring until the regroup phase."

  • Number: 79
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Ringwraith
Sam, Proper Poet card scan: click to enlarge
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Sam, Proper Poet:

"Maneuver: Exert Sam twice to make him defender +1 until the regroup phase. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5)."

  • Number: 114
  • Rarity: C
  • Strength: 3
  • Vitality: 4
  • Type: Companion
  • Race/Class: Hobbit
  • Twilight Cost: 2
  • Culture: Shire
  • Signet/Site/Resistance: Gandalf
Secret Sentinels card scan: click to enlarge
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Secret Sentinels:

Maneuver: Exert an Elf ally to discard a condition (or 2 conditions if you spot an Orc).

  • Number: 20
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Elven
Sentinels of Númenor card scan: click to enlarge
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Sentinels of Númenor:

Skirmish: Make a (Gondor) companion strength +2 (or +4 if in a fierce skirmish).

  • Number: 37
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Shield of Boromir card scan: click to enlarge
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Shield of Boromir:

"Bearer must be a (Gondor) companion. The minion archery total is –1. If bearer is Boromir, each minion skirmishing him does not gain strength bonuses from weapons."

  • Number: 38
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Shield
  • Twilight Cost: 1
  • Culture: Gondor
Southern Spies card scan: click to enlarge
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Southern Spies:

"Response: If the Ring-bearer puts on The One Ring, spot a (Sauron) minion to make the Free Peoples player discard his or her hand."

  • Number: 91
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Sauron
Speak "Friend" and Enter card scan: click to enlarge
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Speak "Friend" and Enter:

Fellowship or Regroup: Spot Gandalf to play the fellowship’s next site (replacing opponent’s site if necessary). Draw a card if you play an underground site.

  • Number: 26
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gandalf
Spies of Mordor card scan: click to enlarge
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Spies of Mordor:

"Search. To play, spot a (Sauron) Orc. Plays to your support area. Each time the fellowship moves during the regroup phase, you may draw a card (or 2 cards if you spot a (Sauron) tracker)."

  • Number: 92
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Sauron
Staff Asunder card scan: click to enlarge
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Staff Asunder:

Spell. Skirmish: Discard a staff Gandalf is bearing and then exert him twice to discard a minion he is skirmishing.

  • Number: 27
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gandalf
Stricken Dumb card scan: click to enlarge
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Stricken Dumb:

Maneuver: Exert The Witch-king to discard a tale or weapon.

  • Number: 80
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Ringwraith
The Balrog`s Sword card scan: click to enlarge
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The Balrog's Sword:

Bearer must be The Balrog. It is damage +1. This weapon may be borne in addition to 1 other hand weapon.

  • Number: 50
  • Rarity: R
  • Strength: 3
  • Vitality: 0
  • Type: Artifact
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Moria
The Balrog, Durin`s Bane card scan: click to enlarge
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The Balrog, Durin's Bane:

"Damage +1. Fierce. While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground."

  • Number: 51
  • Rarity: C
  • Strength: 17
  • Vitality: 5
  • Type: Minion
  • Race/Class: Balrog
  • Twilight Cost: 12
  • Culture: Moria
  • Signet/Site/Resistance: 4
The Balrog, Flame of Udûn card scan: click to enlarge
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The Balrog, Flame of Udûn:

"Damage +1. Fierce. To play, spot a (Moria) Orc. Discard The Balrog if not underground. Shadow: Exert The Balrog and remove (2) to play a (Moria) Orc from your discard pile."

  • Number: 52
  • Rarity: R
  • Strength: 17
  • Vitality: 5
  • Type: Minion
  • Race/Class: Balrog
  • Twilight Cost: 14
  • Culture: Moria
  • Signet/Site/Resistance: 4
The Eye of Sauron card scan: click to enlarge
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The Eye of Sauron:

Shadow: Exert a (Sauron) Orc and spot X burdens to draw X cards (limit 5).

  • Number: 87
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Sauron
The Witch-king, Lord of the Nazgul card scan: click to enlarge
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The Witch-king, Lord of the Nazgul:

"Twilight. Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice."

  • Number: 85
  • Rarity: R
  • Strength: 14
  • Vitality: 4
  • Type: Minion
  • Race/Class: Nazgûl
  • Twilight Cost: 8
  • Culture: Ringwraith
  • Signet/Site/Resistance: 3
They Will Find the Ring card scan: click to enlarge
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They Will Find the Ring:

Maneuver: Exert 2 Nazgul and spot X burdens to exert X companions.

  • Number: 81
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Ringwraith
Throw Yourself in Next Time card scan: click to enlarge
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Throw Yourself in Next Time:

"To play, spot a (Moria) Orc. Plays on a Hobbit companion. Bearer may be exerted only by Shadow cards."

  • Number: 71
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Moria
Tidings of Erebor card scan: click to enlarge
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Tidings of Erebor:

Regroup: Spot a Dwarf to draw 3 cards. Any Shadow player may remove (3) to prevent this.

  • Number: 13
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Dwarven
Till Durin Wakes Again card scan: click to enlarge
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Till Durin Wakes Again:

"Tale. Plays to your support area. Each time a Dwarf companion moves from an underground site, you may heal that Dwarf."

  • Number: 14
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Dwarven
Too Much Attention card scan: click to enlarge
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Too Much Attention:

"Response: If the Ring-bearer puts on The One Ring, spot an (Isengard) minion to make the Free Peoples player discard the top 5 cards of his or her draw deck."

  • Number: 45
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Isengard
Tower Assassin card scan: click to enlarge
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Tower Assassin:

Maneuver: Exert Tower Assassin to wound an ally.

  • Number: 93
  • Rarity: R
  • Strength: 11
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 4
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Town Center card scan: click to enlarge
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Town Center:

Fellowship: Play a (Shire) ally to draw a card. Site 1.

  • Number: 117
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Site 1
  • Twilight Cost: 0
  • Culture: Sites
Troubled Mountains card scan: click to enlarge
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Troubled Mountains:

Shadow: Exert a (Moria) minion and spot X burdens to add (X) (limit (5)).

  • Number: 72
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Moria
Ulaire Attea, The Easterling card scan: click to enlarge
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Ulaire Attea, The Easterling:

"Twilight. When you play Ulaire Attea, you may wound an ally."

  • Number: 82
  • Rarity: U
  • Strength: 12
  • Vitality: 3
  • Type: Minion
  • Race/Class: Nazgûl
  • Twilight Cost: 6
  • Culture: Ringwraith
  • Signet/Site/Resistance: 3
Ulaire Enquea, Ringwraith in Twilight card scan: click to enlarge
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Ulaire Enquea, Ringwraith in Twilight:

"Twilight. Each time Ulaire Enquea wins a skirmish, you may exert him to wound the Ring-bearer once (or twice if you spot 5 burdens)."

  • Number: 83
  • Rarity: U
  • Strength: 11
  • Vitality: 4
  • Type: Minion
  • Race/Class: Nazgûl
  • Twilight Cost: 6
  • Culture: Ringwraith
  • Signet/Site/Resistance: 3
Ulaire Nelya, Ringwraith in Twilight card scan: click to enlarge
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Ulaire Nelya, Ringwraith in Twilight:

"Twilight. While you can spot 2 burdens or 2 wounds on the Ring-bearer, Ulaire Nelya is fierce and damage +1."

  • Number: 84
  • Rarity: R
  • Strength: 10
  • Vitality: 3
  • Type: Minion
  • Race/Class: Nazgûl
  • Twilight Cost: 5
  • Culture: Ringwraith
  • Signet/Site/Resistance: 2
Uruk Captain card scan: click to enlarge
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Uruk Captain:

Damage +1. Shadow: Remove (1) and exert Uruk Captain to play an Uruk-hai from your discard pile.

  • Number: 46
  • Rarity: R
  • Strength: 9
  • Vitality: 2
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 3
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Uruk Scout card scan: click to enlarge
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Uruk Scout:

"Tracker. Damage +1. The roaming penalty for each (Isengard) minion you play is –1. Response: If an event is played that spots or exerts a ranger, exert this minion to cancel that event."

  • Number: 47
  • Rarity: C
  • Strength: 7
  • Vitality: 2
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 3
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Valley of the Silverlode card scan: click to enlarge
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Valley of the Silverlode:

"River. Sanctuary. When the fellowship moves to Valley of the Silverlode, each Hobbit companion may heal. Site 6."

  • Number: 120
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 6
  • Twilight Cost: 3
  • Culture: Sites
Verily I Come card scan: click to enlarge
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Verily I Come:

"To play, exert a (Sauron) Orc. Plays on the Ring-bearer. Each time the Free Peoples player draws a card (or takes a card into hand) during the fellowship phase, add a burden."

  • Number: 94
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Sauron
Vile Blade card scan: click to enlarge
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Vile Blade:

Bearer must be a (Sauron) Orc. Bearer is strength +2 while skirmishing a Man or Elf.

  • Number: 95
  • Rarity: C
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Sauron
Watcher in the Water, Keeper of Westgate card scan: click to enlarge
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Watcher in the Water, Keeper of Westgate:

"Damage +1. While you can spot Watcher in the Water, discard all other minions (except tentacles). Each tentacle is strength +2 and damage +1. This minion may not bear possessions and is discarded if not at a marsh."

  • Number: 73
  • Rarity: R
  • Strength: 11
  • Vitality: 4
  • Type: Minion
  • Race/Class: Creature
  • Twilight Cost: 4
  • Culture: Moria
  • Signet/Site/Resistance: 4
What Are We Waiting For? card scan: click to enlarge
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What Are We Waiting For?:

Fellowship: Exert a Dwarf to make an opponent draw 2 cards. That player then chooses to either discard 2 Shadow cards from hand or skip his or her next Shadow phase.

  • Number: 15
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Dwarven
Whip of Many Thongs card scan: click to enlarge
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Whip of Many Thongs:

"Bearer must be The Balrog. Skirmish: Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing."

  • Number: 74
  • Rarity: R
  • Strength: 1
  • Vitality: 0
  • Type: Artifact
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Moria
Wielder of the Flame card scan: click to enlarge
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Wielder of the Flame:

Spell. Maneuver: Spot Gandalf to make a companion defender +1 until the regroup phase. Any Shadow player may remove (3) to prevent this.

  • Number: 28
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gandalf
Wizard Staff card scan: click to enlarge
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Wizard Staff:

Bearer must be a Wizard. Skirmish: Exert bearer twice to make a minion strength –3.

  • Number: 29
  • Rarity: C
  • Strength: 1
  • Vitality: 0
  • Type: Possession
  • Race/Class: Staff
  • Twilight Cost: 2
  • Culture: Gandalf
Wizard Storm card scan: click to enlarge
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Wizard Storm:

"Spell. Weather. To play, exert an (Isengard) minion. Plays on a site. Limit 1 per site. When the fellowship moves from this site, every companion must exert. Discard this condition at the end of the turn."

  • Number: 48
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Isengard
Wraith-world card scan: click to enlarge
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Wraith-world:

Skirmish: Spot a twilight Nazgul and the Ring-bearer wearing The One Ring to add 3 burdens.

  • Number: 86
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Ringwraith
You Cannot Pass! card scan: click to enlarge
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You Cannot Pass!:

Spell. Maneuver: Spot Gandalf bearing a staff to prevent a minion from being fierce until the regroup phase.

  • Number: 30
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gandalf


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