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Base Set

Base Set: 262 cards
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22/24 RUE DE SEVIGNE card scan: click to enlarge
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22/24 RUE DE SEVIGNE:

Provides control over additional Skull and Eye. CHOKMAH may place this card on any Station of any Mystic Cross.

Demiurge. Cost: Crescent Rose. Stations: North, South, East.

  • Card Number: 1
  • Rarity: U
  • Card Type: Region
44 LADBROOKE HILL card scan: click to enlarge
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44 LADBROOKE HILL:

Provide control over an additional Crescent and Skull. YESOD may place this card on any Station of any Mystic Cross.

Demiurge. Cost: Hourglass Eye. Stations: West, Nort, East.

  • Card Number: 2
  • Rarity: U
  • Card Type: Region
ABILITY TO DUPE card scan: click to enlarge
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ABILITY TO DUPE:

INFLUENCE AND ATTACH TO A BEING. POWER.

Affected Being may now hold an additional Pop Marker.

Neutral. Cost: Rose Rose. Stations: West, East, 3rd, 4th.

  • Card Number: 3
  • Rarity: C
  • Card Type: Influence
ACE IN THE HOLE card scan: click to enlarge
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ACE IN THE HOLE:

Play immediatly after losing a combat. In true Reality that combat was a tie. There is no winner or loser. No cards are discarded or Pop Markers moved.

  • Card Number: 4
  • Rarity: U
  • Card Type: Commandment
ADMIRAL LYLE P. CROWLEY card scan: click to enlarge
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ADMIRAL LYLE P. CROWLEY:

LICTOR. UNIQUE.

All WAR HOUNDS in the same Mystic Cross with Crowley gain +3 to their CV. If in the same Mystic Cross with the U.S.S RELIANT, Crowley gains +4 to his CV. Provides you with an Skull while in your Stage.

Demiurge. Cost: Skull Hourglass. CV: 6. Stations: East, 1st, 2nd, 4th.

  • Card Number: 5
  • Rarity: U
  • Card Type: Being
ADNAN KAZOUR card scan: click to enlarge
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ADNAN KAZOUR:

RAZIDE. UNIQUE.

Kazour strives for control of the Middle East. When Kazour resides in your Cast, the members of your Stage may attack Cast members. Provides you with a Skull while in your Stage.

Astaroth. Cost: Skull Rose. CV: 6. Stations: East, 1st, 2nd, 3rd.

  • Card Number: 6
  • Rarity: U
  • Card Type: Being
AGGRESSION card scan: click to enlarge
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AGGRESSION:

Play during combat. One Being gains +2 to its CV until end of combat.

  • Card Number: 7
  • Rarity: C
  • Card Type: Commandment
AGITATOR card scan: click to enlarge
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AGITATOR:

Play at any time. Take a Pop Marker from a Cast and put in on an available member in another Cast.

  • Card Number: 8
  • Rarity: C
  • Card Type: Commandment
ALTER YOUR BODY card scan: click to enlarge
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ALTER YOUR BODY:

SPELL. LORE OF MADNESS.

Cast at any time. The Spellcaster appears as any other non-Unique Being in play until the beginning of your next turn. Assume the Spellcaster is an exact copy of the source Being, including all attachments.

Cost: Eye Eye. Stations: None.

  • Card Number: 9
  • Rarity: C
  • Card Type: Spell
ANDREA BERGSTRÖM card scan: click to enlarge
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ANDREA BERGSTRÖM:

LICTOR and PAWN. UNIQUE.

Bergström give all PAWNS OF PASSION in play +1 to theirs CV. Provides you with a Rose while in your Stage.

Demiurge. Cost: Hourglass Hourglass. CV: 6. Stations: East, South, 1st, 2nd.

  • Card Number: 10
  • Rarity: U
  • Card Type: Being
ANSELM HÖDER card scan: click to enlarge
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ANSELM HÖDER:

PAWN. UNIQUE. SPELLCASTER.

Neutral. Cost: Skull Skull. CV: 5. Stations: 1rst, 2nd, 3rd, 4th.

  • Card Number: 11
  • Rarity: U
  • Card Type: Being
ANTAGONISM card scan: click to enlarge
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ANTAGONISM:

INFLUENCE AND ATTACH TO A CREATURE.

The influenced Creature turns against its controller. It may not hold Pop Markers. Any Adversary may use their attack deed to attack with the Creature during his or her turn.

Neutral. Cost: Eye Eye Rose. Stations: 1sr, 2nd, 3rd, 4th.

  • Card Number: 12
  • Rarity: U
  • Card Type: Influence
ANTON PRADWYCK card scan: click to enlarge
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ANTON PRADWYCK:

LICTOR. UNIQUE.

Pradwyck strives to usurp the power of PRINCE RAINER VON HABSBURG. He must attack HABSBURG if he is in another Mystic Cross. If Pradwyck is in the same Mystic Cross as HABSBURG gains +3 to his CV. Provides you with a Skull while in your Stage.

Demiurg. Cost: Rose Eye. CV: 6. Stations North, South, 1st and 4th.

  • Card Number: 13
  • Rarity: U
  • Card Type: Being
ANTON TEPTOV card scan: click to enlarge
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ANTON TEPTOV:

RAZIDE. UNIQUE.

Teptov sees all humans as his children, whom he must punish to teach them manners. All PAWNS defeated in combat by Teptov attach to him. Teptov gains +1 to his CV per PAWN attached. Provides you with a Crescent while in your Stage.

Astaroth. Cost: Rose Eye. CV: 6. Stations: North, 2nd, 3rd, 4th.

  • Card Number: 14
  • Rarity: U
  • Card Type: Being
ARTIST card scan: click to enlarge
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ARTIST:

PAWN OF DREAMS.

The Artist provides you with one Crescent.

Neutral. Cost: Crescent. CV: 3. Station 3rd.

  • Card Number: 15
  • Rarity: C
  • Card Type: Being
ASTAROTH STIRS card scan: click to enlarge
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ASTAROTH STIRS:

Play at any time. All players must discar their hands. Each player then shuffles his or her Discard Pile back into their Draw Pile and draws seven cards to form a new hand.

  • Card Number: 16
  • Rarity: U
  • Card Type: Commandment
AUTOMATIC RIFLE card scan: click to enlarge
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AUTOMATIC RIFLE:

INFLUENCE AND ATTACH TO A BEING. ITEM and WEAPON.

An Automatic Rifle adds +4 to CV while attached. A Being may only use one WEAPON during combat.

Neutral. Cost: Skull Skull Skull. Stations: 1sr, 2nd, 3rd, 4th.

  • Card Number: 17
  • Rarity: U
  • Card Type: Influence
AVENGER card scan: click to enlarge
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AVENGER:

PAWN OF PASSION

Repel one Pop Marker to allow the Avenger to defend instead of a Pawn under attack.

Neutral. Cost Rose. CV: 3. Stations 1st, 2nd and 3rd.

  • Card Number: 18
  • Rarity: C
  • Card Type: Being
AVENGING ANGEL card scan: click to enlarge
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AVENGING ANGEL:

CREATURE.

The Avenging Angel may immediately attack any Being that attacks a Being in the Angel's Mystic Cross. The second attack takes place after the first is completed.

Astaroth. Cost: Skull. CV: 3. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 19
  • Rarity: U
  • Card Type: Being
AZAQUI card scan: click to enlarge
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AZAQUI:

RAZIDE. UNIQUE.

Azaqui is an undead Razide. When in the same Mystic Cross as LUIGI CANTORRE, CANTORRE gains +2 to his CV. Azaqui is never discarded; he is shuffled back into your Draw Pile instead. Provides you with a Crescent while in your Stage.

Astaroth. Cost: Crescent Eye. CV: 6. Stations: West, 2nd, 3rd.

  • Card Number: 20
  • Rarity: U
  • Card Type: Being
BAAL RESHEF-LORD OF PESTILENCE card scan: click to enlarge
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BAAL RESHEF-LORD OF PESTILENCE:

CREATURE. UNIQUE.

May be Turned face-down to make any Being DISEASED. Being loses -2 to its CV. Any Pop Marker on Reshef is INFECTED. If that Pop Marker is moved to a Being, the Being is discarded. The Pop Marker is cured once it is moved to a Hub or the Population Pool.

Neutral. Cost: Skull Skull Skull Rose. CV: 10. Stations: North, 1st.

  • Card Number: 21
  • Rarity: U
  • Card Type: Being
BEIRUT HILTON card scan: click to enlarge
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BEIRUT HILTON:

Provide control over an additional Rose and Skull. THAUMIEL may place this card on any Station of any Mystic Cross.

Astaroth. Cost: Crescent Hourglass. Stations: West, North, South.

  • Card Number: 22
  • Rarity: U
  • Card Type: Region
BERNAUER KRANKENHAUS card scan: click to enlarge
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BERNAUER KRANKENHAUS:

Provide control over an additional Crescent and Skull. NAHEMOTH may place this card on any Station of any Mystic Cross.

Astaroth. Cost: Eye Eye. Stations: West, Nort, East.

  • Card Number: 23
  • Rarity: U
  • Card Type: Region
BINAH card scan: click to enlarge
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BINAH:

The Black Madonna. She promotes the power of family. Special: All cards in your Stage may hold an additional Pop Marker. Hierarchy: 5.

Demiurge. Suits: Hourglass Hourglass Crescent Crescent.

  • Card Number: 24
  • Rarity: R
  • Card Type: Major Arcana
BLACK GUARDSMAN card scan: click to enlarge
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BLACK GUARDSMAN:

CREATURE.

The Black Guardsman has a CV of 8 when in NETZACH'S Mystic Cross. It may not attack a Being in NETZACH'S Mystic Cross.

Demiurge. Cost: Skull Skull. CV: 5. Stations: 1st.

  • Card Number: 25
  • Rarity: C
  • Card Type: Being
BLOOD ANGEL card scan: click to enlarge
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BLOOD ANGEL:

CREATURE.

If in the same Mystic Cross with THE VOICE OF THE BLOOD and victorius in combat, the Blood Angel may perform another attack. A Blood Angel may perform up to two extra attacks in this manner and may never attack a Being n SATHARIEL'S Mystic Cross.

Astaroth. Cost: Rose Rose. CV: 5. Stations: 1st, 3rd.

  • Card Number: 26
  • Rarity: C
  • Card Type: Being
BLOOD VENUE card scan: click to enlarge
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BLOOD VENUE:

Play during combat. Cards attached to Beings have no effects during this combat. Modifiers from non-attachments are still valid.

  • Card Number: 27
  • Rarity: C
  • Card Type: Commandment
BLOODTHIRST card scan: click to enlarge
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BLOODTHIRST:

INFLUENCE AND ATTACH TO A BEING. LIMITATION.

The Being must drink blood to survive. This Being must attack a Pawn during your Attack step each turn or be discarded. If there is no Pawn available to attack, the Being is not discarded.

Neutral. Cost: Rose Rose. Stations: 1st, 2nd.

  • Card Number: 28
  • Rarity: U
  • Card Type: Influence
BLUE-COLLAR WORKER card scan: click to enlarge
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BLUE-COLLAR WORKER:

PAWN OF TIME AND SPACE.

When the Blue-Collar Worker is in your Mystic Cross, ITEMS cards played on your Beings do not require a Suit match.

Neutral. Cost: Hourglass. CV: 3. Stationts: 2nd, 4th.

  • Card Number: 29
  • Rarity: C
  • Card Type: Being
BORN AGAIN card scan: click to enlarge
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BORN AGAIN:

INFLUENCE AND ATTACH TO A BEING IN YOUR DISCARD PILE. POWER.

The influenced Being is resurrected but has lost its personality. Place the Being on any station on which is allowed to reside. The Being is at -2 to its CV.

Neutral. Cost: Skull Hourglass.

  • Card Number: 30
  • Rarity: C
  • Card Type: Influence
BULLETPROOF VEST card scan: click to enlarge
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BULLETPROOF VEST:

INFLUENCE AND ATTACH TO A BEING. ITEM.

The Being may prevent being discarded after losing a combat by discarding the Vest. The Vest will not prevent discarding by means other than combat.

Neutral. Cost: Hourglass Rose. Stations: West, North, East, South, 1st, 2nd, 3rd, 4th.

  • Card Number: 31
  • Rarity: C
  • Card Type: Influence
BURNT-OUT OCCULTIST card scan: click to enlarge
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BURNT-OUT OCCULTIST:

PAWN OF DEATH. SPELLCASTER.

May only casts spells from the LORE OF TIME AND SPACE, the LORE OF DEATH and the LORE OF MADNESS.

Neutral. Cost: Skull. CV: 3. Stations: 3rd, 4th.

  • Card Number: 32
  • Rarity: C
  • Card Type: Being
BUSINESS EXECUTIVE card scan: click to enlarge
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BUSINESS EXECUTIVE:

PAWN OF TIME AND SPACE.

You may Turn the Executive face-down during your Perform Deeds step to Sway one Pop Marker from any Being in your Cast (including this one), to any unturned card in your stage. Turn both cards after the Move.

Neutral. Cost: Hourglass. CV: 3. Stations: 3rd, 4th.

  • Card Number: 33
  • Rarity: C
  • Card Type: Being
CAMERA card scan: click to enlarge
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CAMERA:

INFLUENCE AND ATTACH TO A PAWN. ITEM.

The Camera takes pictures of the true Reality. Repel one Pop Marker to add +4 to the Pawn's CV when it is in combat with a LICTOR, RAZIDE or CREATURE. Only one Repel per combat gives bonus. If given to the JOURNALIST, no Repel is needed.

Neutral. Cost: Crescent Crescent. Stations: 1st.

  • Card Number: 34
  • Rarity: U
  • Card Type: Influence
CARDINAL GIORGIO BIOTTI card scan: click to enlarge
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CARDINAL GIORGIO BIOTTI:

LICTOR. UNIQUE.

Cardinal Biotti strives to reestablish a holy inquisition. Repel one Pop Marker at any time to attach any PRIEST in play to Biotti. Each Priest gives Biotti +2 to CV. Provides you with a Rose while in your Stage.

Demiurge. Cost: Skull Rose. CV: 6. Stations: South, 1st, 2nd, 3rd.

  • Card Number: 35
  • Rarity: U
  • Card Type: Being
CARRIER OF PESTILENCE card scan: click to enlarge
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CARRIER OF PESTILENCE:

CREATURE.

This terminally ill human has joined the Lord of Pestilence in search of a cure. Any Being in combat with the Carrier is -2 to its CV. If the combat is a tie, the Carrier wins.

Neutral. Cost: Skull. CV: 3. Stations: 2nd, 4th.

  • Card Number: 36
  • Rarity: C
  • Card Type: Being
CHAGIDIEL card scan: click to enlarge
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CHAGIDIEL:

The Bloodstained Patriarch. The perverted father who devours his children. Special: Draw cards to 8. Hierarchy: 4.

Astaroth. Suits: Rose Rose Eye Eye.

  • Card Number: 37
  • Rarity: R
  • Card Type: Major Arcana
CHESED card scan: click to enlarge
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CHESED:

The Helper. Special: Draw a card each time you play or discard one. Draw up to 4 cards instead of 7. You may never have more than 4 cards in your hand. Hierarchy: 7.

Demiurge. Suits: Rose Rose Hourglass Hourglass.

  • Card Number: 38
  • Rarity: R
  • Card Type: Major Arcana
CHILD OF CHAGIDIEL card scan: click to enlarge
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CHILD OF CHAGIDIEL:

CREATURE.

Pawns may not attack the Child, but the Child may attack Pawns. If the Child attacks a Pawn, the Pawn may still fight back as normal.

Astaroth. Cost: Rose. CV: 3. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 39
  • Rarity: C
  • Card Type: Being
CHOKMAH card scan: click to enlarge
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CHOKMAH:

The Patriarch. Special: Draw cards to 8. Hierarchy: 3.

Demiurge. Suits: Rose Rose Crescent Crescent.

  • Card Number: 40
  • Rarity: R
  • Card Type: Major Arcana
CLEANSING card scan: click to enlarge
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CLEANSING:

SPELL. LORE OF DEATH.

Cast at any time on any Stage. All cards in Stage that holds a Pop Markers are discarded and shuffled into their controllers' Draw Piles.

Cost: Skull Skull Skull Crecent. Stations:
West, North, East, South, 1st, 2nd, 3rd, 4th.

  • Card Number: 41
  • Rarity: U
  • Card Type: Spell
CLEAVING card scan: click to enlarge
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CLEAVING:

Play during combat. One Being gains +3 to its CV until end of combat.

  • Card Number: 42
  • Rarity: C
  • Card Type: Commandment
COATLICUE-GODDESS OF CHAOS card scan: click to enlarge
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COATLICUE-GODDESS OF CHAOS:

CREATURE. UNIQUE.

Coatlicue may never hold Pop Markers, may never attack or be attacked, may never be affected by Influence cards and may never have attachments. She provides you with any 2 Suits at any time, except an Hourglass. If you ever control an Hourglass, Coatlicue is discarded.

Neutral. Cost: Eye. CV: 3. Stations: West, North, East, South.

  • Card Number: 43
  • Rarity: U
  • Card Type: Being
COMPANY CAREERIST card scan: click to enlarge
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COMPANY CAREERIST:

PAWN OF DREAMS.

The Company Careerist's CV (including all modifiers) is double when he is attacked. His CV is normal when he attacks.

Neutral. Cost: Crescent. CV: 3. Stations: 1st, 4th.

  • Card Number: 44
  • Rarity: C
  • Card Type: Being
CONJURER card scan: click to enlarge
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CONJURER:

PAWN OF PASSION. SPELLCASTER.

May only cast spells from the LORE OF SPACE AND TIME, the LORE OF DREAMS and the LORE OF PASSION.

Neutral. Cost: Rose. CV: 3. Stations: 2nd, 3rd.

  • Card Number: 45
  • Rarity: C
  • Card Type: Being
CONTORT OTHER card scan: click to enlarge
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CONTORT OTHER:

SPELL. LORE OF MADNESS.

Cast at any time. The Spellcaster alters any Pawn in play so it appears as any other non-Unique Being in play that has the same affiliation as the Major Arcanun in the Spellcaster's Mystic Cross. This change is permanent. Assume the Pawn is an exact copy of the source Being card, but do not include attachments.

Cost: Eye Eye Crescent. Stations: West, North, East, South, 1st, 2nd, 3rd, 4th.

  • Card Number: 46
  • Rarity: U
  • Card Type: Spell
CROSSBREED card scan: click to enlarge
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CROSSBREED:

SPELL. LORE OF PASSION.

Cast during your turn. The Spellcaster cast this spell on a Pawn while it was unborn, and the effects are now taking their toll. Attach any CREATURE in play to any Pawn in play. The Pawn gains the special abilities written on the Creature card, in addition to its own abilities. Pop Markers on the Creature behave as if it was discarded.

Cost: Rose Rose Eye. Stations: 2nd, 3rd, 4th.

  • Card Number: 47
  • Rarity: U
  • Card Type: Spell
CURSE card scan: click to enlarge
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CURSE:

INFLUENCE AND ATTACH TO A PAWN. DARK SECRET.

The Pawn is the victim of a Curse. It may not have positive modifiers to its CV. Positive modifiers attached to the Pawn remain, but have no effect while the Pawn is Cursed.

Neutral. Cost: Crescent Eye. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 48
  • Rarity: C
  • Card Type: Influence
DJERABA card scan: click to enlarge
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DJERABA:

Provide control over an additional Skull and Rose. TOGARINI may place this card on any Station of any Mystic Cross.

Astaroth. Cost: Eye Eye. Stations: Nort, East, South.

  • Card Number: 49
  • Rarity: U
  • Card Type: Region
DON MICHAEL CIMARRO card scan: click to enlarge
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DON MICHAEL CIMARRO:

RAZIDE. UNIQIE

Cimarro is a Los Angeles lawyer and a Mafia boss of the West Coast. All PAWNS OF DEATH gain +2 to their CV while Cimarro is in play. Provides you with a Rose while in your Stage.

Astaroth. Cost: Skull Crescent. CV: 6. Stations: West, North, 1st, 4th.

  • Card Number: 50
  • Rarity: U
  • Card Type: Being
DR. MORTIMER BLANCO card scan: click to enlarge
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DR. MORTIMER BLANCO:

RAZIDE. UNIQUE.

Dr. Blanco gleefuly maims and torture his patients-victims, often while appearing like a patient's friend or relative. Pawns in combat with Blanco are at -2 to their CV. Provides you with a Skull while in your Stage.

Astaroth. Cost: Skull Eye. CV: 6. Stations: East, South, 1st, 2nd.

  • Card Number: 51
  • Rarity: U
  • Card Type: Being
DREAM WALK card scan: click to enlarge
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DREAM WALK:

SPELL. LORE OF DREAMS.

Cast at any time. The Spellcaster moves any Being in the same Mystic Cross to any Station in the Stage (disregard station indicators), provided there is no card already at that Station. Pop Markers and attachments on the Being moves with it.

Cost: Crescent Crescent. Stations: None.

  • Card Number: 52
  • Rarity: C
  • Card Type: Spell
DREAM WORLD card scan: click to enlarge
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DREAM WORLD:

SPELL. LORE OF DREAMS.

Plau during your turn. The Spellcaster creates its own Dream World to trap sleeping humans. Place this cards on a station in the Stage of the Spellcaster's Mystic Cross (provided there is no card there already). This card is considered a REGION.

Cost: Crescent Crescent. Stations: None.

  • Card Number: 53
  • Rarity: C
  • Card Type: Spell
DRIFTER card scan: click to enlarge
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DRIFTER:

PAWN OF TIME AND SPACE.

The Drifter may take on the special abilities written on any Pawn card in play if you Repel one Pop Marker. The Drifter retains these abilities until it takes on another Pawn's abilities.

Neutral. Cost: Hourglass. CV: 3. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 54
  • Rarity: C
  • Card Type: Being
DRUG ADDICT card scan: click to enlarge
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DRUG ADDICT:

PAWN OF MADNESS.

If in the same Mystic Cross as a DRUG DEALER, the Adict gains +3 to his CV and is a SPELLCASTER.

Neutral. Cost: Eye. CV: 3. Stations: 2nd, 3rd.

  • Card Number: 55
  • Rarity: C
  • Card Type: Being
DRUG DEALER card scan: click to enlarge
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DRUG DEALER:

PAWN OF DEATH.

Repel one Pop Marker at any time to discard one Pawn in play.

Neutral. Cost: Skull. CV: 3. Stations: 4th.

  • Card Number: 56
  • Rarity: C
  • Card Type: Being
DUPONT CIRCLE card scan: click to enlarge
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DUPONT CIRCLE:

Provide control over an additional Hourglass and Eye. SAMAEL may place this card on any Station of any Mystic Cross.

Astaroth. Cost: Crescent Crescent. Stations: East, South.

  • Card Number: 57
  • Rarity: U
  • Card Type: Region
ERASER card scan: click to enlarge
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ERASER:

INFLUENCE AND ATTACH TO A BEING. ITEM.

The Being may discard the Eraser at any time to discard a Region that resides on a Cast station.

Neutral. Cost: Skull Skull. Stations: 1st, 2nd.

  • Card Number: 58
  • Rarity: U
  • Card Type: Influence
EXCRUCY card scan: click to enlarge
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EXCRUCY:

CREATURE.

The Excrucy may cast LORE OF DEATH spells. When this torturer defeats a Pawn in combat, the Pawn is Turned instead of discarded.

Astaroth. Cost: Skull Eye Hourglass. CV: 8. Satations: 1st.

  • Card Number: 59
  • Rarity: C
  • Card Type: Being
EXECUTIONER card scan: click to enlarge
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EXECUTIONER:

CREATURE.

Influence cards played on the Executioner have no effect. The Executioner may never attack a Being in GEBURAH'S Mystic Cross.

Demiurge. Cost: Hourglass Hourglass Eye. CV: 8. Stations: 1st, 2nd.

  • Card Number: 60
  • Rarity: C
  • Card Type: Being
EYE FOR AN EYE card scan: click to enlarge
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EYE FOR AN EYE:

Play on one Being during combat. The affected Being now has the same base CV as its opponent until end of combat.

  • Card Number: 61
  • Rarity: C
  • Card Type: Commandment
FACTUARY card scan: click to enlarge
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FACTUARY:

CREATURE.

Repel one Pop Marker at any time to have a look at an adversary's hand.

Demiurge. Cost: Crescent. CV: 3. Stations: 2nd.

  • Card Number: 62
  • Rarity: C
  • Card Type: Being
FAITH SHORTCUT card scan: click to enlarge
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FAITH SHORTCUT:

Play at any time. Move 2 Pop Markers from any Cast. Move one to the Population Pool, the other to the Hub within the same Mystic Cross (no bonuses for Repelling apply).

  • Card Number: 63
  • Rarity: C
  • Card Type: Commandment
FAMILY SECRET card scan: click to enlarge
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FAMILY SECRET:

Play on any Pawn at any time, except during combat. The Pawn keeps a well-guarded secret about its family. The Pawn must discard all attachments.

  • Card Number: 64
  • Rarity: U
  • Card Type: Commandment
FAST REACTIONS card scan: click to enlarge
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FAST REACTIONS:

INFLUENCE AND ATTACH TO A BEING. POWER.

Repel one Pop Marker during combat to give this Being +3 to its CV. Only one Repel per combat gives bonus. When a combat results in a tie, this Being wins.

Neutral. Cost: Hourglass Skull. Stations: West, North, 1st, 2nd, 3rd, 4th.

  • Card Number: 65
  • Rarity: U
  • Card Type: Influence
FEMME FATALE card scan: click to enlarge
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FEMME FATALE:

PAWN OF PASSION.

Once in play, you may attach this card at any time to any other Pawn. That Pawn may discard the Femme Fatale to prevent Being discarded.

Neutral. Cost: Rose. CV: 3. Stations: 1st, 3rd.

  • Card Number: 66
  • Rarity: C
  • Card Type: Being
FETTERED card scan: click to enlarge
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FETTERED:

INFLUENCE AND ATTACH TO A BEING. LIMITATION.

Play at any time. Being is confined to its Station and may not take part in a Sway Population step. It may still hold and Repel Pop Markers.

Neutral. Cost: Hourglass Hourglass. Stations: North, 1st, 2nd, 3rd, 4th.

  • Card Number: 67
  • Rarity: U
  • Card Type: Influence
FETUS ALTERATION card scan: click to enlarge
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FETUS ALTERATION:

SPELL. LORE OF PASSION.

Cast during your turn. The Spellcaster cast this spell on a Pawn while it was unborn, and the effects are now taking their toll. Choose any Pawn in play. That Pawn may either double base CV or reduce it in half (round down). The Spellcaster decides which and the effect is permanent.

Cost: Rose Rose Hourglass. Stations: 1st, 2nd, 3rd.

  • Card Number: 68
  • Rarity: U
  • Card Type: Spell
FIGHT FIRE WITH FIRE card scan: click to enlarge
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FIGHT FIRE WITH FIRE:

Play during combat. One Being gains the same CV modifiers as its opponent during this combat (including attachments and Commandment cards).

  • Card Number: 69
  • Rarity: C
  • Card Type: Commandment
FIND OBJECT card scan: click to enlarge
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FIND OBJECT:

SPELL. LORE OF TIME AND SPACE.

Cast at any time. The Spellcaster allows you to search throught your Draw OR Discard pile and put any one card from it to your hand. Reshuffle the Pile. Remove this card from the game after you've played it.

Cost: Hourglass Hourglass. Stations: None.

  • Card Number: 70
  • Rarity: C
  • Card Type: Spell
FLY IN THE OINTMENT card scan: click to enlarge
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FLY IN THE OINTMENT:

Play at any time. One player controls one Suit less (of your choice) until the end of the current player's turn.

  • Card Number: 71
  • Rarity: C
  • Card Type: Commandment
GAMALIEL card scan: click to enlarge
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GAMALIEL:

The Perverted Sexuality. Special: Disregard Station Indicators when playing Influence cards. Hierarchy: 18.

Astaroth. Suits: Skull Skull Rose Rose.

  • Card Number: 72
  • Rarity: R
  • Card Type: Major Arcana
GAMICHICOTH card scan: click to enlarge
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GAMICHICOTH:

The False Rescuer. Special: Draw a card every time you play or discard one. Draw up to 4 cards instead of 7. You may never have more than 4 cards in your hand. Hierarchy: 8.

Astaroth. Suits: Skull Rose Eye Crescent.

  • Card Number: 73
  • Rarity: R
  • Card Type: Major Arcana
GANG MEMBER card scan: click to enlarge
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GANG MEMBER:

PAWN OF DEATH.

For each additional unturned Gang Member in your Mystic Cross, this Gang Member gains +2 to its CV.

Neutral. Cost: Skull. CV: 3. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 74
  • Rarity: C
  • Card Type: Being
GARDEN OF THE WHITE DRAGON card scan: click to enlarge
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GARDEN OF THE WHITE DRAGON:

Provide control over an additional Rose and Eye. KETHER may place this card on any Station of any Mystic Cross.

Demiurge. Cost: Hourglass Crescent. Stations: West, East, South.

  • Card Number: 75
  • Rarity: U
  • Card Type: Region
GEBURAH card scan: click to enlarge
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GEBURAH:

The Judge. The merciless dispenser of justice. Special: If a combat results in a tie, your Being still wins. Hierarchy: 9.

Demiurge. Hourglass Hourglass Eye Eye.

  • Card Number: 76
  • Rarity: R
  • Card Type: Major Arcana
GENERAL HU card scan: click to enlarge
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GENERAL HU:

CREATURE. UNIQUE.

General Hu may only attack Beings with base CV equal to or greater than his own. Hu provides control over one Hourglass while in the same Mystic Cross with HUANG LI-PAO.

Demiurge. Cost: Rose Eye. CV: 6. Stations: 1st, 3rd, 4th.

  • Card Number: 77
  • Rarity: U
  • Card Type: Being
GENERAL JUAN MARTINEZ card scan: click to enlarge
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GENERAL JUAN MARTINEZ:

RAZIDE. UNIQUE.

Repel one Pop Marker, and any number of your PAWNS OF DEATH may attach to Martinez. Each Pawn gives Martinez +1 to his CV. Martinez may discard an attached Pawn in combat to gain +2 to his CV.

Astaroth. Cost: Skull Eye. CV: 6. Stations: West, East, 2nd, 3rd.

  • Card Number: 78
  • Rarity: U
  • Card Type: Being
GOLAB card scan: click to enlarge
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GOLAB:

The Torturer. Special: If a combat results in a tie, your Being still wins. Hierarchy: 10.

Astaroth. Suits: Skull Skull Skull Eye.

  • Card Number: 79
  • Rarity: R
  • Card Type: Major Arcana
GORY card scan: click to enlarge
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GORY:

Play immediately after any combat. The victorius Being must immediately attack again (if able).

  • Card Number: 80
  • Rarity: C
  • Card Type: Commandment
GRAND MASTER MARCUS card scan: click to enlarge
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GRAND MASTER MARCUS:

LICTOR. SPELLCASTER. UNIQUE.

Marcus Blanton abandoned humanity to become a Lictor. He now strives to dominate the Lictors. Marcus gains +4 to his CV when in combat with a Lictor. Provides you with an Eye while in your Stage.

Demiurge. Cost: Skull Hourglass. CV: 6. Stations: West, East, 1st, 3rd.

  • Card Number: 81
  • Rarity: U
  • Card Type: Being
GRENADE card scan: click to enlarge
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GRENADE:

INFLUENCE AND ATTACH TO A BEING. ITEM and WEAPON.

The Being may immediately defeat any Being in combat by discarding the Grenade. A Being may use only use one Weapon during combat.

Neutral. Cost: Skull Skull Skull Eye. Stations: 3rd, 4th.

  • Card Number: 82
  • Rarity: U
  • Card Type: Influence
GUILTY! card scan: click to enlarge
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GUILTY!:

INFLUENCE AND ATTACH TO A PAWN. DARK SECRET.

The Pawn has taken part in a hideous crime at some point of its life, and the guilt is almost unbereable. It may not hold Pop Markers and it is at -2 CV when in combat with Beings in GEBURAH'S Mystic Cross.

Neutral. Cost: Skull Eye. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 83
  • Rarity: C
  • Card Type: Influence
HADES WALK card scan: click to enlarge
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HADES WALK:

SPELL. LORE OF DEATH.

Cast at any time. The Spellcaster may move any Being in the same Mystic Cross to the North or West Station (disregard Station Indicators), provided there is no card already at that Station. Pop Markers and attachments on the Being moves with it.

Cost: Skull Skull. Stations: None.

  • Card Number: 84
  • Rarity: C
  • Card Type: Spell
HANDGUN card scan: click to enlarge
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HANDGUN:

INFLUENCE AND ATTACH TO A BEING. ITEM and WEAPON.

A Handgun adds +2 to CV while attached. A Being may only use one WEAPON during combat, but up to 2 Handguns count as one WEAPON.

Neutral. Cost: Skull. Stations: West, North, East, South, 1st, 2nd, 3rd, 4th.

  • Card Number: 85
  • Rarity: C
  • Card Type: Influence
HAREB-SERAP card scan: click to enlarge
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HAREB-SERAP:

The Raven of the Battlefields. The most bloodthirsty of Astaroth's generals. Special: Perform an extra Attack with one of your Beings that did not attack this turn. Hierarchy: 14.

Astaroth. Suits: Skull Skull Eye Eye.

  • Card Number: 86
  • Rarity: R
  • Card Type: Major Arcana
HAUNTED card scan: click to enlarge
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HAUNTED:

INFLUENCE AND ATTACH TO A PAWN. DARK SECRET.

The Pawn is the victim of an unknown power's need for amusement. It may hold any number of Pop Markers, but it is at -1 to its CV for every one it holds. If its CV ever reaches 0 or less, it is discarded.

Neutral. Cost: Hourglass Eye. Stations: 1st, 2nd, 3rd.

  • Card Number: 88
  • Rarity: C
  • Card Type: Influence
HAUPTQUARTIER ARGENTE card scan: click to enlarge
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HAUPTQUARTIER ARGENTE:

Provide control over an additional Rose and Crescent. HAREB-SERAP may place this card on any Station of any Mystic Cross.

Astaroth. Cost: Eye Eye. Stations: Nort, South.

  • Card Number: 89
  • Rarity: U
  • Card Type: Region
HAURY card scan: click to enlarge
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HAURY:

CREATURE.

Pawns killed by the Haury in combat are removed from the game instead of discarded. They have been eaten.

Astaroth. Cost: Skull Skull. CV: 5. Stations: 2nd.

  • Card Number: 90
  • Rarity: C
  • Card Type: Being
HAYWORTH EMERGENCY AID card scan: click to enlarge
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HAYWORTH EMERGENCY AID:

Provide control over an additional Crescent and Rose. GAMICHICOTH may place this card on any Station of any Mystic Cross.

Astaroth. Cost: Eye Skull. Stations: West, East.

  • Card Number: 91
  • Rarity: U
  • Card Type: Region
HERALDS OF DEATH card scan: click to enlarge
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HERALDS OF DEATH:

CREATURE.

If in the same Mystic Cross as BAAL RESHEF, the Heralds of Death gain +3 to their CV. Any Pawn surviving a combat with the Heralds is DISEASED and is permanently -2 to its CV (even if he beats the Heralds).

Neutral. Cost: Skull. CV: 3. Stations: 1st, 2nd, 3rd.

  • Card Number: 92
  • Rarity: C
  • Card Type: Being
HERRINGTON`S DISTRICT card scan: click to enlarge
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HERRINGTON'S DISTRICT:

Provide control over an additional Rose and Eye. GEBURAH may place this card on any Station of any Mystic Cross.

Demiurge. Cost: Skull Skull. Stations: East, South.

  • Card Number: 87
  • Rarity: U
  • Card Type: Region
HOD card scan: click to enlarge
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HOD:

The Punisher. Special: For every Pop Marker you Repel during a combat, one Being gains +2 to its CV. Hierarchy: 15.

Demiurge. Suits: Skull Skull Hourglass Hourglass.

  • Card Number: 93
  • Rarity: R
  • Card Type: Major Arcana
HOLE IN THE SKY card scan: click to enlarge
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HOLE IN THE SKY:

Play at any time on a face-up Being in play, except during combat. This Being has insulted a forgotten god, and musy be Turned to escape its wrath.

  • Card Number: 94
  • Rarity: U
  • Card Type: Commandment
HOOKED UP card scan: click to enlarge
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HOOKED UP:

INFLUENCE AND ATTACH TO A PAWN.

Turn this card and a target Pawn card face-down at any time to let this Pawn use the special ability of the target Pawn.

Neutral. Cost: Crescent. Stations: 4th.

  • Card Number: 95
  • Rarity: C
  • Card Type: Influence
HUANG LI-PAO card scan: click to enlarge
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HUANG LI-PAO:

LICTOR. SPELLCASTER. UNIQUE.

LORE OF MADNESS and LORE OF PASSION spells cast by Li-Pao do not require a Suit Match. If in the same Mystic Cross as THE GARDEN OF THE WHITE DRAGON, Li-Pao gains +2 to his CV. Provides with an Eye while in your Stage.

Demiurge. Cost: Rose Hourglass. CV: 6. Stations: North, 2nd, 3rd, 4th.

  • Card Number: 96
  • Rarity: U
  • Card Type: Being
HUNGER SPIRIT card scan: click to enlarge
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HUNGER SPIRIT:

CREATURE.

The Hunger Spirit may not be discarded unless an opponent's modified CV is double the Hunger Spirit's base CV or greater. A Pop Marker that sits on your Hunger Spirit for your full turn is removed from the game due to starvation.

Astaroth. Cost: Eye Eye. CV: 5. Stations: 1st, 2nd, 4th.

  • Card Number: 97
  • Rarity: U
  • Card Type: Being
HUNTING INSTINCT card scan: click to enlarge
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HUNTING INSTINCT:

INFLUENCE AND ATTACH TO A BEING. POWER.

This card allows the influenced Being to attack a Being in the Stage.

Neutral. Cost: Skull Skull Eye. Stations: East, 1st, 2nd, 3rd.

  • Card Number: 98
  • Rarity: C
  • Card Type: Influence
IMPALED card scan: click to enlarge
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IMPALED:

Play during combat. One being is at -3 to its CV until end of combat.

  • Card Number: 99
  • Rarity: C
  • Card Type: Commandment
INCINERATOR card scan: click to enlarge
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INCINERATOR:

INFLUENCE AND ATTACH TO A BEING. ITEM and WEAPON.

You may Repel one Pop Marker to automatically win when this Being is in combat. A Being may only use one WEAPON during combat.

Neutral. Cost: Skull Skull Skull Skull. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 100
  • Rarity: U
  • Card Type: Influence
INFERNO card scan: click to enlarge
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INFERNO:

Inferno is where those who believe in the punishment of sins go after death. All Pawns in your Mystic Cross who are killed must be attached to Inferno face down. Each attached Pawn gives all living Pawns in your Mystic Cross +1 to their CVs. If in the same Mystic Cross with PURGATORY and/or the MORGUE, you choose where dead Pawns go.

Neutral. Cost: Eye Crescent Rose. Stations: North, South.

  • Card Number: 101
  • Rarity: U
  • Card Type: Region
INSANE KILLER card scan: click to enlarge
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INSANE KILLER:

SPELL. LORE OF DEATH.

Cast on one Being during combat. The Spellcaster creates an illusion of the most horrific thing one can imagine. The Being is at -6 to its CV until the combat is over.

Cost: Skull Skull Eye. Stations: None.

  • Card Number: 102
  • Rarity: U
  • Card Type: Spell
JELENA KALENKO card scan: click to enlarge
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JELENA KALENKO:

CREATURE. NEFARITE.

Kalenko may double her size and base CV at any time until the end of the current player's turn by Repelling a Pop Marker she is holding.

Astaroth. Cost: Rose Eye. CV: 5. Stations: South, 2nd, 3rd, 4th.

  • Card Number: 103
  • Rarity: U
  • Card Type: Being
JONATHAN HAYWORTH card scan: click to enlarge
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JONATHAN HAYWORTH:

RAZIDE. UNIQUE.

The founder of Hayworth Emergency Aid is actually a proponent of worldwide hunger and starvation. Each HUNGER SPIRIT and HAURY in play gains +2 to its CV while Hayworth is in play. Provides you with an Eye while in your Stage.

Astaroth. Cost: Skull Rose. CV: 6. Stations: North, South, 2nd, 4th.

  • Card Number: 104
  • Rarity: U
  • Card Type: Being
JOURNALIST card scan: click to enlarge
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JOURNALIST:

PAWN OF TIME AND SPACE.

The Journalist may hold any number of Pop Markers. The Power of Press adds +1 to his CV for every Pop Marker on him.

Neutral. Cost: Hourglass. CV: 3. Stations: 1st.

  • Card Number: 105
  • Rarity: C
  • Card Type: Being
JUST IN TIME card scan: click to enlarge
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JUST IN TIME:

Play when a card is about to be discarded. It returns to its player's hand instead. Any attachments on the card are discarded. Pop Markers returns to the Population Pool.

  • Card Number: 106
  • Rarity: C
  • Card Type: Commandment
KALI DURGA TEMPLE SERVANT card scan: click to enlarge
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KALI DURGA TEMPLE SERVANT:

CREATURE.

You gain control over one Rose when the Temple Servant is in the same Mystic Cross as THE TEMPLE OF KALI DURGA.

Astaroth. Cost: Rose Rose. CV: 5. Stations: 2nd, 3rd, 4th.

  • Card Number: 107
  • Rarity: C
  • Card Type: Being
KARMA card scan: click to enlarge
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KARMA:

Play at any time. You may Swap your Pop Markers as in a normal Sway step.

  • Card Number: 108
  • Rarity: C
  • Card Type: Commandment
KETHER card scan: click to enlarge
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KETHER:

The Ruler. The mightiest, but also the more passive of the Archons. Special: Perform your Recruit Step before your Sway Step. Hierarchy: 1.

Demiurge. Suits: Rose Hourglass Eye Crescent.

  • Card Number: 109
  • Rarity: R
  • Card Type: Major Arcana
KINGPIN card scan: click to enlarge
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KINGPIN:

PAWN OF MADNESS.

While the Kingpin is in your Mystic Cross, you may draw and have up to 10 cards in your hand. If the Kingpin is discarded, you must immediately discard until you have 7 cards in your hand.

Neutral. Cost: Eye. CV: 3. Stations: 4th.

  • Card Number: 110
  • Rarity: C
  • Card Type: Being
KNIGHT OF LIGHT card scan: click to enlarge
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KNIGHT OF LIGHT:

CREATURE.

This powerful form of Seraphim strives to maintain the Illusion. It may immediately attack any Pawn that attacks a LICTOR, RAZIDE or CREATURE once the initial combat is over.

Demiurge. Cost: Rose Rose. CV: 5. Stations: 3rd, 4th.

  • Card Number: 111
  • Rarity: C
  • Card Type: Being
KTONOR card scan: click to enlarge
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KTONOR:

Provide control over an additional Crescent and Hourglass. GAMALIEL may place this card on any Station of any Mystic Cross.

Astaroth. Cost: Rose Skull. Stations: Nort, East.

  • Card Number: 112
  • Rarity: U
  • Card Type: Region
LACK OF FAITH card scan: click to enlarge
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LACK OF FAITH:

Play immediately after an Influence card is played. The Influence is inneffective and discarded.

  • Card Number: 113
  • Rarity: C
  • Card Type: Commandment
LE MARQUIS card scan: click to enlarge
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LE MARQUIS:

RAZIDE. UNIQUE. SPELLCASTER.

Le Marquis distorts an individual's sexuality. LORE OF PASSION spells cast by Le Marquis do not require a Suit match. Provides you with a Rose while in your Stage.

Astaroth. Cost: Skull Rose. CV: 6. Stations: West, South, 3rd, 4th.

  • Card Number: 114
  • Rarity: U
  • Card Type: Being
LEASH OF BELIEVERS card scan: click to enlarge
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LEASH OF BELIEVERS:

SPELL. LORE OF DREAMS.

Cast and attach to any Being at any time. The affected Being may now hold any number of Pop Markers.

Cost: Crescent Crescent Hourglass. Stations: West, North, East, South, 1st, 2nd, 3rd, 4th.

  • Card Number: 115
  • Rarity: U
  • Card Type: Spell
LEONARD SAKHIL card scan: click to enlarge
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LEONARD SAKHIL:

RAZIDE. UNIQUE. SPELLCASTER.

Sakhil must attack Pawns before any other type of Being. Provides you with an Eye while in your Stage.

Astaroth. Cost: Eye Hourglass. CV: 6. Stations: South, 1st, 2nd, 3rd, 4th.

  • Card Number: 116
  • Rarity: U
  • Card Type: Being
LICTOR card scan: click to enlarge
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LICTOR:

LICTOR.

A disciple of the Demiurge and servant of the Archons. Provides you with an Eye while in your Stage.

Demiurge. Cost: Hourglass Skull. CV: 6. Stations: East, 1st, 2nd, 3rd, 4th.

  • Card Number: 117
  • Rarity: C
  • Card Type: Being
LONGFEATHER S PURGATORY card scan: click to enlarge
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LONGFEATHER S PURGATORY:

Provide control over an additional Skull and Eye. HOD may place this card on any Station of any Mystic Cross.

Demiurge. Cost: Skull Skull. Stations: North, South.

  • Card Number: 118
  • Rarity: U
  • Card Type: Region
LOS RENUNCIONES MISSION card scan: click to enlarge
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LOS RENUNCIONES MISSION:

Provide control over an additional Eye and Hourglass. GOLAB may place this card on any Station of any Mystic Cross.

Astaroth. Cost: Eye Skull. Stations: West, North.

  • Card Number: 119
  • Rarity: U
  • Card Type: Region
LUIGI CANTORRE card scan: click to enlarge
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LUIGI CANTORRE:

RAZIDE. UNIQUE. SPELLCASTER.

Cantorre may cast LORE OF DEATH spells without a Suit match. When in TOGARINI'S Mystic Cross, Cantorre gains +2 to his CV. Provides you with a Hourglass while in your Stage.

Astaroth. Cost: Eye Crescent. CV: 6. Stations: West, 1st, 3rd, 4th.

  • Card Number: 120
  • Rarity: U
  • Card Type: Being
MAD SCIENTIST card scan: click to enlarge
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MAD SCIENTIST:

PAWN OF MADNESS. SPELLCASTER.

DARK SECRET, POWER or LIMITATIONS cards on the Mad Sciencist do not require a Suit match.

Neutral. Cost: Eye. CV: 3. Stations: 3rd.

  • Card Number: 121
  • Rarity: C
  • Card Type: Being
MADNESS WALK card scan: click to enlarge
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MADNESS WALK:

SPELL. LORE OF MADNESS.

Cast at any time. The Spellcaster may move any Being in the same Mystic Cross to the East or South Station, provided there is no card already at that Station. Pop Markers and attachments on the Being move with it.

Cost: Eye Eye. Stations: None.

  • Card Number: 122
  • Rarity: C
  • Card Type: Spell
MALICE card scan: click to enlarge
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MALICE:

Pñay during combat. Ome Being's base CV is doubled until end of combat. Modifiers are not doubled.

  • Card Number: 123
  • Rarity: C
  • Card Type: Commandment
MALKUTH card scan: click to enlarge
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MALKUTH:

The Rebel. She is closest to humanity. Special: All your Pawns are at +1 to their CV. Hierarchy: 9.

Demiurge. Suits: Hourglass Hourglass Hourglass Crescent.

  • Card Number: 124
  • Rarity: R
  • Card Type: Major Arcana
MANIPHESTOS card scan: click to enlarge
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MANIPHESTOS:

CREATURE.

When the Maniphestos defeats a Pawn in combat, that Pawn is attached to the Maniphestos. The Pawn's attachments are discarded. The Pawn's CV is added to the Maniphestos. It may only have one Pawn attachment, and the Pawn may not be changed.

Astaroth. Cost: Hourglass. CV: 3. Stations: 2nd, 4th.

  • Card Number: 125
  • Rarity: C
  • Card Type: Being
MANIPULATE DEATH card scan: click to enlarge
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MANIPULATE DEATH:

Play at any time. You gain control over one Skull until the beginning of your the next turn.

  • Card Number: 126
  • Rarity: C
  • Card Type: Commandment
MANIPULATE DREAM card scan: click to enlarge
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MANIPULATE DREAM:

Play at any time. You gain control over one Crescent until the beginning of your the next turn.

  • Card Number: 127
  • Rarity: C
  • Card Type: Commandment
MANIPULATE PASSION card scan: click to enlarge
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MANIPULATE PASSION:

Play at any time. You gain control over one Rose until the beginning of your the next turn.

  • Card Number: 128
  • Rarity: C
  • Card Type: Commandment
MANIPULATE SENSES card scan: click to enlarge
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MANIPULATE SENSES:

Play at any time. You gain control over one Eye until the beginning of your the next turn.

  • Card Number: 129
  • Rarity: C
  • Card Type: Commandment
MAORO NAKEMI card scan: click to enlarge
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MAORO NAKEMI:

LICTOR. UNIQUE.

If in the same Mystic Cross as NYWHERE, Nakemi gains +4 to his CV. NYWHERE cannot be discarded while Nakemi is in the same Mystic Cross. Provides you with a Hourglass while in your Stage.

Demiurge. Cost: Rose Hourglass. CV: 6. Stations: North, East, 1st, 3rd.

  • Card Number: 130
  • Rarity: U
  • Card Type: Being
MARBAS-LORD OF PAIN card scan: click to enlarge
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MARBAS-LORD OF PAIN:

CREATURE. SPELLCASTER.

May only be Proclaimed if ANSELM HÖDER is in your Mystic Cross. Marbas may cast LORE OF DEATH spells without a Suit match. You may sacrifice your Pawns in play to Marbas by attaching them to him. Marbas gains +3 to his CV for each Pawn attached.

Neutral. Cost: Eye Eye. CV: 5. Stations: West, North, 2nd, 4th.

  • Card Number: 131
  • Rarity: U
  • Card Type: Being
MARIA FEODOROVA card scan: click to enlarge
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MARIA FEODOROVA:

LICTOR. UNIQUE.

Feodorova is poised to take control of Russia via the Church. PRIESTS in the same Mystic Cross with Feodova gain +3 to his CV. If in the same Mystic Cross with THE CATHEDRAL, she gains +4 to her CV.

Demiurge. Cost: Hourglass Crescent. CV: 6. Stations: West, South, 1st, 4th.

  • Card Number: 132
  • Rarity: U
  • Card Type: Being
MASS SUGGESTION card scan: click to enlarge
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MASS SUGGESTION:

SPELL. LORE OF PASSION.

Cast during your turn. All Being in any one Mystic Cross are at half of their base CVs (rounded up) until the beginning of your next turn. Attachments are unaffected.

Cost: Rose Rose. Stations: None.

  • Card Number: 133
  • Rarity: C
  • Card Type: Spell
MEAT HOOK card scan: click to enlarge
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MEAT HOOK:

INFLUENCE AND ATTACH TO A BEING. ITEM and WEAPON.

A Meat Hook adds +2 to CV while attached. A Being may only use one weapon during a combat.

Neutral. Cost: Skull. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 134
  • Rarity: C
  • Card Type: Influence
MISGUIDANCE card scan: click to enlarge
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MISGUIDANCE:

INFLUENCE AND ATTACH TO YOUR MAJOR ARCANA CARD. POWER.

You may proclaim any Being, regardless of affiliation.

Neutral. Cost: Hourglass Hourglass Hourglass. Stations: None.

  • Card Number: 135
  • Rarity: U
  • Card Type: Influence
MISLEAD card scan: click to enlarge
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MISLEAD:

Play at any time. Move one Pop Marker from a Stage to an available member of the Cast within the same Mystic Cross (no bonuses for Repelling apply). If no Cast member is able to receive the Pop Marker, no Marker is moved.

  • Card Number: 136
  • Rarity: C
  • Card Type: Commandment
MOLEST SOUL card scan: click to enlarge
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MOLEST SOUL:

SPELL. LORE OF MADNESS.

Cast on all PAWNS OF MADNESS in play. The affected Pawns lose their personalities, are discarded and exchanged for Pop Markers from the Population Pool (one for each Pawn if available). Place this Pop Markers on available cards on your Cast or leave them in the pool.

Cost: Eye Eye Rose. Stations: None.

  • Card Number: 137
  • Rarity: U
  • Card Type: Spell
MORBID EXPERIMENTS card scan: click to enlarge
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MORBID EXPERIMENTS:

INFLUENCE AND ATTACH TO A PAWN. DARK SECRET.

The Pawn is the victim of the strangest medical experiments. It may not hold Pop Markers and it has a CV of 1 when attacked. Its CV is normal when it attacks.

Neutral. Cost: Eye Eye Crescent. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 138
  • Rarity: C
  • Card Type: Influence
MORGUE card scan: click to enlarge
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MORGUE:

INFLUENCE AND PROCLAIM TO A STATION ON YOUR CAST.

This card is considered a REGION. Attach your killed Pawns to the Morge instead of discarding them. The Morge can hold an additional Pop Marker for each Pawn attached to it. If in the same Mystic Cross as INFERNO and/or PURGATORY, you choose where dead Pawns go.

Neutral. Cost: Skull Skull Eye. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 139
  • Rarity: U
  • Card Type: Influence
MUCKRAKER card scan: click to enlarge
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MUCKRAKER:

PAWN OF DREAMS.

The Muckraker's base CV is doubled when in combat with a LICTOR, RAZIDE or CREATURE.

Neutral. Cost: Crescent. CV: 3. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 140
  • Rarity: C
  • Card Type: Being
MUSICIAN card scan: click to enlarge
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MUSICIAN:

PAWN OF MADNESS.

The Musician entertains the Pawns in your Mystic Cross. Pawns in your Mystic Cross gain +2 to their CV. A Musician may not affect his own CV, but others may.

Neutral. Cost: Eye. Stations: 2nd, 3rd.

  • Card Number: 141
  • Rarity: C
  • Card Type: Being
NACHTKINDER card scan: click to enlarge
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NACHTKINDER:

CREATURE.

Nachtkinder are shapechangers created by unsuccessful experiments at the Bergström Institute. Repel one Pop Marker during a combat to add +2 to its CV.

Demiurge. Cost: Hourglass. CV: 3. Stations: 3rd.

  • Card Number: 142
  • Rarity: C
  • Card Type: Being
NAHEMOTH card scan: click to enlarge
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NAHEMOTH:

The Defiled World. Special: All yours Pawns are at +1 to their CV. Hierachy: 20.

Astaroth. Suits: Eye Eye Eye Crescent.

  • Card Number: 143
  • Rarity: R
  • Card Type: Major Arcana
NATURAL WEAPON card scan: click to enlarge
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NATURAL WEAPON:

INFLUENCE AND ATTACH TO A BEING. POWER and WEAPON.

This Being is blessed with an extremity that is effective as a weapon. The Being gains +4 to its CV.

Neutral. Cost: Skull Skull Crescent. Stations: North, East, 2nd, 3rd.

  • Card Number: 144
  • Rarity: U
  • Card Type: Influence
NEONATE card scan: click to enlarge
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NEONATE:

CREATURE. SPELLCASTER.

This ex-Pawn was the victim of experiments in breaking the Illusion. Repel one Pop Marker at any time to move the Neonate to another Station in the same Mystic Cross.

Demiurge. Cost: Eye Hourglass. CV: 6. Stations: West, North, East, South, 1st, 2nd, 3rd, 4th.

  • Card Number: 145
  • Rarity: U
  • Card Type: Being
NEPHARITE card scan: click to enlarge
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NEPHARITE:

CREATURE.

The Nepharites are tormentors, originally created by the Angels of Death to conjure feelings of guilt in humans and convert them to torture. Once during each of your turns the Nepharite may force any one Pawn in play to Turn.

Astaroth. Cost: Rose Rose. CV: 6. Stations: East, 2nd, 3rd.

  • Card Number: 146
  • Rarity: U
  • Card Type: Being
NETZACH card scan: click to enlarge
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NETZACH:

The Victor. He promotes war and tests strenght of all kinds. Special: Perform an extra Attack with one of yours Beings that did not attack this turn. Hierarchy: 13.

Demiurge. Suits: Skull Hourglass Eye Crescent.

  • Card Number: 147
  • Rarity: R
  • Card Type: Major Arcana
NEW AGE PAGAN card scan: click to enlarge
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NEW AGE PAGAN:

PAWN OF TIME AND SPACE. SPELLCASTER.

Influence cards may not be played on the New Age Pagan.

Neutral. Cost: Hourglass. CV: 3. Stations: 1st.

  • Card Number: 148
  • Rarity: C
  • Card Type: Being
NO MAN S LAND card scan: click to enlarge
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NO MAN S LAND:

INFLUENCE AND ATTACH TO A CAST STATION. LIMITATION.

Radiation fills this Station. All cards on it are discarded. All Pop Markers on it are removed from the game. No cards may be played on this Station while this card is attached to it.

Neutral. Cost: Eye Eye Skull Skull. Stations: 1st, 4th.

  • Card Number: 149
  • Rarity: U
  • Card Type: Influence
NO PAIN, NO GAIN card scan: click to enlarge
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NO PAIN, NO GAIN:

Play during combat. For every Pop Marker you Repel, one Being gains +1 to its CV until end of combat.

  • Card Number: 150
  • Rarity: C
  • Card Type: Commandment
NYWERE card scan: click to enlarge
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NYWERE:

Provide control over an additional Rose and Skull. CHESED may place this card on any Station of any Mystic Cross.

Demiurge. Cost: Hourglass Hourglass. Stations: West, South.

  • Card Number: 151
  • Rarity: U
  • Card Type: Region
O LUONG card scan: click to enlarge
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O LUONG:

CREATURE.

The O Luong has a CV of 8 when GENERAL HU is in the same Mystic Cross. THE GARDEN OF THE WHITE DRAGON cannot be discarded while in the same Mystic Cross as the O Luong.

Demiurge. Cost: Eye Eye. CV: 5. Stations: North, 1st, 2nd.

  • Card Number: 152
  • Rarity: C
  • Card Type: Being
OAXICI card scan: click to enlarge
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OAXICI:

CREATURE.

Repel one Pop Marker at any time to attach the Oaxici to JUAN MARTINEZ. For each Oaxici attached, MARTINEZ'S CV is +3.

Astaroth. Cost: Skull Skull. CV: 5. Stations: 4th.

  • Card Number: 153
  • Rarity: C
  • Card Type: Being
OCCULT EXPERIENCE card scan: click to enlarge
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OCCULT EXPERIENCE:

INFLUENCE AND ATTACH TO A PAWN. DARK SECRET.

This Pawn has participated in or witnessed ocult proceedings, and now is terrified of the unknown. The may not hold Pop Markers.

Neutral. Cost: Eye Skull. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 154
  • Rarity: C
  • Card Type: Influence
OPEN ARTERY card scan: click to enlarge
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OPEN ARTERY:

Play during combat. One Being is at -2 to its CV until end of combat.

  • Card Number: 155
  • Rarity: C
  • Card Type: Commandment
OUT OF CONTROL card scan: click to enlarge
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OUT OF CONTROL:

Play at any time. The Pop Markers in you Mystic Cross go to war against the Pop Markers in an adversary's Mystic Cross. Half of each player's Pop Markers are returned to the Population Pool (round down). Each player chooses which of their Markers to return.

  • Card Number: 156
  • Rarity: C
  • Card Type: Commandment
OUTCAST card scan: click to enlarge
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OUTCAST:

Play at any time. Return one Pop Marker residing in a Cast to the Population Pool (bonuses for Repelling do not apply).

  • Card Number: 157
  • Rarity: C
  • Card Type: Commandment
PACT WITH DARK POWER card scan: click to enlarge
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PACT WITH DARK POWER:

INFLUENCE AND ATTACH TO A PAWN. DARK SECRET.

The Pawn has made a pact with the powers of darkness. The Pawn gains +5 to its CV, but in combat with a LICTOR or RAZIDE, it is at -5 to its CV.

Neutral. Cost: Skull Crescent. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 158
  • Rarity: U
  • Card Type: Influence
PARTHENOGENESIS card scan: click to enlarge
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PARTHENOGENESIS:

SPELL. LORE OF PASSION.

Cast during your turn. The Spellcaster causes any non-Unique Being in play to become pregnant, give birth to an exact copy of itself and die. You take control of the offspring. Place it on an available station in your Mystic Cross (disregard Station Indicators). Attachments on the Being are discarded.

Cost: Rose Rose. Stations: None.

  • Card Number: 159
  • Rarity: C
  • Card Type: Spell
PEARLS FOR THE SWINES card scan: click to enlarge
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PEARLS FOR THE SWINES:

Play immediately after a REPEL is made to stop its effect. The Pop Marker is still moved.

  • Card Number: 160
  • Rarity: C
  • Card Type: Commandment
PERPETUITY card scan: click to enlarge
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PERPETUITY:

Play at any time. You gain control over one Hourglass until the beginning of your next turn.

  • Card Number: 161
  • Rarity: C
  • Card Type: Commandment
PETTY CRIMINAL card scan: click to enlarge
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PETTY CRIMINAL:

PAWN OF MADNESS.

May be Turned face-down during your Perform Deeds step to discard one card at random from any hand.

Neutral. Cost: Eye. CV: 3. Stations: 1st, 2nd.

  • Card Number: 162
  • Rarity: C
  • Card Type: Being
PIERRE LOMBARD card scan: click to enlarge
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PIERRE LOMBARD:

LICTOR. UNIQUE. SPELLCASTER.

Lombard hopes to become a Pawn one day, and may not attack Pawns. All LORE OF MADNESS spells cast by Lombard require one less Suit of your choice to match. Provides you with an Eye while in your Stage.

Demiurge. Cost: Hourglass Eye. CV: 6. Stations: North, East, 1st.

  • Card Number: 163
  • Rarity: U
  • Card Type: Being
PLAGUE card scan: click to enlarge
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PLAGUE:

Play at any time. Each player must return a Pop Marker from his or her Mystic Cross to the Population Pool.

  • Card Number: 164
  • Rarity: U
  • Card Type: Commandment
PLAINCLOTHES COP card scan: click to enlarge
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PLAINCLOTHES COP:

PAWN OF PASSION.

The Painclothes Cop has a CV of 6 when in combat with a PAWN OF DEATH.

Neutral. Cost: Rose. CV: 3. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 165
  • Rarity: C
  • Card Type: Being
POPULATION EXPLOSION card scan: click to enlarge
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POPULATION EXPLOSION:

Play at any time. Double the amount of Pop Markers currently in the Population Pool. Then remove this card from the game.

  • Card Number: 166
  • Rarity: U
  • Card Type: Commandment
POSSESSED card scan: click to enlarge
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POSSESSED:

INFLUENCE AND ATTACH TO A PAWN. DARK SECRET.

The Pawn is the victim of a spirit or demon. Choose a CREATURE in play. The Pawn may not attack, have attachments or hold Pop Markers until that Creature is discarded. Any attachments on the Pawn are discarded.

Neutral. Cost: Hourglass Eye. Stations: 2nd, 3rd, 4th.

  • Card Number: 167
  • Rarity: U
  • Card Type: Influence
POWER FAILURE card scan: click to enlarge
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POWER FAILURE:

Play immediately after a Spell is cast. The SSpellis ineffective and discarded.

  • Card Number: 168
  • Rarity: C
  • Card Type: Commandment
PRIEST card scan: click to enlarge
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PRIEST:

PAWN OF PASSION.

The Priest may not attack Pawns. Pawns may not attack the Priest. The Priest provides you with a Rose.

Neutral. Cost: Rose. CV: 3. Stations: 1st, 3rd.

  • Card Number: 169
  • Rarity: C
  • Card Type: Being
PRINCE RAINER VON HABSBURG card scan: click to enlarge
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PRINCE RAINER VON HABSBURG:

LICTOR. UNIQUE.

Once one of Kether's primary Lictors, Habsburg has lost much of the Archon's support due to Kether's newfound interest in China. PAWNS OF TIME AND SPACE in the same Mystic Cross gain +2 to their CV. Provides you with a Crescent while in your Stage.

Demiurge. Cost: Skull Hourglass. CV: 6. Stations: West, East, 2nd, 3rd.

  • Card Number: 170
  • Rarity: U
  • Card Type: Being
PRIVATE INVESTIGATOR card scan: click to enlarge
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PRIVATE INVESTIGATOR:

PAWN OF MADNESS.

You may Turn the Investigator face-down at any time to look at the top 2 cards of a Draw Pile.

Neutral. Cost: Eye. CV: 3. Stations: 1st, 2nd, 4th.

  • Card Number: 171
  • Rarity: C
  • Card Type: Being
PROFESSIONAL card scan: click to enlarge
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PROFESSIONAL:

PAWN OF DREAMS.

The Professional's base CV is reduced in half (rounded down) when he is attacked. The Professional's base CV is doubled when he attacks.

Neutral. Cost: Crescent. CV: 3. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 172
  • Rarity: C
  • Card Type: Being
PROSTITUTE card scan: click to enlarge
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PROSTITUTE:

PAWN OF DEATH.

The Prostitute gains +3 to its CV when attacking Pawns. DARK SECRETS cards played on the Prostitute do not require a Suit match.

Neutral. Cost: Skull. CV: 3. Stations: 1st, 4th.

  • Card Number: 173
  • Rarity: C
  • Card Type: Being
PROTECTIVE SKIN card scan: click to enlarge
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PROTECTIVE SKIN:

INFLUENCE AND ATTACH TO A BEING. POWER.

Opponents of this Being in combat must have a modified CV greater than twice the base CV of this Being to defeat it.

Neutral. Cost: Skull Crescent Crescent Rose. Stations: East, South, 3rd, 4th.

  • Card Number: 174
  • Rarity: U
  • Card Type: Influence
PSYCHOTHERAPY card scan: click to enlarge
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PSYCHOTHERAPY:

INFLUENCE AND ATTACH TO A PAWN. DARK SECRET.

This Pawn has beem the recipent of dubious therapy, and now has a death wish. If the Pawn's controller attacks, he or she must attack with the Pawn, or it is discarded.

Neutral. Cost: Eye Skull. Stations: 1st, 2nd, 4th.

  • Card Number: 175
  • Rarity: U
  • Card Type: Influence
PURGATORY card scan: click to enlarge
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PURGATORY:

A Purgatory is a personal Hell formed by a Pawn during its life, and where it goes when it dies. All Pawns from your Mystic Cross who are killed are attached to Purgatory instead of discarded. An attached Pawn provides you with the Suit indicated on its card while the Purgatory is face-up. If Purgatory ia Turned face-down, all attached Pawns are discarded. If in the same Mystic Cross as INFERNO and/or MORGUE, you choose where dead Pawns go.

Neutral. Cost: Skull Eye Rosw. Stations: West, North.

  • Card Number: 176
  • Rarity: U
  • Card Type: Region
PURGATOV card scan: click to enlarge
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PURGATOV:

RAZIDE.

Incarnation of Chagidiel. May hold any number of Pop Markers. Purgatov gains +2 to his CV while in CHAGIDIEL'S Mystic Cross. Provides you with a Hourglass while in your Stage.

Astaroth. Cost: Rose Rose Eye. CV: 8. Stations: West, North, 2nd, 3rd.

  • Card Number: 177
  • Rarity: U
  • Card Type: Being
PURGE POWER card scan: click to enlarge
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PURGE POWER:

Play at any time. Turn one Major Arcanum face-down. While face-down, that Major Arcanum loses control of the four Suits on its card, and may not use its Special Ability.

  • Card Number: 178
  • Rarity: U
  • Card Type: Commandment
PURIFIED card scan: click to enlarge
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PURIFIED:

Play at any time. One Being or Marker is cured of all DARK SECRETS, DISEASE and/or INFECTION afflictions, and any such attachments are discarded.

  • Card Number: 179
  • Rarity: C
  • Card Type: Commandment
PUTREFY OTHER`S BODY card scan: click to enlarge
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PUTREFY OTHER'S BODY:

SPELL. LORE OF DEATH.

Cast at any time. The Spellcaster causes a Being's body to rot. The effect is slow and painful. Attach this card to any Being in play. The Being is at -5 to its CV. If the CV ever reaches 0 or less, it is discarded.

Cost: Skull Skull. Stations: West, North, East, South, 1st, 2nd, 3rd, 4th.

  • Card Number: 180
  • Rarity: C
  • Card Type: Spell
RAGE OF THE MASSES card scan: click to enlarge
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RAGE OF THE MASSES:

Play during combat. One Being gains +X to its CV until end of combat, where X is the tota number of Pop Markers you have in your Cast and Stage.

  • Card Number: 181
  • Rarity: C
  • Card Type: Commandment
RAZIDE card scan: click to enlarge
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RAZIDE:

RAZIDE.

A disciple of Astaroth and servant of the Angels of Death. Provides you with a Skull while in your Stage.

Astaroth. Cost: Hourglass Eye. CV: 6. Stations: East, 1st, 2nd, 3rd, 4th.

  • Card Number: 182
  • Rarity: C
  • Card Type: Being
REDEMPTION card scan: click to enlarge
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REDEMPTION:

Play at any time. Move one Pop Marker from any Hub to an available member of the Stage within the same Mystic Cross (bonuses for Repelling do not apply). If no Stage member is able to receive the Pop Marker, no Marker is moved.

  • Card Number: 183
  • Rarity: C
  • Card Type: Commandment
REGENERATION card scan: click to enlarge
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REGENERATION:

INFLUENCE AND ATTACH TO A BEING. POWER.

When this Being is about to be discarded, it and any attachments (except this one) can be placed on top of your Draw Pile instead, in any order you choose. Return other player's cards. Pop Markers on the Being are returned to the Population Pool.

Neutral. Cost: Skull Crescent Eye. Stations: North, South, 2nd, 4th.

  • Card Number: 184
  • Rarity: C
  • Card Type: Influence
RELOCATE card scan: click to enlarge
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RELOCATE:

SPELL. LORE OF TIME AND SPACE.

Cast at any time. Move any base card to another Station in the same Mystic Cross (disregard Station Indicators), provided the Station moved to is vacant. Pop Markers and attachments on the card move with it.

Cost: Hourglass Hourglass Eye. Starions: West, North, East, South, 1st, 2nd, 3rd, 4th.

  • Card Number: 185
  • Rarity: U
  • Card Type: Spell
RESEARCHER card scan: click to enlarge
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RESEARCHER:

PAWN OF TIME AND SPACE.

Discard the Researcher during your Perform Deeds Step to inspect a face-down card under any Hub. You may exchange that card with the top card of that player's Draw Pile (without looking at it).

Neutral. Cost: Hourglass. CV: 3. Stations: 2nd.

  • Card Number: 186
  • Rarity: C
  • Card Type: Being
RUN, YOU FOOL, RUN! card scan: click to enlarge
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RUN, YOU FOOL, RUN!:

Play during combat on any attacked Pawn. The Pawn return to its player's hand. Attachments on the Pawn are discarded. Pop Markers return to the Population Pool.

  • Card Number: 187
  • Rarity: C
  • Card Type: Commandment
SABBATH card scan: click to enlarge
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SABBATH:

Pñay at any time. No player can attack until the beginning of your next turn. If this card is played during combat, the combat immediately ends in a tie.

  • Card Number: 188
  • Rarity: U
  • Card Type: Commandment
SADOMASOCHIST card scan: click to enlarge
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SADOMASOCHIST:

Play immediatley after a combat in which your Being was the winner. The Being may let the loser live and instead attack another Being at +5 to its CV.

  • Card Number: 189
  • Rarity: U
  • Card Type: Commandment
SAMAEL card scan: click to enlarge
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SAMAEL:

The Avenger. The guardian of blind vengeance. Special: You may immediately perform an attack on a Being that defeated one of your Beings. Hierarchy: 16.

Astaroth. Suits: Skull Skull Crescent Crescent.

  • Card Number: 190
  • Rarity: R
  • Card Type: Major Arcana
SAMUEL HERRINGTON card scan: click to enlarge
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SAMUEL HERRINGTON:

LICTOR. UNIQUE.

Herrington works towards a Utopia based on justice. Herrington may hold more than one Pop Marker, but only if he wins them in combat from a PAWN OF DEATH. Provides you with a Skull while in your Stage.

Demiurge. Cost: Hourglass Eye. CV: 6. Stations: West, North, 2nd, 4th.

  • Card Number: 191
  • Rarity: U
  • Card Type: Being
SANATORIUM card scan: click to enlarge
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SANATORIUM:

INCLUENCE AND PROCLAME ON A STATION IN YOUR CAST.

This card is considered a REGION and may hold 2 Pop Markers. You may Recruit 2 Pop Markers to this card during the Recruit step while it is in the Cast.

Neutral. Cost: Eye Eye Rose. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 192
  • Rarity: C
  • Card Type: Influence
SAND RIDER card scan: click to enlarge
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SAND RIDER:

CREATURE.

The Sand Rider may not be discarded unless an opponent's modified CV is double the Sand Rider's modified CV or greater. DJERABA may never be discarded while the Sand Rider is in the same Mystic Cross.

Astaroth. Cost: Eye Eye. CV: 5. Stations: West, 2nd, 3rd.

  • Card Number: 193
  • Rarity: U
  • Card Type: Being
SATHARIEL card scan: click to enlarge
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SATHARIEL:

The Devastating Mother. Creates chaos wherever she goes. Special: Discard up to 2 cards during your Discard Step. Hierarchy: 6.

Astaroth. Suits: Rose Rose Rose Eye.

  • Card Number: 194
  • Rarity: R
  • Card Type: Major Arcana
SCALPEL card scan: click to enlarge
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SCALPEL:

INFLUENCE AND ATTACH TO A BEING. ITEM AND WEAPON.

A Scalpel adds +1 to CV while attached. A Being may only use one WEAPON during combat, but any number of Scalpels counts as one WEAPON.

Neutral. Cost: Skull. Stations: West, North, South, East, 1st, 2nd, 3rd, 4th.

  • Card Number: 195
  • Rarity: C
  • Card Type: Influence
SECRET AGENT card scan: click to enlarge
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SECRET AGENT:

PAWN OF PASSION.

May be placed in any Mystic Cross. He is your agent, but the player whose Mystic Cross occupies controls him. May never attack a Being in your Mystic Cross. If he is face-up and holds a Pop Marker during your turn, you may Sway that Pop Marker to an available card in your Stage.

Neutral. Cost: Rose. CV: 3. Stations: 2nd, 3rd, 4th.

  • Card Number: 196
  • Rarity: C
  • Card Type: Being
SELL YOUR SOUL card scan: click to enlarge
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SELL YOUR SOUL:

Play at any time. Your Being may immediately cast any one Spell as it were a SPELLCASTER.

  • Card Number: 197
  • Rarity: C
  • Card Type: Commandment
SERAPHIM card scan: click to enlarge
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SERAPHIM:

CREATURE.

The Seraphim is a true fallen angel, abandoned when the Demiurge disappeared. It may hold up to 3 Pop Markers. Moving or receiving a Pop Marker does not cause the Seraphim to Turn.

Demiurge. Cost: Hourglass. CV: 3. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 198
  • Rarity: U
  • Card Type: Being
SERVAILANT card scan: click to enlarge
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SERVAILANT:

CREATURE.

Servailants may only enter a Mystic Cross if there is at least one LICTOR there already. The Servailant must be discarded if there are no Lictors in the Mystic Cross. Repel a Pop Marker at any time to attach the Servailant to a LICTOR. That Lictor gains +4 to its CV.

Demiurge. Cost: Hourglass Hourglass Skull. CV: 8. Stations: 2nd, 3rd.

  • Card Number: 199
  • Rarity: U
  • Card Type: Being
SIAMESE TWIN card scan: click to enlarge
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SIAMESE TWIN:

INFLUENCE AND ATTACH TO A PAWN.

The influenced Pawn has a Siamese twin. This card represents thw twin. If the Pawn is defeated in combat, the twin is killed and discarded instead of the Pawn.

Neutral. Cost: Skull Eye. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 200
  • Rarity: C
  • Card Type: Influence
SKIN TRADE card scan: click to enlarge
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SKIN TRADE:

Play at any time. Exchange all Pop Markers in any one Cast with those in the Cast of another Mystic Cross. Place exchanged Markers on any available Cast member. Return excess Pop Markers to the Population Pool if a Cast does not have available cards to hold the exchanged Pop Markers.

  • Card Number: 201
  • Rarity: U
  • Card Type: Commandment
SLAVES OF PAIN card scan: click to enlarge
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SLAVES OF PAIN:

CREATURE.

These humans believe that they will be cleansed of sin if they subject themselves to pain. When a Being in your Mystic Cross loses a combat, you may discard Slaves of Pain instead of that Being.

Neutral. Cost: Eye. CV: 5. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 202
  • Rarity: C
  • Card Type: Being
SOLDIER card scan: click to enlarge
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SOLDIER:

PAWN OF DEATH.

The Soldier may hold 2 Pop Markers. DARK SECRETS and LIMITATIONS Influence cards may not be played on the Soldier.

Neutral. Cost: Skull. CV: 3. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 203
  • Rarity: C
  • Card Type: Being
SORRY card scan: click to enlarge
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SORRY:

Play immediatley after a Commandment is played. The Commandment is ineffective and discarded.

  • Card Number: 204
  • Rarity: C
  • Card Type: Commandment
SPINELESS card scan: click to enlarge
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SPINELESS:

INFLUENCE AND ATTACH TO A BEING. LIMITATION.

The Influenced Being must have a WEAPON to attack.

Neutral. Cost: Rose Skull Skull. Stations: 3rd, 4th.

  • Card Number: 205
  • Rarity: U
  • Card Type: Influence
STRAPPED card scan: click to enlarge
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STRAPPED:

Play during combat. Being's base CV is reduced in half (rounded down) until end of combat. Modifiers are not halved.

  • Card Number: 206
  • Rarity: C
  • Card Type: Commandment
STUDENT card scan: click to enlarge
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STUDENT:

PAWN OF DREAMS.

Pawns may not attack the Student. The Student may be replaced with any other Pawn from your hand during your turn (disregard Suit ans Station Indicators). Pop Markers and attachments are moved to the new Pawn. Shuffle the Student back into your Draw Pile.

Neutral. Cost: Crescent. CV: 3. Stations: 1st, 2nd.

  • Card Number: 207
  • Rarity: C
  • Card Type: Being
SUB-MACHINE GUN card scan: click to enlarge
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SUB-MACHINE GUN:

INFLUENCE AND ATTACH TO A BEING. ITEM and WEAPON.

A Sub-Machine gun adds +3 to CV while attached. A Being may only use one WEAPON during combat.

Neutral. Cost: Skull Skull. Stations: West, North, East, South, 1st, 2nd, 3rd, 4th.

  • Card Number: 208
  • Rarity: U
  • Card Type: Influence
SYMBOL BONDAGE card scan: click to enlarge
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SYMBOL BONDAGE:

INFLUENCE AND ATTACH TO A BEING. LIMITATION and ITEM.

The Being's life force is tied up in an object. This card represent that object. If this card is ever discarded, the Being is discarded as well.

Neutral. Cost: Eye. Stations: North, East, 3rd, 4th.

  • Card Number: 209
  • Rarity: C
  • Card Type: Influence
TAKEO OSHIMA card scan: click to enlarge
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TAKEO OSHIMA:

CREATURE. UNIQUE.

Oshima gives all PAWNS OF DEATH in play +2 to their CVs.

Demiurge. Cost: Crescent Crescent Skull. CV: 8. Stations: 3rd, 4th.

  • Card Number: 210
  • Rarity: U
  • Card Type: Being
TEACHER card scan: click to enlarge
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TEACHER:

PAWN OF DREAMS.

Repel one Pop Marker during your Perform Deeds Step to enable the Teacher to play one Influence card. It does not require a Suit match.

Neutral. Cost: Crescent. CV: 3. Stations: 1st, 2nd, 3rd.

  • Card Number: 211
  • Rarity: C
  • Card Type: Being
TELEKINESIS card scan: click to enlarge
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TELEKINESIS:

Play at any time. Move any ITEM from any Being in play to another Being in play. The Item and its effects are attached to the new owner.

  • Card Number: 212
  • Rarity: C
  • Card Type: Commandment
TEMPLE OF KALI DURGA card scan: click to enlarge
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TEMPLE OF KALI DURGA:

Provide control over an additional Skull and Hourglass. SATHARIEL may place this card on any Station of any Mystic Cross.

Astaroth. Cost: Skull Rose. Stations: West, South.

  • Card Number: 213
  • Rarity: U
  • Card Type: Region
TEMPORARY INSANITY card scan: click to enlarge
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TEMPORARY INSANITY:

SPELL. LORE OF MADNESS.

Cast on a Being in any adversary's Mystic Cross Cast. You must immediately perform an Attack wwiththe Influenced Being. You must continue attacking until the Being is defeated or there are no more Beings in play to attack.

Neutral. Cost: Eye Eye Eye Skull. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 214
  • Rarity: U
  • Card Type: Spell
THAUMIEL card scan: click to enlarge
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THAUMIEL:

The Unjust Ruler. He was Astaroth's supreme commander. Special: Perform your Recruit step before your Sway step. Hierarchy: 2.

Astaroth. Suits: Skull Rose Hourglass Crescent.

  • Card Number: 215
  • Rarity: R
  • Card Type: Major Arcana
THE BERGSTROM INSTITUTE card scan: click to enlarge
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THE BERGSTROM INSTITUTE:

Provide control over an additional Skull and Eye. MALKUTH may place this card on any Station of any Mystic Cross.

Demiurge. Cost: Hourglass Hourglass. Stations: West, North.

  • Card Number: 216
  • Rarity: U
  • Card Type: Region
THE BORDERLAND card scan: click to enlarge
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THE BORDERLAND:

This area of gateways exists in both Illusion and Reality. A Being may be Proclamed on the same Station as the Borderland. The Borderland permits you to place any number of Beings on the Station. If the Borderland is discarded, you must choose one Being to remain on the Station. The rest are discarded.

Neutral. Cost: Skull Eye Crescent. Stations: 1st,2nd, 3rd, 4th.

  • Card Number: 217
  • Rarity: U
  • Card Type: Region
THE CATHEDRAL card scan: click to enlarge
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THE CATHEDRAL:

Provide control over an additional Rose and Hourglass. BINAH may place this card on any Station of any Mystic Cross.

Demiurge. Cost: Crescent Crescent. Stations: North, East.

  • Card Number: 218
  • Rarity: U
  • Card Type: Region
THE CITY OF THE DEAD card scan: click to enlarge
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THE CITY OF THE DEAD:

Provides control over one Skull.

Neutral. Cost: Rose. Stations: West, North, East, South.

  • Card Number: 219
  • Rarity: C
  • Card Type: Region
THE CROSS card scan: click to enlarge
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THE CROSS:

SPELL. LORE OF DREAMS.

Play on any Mystic Cross at any time. The Mystic Cross now has two new Stations, one at each side of the second station in the Cast. These are called the Fifth and Sixth Stations. Treat as normal Cast stations in all aspects. Cards that can be played on the Second Station may also be played on these Stations.

Cost: Crescent Crescent Crescent Eye. Stationa: None.

  • Card Number: 220
  • Rarity: U
  • Card Type: Spell
THE CUBE card scan: click to enlarge
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THE CUBE:

The black Cube is composed of am unknown substance. Its purpose is unclear, but all who approach it sense a malicious presence. While the Cube is in your Mystic Cross, all Beings who attack from other Mystic Crosses suffer a -2 penalty to their CVs.

Neutral. Cost: Hourglass Eye Crescent. Stations: North, East.

  • Card Number: 221
  • Rarity: U
  • Card Type: Region
THE GUARDIAN card scan: click to enlarge
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THE GUARDIAN:

CREATURE. UNIQUE.

This Being guards the Empty Tomb of the Demiurge. THE CITY OF THE DEAD may never be discarded while the Guardian is in the same Mystic Cross. The Guardian may never attack, but may fight back if attacked.

Neutral. Cost: Hourglass Skull Rose. CV: 8. Stations: West, North, East, South, 1st, 2nd, 3rd, 4th.

  • Card Number: 222
  • Rarity: U
  • Card Type: Being
THE HATCHING CHAMBERS card scan: click to enlarge
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THE HATCHING CHAMBERS:

The birthing place of Razides. You do not need to Perform a Suit match in order to Proclaim any RAZIDE in your Mystic Cross.

Astaroth. Cost: Hourglass Skull Eye. Stations: West, North, East, South.

  • Card Number: 223
  • Rarity: U
  • Card Type: Region
THE HUNTING GROUNDS card scan: click to enlarge
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THE HUNTING GROUNDS:

This dilapidated part of Metropolis is home of the Wolvens. You may attack with the Wolvens during your attack step. They may attack any Being in play (even those in the Stage) with a CV of 6. You must Repel one Pop Marker to have the Wolvens attack. It is impossible to modify the Wolvens' CV. If the Wolvens lose a combat, assume it was a tie.

Neutral. Cost: Hourglass Skull. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 224
  • Rarity: U
  • Card Type: Region
THE INNER LABYRINTH card scan: click to enlarge
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THE INNER LABYRINTH:

The Inner Labyrinth is pure chaos where Time and Space have no meaning. It negates all Hourglass controlled by all players while in a Mystic Cross. A Hourglass Suit may be gained only by Repelling.

Neutral. Cost: Skull Crescent Rose. Stations: West, East.

  • Card Number: 225
  • Rarity: U
  • Card Type: Region
THE LABYRINTH card scan: click to enlarge
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THE LABYRINTH:

The Labyrith allows you to Proclaim CREATURES without a Suit match. However, you must discard one Pawn from your Mystic Cross during your Sway step each turn, or the Labyrinth must be discarded.

Neutral. Cost: Hourglass Eye. Stations: East, South.

  • Card Number: 226
  • Rarity: U
  • Card Type: Region
THE LIVING CITY card scan: click to enlarge
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THE LIVING CITY:

Provides control over one Hourglass.

Neutral. Cost: Eye. Stations: West, North, East, South.

  • Card Number: 227
  • Rarity: C
  • Card Type: Region
THE LORD GIVETH, THE LORD GIVETH AWAY card scan: click to enlarge
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THE LORD GIVETH, THE LORD GIVETH AWAY:

SPELL. LORE OF DEATH.

Cast during your Perform Deed step. The Spellcaster sucks the life force from one Being from one Being in the same Mystic Cross. Discard the Being and any attachment on him and permanently add its CV to the Spellcaster's.

Cost: Skull Skull Rose. Stations: West, North, East, South, 1st, 2nd, 3rd, 4th.

  • Card Number: 228
  • Rarity: U
  • Card Type: Spell
THE MACHINE CITY card scan: click to enlarge
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THE MACHINE CITY:

This contignous construction of unknown machinery covers thousand of square miles of Metropolis. It covers 2 Stations in your Stage and gives you control over 2 of any one Suit, depending on where you place it. (North & East: Crescent; East & South: Eye; South & West: Rose; West & North: Skull). Both Stations must be vacant when you proclaim the Region. This card may hold two Pop Markers.

Neutral. Cost: Hourglass Skull Crescent. Stations: West, North, East, South.

  • Card Number: 229
  • Rarity: U
  • Card Type: Region
THE MAZE card scan: click to enlarge
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THE MAZE:

Provides control over one Eye.

Neutral. Cost: Hourglass. Stations: West, North, East, South.

  • Card Number: 230
  • Rarity: C
  • Card Type: Region
THE MIRROR HALLS card scan: click to enlarge
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THE MIRROR HALLS:

Provides control over one Rose.

Neutral. Cost: Crescent. Stations: West, North, East, South.

  • Card Number: 231
  • Rarity: C
  • Card Type: Region
THE NAKAMURA BUILDING card scan: click to enlarge
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THE NAKAMURA BUILDING:

Provide control over an additional Eye and Rose. TIPHARETH may place this card on any Station of any Mystic Cross.

Demiurge. Cost: Crescent Crescent. Stations: West, East.

  • Card Number: 232
  • Rarity: U
  • Card Type: Region
THE RUINS card scan: click to enlarge
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THE RUINS:

In this ancient area of Metropolis treasures can still be found. While this card is in your Mystic Cross, all cards you play require one less Suit (of your choice) to match.

Neutral. Cost: Hourglass Crescent Rose. Stations: West, South.

  • Card Number: 233
  • Rarity: U
  • Card Type: Region
THE TORMENTED ARMY card scan: click to enlarge
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THE TORMENTED ARMY:

CREATURE.

The Tormented Army may hold any number of Pop Markers. For each Pop Marker on this card, adds +1 to its CV.

Astaroth. Cost: Rose Rose. CV: 5. Stations: 2nd, 3rd.

  • Card Number: 234
  • Rarity: C
  • Card Type: Being
THE UNDERGROUND card scan: click to enlarge
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THE UNDERGROUND:

Provides control over one Crescent.

Neutral. Cost: Skull. Stations: West, North, East, South.

  • Card Number: 235
  • Rarity: C
  • Card Type: Region
THE VOICE OF THE BLOOD card scan: click to enlarge
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THE VOICE OF THE BLOOD:

CREATURE. UNIQUE.

You must attack with the Voice of the Blood during your attack step every turn while it is residing in the Cast, else it is discarded. If there is no Being available to the Voice to attack, she is not discarded. Provides you with a Rose while in your Stage.

Astaroth. Cost: Rose Hourglass. CV: 8. Stations: North, East, 1st, 3rd.

  • Card Number: 236
  • Rarity: U
  • Card Type: Being
THE VOID card scan: click to enlarge
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THE VOID:

INFLUENCE AND ATTACH TO YOUR MAJOR ARCANUS CARD. POWER.

You may discard any number of cards during your Discard step every turn.

Neutral. Cost: Hourglass Hourglass Eye. Stations: None.

  • Card Number: 237
  • Rarity: U
  • Card Type: Influence
TIME AND SPACE WALK card scan: click to enlarge
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TIME AND SPACE WALK:

SPELL. LORE OF TIME AND SPACE.

Cast at any time. The Spellcaster moves any Being in the same Mystic Cross to any Station within the Stage, provided there is no card already on that Station. Pop Markers and attachments on the Being moves with it.

Cost: Hourglass Hourglass. Stations: None.

  • Card Number: 238
  • Rarity: C
  • Card Type: Spell
TIPHANY REEDER card scan: click to enlarge
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TIPHANY REEDER:

LICTOR. UNIQUE. SPELLCASTER.

ARTISTS gains +3 to CV when in the same Mystic Cross as Reeder. Repel one Pop Marker at any time to attach an ARTIST in the same Mystic Cross to Reeder. Each attached Artist provides one Rose. Provides you with a Crescent while in the Stage.

Demiurge. Cost: Rose Crescent. CV: 6. Stations: West, 1st, 3rd, 4th.

  • Card Number: 239
  • Rarity: U
  • Card Type: Being
TIPHARETH card scan: click to enlarge
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TIPHARETH:

The Spider in the Web. Under the Demiurge, she coordinated the Archons' work. Special: All Beings in play are considered SPELLCASTERS. Hierarchy: 11.

Demiurge. Suits: Crescent Crescent Crescent Hourglass.

  • Card Number: 240
  • Rarity: R
  • Card Type: Major Arcana
TOGARINI card scan: click to enlarge
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TOGARINI:

Protector of the Deathconjurers. Special: All yours Beings in play are considered SPELLCASTERS. Hierarchy: 12.

Astaroth. Suites: Eye Eye Crescent Crescent.

  • Card Number: 241
  • Rarity: R
  • Card Type: Major Arcana
TOMB BONDAGE card scan: click to enlarge
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TOMB BONDAGE:

Play at any time, except during combat. Take one CREATURE in a player's Cast and put it under that player's Hub. Here, it is entombed for the rest of the game (if you are wagering, that vard is NOT added to that player's wager). Remove this card from the game after you've played it.

  • Card Number: 242
  • Rarity: U
  • Card Type: Commandment
TORN ASUNDER card scan: click to enlarge
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TORN ASUNDER:

Play at any time. You may discard any one attached card in play.

  • Card Number: 243
  • Rarity: U
  • Card Type: Commandment
TRACKING DEVICE card scan: click to enlarge
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TRACKING DEVICE:

INFLUENCE AND ATTACH TO A BEING IN A CAST. ITEM.

This device allows the Being to attack a Being in the Stage. The attacked Being may fight back as normal.

Neutral. Cost: Eye Rose Rose. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 244
  • Rarity: C
  • Card Type: Influence
TRUE VISION card scan: click to enlarge
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TRUE VISION:

SPELL. LORE OF DREAMS.

Cast during your turn. The Spellcaster allows you to look thought any adversary's hand. You may tthendiscard one card of your choice for each Pop Marker you Repel. Then discard this card.

Cost: Crescent Crescent Rose. Stations: None.

  • Card Number: 245
  • Rarity: U
  • Card Type: Spell
TWO IS MORE THAN ONE card scan: click to enlarge
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TWO IS MORE THAN ONE:

Play before you attack. Two Being in the same Cast may join forces in combat. Add their CVs. If the pair is defeated, only one is discarded. You choose which.

  • Card Number: 246
  • Rarity: U
  • Card Type: Commandment
U.S.S. RELIANT card scan: click to enlarge
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U.S.S. RELIANT:

Provide control over an additional Rose and Skull. NETZACH may place this card on any Station of any Mystic Cross.

Demiurge. Cost: Eye Crescent. Station: West, North, South.

  • Card Number: 247
  • Rarity: U
  • Card Type: Region
UNCONTROLLED SHAPE CHANGE card scan: click to enlarge
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UNCONTROLLED SHAPE CHANGE:

INFLUENCE AND ATTACH TO A PAWN. LIMITATION.

The Pawn has two forms, one human and one animal. When it holds a Pop Marker it is human and has a base CV of 3; otherwise it is an animal and has a base CV of 6.

Neutral. Cost: Eye Crescent Hourglass. Stations: West, North, 2nd, 3rd.

  • Card Number: 248
  • Rarity: U
  • Card Type: Influence
UNDER THE SKIN card scan: click to enlarge
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UNDER THE SKIN:

SPELL. LORE OF PASSION.

Cast during your turn. You gain control over all Suits controlled by any one adversary until the beginning of your next turn. You lose control of all your Suits. The adversary does not control any Suits during this period other than those gained throught Repelling or Commandment cards.

Cost: Rose Rose Rose Skull. Stations: None.

  • Card Number: 249
  • Rarity: U
  • Card Type: Spell
UNDERTAKER card scan: click to enlarge
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UNDERTAKER:

Play at any time. One player must switch the all the cards in his or her hand with the same number of cards from the bottom of his or her Draw Pile.

  • Card Number: 250
  • Rarity: U
  • Card Type: Commandment
UNHOLY HUNGER card scan: click to enlarge
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UNHOLY HUNGER:

INFLUENCE AND ATTACH TO A BEING. LIMITATION.

The Being must eat meat to survive. The Being must have a Pop Marker on it at all times or be discarded.

Neutral. Cost: Eye Eye Skull. Stations: 1st, 2nd, 3rd.

  • Card Number: 251
  • Rarity: C
  • Card Type: Influence
UNHUMAN APPEARANCE card scan: click to enlarge
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UNHUMAN APPEARANCE:

Attach to a Being at any time, except during combat. The Being's illusionary veil looks like nothing human, preventing it from interact with humans. It may never reside on a Cast. If the Being's controller is unable to move it to him or her Stage by the end of his or her next turn, the Being is discarded.

  • Card Number: 252
  • Rarity: U
  • Card Type: Commandment
USHERS card scan: click to enlarge
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USHERS:

CREATURE.

Ushers may only attack PAWNS OF DEATH or Beings with DARK SECRETS.

Demiurge. Cost: Eye Eye Hourglass. CV: 10. Stations: 1st, 3rd, 4th.

  • Card Number: 253
  • Rarity: C
  • Card Type: Being
VACUUM card scan: click to enlarge
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VACUUM:

SPELL. LORE OF TIME AND SPACE.

Cast at any time. No play may perform Sway Population steps until the beginning of your next turn.

Cost: Hourglass Hourglass Hourglass. Cast: None.

  • Card Number: 254
  • Rarity: U
  • Card Type: Spell
VETERAN card scan: click to enlarge
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VETERAN:

PAWN OF DEATH.

The Veteran gives each SOLDIER in the same Mystic Cross +2 to its CV.

Neutral. Cost: Skull. CV: 3. Stations: 1st, 2nd.

  • Card Number: 255
  • Rarity: C
  • Card Type: Being
VICTIM OF CRIME card scan: click to enlarge
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VICTIM OF CRIME:

INFLUENCE AND ATTACH TO A PAWN. DARK SECRET.

The Pawn is the victim of a hideous act of crime and cannot stand being alone. It must always reside in the Cast. If there is no Being residing in a station next to the Pawn's at any point of the game, the Pawn is discarded.

Neutral. Cost: Eye Eye Skull. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 256
  • Rarity: C
  • Card Type: Influence
VOICE OF PAIN card scan: click to enlarge
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VOICE OF PAIN:

CREATURE.

The Voice of Pain will defeat any Pawn it attacks. Do not perform the combat steps. The Pawn becomes devoured from within. Conduct combat as normal if it is in combat with a non-Pawn Being or attacked.

Astaroth. Cost: Skull Skull. CV: 5. Stations: 1st, 2nd, 3rd, 4th.

  • Card Number: 257
  • Rarity: C
  • Card Type: Being
VORTEX card scan: click to enlarge
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VORTEX:

SPELL. LORE OF TIME AND SPACE.

Cast at any time. The Vortex forces any two Beings in the same Mystic Cross to change places. If a Being cannot reside in the new Station, it is discarded.

Cost: Hourglass Hourglass Hourglass Skull. Stations: None.

  • Card Number: 258
  • Rarity: U
  • Card Type: Spell
WAR HOUND card scan: click to enlarge
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WAR HOUND:

CREATURE.

If the War Hound defeats a VETERAN in combat, it becomes attached to the War Hound. The War Hound has relieved the Veteran of his guilty war memories, and gets +2 to its per Veteran attached.

Demiurge. Cost: Eye Crescent. CV: 6. Stations: 3rd, 4th.

  • Card Number: 259
  • Rarity: C
  • Card Type: Being
YESOD card scan: click to enlarge
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YESOD:

The Founder. Special: Disregard Station Indicators when playing Influence cards. Hierarchy: 17.

Demiurge. Suits: Skull Rose Hourglass Eye.

  • Card Number: 260
  • Rarity: R
  • Card Type: Major Arcana
YOSHIKO NAKAMURA card scan: click to enlarge
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YOSHIKO NAKAMURA:

LICTOR. UNIQUE.

Nakamura gives all BUSINESS EXECUTIVES and COMPANY CAREERIST in play +3 to their CV. Provides you control over an Eye while in your Stage.

Demiurge. Cost: Crescent Eye. CV: 6. Stations: North, South, 3rd, 4th.

  • Card Number: 261
  • Rarity: U
  • Card Type: Being
YOUTH PRISON 315 card scan: click to enlarge
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YOUTH PRISON 315:

Provide control over an additional Rose and Crescent. CHAGIDIEL may place this card on any Station of any Mystic Cross.

Astaroth. Cost: Eye Eye. Stations: West, East, South.

  • Card Number: 262
  • Rarity: U
  • Card Type: Region


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