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G Booster Set 11: Demonic Advent

G Booster Set 11: Demonic Advent: 150 cards
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Amon`s Eye, Agares card scan: click to enlarge
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Amon's Eye, Agares:

[AUTO](VC):When this unit is placed on (VC) or at the beginning of your ride phase, choose up to two of your units with "Amon" in its card name, and they get [Power]+1000 for each card in your soul until end of turn.
[AUTO](VC):[Counter Blast (1)] When your G unit with "Amon" in its original card name Stride during your turn, you may pay the cost. If you do, Soul Charge the same number of cards as the number of cards in your soul.

The preparations are set. The only thing left to wait for is destruction.

  • Number: G-BT11-040
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Amon`s Follower, Hateful Cyclone card scan: click to enlarge
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Amon's Follower, Hateful Cyclone:

[AUTO]:When this unit is placed on (RC), Soul Charge (1). If the Soul Charge card has "Amon" in its card name, you may have this unit get [Power]-2000 until end of turn. If you do, this unit gets [Power]+5000 for every five cards in your soul until end of turn.

  • Number: G-BT11-087
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Amon`s Follower, Odioth Thunder card scan: click to enlarge
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Amon's Follower, Odioth Thunder:

[AUTO]:When this unit is placed on (RC), Soul Charge (1). If the Soul Charge card has "Amon" in its card name, you may have this unit get [Power]-4000 until end of turn. If you do, Soul Charge (1), and this unit gets [Power]+5000 for every five cards in your soul until end of turn.

Amon's soul, invites forth an armor-piercing roaring thunder.

  • Number: G-BT11-085
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Amon`s Hardwall, Baphstea card scan: click to enlarge
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Amon's Hardwall, Baphstea:

[CONT]:Sentinel
[AUTO]:[Counter Blast (1)-card with "Amon" in its card name] When this unit is placed on (GC) from hand, you may pay the cost. If you do, call five cards from the top of your deck to (GC).
[ACT](Soul)[1/Turn]:[Counter Blast (1)] If the number of cards in your soul is fifteen or more, choose three other normal units and trigger units each with "Amon" in its card name from your soul. If a total of six cards were chosen, return them to your deck, shuffle your deck, and Counter Charge (1)/Soul Charge (1).

Amon will not perish. As long as I'm here.

  • Number: G-BT11-044
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Elf
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Amon`s Red Eye, Forneus card scan: click to enlarge
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Amon's Red Eye, Forneus:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose one of your rear-guards, and put it into your soul] Your opponent chooses one of his or her rear-guards, retires it, and this unit gets [Power]+5000 for every five cards in your soul until end of turn. If the number of cards in your soul is twenty or more, choose two of your opponent's rear-guards, retire them, and then, if you have a heart card with "Amon" in its card name, this unit gets [Critical]+1 until end of turn.

Overwhelming the enemy without touching them. That is the power of Amon.

  • Number: G-BT11-021
  • Rarity: RR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Arongal card scan: click to enlarge
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Arongal:

[ACT](RC):[Put this unit into your soul] Choose one of your units, and it gets [Power]+3000 until end of turn.

That blade, no matter when, catches the movement of the strong enemy.

  • Number: G-BT11-051
  • Rarity: C
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Aspire Painter card scan: click to enlarge
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Aspire Painter:

[AUTO] Generation Break 1:When this unit is placed on (RC) from your hand, if you have a vanguard with "Alfred" or "Blaster" in its card name, Counter Charge (1)/Soul Charge (1), and this unit gets [Power]+3000 until end of turn.

The brush of enthusiasm, make desire becomes reality.

  • Number: G-BT11-049
  • Rarity: C
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Sylph
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Battle Maiden, Senri card scan: click to enlarge
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Battle Maiden, Senri:

[AUTO]:Revelation-(RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your [Stand] rear-guards)
[AUTO](RC)[1/Turn] Generation Break 1:When your other rear-guard is [Rest] due to the effect of your card, look at the top card of your deck, put it on the top or bottom of your deck, and if you put it on the bottom of your deck, this unit gets [Power]+2000 until end of turn.

The merciful sniper who definitely kills with a single shot.

  • Number: G-BT11-052
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Big Shaker card scan: click to enlarge
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Big Shaker:

[AUTO]:[Counter Blast(1)] When this unit is place on (RC), you may pay the cost. If you do, Soul Charge (1), if the number of cards in your soul is six or more, until end of turn, this unit gets [Power] +3000, then, if the number of cards in your soul is ten or more, Counter Charge (1), and this unit gets [Power] +3000.

Well now, how much shall I destroy?

  • Number: G-BT11-086
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Blaster Blade Exceed (SP) card scan: click to enlarge
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Blaster Blade Exceed (SP):

[AUTO](VC):[Counter Blast (1)] When your G unit with "Saver" in its card name Stride during your turn, you may pay the cost. If you do, search your deck for up to one card with "Blaster Blade" in its card name, reveal it, put it into your hand, and shuffle your deck.
[AUTO]:[Counter Blast (1)] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose one of your opponent's grade 1 or greater rear-guards, and retire it.

  • Number: G-BT11-S17
  • Rarity: SP
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Brennen Vampir card scan: click to enlarge
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Brennen Vampir:

[AUTO](RC) Generation Break 1 Darkness (This ability is active if cards have been put into your soul during this turn):[Counter Blast (1)] When this unit attacks a vanguard, if you have a vanguard with "Scharhrot" in its card name, you may pay the cost. If you do, this unit gets [Power]+1000 for each card in your soul until end of that battle. At the end of that battle, put this unit into your soul, and draw a card.

Souls, you see, shine more beautifully at the moment they disappear.

  • Number: G-BT11-042
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Vampire
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Closet Balloon card scan: click to enlarge
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Closet Balloon:

[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle. If you have a "Closet Balloon" in your soul, and the number of cards in your soul is ten or more, you may draw a card.
[CONT](RC) Generation Break 1 Darkness (This ability is active if cards have been put into your soul during this turn):If the number of cards in your soul is six or more, this unit gets [Power]+2000.

Who are you? I'm busy now. Can you please not disturb me?

  • Number: G-BT11-022
  • Rarity: RR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Closet Balloon (SP) card scan: click to enlarge
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Closet Balloon (SP):

[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle. If you have a "Closet Balloon" in your soul, and the number of cards in your soul is ten or more, you may draw a card.
[CONT](RC) Generation Break 1 Darkness (This ability is active if cards have been put into your soul during this turn):If the number of cards in your soul is six or more, this unit gets [Power]+2000.

  • Number: G-BT11-S24
  • Rarity: SP
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Cryptid Gnaw Liege, Sabnac card scan: click to enlarge
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Cryptid Gnaw Liege, Sabnac:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Counter Blast (1)] When this unit is placed on (GC) during the battle that your opponent's vanguard attacked, if the number of cards in your soul is ten or more, you may pay the cost. If you do, this unit gets [Shield]+5000, choose one of your vanguards, and it gets [Power]+5000 until end of turn.

Do you think I'll overlook silently while you're having your way?

  • Number: G-BT11-039
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
Dark Knight of Nightmareland card scan: click to enlarge
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Dark Knight of Nightmareland:

[ACT](RC):[Put this unit into your soul] Choose up to one of your «Dark Irregulars», and that unit gets [Power] +3000 until end of turn.

  • Number: G-BT11-091
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Dark Wolf that Hunts Deities, Fenrir card scan: click to enlarge
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Dark Wolf that Hunts Deities, Fenrir:

[AUTO]:[Counter Blast (1) & Soul Blast (3)] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, look at three cards from the top of your deck, put a card into your hand, put a card into your soul, put the rest on the top or bottom of your deck, and if you have a face up card with "Fenrir" in its card name in your G zone, Counter Charge (1).

The beautiful beast, play as it like with the fate of samsara.

  • Number: G-BT11-014
  • Rarity: RR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Deity-hunting Black Wolf, Fenrir (SP) card scan: click to enlarge
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Deity-hunting Black Wolf, Fenrir (SP):

[AUTO]:[Counter Blast (1) & Soul Blast (3)] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, look at three cards from the top of your deck, put a card into your hand, put a card into your soul, put the rest on the top or bottom of your deck, and if you have a face up card with "Fenrir" in its card name in your G zone, Counter Charge (1).

  • Number: G-BT11-S33
  • Rarity: SP
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Demon Stealth Dragon, Kassenmyou-ou card scan: click to enlarge
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Demon Stealth Dragon, Kassenmyou-ou:

Domination-[AUTO](VC) Generation Break 1:At the beginning of your battle phase, choose all of your opponent's rear-guards in the front row, dominate them as [Stand], and they attack your opponent's rear-guards in the back row.(You pay the cost to use its abilities as well)
[AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (VC), you may pay the cost. If you do, look at the top five cards of your deck, search for up to one card with domination ability from among them, put it into your hand, and shuffle your deck.

  • Number: G-BT11-077
  • Rarity: C
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Demon Stealth Dragon, Shiranui "Oboro" (SP) card scan: click to enlarge
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Demon Stealth Dragon, Shiranui "Oboro" (SP):

[AUTO](VC):At the beginning of your ride phase, you may choose a card from your opponent's drop zone. If you do, your opponent calls that card to (RC), and at the end of that turn, retires that unit.
Domination-[AUTO](VC):When your G unit Stride, choose up to one of your opponent's rear-guards, dominate it as [Stand], it gets [Power]+4000 until end of turn, and it attacks another of your opponent's units. (You pay the cost to use its abilities as well)

  • Number: G-BT11-S22
  • Rarity: SP
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Derange Singular card scan: click to enlarge
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Derange Singular:

[AUTO]:Forerunner
[AUTO](RC) Darkness (This ability is active if cards have been put into your soul during this turn):When this unit boosts, this unit gets [Power]+2000 until end of that battle.
[AUTO](RC):When your G unit Stride, put this unit and all of your grade 1 or greater rear-guards into your soul, and draw two cards.

The heterogenous talent, suddenly awakens without any prelude.

  • Number: G-BT11-089
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Detect Angel card scan: click to enlarge
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Detect Angel:

[AUTO]:Revelation-(RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your [Stand] rear-guards)
[AUTO](RC)[1/Turn] Generation Break 1:When your other rear-guard is [Rest] due to your card effect, this unit gets [Power]+4000 until end of turn.

I can feel the spirit energy of a dragon... this is truly fortunate!

  • Number: G-BT11-055
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Divine Dragon Knight, Abd Salam card scan: click to enlarge
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Divine Dragon Knight, Abd Salam:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Counter Blast (1)] When this unit is placed on (GC) during the battle your vanguard was attacked by your opponent's vanguard, you may pay the cost. If you do, this unit gets [Shield]+10000 until end of that battle for each of your opponent's open (RC).

You plan to fall the main stronghold with that number? Sleep talk after you fall asleep.

  • Number: G-BT11-033
  • Rarity: R
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Divine Dragon Knight, Abd Salam (SP) card scan: click to enlarge
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Divine Dragon Knight, Abd Salam (SP):

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Counter Blast (1)] When this unit is placed on (GC) during the battle your vanguard was attacked by your opponent's vanguard, you may pay the cost. If you do, this unit gets [Shield]+10000 until end of that battle for each of your opponent's open (RC).

  • Number: G-BT11-S29
  • Rarity: SP
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Divine Fountain Maiden, Lien card scan: click to enlarge
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Divine Fountain Maiden, Lien:

[CONT]:Sentinel
[AUTO]:[Soul Blast (1)] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your grade 3 units with "Alfred" or "Blaster" in its card name that is being attacked, and that unit cannot be hit until end of that battle.

As long as you walk on the right path, I will continue to protect you.

  • Number: G-BT11-012
  • Rarity: RR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Divine Fountain Maiden, Lien (SP) card scan: click to enlarge
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Divine Fountain Maiden, Lien (SP):

[CONT]:Sentinel
[AUTO]:[Soul Blast (1)] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your grade 3 units with "Alfred" or "Blaster" in its card name that is being attacked, and that unit cannot be hit until end of that battle.

  • Number: G-BT11-S13
  • Rarity: SP
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Divine Knight King, Alfred Holy Saver (SP) card scan: click to enlarge
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Divine Knight King, Alfred Holy Saver (SP):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn] Generation Break 2:[Counter Blast (1) & Choose a face down card with the same card name as this unit from your G zone, and turn it face up, choose a card from your hand, and discard it] If you have a heart card with "Alfred" or "Blaster" in its card name, choose one of your rear-guards with "Blaster Blade" in its card name, and until end of turn, it gets [Power]+3000, and "[CONT](RC):During this unit's first battle of this turn, this unit performs Twin Drive!!.".

  • Number: G-BT11-S16
  • Rarity: SP
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Divine Knight of Valor, Halbwachs card scan: click to enlarge
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Divine Knight of Valor, Halbwachs:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Soul Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Search your deck for up to one card with the brave ability for each face up card with the brave ability in your G zone, and call them to separate (RC). Those units get [Power]+2000 for each called unit until end of turn. Shuffle your deck.
[ACT](VC) Brave:[Counter Blast (1)] This unit gets [Power]+5000 until end of turn.

In the courage that heads towards the future, nothing is impossible!

  • Number: G-BT11-003
  • Rarity: RRR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Dragon Dancer, Nilda card scan: click to enlarge
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Dragon Dancer, Nilda:

[AUTO](RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO](RC) Generation Break 1:[Put this unit on the bottom of your deck] When your unit's attack with the blaze ability hits a vanguard, if your vanguard is blazing, you may pay the cost. If you do, Counter Charge (1), choose one of your opponent's rear-guards, and retire it.

Without any break, let's dance until the end!

  • Number: G-BT11-075
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Dragon Knight, Mubdi card scan: click to enlarge
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Dragon Knight, Mubdi:

[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO](RC) Generation Break 2:[Counter Blast (1)] When this unit attacks a vanguard, if your vanguard with "Blademaster" in its card name is blazing, you may pay the cost. If you do, draw a card, and this unit gets [Power]+2000 for each of your opponent's open (RC) until end of that battle.

Nothing can withstand flame spears dropped off from high altitude.

  • Number: G-BT11-034
  • Rarity: R
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Dragon Knight, Mubdi (SP) card scan: click to enlarge
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Dragon Knight, Mubdi (SP):

[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO](RC) Generation Break 2:[Counter Blast (1)] When this unit attacks a vanguard, if your vanguard with "Blademaster" in its card name is blazing, you may pay the cost. If you do, draw a card, and this unit gets [Power]+2000 for each of your opponent's open (RC) until end of that battle.

  • Number: G-BT11-S30
  • Rarity: SP
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Dragon Knight, Shakur card scan: click to enlarge
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Dragon Knight, Shakur:

[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO] Generation Break 1:[Counter Blast (1)] When this unit is placed on (RC), if the number of your rear-guards is less than your opponent's, you may pay the cost. If you do, choose one of your opponent's rear-guard, and retire it.
[CONT](RC) Generation Break 1:If your vanguard is blazing, this unit gets [Power]+2000.

  • Number: G-BT11-065
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Dragon Knight, Taher card scan: click to enlarge
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Dragon Knight, Taher:

[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO] Generation Break 1:[Counter Blast (1)] When this unit is placed on (RC), if the number of your rear-guards is less than your opponent's, you may pay the cost. If you do, choose one of your opponent's rear-guard, and retire it.
[CONT](RC) Generation Break 1:If your vanguard is blazing, this unit gets [Power]+2000.

  • Number: G-BT11-068
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Dragon Monk, Kikira card scan: click to enlarge
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Dragon Monk, Kikira:

(You may only have up to four cards with "HEAL" in a deck.)

  • Number: G-BT11-073
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Dragon Monk, Shinsen card scan: click to enlarge
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Dragon Monk, Shinsen:

[AUTO](RC) Generation Break 1:[Retire this unit] At the end of your turn, if your opponent has no rear-guards, you may pay the cost. If you do, Counter Charge (1), and if you have three or more rear-guards, draw a card.

People like you, does not have the qualification to stand before me!

  • Number: G-BT11-069
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Dragonic Blademaster "Kouen" card scan: click to enlarge
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Dragonic Blademaster "Kouen":

[AUTO](VC/RC):Blaze
[AUTO](VC):[Counter Blast (1)] When your G unit Stride, choose one of your opponent's rear-guards, retire it, choose one of your units with the blaze ability, and it gets [Power]+3000 until end of turn.
[AUTO](VC) Generation Break 2:At the end of each turn, if your opponent has no rear-guards, choose up to one grade 3 card with the blaze ability from your drop zone, and put it into your hand.

The scimitar is now, clad in flames......

  • Number: G-BT11-007
  • Rarity: RRR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Dragonic Blademaster "Kouen" (SP) card scan: click to enlarge
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Dragonic Blademaster "Kouen" (SP):

[AUTO](VC/RC):Blaze
[AUTO](VC):[Counter Blast (1)] When your G unit Stride, you may pay the cost. If you do, choose one of your opponent's rear-guards, retire it, choose one of your units with the blaze ability, and it gets [Power]+3000 until end of turn.
[AUTO](VC) Generation Break 2:At the end of each turn, if your opponent has no rear-guards, choose up to one grade 3 card with the blaze ability from your drop zone, and put it into your hand.

  • Number: G-BT11-S05
  • Rarity: SP
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Dragonic Blademaster (SP) card scan: click to enlarge
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Dragonic Blademaster (SP):

[CONT](VC) Generation Break 2:During your turn, if the number of rear-guards you have is more than your opponent's, this unit gets [Power]+5000/[Critical]+1.
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, choose one of your opponent's rear-guards, and retire it.

  • Number: G-BT11-S32
  • Rarity: SP
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Drop Witch, Rosemary card scan: click to enlarge
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Drop Witch, Rosemary:

[AUTO]:During your turn, when this card is put into your drop zone from your soul, if you have a vanguard with "Witch" in its card name, Soul Charge (1), choose one of your units with "Witch" in its card name, and it gets [Power]+2000 until end of turn.

Also effective for cold sensitivity, an all-purpose cup.

  • Number: G-BT11-062
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Earth Elemental, Connell card scan: click to enlarge
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Earth Elemental, Connell:

[CONT](RC) clans and

Enma Stealth Dragon, Maguntenbu card scan: click to enlarge
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Enma Stealth Dragon, Maguntenbu:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Domination-[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Choose one of your opponent's rear-guards, and it gets [Power]+3000 for each face-up card in your G zone until end of turn. Dominate that unit as [Stand], it attacks another of your opponent's unit, and at the end of that battle, retire the dominated unit. (You pay the cost to use its abilities as well)

That power, wield it for my sake.

  • Number: G-BT11-017
  • Rarity: RR
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Enma Stealth Dragon, Maguntenbu (SP) card scan: click to enlarge
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Enma Stealth Dragon, Maguntenbu (SP):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Domination-[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Choose one of your opponent's rear-guards, and it gets [Power]+3000 for each face up card in your G zone until end of turn. Dominate that unit as [Stand], it attacks another of your opponent's units, and at the end of that battle, retire the dominated unit. (You pay the cost to use its abilities as well)

  • Number: G-BT11-S19
  • Rarity: SP
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Enma Stealth Rogue, Mujinlord card scan: click to enlarge
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Enma Stealth Rogue, Mujinlord:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Domination-[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Choose up to the same number of any rear-guards as the number of face up cards in your G zone, and they get [Power]+4000 until end of turn. Dominate all of the opponent's chosen units as [Stand], and each of those units attack your opponent's vanguard. (You pay the cost to use its abilities as well)

Intended resentment...... Be cleansed before my spell.

  • Number: G-BT11-008
  • Rarity: RRR
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Demon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Enma Stealth Rogue, Mujinlord (SP) card scan: click to enlarge
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Enma Stealth Rogue, Mujinlord (SP):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Domination-[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Choose up to the same number of any rear-guards as the number of face up cards in your G zone, and they get [Power]+4000 until end of turn. Dominate all of the opponent's chosen units as [Stand], and each of those units attack your opponent's vanguard. (You pay the cost to use its abilities as well)

  • Number: G-BT11-S06
  • Rarity: SP
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Demon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Flare Arms, Ziegenburg card scan: click to enlarge
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Flare Arms, Ziegenburg:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):Blaze
[ACT](VC)[1/Turn]:[Soul Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Choose one of your opponent's rear-guards, and retire it.
[AUTO](VC)[1/Turn] Generation Break 3:[Counter Blast (1) & Choose the same number of cards from your hand as the number of your opponent's rear-guards, discard them] At the end of the battle that this unit attacked, if this unit is blazing, you may pay the cost. If you do, [Stand] this unit, and it gets drive -2.

The true fear of the battlefield, feel it with your bones and pith!

  • Number: G-BT11-006
  • Rarity: RRR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Flare Arms, Ziegenburg (SP) card scan: click to enlarge
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Flare Arms, Ziegenburg (SP):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):Blaze
[ACT](VC)[1/Turn]:[Soul Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Choose one of your opponent's rear-guards, and retire it.
[AUTO](VC)[1/Turn] Generation Break 3:[Counter Blast (1) & Choose the same number of cards from your hand as the number of your opponent's rear-guards, discard them] At the end of the battle that this unit attacked, if this unit is blazing, you may pay the cost. If you do, [Stand] this unit, and it gets drive -2.

  • Number: G-BT11-S04
  • Rarity: SP
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Flare Trooper, Dumjid card scan: click to enlarge
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Flare Trooper, Dumjid:

[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle.
[AUTO](VC/RC):Blaze
[CONT](GC) Generation Break 1:If there is a "Flare Trooper, Dumjid" in your drop zone, this unit gets [Shield]+15000.

Do not worry. I'll work as much as I am paid.

  • Number: G-BT11-016
  • Rarity: RR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Flare Trooper, Dumjid (SP) card scan: click to enlarge
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Flare Trooper, Dumjid (SP):

[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle.
[AUTO](VC/RC):Blaze
[CONT](GC) Generation Break 1:If there is a "Flare Trooper, Dumjid" in your drop zone, this unit gets [Shield]+15000.

  • Number: G-BT11-S11
  • Rarity: SP
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Fruit of Wisdom Witch, Rooibos card scan: click to enlarge
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Fruit of Wisdom Witch, Rooibos:

[CONT]:Sentinel
[AUTO]:[Counter Blast (1)-card with "Witch" in its card name] When this unit is placed on (GC) from hand, you may pay the cost. If you do, call five cards from the top of your deck to (GC).
[AUTO]:[Choose a card from your hand, and discard it] When this card is put into your drop zone from your soul, if you have a vanguard with "Witch" in its card name, you may pay the cost. If you do, put this card into your hand, and Soul Charge (2).

You'll understand if you think for a second, right? That you're no match for me.

  • Number: G-BT11-031
  • Rarity: R
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Goddess of Adherence, Kibitsuhime card scan: click to enlarge
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Goddess of Adherence, Kibitsuhime:

[CONT]:Sentinel
[AUTO]:Revelation-(GC)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle.
[AUTO]:When this unit is retired from (GC), if you have "Goddess of Adherence, Kibitsuhime" in your soul, you may Soul Charge (2).

You won't be able to breach security with predictable attacks.

  • Number: G-BT11-015
  • Rarity: RR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Goddess of Adherence, Kibitsuhime (SP) card scan: click to enlarge
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Goddess of Adherence, Kibitsuhime (SP):

[CONT]:Sentinel
[AUTO]:Revelation-(GC)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle.
[AUTO]:When this unit is retired from (GC), if you have "Goddess of Adherence, Kibitsuhime" in your soul, you may Soul Charge (2).

  • Number: G-BT11-S10
  • Rarity: SP
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Goddess of Ephemeral, Awanami card scan: click to enlarge
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Goddess of Ephemeral, Awanami:

[AUTO]:Revelation-(RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your [Stand] rear-guards)
[AUTO] Generation Break 1:When this card is put into your drop zone from your soul, you may Soul Charge (1). Then, if you have a vanguard with the revelation ability, you may Soul Charge (1).

The gun of a goddess is equipped with the function to prevent running out of bullet.

  • Number: G-BT11-054
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Goddess of Favorable Wind, Ninnil card scan: click to enlarge
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Goddess of Favorable Wind, Ninnil:

[AUTO]:Revelation-(VC/RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your [Stand] rear-guards)
[AUTO](RC) Generation Break 1:[Counter Blast (1)] When your other rear-guard [Rest] due to the effect of your card, if you have a vanguard with the revelation ability, you may pay the cost. If you do, increase this unit's [Power] by the [Rest] rear-guard's original [Power] until end of turn.

The untainted wish, rides the wind and reaches the heaven.

  • Number: G-BT11-029
  • Rarity: R
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Goddess of Favorable Wind, Ninnil (SP) card scan: click to enlarge
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Goddess of Favorable Wind, Ninnil (SP):

[AUTO]:Revelation-(VC/RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your [Stand] rear-guards)
[AUTO](RC) Generation Break 1:[Counter Blast (1)] When your other rear-guard [Rest] due to the effect of your card, if you have a vanguard with the revelation ability, you may pay the cost. If you do, increase this unit's [Power] by the [Rest] rear-guard's original [Power] until end of turn.

  • Number: G-BT11-S35
  • Rarity: SP
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Goddess of Investigation, Ishtar card scan: click to enlarge
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Goddess of Investigation, Ishtar:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO]:Revelation-(VC)
[AUTO](VC):[Soul Blast (3) & Choose a face down card from your G zone, and turn it face up] When your drive check reveals a grade 1 or greater card, you may pay the cost. If you do, choose the same number of your units as the number of face up "Goddess of Investigation, Ishtar" in your G zone, they get [Power]+3000 until end of turn, and if the card revealed by the drive check has the revelation ability, [Stand] those rear-guards.

The power hidden deep inside of a person... will you show it to me?

  • Number: G-BT11-004
  • Rarity: RRR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Goddess of Investigation, Ishtar (SP) card scan: click to enlarge
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Goddess of Investigation, Ishtar (SP):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO]:Revelation-(VC)
[AUTO](VC):[Soul Blast (3) & Choose a face down card from your G zone, and turn it face up] When your drive check reveals a grade 1 or greater card, you may pay the cost. If you do, choose the same number of your units as the number of face up "Goddess of Investigation, Ishtar" in your G zone, they get [Power]+3000 until end of turn, and if the card revealed by the drive check has the revelation ability, [Stand] those rear-guards.

  • Number: G-BT11-S02
  • Rarity: SP
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Goddess of Twill, Tagut card scan: click to enlarge
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Goddess of Twill, Tagut:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), choose one of your rear-guards, choose up to three cards with the same card name as that unit from your drop zone, and put them into your soul. If you put one or more cards, this unit gets [Shield]+10000 until end of that battle.

If you do not break the glowing thread, you are no match for the goddesses' judgment.

  • Number: G-BT11-027
  • Rarity: R
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Goddess of Twill, Tagut (SP) card scan: click to enlarge
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Goddess of Twill, Tagut (SP):

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), choose one of your rear-guards, choose up to three cards with the same card name as that unit from your drop zone, and put them into your soul. If you put one or more cards, this unit gets [Shield]+10000 until end of that battle.

  • Number: G-BT11-S34
  • Rarity: SP
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Helldeity Seal Dragon, Granitecross card scan: click to enlarge
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Helldeity Seal Dragon, Granitecross:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[CONT](VC):All of your opponent's units cannot intercept.
[ACT](VC) [1/Turn]:[Counter Blast (1) & Soul Blast (1)] If you have a heart card with "Seal Dragon" in its card name, retire all of your opponent's grade 2 rear-guards. Then, your opponent may choose a grade 2 card from his or her hand, and calls it to (RC). If he or she does not call, you draw a card.

The seal is undone. The burning threat enters the fray.

  • Number: G-BT11-032
  • Rarity: R
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Heroic Divine Knight, Halbwachs (SP) card scan: click to enlarge
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Heroic Divine Knight, Halbwachs (SP):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Soul Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Search your deck for up to one card with the brave ability for each face up card with the brave ability in your G zone, and call them to separate (RC). Those units get [Power]+2000 for each called unit until end of turn. Shuffle your deck.
[ACT](VC) Brave:[Counter Blast (1)] This unit gets [Power]+5000 until end of turn.

  • Number: G-BT11-S01
  • Rarity: SP
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Holy Divine Knight, Gancelot Peace Saver card scan: click to enlarge
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Holy Divine Knight, Gancelot Peace Saver:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):When this unit attacks, if you have a heart card with "Alfred" or "Blaster" in its card name, Counter Charge (1), until end of that battle, this unit gets drive+1, and then, if you have a face up card in your G zone, this unit gets [Critical]+1.
[CONT](G Zone):During your turn, if this card is face up, all of your rear-guards with "Blaster Blade" in its card name get "[CONT](RC):Resist".

The solitary knight carries out his ideals to the extreme, to establish perpetual peace.

  • Number: G-BT11-001
  • Rarity: GR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Holy Divine Knight, Gancelot Peace Saver (EN) card scan: click to enlarge
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Holy Divine Knight, Gancelot Peace Saver (EN):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):When this unit attacks, if you have a heart card with "Alfred" or "Blaster" in its card name, Counter Charge (1), until end of that battle, this unit gets drive+1, and then, if you have a face up card in your G zone, this unit gets [Critical]+1.
[CONT](G Zone):During your turn, if this card is face up, all of your rear-guards with "Blaster Blade" in its card name get "[CONT](RC):Resist".

The solitary knight carries out his ideals to the extreme, to establish perpetual peace.

  • Number: G-BT11-001EN
  • Rarity: GR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Holy Divine Knight, Gancelot Peace Saver (SGR) card scan: click to enlarge
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Holy Divine Knight, Gancelot Peace Saver (SGR):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):When this unit attacks, if you have a heart card with "Alfred" or "Blaster" in its card name, Counter Charge (1), until end of that battle, this unit gets drive+1, and then, if you have a face up card in your G zone, this unit gets [Critical]+1.
[CONT](G Zone):During your turn, if this card is face up, all of your rear-guards with "Blaster Blade" in its card name get "[CONT](RC):Resist".

  • Number: G-BT11-SGR01
  • Rarity: SGR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Holy Star Witch, Anise card scan: click to enlarge
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Holy Star Witch, Anise:

[ACT](VC):Legion20000 "Starlight Witch, Star"
[AUTO](VC)[1/Turn]:[Counter Blast (1)] When your card with "Witch" in its card name is put into the drop zone from your soul, you may pay the cost. If you do, call that card to (RC), and if this unit is Legion, draw a card.
[AUTO](VC):[Soul Blast (3)] When your unit with "Witch" in its card name is placed on (RC) during the turn that this unit Legion, you may pay the cost. If you do, Counter Charge (1)/Soul Charge (1).

Your shine illuminates the night sky...... Very lovely, right♪

  • Number: G-BT11-028
  • Rarity: R
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Honorable Stealth Rogue, Torasada card scan: click to enlarge
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Honorable Stealth Rogue, Torasada:

[ACT](RC):[Put this unit into your soul] Counter Charge (1).

My kunai are infallibles!/

  • Number: G-BT11-082
  • Rarity: C
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Demon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Hysteric Shirley card scan: click to enlarge
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Hysteric Shirley:

[ACT](RC):[Put this unit into your soul] If you have a «Dark Irregulars» vanguard, you may Soul Charge (1).

  • Number: G-BT11-092
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Knight of Pulsation, Starius card scan: click to enlarge
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Knight of Pulsation, Starius:

[CONT](Deck):If you have a vanguard with "Altmile" in its card name, this card gets grade+1.
[CONT](RC) Generation Break 1 Brave (Active when you have three or less cards in your hand):This unit gets [Power]+2000, and "[CONT](RC):Resist".

I will eventually catch up to my seniors!

  • Number: G-BT11-050
  • Rarity: C
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Listig Vampir card scan: click to enlarge
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Listig Vampir:

[AUTO] Generation Break 1:[Choose a card from your hand, and put it into your soul] When this unit is placed on (GC), if you have a vanguard with the darkness ability, you may pay the cost. If you do, choose a normal unit from your soul, and put it into your hand.

The vampire laughs. At nights when beautiful screams echo.

  • Number: G-BT11-088
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Vampire
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Little Great Sage, Marron card scan: click to enlarge
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Little Great Sage, Marron:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Soul Blast (1)] When this unit is placed on (GC), if you have a vanguard with "Alfred" or "Blaster" in its card name, you may pay the cost. If you do, search your deck for up to one grade 1 or greater card, call it to (GC), and it gets [Shield]+5000 until end of that battle. Shuffle your deck.

Guide the hero, protect the king. A sage is a person who can do both.

  • Number: G-BT11-025
  • Rarity: R
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Little Great Sage, Marron (SP) card scan: click to enlarge
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Little Great Sage, Marron (SP):

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Soul Blast (1)] When this unit is placed on (GC), if you have a vanguard with "Alfred" or "Blaster" in its card name, you may pay the cost. If you do, search your deck for up to one grade 1 or greater card, call it to (GC), and it gets [Shield]+5000 until end of that battle. Shuffle your deck.

  • Number: G-BT11-S14
  • Rarity: SP
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Metapulsar, Avenir Phoenix card scan: click to enlarge
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Metapulsar, Avenir Phoenix:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] When this unit attacks, you may pay the cost. If you do, reveal five cards from the top of your deck, and for each face up card in your G zone, call up to two <Zodiac Time Beast> to separate (RC) from among them. Put the rest on the bottom of your deck in any order.
[CONT](VC) Generation Break 3:All of your < Zodiac Time Beast > rear-guards get [Power]+2000.

The world of suffering has disappeared, the world is reborn.

  • Number: G-BT11-011
  • Rarity: RRR
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Beast / Zodiac Time Beast
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Metapulsar, Avenir Phoenix (SP) card scan: click to enlarge
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Metapulsar, Avenir Phoenix (SP):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] When this unit attacks, you may pay the cost. If you do, reveal five cards from the top of your deck, and for each face up card in your G zone, call up to two <Zodiac Time Beast> to separate (RC) from among them. Put the rest on the bottom of your deck in any order.
[CONT](VC) Generation Break 3:All of your < Zodiac Time Beast > rear-guards get [Power]+2000.

  • Number: G-BT11-S09
  • Rarity: SP
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Beast / Zodiac Time Beast
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Metapulsar, Mystery-freeze Dragon card scan: click to enlarge
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Metapulsar, Mystery-freeze Dragon:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn] Generation Break 3:[Counter Blast (2)] Shuffle your deck, and bind four cards from the top of your deck face up. Until end of turn, during the battle that this unit attacks, your opponent cannot call cards from hand to (GC) with the same grades as the grades of the cards bound with this effect. If a grade 3 card was bound with this effect, this card gets drive +1.

Now is the time to reveal, the future you seize at the end of hardships――!

  • Number: G-BT11-002
  • Rarity: GR
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Dragon / Zodiac Time Beast
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Metapulsar, Mystery-freeze Dragon (SGR) card scan: click to enlarge
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Metapulsar, Mystery-freeze Dragon (SGR):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn] Generation Break 3:[Counter Blast (2)] Shuffle your deck, and bind four cards from the top of your deck face up. Until end of turn, during the battle that this unit attacks, your opponent cannot call cards from hand to (GC) with the same grades as the grades of the cards bound with this effect. If a grade 3 card was bound with this effect, this card gets drive +1.

  • Number: G-BT11-SGR02
  • Rarity: SGR
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Dragon / Zodiac Time Beast
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Multitask Angel card scan: click to enlarge
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Multitask Angel:

[AUTO]:Revelation-(RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your [Stand] rear-guards)
[AUTO](RC):Generation Break 1:[Counter Blast (1)] When this unit is [Rest] by your other card effect, you may pay the cost. If you do, [Stand] this unit, and this unit gets "Boost" until end of turn.

  • Number: G-BT11-053
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Muzzle Flash Dragon card scan: click to enlarge
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Muzzle Flash Dragon:

  • Number: G-BT11-072
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Myth Guard, Markab card scan: click to enlarge
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Myth Guard, Markab:

[AUTO](RC) Generation Break 1:[Choose a card from your hand, and discard it] When an attack hits during the battle that this unit boosts, you may pay the cost. If you do, draw a card, choose up to one normal unit from your drop zone, and put it into your soul.

  • Number: G-BT11-056
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Battleroid
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Mythical Hellsky Beast, Fenrir (SP) card scan: click to enlarge
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Mythical Hellsky Beast, Fenrir (SP):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[CONT](VC) Generation Break 2:Your rear-guards' revelation ability changes to "[AUTO]:When this unit is placed on (RC), look at two cards from the top of your deck, search for up to one card from among them, put it into your soul, and put the rest on the top of your deck in any order.".
[ACT](VC):[Counter Blast (1) & Soul Blast (3)] You may draw a card. If you do not, put up to one card from the top of your deck into your soul, choose one of your rear-guards, and that unit and this unit get [Power]+3000 until end of turn.

  • Number: G-BT11-S36
  • Rarity: SP
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
New Style Blaster, Llew card scan: click to enlarge
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New Style Blaster, Llew:

[AUTO]: When this unit is placed on (VC) or (RC), choose a card in your drop zone with "Blaster Blade" in its card name, and you may put it on the bottom of your deck. If you do, this unit gets [Power]+5000 until end of turn.
[CONT](GC/RC):If you have a vanguard with "Alfred" or "Blaster" in its card name, this unit gets [Shield]+5000 and "Intercept".

Together with the admired hero, young people run through the battlefield.

  • Number: G-BT11-026
  • Rarity: R
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
New Style Blaster, Llew (EN) card scan: click to enlarge
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New Style Blaster, Llew (EN):

[AUTO]: When this unit is placed on (VC) or (RC), choose a card in your drop zone with "Blaster Blade" in its card name, and you may put it on the bottom of your deck. If you do, this unit gets [Power]+5000 until end of turn.
[CONT](GC/RC):If you have a vanguard with "Alfred" or "Blaster" in its card name, this unit gets [Shield]+5000 and "Intercept".

Together with the admired hero, young people run through the battlefield.

  • Number: G-BT11-026EN
  • Rarity: R
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
New Style Blaster, Llew (SP) card scan: click to enlarge
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New Style Blaster, Llew (SP):

[AUTO]: When this unit is placed on (VC) or (RC), choose a card in your drop zone with "Blaster Blade" in its card name, and you may put it on the bottom of your deck. If you do, this unit gets [Power]+5000 until end of turn.
[CONT](GC/RC):If you have a vanguard with "Alfred" or "Blaster" in its card name, this unit gets [Shield]+5000 and "Intercept".

  • Number: G-BT11-S15
  • Rarity: SP
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
New Style Blaster, Llew (SP/EN) card scan: click to enlarge
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New Style Blaster, Llew (SP/EN):

[AUTO]: When this unit is placed on (VC) or (RC), choose a card in your drop zone with "Blaster Blade" in its card name, and you may put it on the bottom of your deck. If you do, this unit gets [Power]+5000 until end of turn.
[CONT](GC/RC):If you have a vanguard with "Alfred" or "Blaster" in its card name, this unit gets [Shield]+5000 and "Intercept".

  • Number: G-BT11-S15EN
  • Rarity: SP
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
One Steeped in Sin, Scharhrot (SP) card scan: click to enlarge
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One Steeped in Sin, Scharhrot (SP):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Generation Break 2 Darkness (This ability is active if cards have been put into your soul during this turn):[Counter Blast (1)] When this unit attacks, you may pay the cost. If you do, put all of your rear-guards into your soul, and this unit gets [Power]+10000 until end of that battle. If the number of cards in your soul is ten or more, retire all of your opponent's rear-guards, and if the number of cards in your soul is fifteen or more, until end of that battle, your opponent cannot call cards with the sentinel ability from hand to (GC).

  • Number: G-BT11-S27
  • Rarity: SP
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Vampire
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
One Who Scatters Sin, Scharhrot card scan: click to enlarge
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One Who Scatters Sin, Scharhrot:

[AUTO](VC):When your G unit Stride, you may Soul Charge (2). If you do, and the number of cards with the darkness ability in your soul is four or more, your opponent chooses one of his or her rear-guards, and retires it.
[AUTO](VC/RC) Generation Break 2 Darkness (This ability is active if cards have been put into your soul during this turn):When this unit attacks, if the number of cards in your soul is ten or more, until end of that battle, this unit gets [Power]+5000, and your opponent cannot call grade 0 cards from hand to (GC).

One who bathed in unforgivable sin...... That is the fresh blood of atonement.

  • Number: G-BT11-010
  • Rarity: RRR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Vampire
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
One Who Scatters Sin, Scharhrot (SP) card scan: click to enlarge
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One Who Scatters Sin, Scharhrot (SP):

[AUTO](VC):When your G unit Stride, you may Soul Charge (2). If you do, and the number of cards with the darkness ability in your soul is four or more, your opponent chooses one of his or her rear-guards, and retires it.
[AUTO](VC/RC) Generation Break 2 Darkness (This ability is active if cards have been put into your soul during this turn):When this unit attacks, if the number of cards in your soul is ten or more, until end of that battle, this unit gets [Power]+5000, and your opponent cannot call grade 0 cards from hand to (GC).

  • Number: G-BT11-S08
  • Rarity: SP
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Vampire
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
One Who Splits Darkness, Bredamouth card scan: click to enlarge
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One Who Splits Darkness, Bredamouth:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC)[1/Turn] Generation Break 2 Darkness:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up & Choose two cards from your hand, and put them into your soul] When this unit attacks, if the number of cards in your soul is ten or more, you may pay the cost. If you do, return all of the grade 0 cards from your soul and (RC) to your deck, shuffle your deck, choose two of your units, and they get [Power]+5000 until end of turn. At the end of that battle, [Stand] this unit, and it gets drive -2.

The blade is the spokesman for anger.

  • Number: G-BT11-009
  • Rarity: RRR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Vampire
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
One Who Splits Darkness, Bredamouth (SP) card scan: click to enlarge
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One Who Splits Darkness, Bredamouth (SP):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC)[1/Turn] Generation Break 2 Darkness:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up & Choose two cards from your hand, and put them into your soul] When this unit attacks, if the number of cards in your soul is ten or more, you may pay the cost. If you do, return all of the grade 0 cards from your soul and (RC) to your deck, shuffle your deck, choose two of your units, and they get [Power]+5000 until end of turn. At the end of that battle, [Stand] this unit, and it gets drive -2.

  • Number: G-BT11-S07
  • Rarity: SP
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Vampire
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Origin Goddess, Nakisawame card scan: click to enlarge
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Origin Goddess, Nakisawame:

[AUTO]:Forerunner
[ACT](RC) Generation Break 1:[Put this unit into your soul] Choose up to one of your rear-guards, and [Stand] it. If you [Stand], draw a card.

First, I will catch the flow, with this.

  • Number: G-BT11-058
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
Prime Beauty, Amaruda card scan: click to enlarge
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Prime Beauty, Amaruda:

[AUTO]:Revelation-(VC/RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your [Stand] rear-guards)
[CONT](VC):The cost for your Stride may be also paid with "Soul Blast (3)-card with the revelation ability".
[AUTO](VC):[Counter Blast (1)] When your G unit Stride, you may pay the cost. If you do, Soul Charge (2). If a card with the revelation ability is Soul Charge with this effect, draw a card, choose up to two of your units, and they get [Power]+4000 until end of turn.

Show me, your power.

  • Number: G-BT11-005
  • Rarity: RRR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Prime Beauty, Amaruda (SP) card scan: click to enlarge
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Prime Beauty, Amaruda (SP):

[AUTO]:Revelation-(VC/RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your [Stand] rear-guards)
[CONT](VC):The cost for your Stride may be also paid with "Soul Blast (3)-card with the revelation ability".
[AUTO](VC):[Counter Blast (1)] When your G unit Stride, you may pay the cost. If you do, Soul Charge (2). If a card with the revelation ability is Soul Charge with this effect, draw a card, choose up to two of your units, and they get [Power]+4000 until end of turn.

  • Number: G-BT11-S03
  • Rarity: SP
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Pulsar Tamer, Annem card scan: click to enlarge
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Pulsar Tamer, Annem:

(You may only have up to four cards with "HEAL" in a deck.)

  • Number: G-BT11-102
  • Rarity: C
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gearoid / Zodiac Time Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Pulsar Tamer, Dagan card scan: click to enlarge
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Pulsar Tamer, Dagan:

[CONT]:Sentinel
[AUTO]:[Counter Blast (1)] During the battle that your <Gear Colossus> is attacked, when this unit is placed on (GC) from hand, you may pay the cost. If you do, call five cards from the top of your deck to (GC). If you have seven or more cards in your bind zone, Counter Charge (1).
[CONT](GC):All of your <Zodiac Time Beast> guardians get [Shield]+10000.

Too optimistic! You don't even bring the serious out of me!

  • Number: G-BT11-048
  • Rarity: R
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gearoid / Zodiac Time Beast
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Pulsar Tamer, Manish card scan: click to enlarge
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Pulsar Tamer, Manish:

[CONT](RC/GC) Generation Break 1:If you have a < Zodiac Time Beast > vanguard, this unit gets "[CONT](RC/GC):Resist".
[AUTO](RC) Generation Break 1:When this unit attacks, you may have this card get [Power]+2000 for each of your other <Zodiac Time Beast> units until end of that battle. If you do, at the end of that battle, bind this unit face up.

This will surely hit!

  • Number: G-BT11-045
  • Rarity: R
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gearoid / Zodiac Time Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Pulsar Tamer, Mara card scan: click to enlarge
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Pulsar Tamer, Mara:

[AUTO] Generation Break 1:[Counter Blast (1)] When this unit is placed on (RC) or (GC), if you have a <Gear Colossus> or <Zodiac Time Beast> vanguard, you may pay the cost. If you do, draw a card, choose a card from your hand, bind it face-up, and Soul Charge (1).

Because, your age ends today!

  • Number: G-BT11-103
  • Rarity: C
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gearoid / Zodiac Time Beast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Pulsar, Bring Hawk card scan: click to enlarge
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Pulsar, Bring Hawk:

[AUTO]:When this unit is placed on (GC), you may bind the top card of your deck face up. If that card is <Zodiac Time Beast>, choose up to one of your <Gear Colossus>, and it gets [Power]+5000 until end of that battle.

The hawk's wingbeat, is said to bring good news.

  • Number: G-BT11-098
  • Rarity: C
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Beast / Zodiac Time Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Pulsar, Cruising Dragon card scan: click to enlarge
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Pulsar, Cruising Dragon:

[CONT](RC) Generation Break 1:During your turn, if you have a vanguard with "Chronojet" in its card name, this unit gets [Power]+2000, and "[AUTO](RC):[Counter Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, look at three cards from the top of your deck, reveal up to one <Zodiac Time Beast> from among them, put it into your hand, and put the rest on the bottom of your deck in any order.".

Even though its appearance changes, its will to fight doesn't waver.

  • Number: G-BT11-024
  • Rarity: RR
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Dragon / Zodiac Time Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Pulsar, Drastic Colossus card scan: click to enlarge
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Pulsar, Drastic Colossus:

[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (VC), you may pay the cost. If you do, reveal three cards from the top of your deck, choose up to two <Gear Colossus> or <Zodiac Time Beast> from among them, put one of those cards in your hand, bind one of those cards face up, and put the rest into your drop zone.
[AUTO](VC):When your G unit Stride, you may draw a card. If you do, choose a card from your hand, bind it face up, choose one of your vanguards, and it gets [Power]+1000 for each card in your bind zone until end of turn.

The era takes a sudden turn. Only those who take advantage of it will be the winner.

  • Number: G-BT11-023
  • Rarity: RR
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Colossus / Zodiac Time Beast
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Pulsar, Drastic Colosus card scan: click to enlarge
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Who wants this card?
Pulsar, Drastic Colosus:

[AUTO][Choose 1 card from your hand, and discard it] When this card is placed on (VC), you can pay the cost. If you do, reveal the top 3 cards of your Deck, and choose up to 2 Gear Colossus or Zodiac Time Beast among them, add 1 of them to your hand, bind the other face-up, and put the remaining cards into the Drop Zone.

[AUTO](VC): When your G Unit Stride, you can draw 1 card. If you do, choose 1 card from your hand, Bind it face-up, choose 1 of your Vanguards, for each of your cards in the Bind Zone, during that turn, it gains Power+1000.

  • Number: 023
  • Rarity: RR
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Colossus / Zodiac Time Beast
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Pulsar, Fickle Monkey card scan: click to enlarge
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Pulsar, Fickle Monkey:

  • Number: G-BT11-101
  • Rarity: C
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Beast / Zodiac Time Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Pulsar, Nibble Rat card scan: click to enlarge
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Pulsar, Nibble Rat:

[AUTO](Bind Zone) Generation Break 1:[Counter Blast (1) & Bind the top card of your deck face up] At the beginning of the guard step that your <Gear Colossus> is attacked, you may pay the cost. If you do, call this card to (GC).
[ACT](Hand):[Bind this card face up & Choose one of your <Zodiac Time Beast> rear-guards, and [Rest] it] Draw a card.

Incidents happen at the back alley.

  • Number: G-BT11-097
  • Rarity: C
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Beast / Zodiac Time Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Pulsar, Replenish Coatl card scan: click to enlarge
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Pulsar, Replenish Coatl:

[AUTO] Generation Break 1:When this unit is placed on (RC) from your deck, if you have a <Zodiac Time Beast> vanguard, this unit gets [Power]+3000 until end of turn. Then, if you have no face-up cards in your damage zone, Counter Charge (1).

  • Number: G-BT11-094
  • Rarity: C
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Beast / Zodiac Time Beast
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Pulsar, Revolver Dracokid card scan: click to enlarge
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Pulsar, Revolver Dracokid:

[AUTO]:[Choose a grade 3 <Zodiac Time Beast> from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 , reveal it, put it into your hand, shuffle your deck, choose a card from your hand, and discard it.
[CONT](Hand):While you are paying the cost for Stride, this card gets grade+2.

For the sake of tomorrow! Hit it with a twist!

  • Number: G-BT11-047
  • Rarity: R
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Dragon / Zodiac Time Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Pulsar, Rewind Tiger card scan: click to enlarge
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Pulsar, Rewind Tiger:

[AUTO]:[Counter Blast (1) & Choose one of your other <Zodiac Time Beast> rear-guards, and [Rest] it] When this unit is placed on (RC), you may the cost. If you do, bind the top card of your deck face up, if that card is < Zodiac Time Beast >, draw a card, and this unit gets [Power]+2000 until end of turn.

Running between your tails is the correct answer.

  • Number: G-BT11-096
  • Rarity: C
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Beast / Zodiac Time Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Pulsar, Sentry Dracokid card scan: click to enlarge
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Pulsar, Sentry Dracokid:

[AUTO]:Forerunner
[AUTO](RC):[Choose a grade 3 <Gear Colossus> from your hand, and reveal it] At the beginning of your ride phase, you may pay the cost. If you do, bind the top card of your deck face up.
[ACT](RC) Generation Break 1:[Soul Blast (1) & Retire this unit] If you have a < Gear Colossus > vanguard, bind the top card of your deck face up, and if that card is <Zodiac Time Beast>, draw a card.

This is the road we travel upon. I'll have you make way for us!

  • Number: G-BT11-099
  • Rarity: C
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Dragon / Zodiac Time Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Pulsar, Slash Dog card scan: click to enlarge
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Pulsar, Slash Dog:

  • Number: G-BT11-100
  • Rarity: C
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Beast / Zodiac Time Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Pulsar, Transit Dragon card scan: click to enlarge
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Pulsar, Transit Dragon:

[AUTO](RC):[Put this unit into your soul] At the end of the battle that this unit boosted, if you have a grade 4 vanguard with "Chronojet" in its card name, you may pay the cost. If you do, draw a card.

The dragon that crosses over time and space, changes its form and continues living.

  • Number: G-BT11-046
  • Rarity: R
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Dragon / Zodiac Time Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Pulsar, Valve Laser Dragon card scan: click to enlarge
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Pulsar, Valve Laser Dragon:

[CONT](VC/RC):If the number of cards in your bind zone is one or less, this unit cannot attack a vanguard.
[ACT](Bind Zone):[Counter Blast (1) & Soul Blast (1)] Call this card to (RC). If your vanguard is <Zodiac Time Beast>, you may bind the top card of your deck face up.

Capricious yet certainly efficient.

  • Number: G-BT11-095
  • Rarity: C
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Dragon / Zodiac Time Beast
  • Power: 11000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Rikudo Stealth Dragon, Gehourakan card scan: click to enlarge
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Rikudo Stealth Dragon, Gehourakan:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
Domination-[AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your opponent's grade 1 rear-guards in the back row, dominate it, and move it to your (GC). (It is regarded as your guardian during that battle)

Somehow, a very thin attack...... A baby's attack is much more formidable.

  • Number: G-BT11-018
  • Rarity: RR
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Rikudo Stealth Dragon, Tsukumorakan (SP) card scan: click to enlarge
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Rikudo Stealth Dragon, Tsukumorakan (SP):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO] Generation Break 2:[Counter Blast (2) & Choose a face down card from your G zone, and turn it face up] When this unit is placed on (VC), you may pay the cost. If you do, your opponent chooses four cards from his or her hand, binds the rest of cards face down, and at the end of that turn, your opponent puts the cards bound with this effect into his or her hand.

  • Number: G-BT11-S23
  • Rarity: SP
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Rikudo Stealth Rogue, Kurehalord card scan: click to enlarge
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Rikudo Stealth Rogue, Kurehalord:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):When this unit attacks a vanguard, if the number of cards in your hand is less than your opponent's, your opponent chooses a card from his or her hand, and binds it face down. At the end of that turn, your opponent returns the card bound by this effect into his or her hand.

To be pure at the moment of falling...... Didn't you also wished for that?

  • Number: G-BT11-036
  • Rarity: R
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Demon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Scharhrot Vampir (SP) card scan: click to enlarge
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Scharhrot Vampir (SP):

[CONT](VC) Generation Break 2:During your turn, if the number of cards in your soul is six or more, this unit gets [Power]+10000. Then, if the number of cards in your soul is ten or more, this unit gets [Critical]+1.
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, Soul Charge (2), choose one of your vanguards, until end of turn, it gets "[AUTO](VC):When this unit attacks a vanguard, if the number of cards in your soul is six or more, your opponent chooses one of his or her rear-guards, and retires it.".

  • Number: G-BT11-S28
  • Rarity: SP
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Vampire
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Seal Dragon Prison Guard, Atar card scan: click to enlarge
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Seal Dragon Prison Guard, Atar:

[CONT]:Sentinel
[AUTO]:[Counter Blast (1)-card with "Seal Dragon" in its card name] When this unit is placed on (GC) from hand, you may pay the cost. If you do, call five cards from the top of your deck to (GC).
[AUTO](Drop Zone):[Choose another card with the sentinel ability from your drop zone, and put it on the bottom of your deck] When your opponent places a grade 2 unit on (RC) by the effect of your card, you may pay the cost. If you do, return this card to your hand.

Break the seal? Just stop. It won't end with just burns.

  • Number: G-BT11-035
  • Rarity: R
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Salamander
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Seal Dragon, Artpique card scan: click to enlarge
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Seal Dragon, Artpique:

[ACT](RC):[Put this unit into your soul] Choose up to one of your «Kagerō», and that unit gets [Power]+3000 until end of turn.

(BT11): Hey, the seal dragon is looking away.
(G-BT11):There is no confusion in the eyes of the Seal Dragons.

  • Number: G-BT11-074
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Seal Dragon, Birdseye card scan: click to enlarge
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Seal Dragon, Birdseye:

[ACT](RC) Generation Break 1:[Put this unit into your soul] Choose up to two of your units, and they get [Power]+3000 for each of your opponent's grade 2 units until end of turn.

Tremble upon this overwhelming-like power difference.

  • Number: G-BT11-070
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Seal Dragon, Grosgrain card scan: click to enlarge
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Seal Dragon, Grosgrain:

[CONT](RC):If you have a vanguard with "Seal Dragon" in its card name, all of your opponent's units in the same column as this unit cannot move. (They cannot intercept as well)
[AUTO](RC):When this unit attacks a vanguard, if you have a vanguard with "Seal Dragon" in its card name, this unit gets [Power]+2000 until end of that battle.

Only by being immobile, there is a truth that can be attained.

  • Number: G-BT11-066
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Seal Dragon, Seersucker card scan: click to enlarge
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Seal Dragon, Seersucker:

[AUTO]:[Counter Blast (1)-card with "Seal Dragon" in its card name] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose one of your opponent's grade 1 or greater rear-guards, and retire it. Your opponent searches his or her deck for up to one grade 2 card, calls it to (RC), and shuffles their deck. If they called a card, you draw a card, and Counter Charge (1)/Soul Charge (1).
[CONT](VC/RC) Generation Break 1:During your turn, for each of your opponent's grade 2 units, this unit gets [Power]+3000.

Do whatever you like to oppose. Either way the end result is the same.

  • Number: G-BT11-063
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Slashing Strike of Sorrow, Rugeirus card scan: click to enlarge
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Slashing Strike of Sorrow, Rugeirus:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] Soul Charge (3). Choose one of your rear-guards for each Soul Charge card with different grades, and they get [Power]+5000 until end of turn. If a card with the darkness ability is Soul Charge with this effect, choose up to one grade 3 card from your soul, and put it into your hand.

Sharper, deeper.

  • Number: G-BT11-038
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Spread Arson card scan: click to enlarge
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Spread Arson:

[AUTO](VC/RC)Darkness (This ability is active if cards have been put into your soul during this turn):When this unit's attack hits a vanguard, Soul Charge (2), if the number of cards in your soul is ten or more, choose one of your other units, it gets [Power]+5000 until end of turn.

  • Number: G-BT11-084
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Starlight Witch, Star card scan: click to enlarge
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Starlight Witch, Star:

[AUTO]:[Counter Blast (1)] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, Soul Charge (2), if you have a grade 3 or greater vanguard with "Witch" in its card name, choose up to two of your other units, those units and this unit get [Power]+2000 until end of turn.

I'll make you become a star!

  • Number: G-BT11-030
  • Rarity: R
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Stealth Beast, Uzuitachi card scan: click to enlarge
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Stealth Beast, Uzuitachi:

[AUTO](RC) Generation Break 1:[Retire this unit] When a dominated unit's attack hits during your turn, you may pay the cost. If you do, your opponent chooses a card from his or her hand, and discards it.

Will you live or die. Only he knows the answer.

  • Number: G-BT11-078
  • Rarity: C
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Warbeast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Stealth Dragon, Fuurai card scan: click to enlarge
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Stealth Dragon, Fuurai:

[ACT](RC)[1/Turn] Generation Break 1:[Soul Blast (1)] Choose a card from your opponent's drop zone, your opponent calls that card to his or her open (RC), and at the end of that turn, retires that unit.
[AUTO](RC) Generation Break 1:When another unit attacks during your turn, if you have a vanguard with "Shiranui" in its card name, this unit gets [Power]+2000 until end of turn.

Do you think you can hide? Just submit as sacrifice obediently!

  • Number: G-BT11-019
  • Rarity: RR
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Stealth Dragon, Noroi card scan: click to enlarge
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Stealth Dragon, Noroi:

[AUTO](RC):[Put this unit into your soul] When your vanguard attacks, if you have a grade 3 or greater vanguard with "Shiranui" in its card name, you may pay the cost. If you do, draw a card, choose one of your vanguards, and it gets [Power]+5000 until end of that battle.

There is no such things like a way to be saved.

  • Number: G-BT11-Re03
  • Rarity: RRR
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Stealth Dragon, Noroi (SP) card scan: click to enlarge
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Stealth Dragon, Noroi (SP):

[AUTO](RC):[Put this unit into your soul] When your vanguard attacks, if you have a grade 3 or greater vanguard with "Shiranui" in its card name, you may pay the cost. If you do, draw a card, choose one of your vanguards, and it gets [Power]+5000 until end of that battle.

  • Number: G-BT11-S21
  • Rarity: SP
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Stealth Dragon, Shiranui card scan: click to enlarge
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Stealth Dragon, Shiranui:

[AUTO](VC) Generation Break 2:When this unit attacks, if the number of cards in your hand is less than your opponent's, this unit gets [Power]+5000/[Critical]+1 until end of that battle.
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, choose up to one of your opponent's rear-guards, bind it face up, your opponent chooses a card from his or her hand, and discards it. At the end of that turn, your opponent puts the card that was bound with this effect into his or her hand.

The taboo eye, is said to hide a power that no one has ever seen.

  • Number: G-BT11-Re02
  • Rarity: RRR
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Stealth Dragon, Shiranui (SP) card scan: click to enlarge
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Stealth Dragon, Shiranui (SP):

[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, choose up to one of your opponent's rear-guards, bind it face up, your opponent chooses a card from his or her hand, and discards it. At the end of that turn, your opponent puts the card that was bound with this effect into his or her hand.
[AUTO](VC) Generation Break 2:When this unit attacks, if the number of cards in your hand is less than your opponent's, this unit gets [Power]+5000/[Critical]+1 until end of that battle.

  • Number: G-BT11-S20
  • Rarity: SP
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Stealth Dragon, Tengai card scan: click to enlarge
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Stealth Dragon, Tengai:

[AUTO](RC):When a dominated unit attacks during your turn, until end of turn, this unit gets "[AUTO](RC):[Put this unit into your soul] At the end of your turn, you may pay the cost. If you do, Counter Charge (1).".

First, steal the hands and feet. Then, next is bite and tear their intestines.

  • Number: G-BT11-080
  • Rarity: C
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Stealth Dragon, Tenrei card scan: click to enlarge
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Stealth Dragon, Tenrei:

[CONT](RC) Generation Break 1:During your turn, your vanguard with "Shiranui" in its card name gets all of your opponent's vanguard's card names, clans, races, and nations.
[AUTO](RC) Generation Break 1:[Put this unit into your soul] When an attack hits a vanguard during the battle that this unit attacked or boosted, you may pay the cost. If you do, your opponent chooses a card from his or her hand, and discards it.

There is no such thing as chances of success for you!

  • Number: G-BT11-037
  • Rarity: R
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Stealth Dragon, Utsuroi card scan: click to enlarge
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Stealth Dragon, Utsuroi:

[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle.
[AUTO](Drop Zone):[Choose one other "Stealth Dragon, Utsuroi" from your drop zone, and put it on the bottom of your deck] When a dominated unit's attack hits a vanguard during your turn, you may pay the cost. If you do, return this card to your hand.

The dragon's chain breaks blades, and binds freedom

  • Number: G-BT11-020
  • Rarity: RR
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Stealth Dragon, Utsuroi (SP) card scan: click to enlarge
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Stealth Dragon, Utsuroi (SP):

[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle.
[AUTO](Drop Zone):[Choose one other "Stealth Dragon, Utsuroi" from your drop zone, and put it on the bottom of your deck] When a dominated unit's attack hits a vanguard during your turn, you may pay the cost. If you do, return this card to your hand.

  • Number: G-BT11-S12
  • Rarity: SP
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Stealth Fiend, Daruma Collaps card scan: click to enlarge
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Stealth Fiend, Daruma Collaps:

[AUTO](RC) Generation Break 1:[Retire this unit] When any fighter's unit [Stand] due to an effect from cards during your turn, you may pay the cost. If you do, choose any number of any fighter's units in the same column as that unit, and they get [Power]+2000 until end of turn. If you chose one or more units, draw a card.

If there stands, here will not.

  • Number: G-BT11-083
  • Rarity: C
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Ghost
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Stealth Rogue of Amazing Ability, Morishige card scan: click to enlarge
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Stealth Rogue of Amazing Ability, Morishige:

[ACT](VC/RC)[1/Turn] Generation Break 1:[Choose another of your rear-guards, and [Rest] it] Your opponent chooses one of his or her rear-guards, and it gets [Power]+3000 until end of turn. If he or she does, this unit gets [Power]+10000 until end of turn.

Muscles are wonderful! You think so as well, right?

  • Number: G-BT11-076
  • Rarity: C
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Demon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Succubus of Attachment card scan: click to enlarge
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Succubus of Attachment:

[AUTO] Generation Break 1 Darkness (This ability is active if cards have been put into your soul during this turn):[Counter Blast (1)] When this unit is placed on (RC), you may pay the cost. If you do, Soul Charge (1). Then, if the number of cards in your soul is six or more, Counter Charge (1). Then, if the number of cards in your soul is ten or more, draw two cards, choose a card from your hand, and discard it.

  • Number: G-BT11-041
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Succubus of Attachment (SP) card scan: click to enlarge
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Succubus of Attachment (SP):

[AUTO] Generation Break 1 Darkness (This ability is active if cards have been put into your soul during this turn):[Counter Blast (1)] When this unit is placed on (RC), you may pay the cost. If you do, Soul Charge (1). Then, if the number of cards in your soul is six or more, Counter Charge (1). Then, if the number of cards in your soul is ten or more, draw two cards, choose a card from your hand, and discard it.

  • Number: G-BT11-S25
  • Rarity: SP
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Succubus of Boldness card scan: click to enlarge
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Succubus of Boldness:

(You may only have up to four cards with "HEAL" in a deck.)

Which one would you like to start testing with?

  • Number: G-BT11-090
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Supreme Heavenly Emperor Dragon, Dragonic Blademaster "Taiten" (SP) card scan: click to enlarge
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Who wants this card?
Supreme Heavenly Emperor Dragon, Dragonic Blademaster "Taiten" (SP):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[ACT](VC)[1/Turn] Generation Break 2:[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] Choose up to the same number of your opponent's rear-guards as the number of face up cards named "Supreme Heavenly Emperor Dragon, Dragonic Blademaster "Taiten"" in your G zone, retire them, and until end of turn, this unit gets "[CONT](VC):If this unit is blazing, this unit gets [Critical]+1.".

  • Number: G-BT11-S31
  • Rarity: SP
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Tea Break Angel card scan: click to enlarge
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Tea Break Angel:

(You may only have up to four cards with "HEAL" in a deck.)

Moderate relaxation increases the efficiency of your work.

  • Number: G-BT11-060
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Tempest Stealth Rogue, Fuuki card scan: click to enlarge
Who has this card?
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Tempest Stealth Rogue, Fuuki:

[ACT](RC):[Counter Blast (1) & Put this unit into your soul] If you have a «Nubatama» vanguard, and the number of cards in your opponent's hand is three or more, you may pay the cost. If you do, choose a card at random from your opponent's hand, bind it face down, and at the end of that turn, your opponent puts that card bound by this effect into his or her hand.

  • Number: G-BT11-079
  • Rarity: C
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Demon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Transport Herbie card scan: click to enlarge
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Transport Herbie:

[ACT](RC):[Put this unit into your soul] Choose one of your units, and it gets [Power]+3000 until end of turn.

  • Number: G-BT11-061
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Ghost
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Unyielding Stealth Rogue, China card scan: click to enlarge
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Unyielding Stealth Rogue, China:

  • Number: G-BT11-081
  • Rarity: C
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Demon
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Werkatze Recruit card scan: click to enlarge
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Werkatze Recruit:

[CONT](RC/GC) Generation Break 1 Darkness (This ability is active if cards have been put into your soul during this turn):If the number of cards in your soul is ten or more, this unit gets [Power]+5000/[Shield]+5000.
[AUTO](GC):When an attack did not hit, you may put this unit into your soul.

If invasion of shadows were allowed to happen, eventually we will be swallowed by the darkness.

  • Number: G-BT11-093
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Wertiger Yaeger card scan: click to enlarge
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Who wants this card?
Wertiger Yaeger:

[ACT](Soul) Darkness (This ability is active if cards have been put into your soul during this turn):[Counter Blast (1) & Choose a card from your hand, and discard it] If the number of cards in your soul is six or more, Soul Charge (1). Then, if the number of cards in your soul is ten or more, return this card to your hand.
[CONT](Hand):While you are paying the cost for Stride, if you have two or more cards in your soul with the darkness ability, this card gets grade+2.
[AUTO]:[Counter Blast (1)] During your turn, when this card is put into your soul due to the cost or effect of one of your cards, you may pay the cost. If you do, draw a card.

  • Number: G-BT11-043
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Wertiger Yaeger (SP) card scan: click to enlarge
Who has this card?
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Wertiger Yaeger (SP):

[ACT](Soul) Darkness (This ability is active if cards have been put into your soul during this turn):[Counter Blast (1) & Choose a card from your hand, and discard it] If the number of cards in your soul is six or more, Soul Charge (1). Then, if the number of cards in your soul is ten or more, return this card to your hand.
[CONT](Hand):While you are paying the cost for Stride, if you have two or more cards in your soul with the darkness ability, this card gets grade+2.
[AUTO]:[Counter Blast (1)] During your turn, when this card is put into your soul due to the cost or effect of one of your cards, you may pay the cost. If you do, draw a card.

  • Number: G-BT11-S26
  • Rarity: SP
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Wingal Youth (SP) card scan: click to enlarge
Who has this card?
Who wants this card?
Wingal Youth (SP):

[AUTO](RC):When an attack hits a vanguard during the battle that this unit attacked or boosted, look at seven cards from the top of your deck, reveal up to one card with "Blaster Blade" in its card name from among them, put it into your hand, and shuffle your deck. If you put a card into your hand, put this unit into your soul.

  • Number: G-BT11-S18
  • Rarity: SP
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Witch of Black Quill, Stevia card scan: click to enlarge
Who has this card?
Who wants this card?
Witch of Black Quill, Stevia:

[AUTO]:Forerunner
[ACT](RC):[Counter Blast (1) & Put this unit into your soul] If you have a vanguard with "Witch" in its card name, look at three cards from the top of your deck, put a card from among them into your soul, put the rest into your drop zone, choose one of your units with "Witch" in its card name, and it gets [Power]+5000 until end of turn.

It is said that ravens see the world's hind side.

  • Number: G-BT11-057
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Witch of Dead Spirits, Soler card scan: click to enlarge
Who has this card?
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Witch of Dead Spirits, Soler:

Hello, familiars, it's nice to meet you all.

  • Number: G-BT11-059
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Witch Queen of Congratulations, Nasturtium card scan: click to enlarge
Who has this card?
Who wants this card?
Witch Queen of Congratulations, Nasturtium:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1)] If you have a heart card with "Witch" in its card name, choose up to two of your units with "Witch" in its card name, until end of turn, they get [Power]+5000, and "[AUTO](RC):When this unit attacks, Soul Charge (1).", and if you have two or more heart cards, this unit gets [Power]+10000/[Critical]+1.

The tension has risen enough for it to bear fruit!

  • Number: G-BT11-013
  • Rarity: RR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Witch Queen of Holy Water, Clove card scan: click to enlarge
Who has this card?
Who wants this card?
Witch Queen of Holy Water, Clove:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC)[Soul Blast (6)] When this unit attacks a vanguard, if you have a heart card with "Witch" in its card name, you may pay the cost. If you do, until end of turn, this unit gets "[CONT](VC):During your turn, all of your units with "Witch" in its card name get [Power]+5000.". Then, if you have two or more heart cards, this unit gets [Critical]+1 until end of turn.

Have you come to desire it again? What a hopeless child.

  • Number: G-BT11-Re01
  • Rarity: RRR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Wyvern Kid, Didda card scan: click to enlarge
Who has this card?
Who wants this card?
Wyvern Kid, Didda:

AUTO: Forerunner
AUTO (RC): Blaze
AUTO (RC) Generation Break 1: [Retire this Unit] When your Vanguard becomes Blazing, you can pay the Cost. If you pay it, Counter Charge 1, Draw 1, Choose 1 of your Units, during that turn, it gains Power+3000.

  • Number: G-BT11-071
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Winged Dragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Wyvern Strike, Heingar card scan: click to enlarge
Who has this card?
Who wants this card?
Wyvern Strike, Heingar:

[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[CONT](RC/GC) Generation Break 1:If your vanguard is blazing, or your opponent has three or less rear-guards, this unit gets [Power]+2000/Shield+5000.

  • Number: G-BT11-067
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Winged Dragon
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Wyvern Strike, Jaugo card scan: click to enlarge
Who has this card?
Who wants this card?
Wyvern Strike, Jaugo:

[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose one of your opponent's rear-guards in the same column as this unit, and retire it.
[CONT](VC/RC) Generation Break 1:If your vanguard is blazing, this unit gets [Power]+2000 for each of your opponent's open (RC) in the back row.

Everytime it kills the enemy, the flame's power increases.

  • Number: G-BT11-064
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Winged Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Wyvernkid Deidda card scan: click to enlarge
Who has this card?
Who wants this card?
Wyvernkid Deidda:

[AUTO]:Forerunner
[AUTO](RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO](RC) Generation Break 1:[Retire this unit] When your vanguard becomes blazing, you may pay the cost. If you do, Counter Charge (1), draw a card, choose one of your units, and it gets [Power]+3000 until end of turn.

The flame dragon child is born embracing the flames.

  • Number: G-BT11-071-C
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Winged Dragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None


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