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Kindred Most Wanted

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Kindred Most Wanted: 314 cards
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Acrobatics card scan: click to enlarge
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Acrobatics:

[cel] Additional strike.
[CEL] Strike: dodge, with an additional strike.

  • Number: 163
  • Rarity: PAl2/PG3
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Celerity
  • Artist: Douglas Shuler
Aire of Elation card scan: click to enlarge
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Aire of Elation:

You cannot play another action modifier to further increase the bleed for this action.
[pre] +1 bleed; +2 bleed if the acting vampire is Toreador.
[PRE] +2 bleed; +3 bleed if the acting vampire is Toreador.

  • Number: 164
  • Rarity: PAn2
  • Type: Action Modifier
  • Cost: 1 blood
  • Disciplines: Presence
  • Artist: Greg Simanson
Alastor card scan: click to enlarge
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Alastor:

Political Card -- Worth 1 Vote. Called by any justicar or Inner Circle member at +1 stealth.
Choose a ready Camarilla vampire. If this referendum is successful, search your library for an equipment card and place this card and the equipment on the chosen vampire. Pay half the cost (round down) of the equipment. This vampire may enter combat with any vampire controlled by another Methuselah as a +1 stealth (D) action. This vampire cannot commit diablerie. A vampire may have only one Alastor.

  • Number: 165
  • Rarity: PAl
  • Type: Political Action
  • Artist: Monte Moore
Alexis Sorokin card scan: click to enlarge
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Alexis Sorokin:

Independent. Red List: Once each combat, Alexis may dodge as a strike. She may steal an equipment card as a (D) action. She gets +1 bleed when bleeding a Methuselah who controls a ready Toreador.

  • Number: 45
  • Rarity: U/PA
  • Blood Capacity: 8
  • Type: Vampire
  • Disciplines: for CEL CHI OBF PRO
  • Group: 4
  • Artist: Rik Martin
  • Clan: Ravnos
Allonzo Montoya card scan: click to enlarge
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Allonzo Montoya:

Independent: Allonzo gets +1 stealth on actions that require Serpentis [ser]. Allonzo cannot block undirected actions. Scarce. Sterile.

  • Number: 1
  • Rarity: U
  • Blood Capacity: 6
  • Type: Vampire
  • Disciplines: ani aus OBF SER
  • Group: 3
  • Artist: Mark Poole
  • Clan: Abomination
Almodo Giovanni card scan: click to enlarge
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Almodo Giovanni:

Independent.

  • Number: 32
  • Rarity: U
  • Blood Capacity: 3
  • Type: Vampire
  • Disciplines: dom pot
  • Group: 4
  • Artist: Rik Martin
  • Clan: Giovanni
Amaravati card scan: click to enlarge
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Amaravati:

Independent: During a political action, Amaravati may burn 2 blood to give each ready Assamite you control an additional vote. Blood Cursed.

  • Number: 4
  • Rarity: U
  • Blood Capacity: 8
  • Type: Vampire
  • Disciplines: ani chi DOM OBF QUI
  • Group: 4
  • Artist: Brian LeBlanc
  • Clan: Assamite
Ambrogino Giovanni card scan: click to enlarge
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Ambrogino Giovanni:

Advanced, Independent: Red List: During your untap phase, Ambrogino may remove seven cards in your ash heap from the game to gain 2 blood. +1
bleed.
[MERGED ICON] +1 stealth.

  • Number: 33
  • Rarity: U
  • Blood Capacity: 9
  • Type: Vampire
  • Disciplines: aus DOM NEC POT THA
  • Group: 2
  • Artist: Ken Meyer, Jr.
  • Clan: Giovanni
  • Level: Advanced
Ambush card scan: click to enlarge
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Ambush:

(D) Enter combat with a ready tapped minion controlled by another Methuselah. The acting minion gets an optional maneuver during this combat.

  • Number: 166
  • Rarity: PG3
  • Type: Action
  • Artist: Mark Poole
Anarch Revolt card scan: click to enlarge
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Anarch Revolt:

Master.
Put this card in play. A Methuselah who does not control a ready anarch burns 1 pool during his or her untap phase. Any vampire can call a referendum to burn this card as a +1 stealth political action.

  • Number: 167
  • Rarity: PAn
  • Type: Master
  • Artist: Pete Venters, Steve Prescott
Anarch Secession card scan: click to enlarge
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Anarch Secession:

+1 stealth action. Requires a ready, non-anarch, titled vampire.
Put an anarch counter on this acting vampire. This vampire becomes anarch (and Independent). If he or she had a city title, he or she becomes the baron of the same city as his or her previous title. Minions without titles cannot block this action. Burn the anarch counter if this vampire changes sects.

  • Number: 59
  • Rarity: R
  • Type: Action
  • Artist: David Day
Anastasz di Zagreb card scan: click to enlarge
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Anastasz di Zagreb:

Camarilla Tremere Justicar: If there are any other justicars ready, Anastasz gets 1 fewer vote from his justicar title. Anastasz may steal 1 blood as a ranged strike.

  • Number: 168
  • Rarity: PAl
  • Blood Capacity: 8
  • Type: Vampire
  • Disciplines: ani cel dom AUS THA
  • Group: 3
  • Artist: Christopher Shy
  • Clan: Tremere
Anathema card scan: click to enlarge
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Anathema:

Political Card -- Worth 1 Vote. Called by any prince or justicar at +1 stealth.
Choose a ready vampire. If the referendum is successful, put this card on that vampire. If the vampire with this card is reduced to zero blood in combat, he or she is burned, and the Methuselah controlling the opposing minion gains pool equal to the burned vampire's capacity.

  • Number: 169
  • Rarity: PAl2
  • Type: Political Action
  • Artist: Steve Casper
Anima Gathering card scan: click to enlarge
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Anima Gathering:

+1 stealth action.
[aus] Put this card on this acting vampire and choose another minion you control. Burn this card if this minion untaps. During your untap phase, you may choose not to untap this minion as normal. The chosen minion gets +2 intercept.
[AUS] As above, and the chosen minion also gets +1 bleed.

  • Number: 60
  • Rarity: C
  • Type: Action
  • Disciplines: Auspex
  • Artist: Jeff Holt
Ankh-sen-Sutekh card scan: click to enlarge
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Ankh-sen-Sutekh:

Independent: +1 bleed.

  • Number: 18
  • Rarity: U
  • Blood Capacity: 6
  • Type: Vampire
  • Disciplines: obf PRE SER
  • Group: 4
  • Artist: Monte Moore
  • Clan: Follower of Set
Antara card scan: click to enlarge
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Antara:

Independent: Antara gets +1 intercept when attempting to block a Sabbat vampire. He burns 1 blood when any Methuselah plays a Gehenna card. Blood Cursed.

  • Number: 170
  • Rarity: PAn
  • Blood Capacity: 8
  • Type: Vampire
  • Disciplines: aus obf pre CEL FOR QUI
  • Group: 4
  • Artist: Christopher Shy
  • Clan: Assamite
Apportation card scan: click to enlarge
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Apportation:

[tha] Press, only usable to continue combat.
[THA] Maneuver.

  • Number: 171
  • Rarity: PB
  • Type: Combat
  • Disciplines: Thaumaturgy
  • Artist: Clint Langley
Approximation of Loyalty card scan: click to enlarge
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Approximation of Loyalty:

Requires a vampire with capacity above 6.
[pre] Only usable when the action is announced. Choose a vampire with capacity below 7 or an ally. That minion cannot block this action.
[PRE] Cancel a reaction card played by a vampire with capacity below 7 or an ally as it is played (no cost is paid). No more action modifiers can be played on this action.

  • Number: 172
  • Rarity: PAn2
  • Type: Action Modifier
  • Cost: 1 blood
  • Disciplines: Presence
  • Artist: Monte Moore
Archon card scan: click to enlarge
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Archon:

Political Card -- Worth 1 Vote. Called by any prince or justicar at +1 stealth.
Choose a Camarilla vampire. If this referendum is successful, put this card on the chosen vampire. This vampire may enter combat with a vampire controlled by another Methuselah as a +1 stealth (D) action. Any vampire attempting to block this vampire burns 1 blood. Blood hunts cannot be called on this vampire. Any Camarilla vampire can call a referendum to burn this card as a +1 stealth political action.

  • Number: 173
  • Rarity: PAl3
  • Type: Political Action
  • Artist: Heather Hudson
Archon Investigation card scan: click to enlarge
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Archon Investigation:

Master: out-of-turn.
Only usable when a minion is attempting to bleed you for more than 3. The action is not successful. Burn the acting minion.

  • Number: 174
  • Rarity: PG
  • Type: Master
  • Cost: 3 pool
  • Artist: Peter Bergting, Lawrence Snelly
Ardan Lane card scan: click to enlarge
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Ardan Lane:

Camarilla primogen: When stealing blood with a strike that requires Thaumaturgy, Ardan steals an additional blood.

  • Number: 175
  • Rarity: PB
  • Blood Capacity: 8
  • Type: Vampire
  • Disciplines: dom obf pre AUS THA
  • Group: 3
  • Artist: Lawrence Snelly
  • Clan: Tremere
Azaneal card scan: click to enlarge
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Azaneal:

Independent: Actions to put vampires in play cost Azaneal 1 less blood or pool. Infernal.

  • Number: 11
  • Rarity: U/PB
  • Blood Capacity: 7
  • Type: Vampire
  • Disciplines: pre tha DAI OBF OBT
  • Group: 4
  • Artist: Lawrence Snelly
  • Clan: Baali
Baal`s Bloody Talons card scan: click to enlarge
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Baal's Bloody Talons:

Only usable before resolution of a melee weapon's strike.
[qui] The damage from this weapon's strikes is aggravated. Burn this weapon at the end of this round.
[QUI] As above, and this weapon inflicts an additional aggravated damage each strike.

  • Number: 61
  • Rarity: R
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Quietus
  • Artist: Nigel Sade
Backflip card scan: click to enlarge
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Backflip:

Only usable at long range.
Strike: dodge, with an optional press.

  • Number: 62
  • Rarity: C
  • Type: Combat
  • Artist: Jim DiBartolo
Backstep card scan: click to enlarge
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Backstep:

Maneuver, only usable to go to long range. If the opposing minion's strike successfully inflicts any damage on this minion this round, the opposing minion gets an optional press.

  • Number: 63
  • Rarity: C
  • Type: Combat
  • Artist: Monte Moore
Bang Nakh -- Tiger`s Claws card scan: click to enlarge
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Bang Nakh -- Tiger's Claws:

Melee weapon.
Strength +2 damage each strike.

  • Number: 176
  • Rarity: PAl5
  • Type: Equipment
  • Cost: 2 pool
  • Artist: Ron Spencer
Banishment card scan: click to enlarge
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Banishment:

Political Card -- Worth 1 Vote. Called by any vampire at +1 stealth.
Choose a younger ready vampire. Successful referendum means that the chosen vampire is moved to the uncontrolled region (breaking any temporary control effects). The vampire is uncontrolled. Any cards and counters on that vampire stay with him or her (but they are out of play as long as the vampire remains uncontrolled).

  • Number: 177
  • Rarity: PAn2
  • Type: Political Action
  • Artist: Steve Casper
Basir card scan: click to enlarge
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Basir:

Independent: Each time you use a master phase action to place a master: Discipline card on Basir, he gains 1 blood fom the blood bank. Basir cannot block or play reaction cards. Blood Cursed.

  • Number: 5
  • Rarity: U
  • Blood Capacity: 1
  • Type: Vampire
  • Disciplines: qui
  • Group: 4
  • Artist: Mark Poole
  • Clan: Assamite
Bay and Howl card scan: click to enlarge
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Bay and Howl:

Master.
Move 1 blood from each ready Gangrel antitribu you control to a Gangrel antitribu in your uncontrolled region.

  • Number: 64
  • Rarity: R/PG
  • Type: Master
  • Artist: Steve Ellis
  • Clan: Gangrel Antitribu
Behind You! card scan: click to enlarge
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Behind You!:

Only usable on the first round of combat.
[obf] Maneuver.
[OBF] Strike: dodge.

  • Number: 178
  • Rarity: PG2
  • Type: Combat
  • Disciplines: Obfuscate
  • Artist: Pete Venters, Chris Stevens
Benedict Giovanni, Agent card scan: click to enlarge
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Benedict Giovanni, Agent:

Independent: During your untap phase, any Giovanni older than the oldest ready Giovanni you control can burn 1 blood to take control of Benedict. Benedict cannot block undirected actions.

  • Number: 34
  • Rarity: PA
  • Blood Capacity: 6
  • Type: Vampire
  • Disciplines: cel dom nec FOR POT
  • Group: 4
  • Artist: Steve Ellis
  • Clan: Giovanni
Beretta 9mm card scan: click to enlarge
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Beretta 9mm:

Weapon: gun.
1R damage each strike. If bearer has another Beretta 9mm, this gun inflicts 2R damage each strike, with an optional maneuver each combat (a minion may use only one Beretta 9mm to maneuver each round).

  • Number: 65
  • Rarity: C
  • Type: Equipment
  • Cost: 1 pool
  • Artist: James Stowe
Big Game card scan: click to enlarge
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Big Game:

Do not replace until the end of this action.
(D) Enter combat with a ready minion controlled by another Methuselah. If that minion is a Red List minion, this minion gets an optional maneuver or press in that combat and untaps at the end of the action if he or she is still ready.

  • Number: 66
  • Rarity: C/PA
  • Type: Action
  • Artist: Lawrence Snelly
Black Annis card scan: click to enlarge
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Black Annis:

Sabbat: Black Annis can enter combat with any minion controlled by your predator or prey as a (D) action. Other non-hunt actions cost her an additional blood. +1 strength. +1 stealth.

  • Number: 44
  • Rarity: U
  • Blood Capacity: 9
  • Type: Vampire
  • Disciplines: ani pro OBF POT
  • Group: 4
  • Artist: David Day
  • Clan: Nosferatu Antitribu
Black Lotus card scan: click to enlarge
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Black Lotus:

Sabbat.

  • Number: 19
  • Rarity: U
  • Blood Capacity: 5
  • Type: Vampire
  • Disciplines: aus obf ser DOM
  • Group: 4
  • Artist: Steve Ellis
  • Clan: Follower of Set
Black Spiral Buddy card scan: click to enlarge
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Black Spiral Buddy:

Werewolf with 3 life. 1 strength, 0 bleed.
Damage from Black Spiral Buddy's hand strikes is aggravated. Once each combat, Black Spiral Buddy gets an additional strike. If Black Spiral Buddy has less than 3 life during your untap phase, he gains 1 life from the blood bank.

  • Number: 179
  • Rarity: PG
  • Type: Ally
  • Cost: 4 pool
  • Artist: Jeff Miracola
  • Clan: Gangrel Antitribu
Black Sunrise card scan: click to enlarge
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Black Sunrise:

Only usable by a tapped vampire.
[qui] Only usable during a (D) action directed at you or something you control. This vampire untaps and attempts to block.
[QUI] As above, but usable on any action.

  • Number: 67
  • Rarity: C
  • Type: Reaction
  • Disciplines: Quietus
  • Artist: Beth Trott
Black Wallace card scan: click to enlarge
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Black Wallace:

Sabbat.

  • Number: 39
  • Rarity: U
  • Blood Capacity: 6
  • Type: Vampire
  • Disciplines: obt tha DOM POT
  • Group: 4
  • Artist: Mark Poole
  • Clan: Lasombra
Blood Doll card scan: click to enlarge
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Blood Doll:

Master.
Put this card on a vampire you control. During his or her master phase, this vampire's controller may move 1 blood from this vampire to his or her pool or from his or her pool to this vampire.

  • Number: 180
  • Rarity: PB3/PG3/PAn2
  • Type: Master
  • Artist: Lawrence Snelly, Anson Maddocks
Blood Fury card scan: click to enlarge
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Blood Fury:

Only usable at close range.
[tha] Strike: make a hand strike at +1 damage. This damage cannot be prevented by cards that require Fortitude [for]. If the opposing vampire attempts to strike with a weapon this round, he or she does no damage.
[THA] As above, but for strength+2 damage.

  • Number: 181
  • Rarity: PB3
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Thaumaturgy
  • Artist: Daniel Gelon
Bloodstone card scan: click to enlarge
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Bloodstone:

Equipment.
Put this equipment on any minion (this is a +1 stealth (D) action if the minion is controlled by another Methuselah). This acting vampire gets +2 intercept when attempting to block the bearer of this equipment.

  • Number: 68
  • Rarity: C
  • Type: Equipment
  • Artist: Steve Eidson
Bloodstorm of Chorazin card scan: click to enlarge
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Bloodstorm of Chorazin:

Burn Option

  • Number: 69
  • Rarity: C/PB
  • Type: Reaction
  • Clan: Baali
Blur card scan: click to enlarge
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Blur:

[cel] Additional strike.
[CEL] Two additional strikes.

  • Number: 182
  • Rarity: PAl5
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Celerity
  • Artist: Ken Meyer, Jr., Harold Arthur McNeill
Breath of Thanatos card scan: click to enlarge
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Breath of Thanatos:

[nec] +2 stealth. Only usable on an action to employ or to recruit a wraith.
[NEC] Strike: 1 aggravated damage.

  • Number: 71
  • Rarity: C
  • Type: Action Modifier/Combat
  • Cost: 1 blood
  • Disciplines: Necromancy
  • Artist: Lawrence Snelly
Bribes card scan: click to enlarge
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Bribes:

Only usable during a referendum before votes are cast.
Gain 1 pool. Any other Methuselah who votes in favor of and does not vote against the referendum gains 1 pool when the results of the referendum are tallied.

  • Number: 183
  • Rarity: PAn3/PAl
  • Type: Action Modifier
  • Artist: Corey Macourek
Bujo card scan: click to enlarge
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Bujo:

+1 stealth political action.
Choose a political action card in another Methuselah's ash heap. Call the referendum given on that card (this Ravnos must meet the requirements of that political action, if any) and remove that card from the game. This vampire gains 3 additional votes in this referendum.

  • Number: 72
  • Rarity: R
  • Type: Action
  • Artist: Ken Meyer, Jr.
  • Clan: Ravnos
Bum`s Rush card scan: click to enlarge
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Bum's Rush:

Do not replace until the end of this action.
(D) Enter combat with a ready minion controlled by another Methuselah. The acting minion gets an optional maneuver during this combat.

  • Number: 184
  • Rarity: PG4/PAl3
  • Type: Action
  • Artist: Bryon Wackwitz
Burst of Sunlight card scan: click to enlarge
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Burst of Sunlight:

[tha] Strike: 1R aggravated damage. This striking vampire also takes 1 aggravated damage.
[THA] Strike: 2R aggravated damage. This striking vampire also takes 2 aggravated damage.

  • Number: 185
  • Rarity: PB3
  • Type: Combat
  • Disciplines: Thaumaturgy
  • Artist: Heather Hudson, Andrew Trabbold
Cagliostro, The Grand Copht card scan: click to enlarge
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Cagliostro, The Grand Copht:

Independent: If Cagliostro is ready during your discard phase, you get an additional discard phase action. If Cagliostro is blocked and combat occurs, he may place a corruption counter on the blocking minion when that combat ends.

  • Number: 20
  • Rarity: U
  • Blood Capacity: 8
  • Type: Vampire
  • Disciplines: nec pot OBF PRE SER
  • Group: 4
  • Artist: Mark Poole
  • Clan: Follower of Set
Call the Great Beast card scan: click to enlarge
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Call the Great Beast:

+1 stealth action.
Put this card on the acting Baali and put X ritual counters on it, where X is the capacity of this Baali. This Baali may put a ritual counter on this card as a +1 stealth action. When this card has more than 10 ritual counters, burn this Baali and choose three Disciplines. This card becomes a unique clanless independent infernal vampire with 9 capacity, 4 strength and 3 bleed. The Great Beast has the chosen three Disciplines at superior. Move 9 blood to him from the blood bank. The Great Beast can enter combat with any ready minion controlled by another Methuselah as a (D) action and can prevent 1 damage each combat.

  • Number: 186
  • Rarity: PB
  • Type: Action
  • Cost: 1 blood
  • Artist: Fred Hooper
  • Clan: Baali
Callirus card scan: click to enlarge
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Callirus:

Independent: During your untap phase, Callirus can burn 1 blood to burn one card on him.

  • Number: 46
  • Rarity: U
  • Blood Capacity: 5
  • Type: Vampire
  • Disciplines: ani CHI FOR
  • Group: 4
  • Artist: Brian LeBlanc
  • Clan: Ravnos
Campground Hunting Ground card scan: click to enlarge
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Campground Hunting Ground:

Master: unique location. Hunting Ground.
During your untap phase, you may move 1 blood from the blood bank to a ready vampire you control. A vampire can gain blood from only one Hunting Ground card each turn.

  • Number: 187
  • Rarity: PG
  • Type: Master
  • Cost: 2 pool
  • Artist: Ron Spencer
  • Clan: Gangrel Antitribu
Carmine Giovanni card scan: click to enlarge
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Carmine Giovanni:

Independent: Carmine has 2 votes (titled). Whenever a wraith enters play, that wraith gains 1 additional life from the blood bank. Carmine may tap to give an acting ally +1 stealth.

  • Number: 35
  • Rarity: U
  • Blood Capacity: 10
  • Type: Vampire
  • Disciplines: ani pre DOM NEC POT PRO
  • Group: 4
  • Artist: Ken Meyer, Jr.
  • Clan: Giovanni
Celerity card scan: click to enlarge
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Celerity:

Master: Discipline.
Put this card on a vampire. This vampire gains one level of Celerity [cel]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Celerity.

  • Number: 188
  • Rarity: PAl
  • Blood Capacity: +1
  • Type: Master
  • Artist: Greg Simanson, Nicola Leonard
City Gangrel Connections card scan: click to enlarge
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City Gangrel Connections:

Master: unique location.
You get 1 additional vote during each political action.

  • Number: 189
  • Rarity: PG
  • Type: Master
  • Artist: Fred Harper
  • Clan: Gangrel Antitribu
Claws of the Dead card scan: click to enlarge
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Claws of the Dead:

[pro] For the remainder of this round, damage from this vampire's hand strikes is aggravated.
[PRO] Maneuver.

  • Number: 190
  • Rarity: PG5
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Protean
  • Artist: Ron Spencer
Closed Session card scan: click to enlarge
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Closed Session:

Requires a ready prince, justicar or Inner Circle member. Only usable during a referendum, before any votes are cast.
Non-Camarilla vampires cannot cast votes in this referendum.

  • Number: 191
  • Rarity: PAl
  • Type: Action Modifier
  • Artist: Harold Arthur McNeill
Cohn Rose card scan: click to enlarge
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Cohn Rose:

Camarilla.

  • Number: 192
  • Rarity: PB
  • Blood Capacity: 5
  • Type: Vampire
  • Disciplines: aus dom pre THA
  • Group: 3
  • Artist: Alejandro Collucci
  • Clan: Tremere
Concealed Weapon card scan: click to enlarge
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Concealed Weapon:

Equip this minion with a non-unique weapon card from your hand at the beginning of a round. Pay the weapon's equip cost, as normal. The weapon cannot cost more than 2 pool or inflict (with a regular strike) aggravated damage or more than 3 damage.

  • Number: 193
  • Rarity: PAl3
  • Type: Combat
  • Artist: Alejandro Collucci, Jeff Menges
Concordance card scan: click to enlarge
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Concordance:

+1 stealth action.
[ser] (D) Bleed. If more than 1 pool is bled with this action, ignore the excess.
[dai] Requires an infernal vampire. Put this card on the acting vampire. This vampire treats aggravated damage as normal damage and has +1 strength and -1 stealth.
[DAI] As [dai] above, and this vampire has flight. During your influence phase, this vampire may burn 1 blood to untap.

  • Number: 194
  • Rarity: PB2
  • Type: Action
  • Cost: 1 blood
  • Disciplines: Daimoinon/Serpentis
  • Artist: Steve Ellis
Condemnation: Mute card scan: click to enlarge
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Condemnation: Mute:

+1 stealth action. Condemnation.
[chi] (D) Tap a younger vampire.
[dai] Requires an infernal vampire. (D) Put this card on a ready vampire. The vampire with this card has -3 votes. Burn all other Condemnations on this minion.
[DAI] As above, and this vampire burns 1 blood each time a referendum passes.

  • Number: 73
  • Rarity: R
  • Type: Action
  • Disciplines: Daimoinon/Chimerstry
  • Artist: Nigel Sade
Conflagration card scan: click to enlarge
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Conflagration:

[pot] Strike: 2R damage.
[dai] Strike: 1R aggravated damage.
[DAI] Strike: 2R aggravated damage.

  • Number: 195
  • Rarity: PB3
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Daimoinon/Potence
  • Artist: Steve Prescott
Confusion of the Eye card scan: click to enlarge
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Confusion of the Eye:

[obf] Reduce a younger vampire's or an ally's bleed against you by 1.
[OBF] Only usable during a referendum before any votes are cast. Not usable on a referendum that is automatically passing. If the referendum requires a titled vampire, the referendum fails. Otherwise, the referendum continues, but the acting vampire cannot cast any votes in this referendum.

  • Number: 74
  • Rarity: C/PG
  • Type: Reaction
  • Disciplines: Obfuscate
  • Artist: David Day
Consignment to Duat card scan: click to enlarge
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Consignment to Duat:

[ser] (D) Steal 1 blood or life from a ready minion.
[SER] (D) Put this card on a ready minion. During this minion's untap phase, he or she burns 1 blood or life. If this vampire cannot burn a blood, he or she goes to torpor. Burn this card if this acting minion enters combat or leaves the ready region. A minion can have only one Consignment to Duat.

  • Number: 196
  • Rarity: PB2
  • Type: Action
  • Cost: 1 blood
  • Disciplines: Serpentis
  • Artist: James Stowe
Count Germaine card scan: click to enlarge
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Count Germaine:

Camarilla: Minions opposing Germaine in combat cannot use weapons. Germaine can enter combat with any Toreador controlled by another Methuselah as a (D) action.

  • Number: 16
  • Rarity: PA
  • Blood Capacity: 8
  • Type: Vampire
  • Disciplines: obf CEL FOR POT PRE
  • Group: 4
  • Artist: Lawrence Snelly
  • Clan: Brujah
Count Germaine card scan: click to enlarge
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Count Germaine:

Advanced. Independent.Red List: Germaine gets +2 bleed when bleeding a Methuselah who controls a titled non-Independent vampire.
[MERGED ICON] Anarch: Germaine gets an optional press each combat.

  • Number: 197
  • Rarity: U/PAn
  • Blood Capacity: 8
  • Type: Vampire
  • Disciplines: obf CEL FOR POT PRE
  • Group: 4
  • Artist: Becky Jollensten
  • Clan: Brujah
  • Level: Advanced
Cristobal Ghiberti card scan: click to enlarge
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Cristobal Ghiberti:

Independent.

  • Number: 36
  • Rarity: U
  • Blood Capacity: 2
  • Type: Vampire
  • Disciplines: nec
  • Group: 4
  • Artist: Steve Prescott
  • Clan: Giovanni
Cybele card scan: click to enlarge
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Cybele:

Independent: If Cybele is untapped during your master phase, you get an additional master phase action. Cybele may bleed at +2 bleed as (D) action that costs 1 blood. Infernal.

  • Number: 12
  • Rarity: U/PB
  • Blood Capacity: 10
  • Type: Vampire
  • Disciplines: ANI DAI OBF PRE SER THA
  • Group: 4
  • Artist: Jim DiBartolo
  • Clan: Baali
D`habi Revenant card scan: click to enlarge
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D'habi Revenant:

Burn Option

  • Number: 199
  • Rarity: PB
  • Type: Retainer
  • Clan: Baali
Dead Hand card scan: click to enlarge
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Dead Hand:

[nec] Strike: make a hand strike at +1 damage.
[NEC] As above, and the damage from this strike cannot be prevented by cards that require Fortitude [for].

  • Number: 76
  • Rarity: C
  • Type: Combat
  • Disciplines: Necromancy
  • Artist: Steve Eidson
Denette Stensen card scan: click to enlarge
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Denette Stensen:

Sabbat.

  • Number: 25
  • Rarity: PG
  • Blood Capacity: 2
  • Type: Vampire
  • Disciplines: obf
  • Group: 4
  • Artist: Rik Martin
  • Clan: Gangrel Antitribu
Depravity card scan: click to enlarge
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Depravity:

Unique master.
Put this card on a ready vampire you control. This vampire gets +1 stealth when attempting a diablerie action and gets +1 strength. He or she cannot recruit allies or employ retainers.

  • Number: 198
  • Rarity: PAl
  • Type: Master
  • Cost: 1 pool
  • Artist: Scott Kirschner
Deviki Prasanta card scan: click to enlarge
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Deviki Prasanta:

Unique ghoul with 2 life. 1 strength, 0 bleed.
If Deviki is ready during your master phase, you may tap Deviki to search your library or ash heap for a master: Discipline card and place that card on a ready Assamite you control.

  • Number: 77
  • Rarity: R
  • Type: Ally
  • Artist: Steve Eidson
  • Clan: Assamite
Devyn card scan: click to enlarge
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Devyn:

Sabbat.

  • Number: 47
  • Rarity: U
  • Blood Capacity: 4
  • Type: Vampire
  • Disciplines: ani chi pre
  • Group: 4
  • Artist: Becky Jollensten
  • Clan: Ravnos
Dis Pater card scan: click to enlarge
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Dis Pater:

Unique master.
Put this card in play. Once each action, when a Giovanni you control successfully bleeds your prey, you may remove seven cards in your ash heap from the game to give that action +1 bleed.

  • Number: 78
  • Rarity: R
  • Type: Master
  • Artist: Ken Meyer, Jr.
  • Clan: Giovanni
Disarm card scan: click to enlarge
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Disarm:

[pot] Only usable at the end of a round of combat in which this vampire successfully inflicted more damage at close range than the opposing vampire. Not usable by a vampire being burned or going into torpor. Put this card on the opposing vampire and send that vampire into torpor. The vampire with this card has -1 strength. He or she may burn this card by burning 3 blood. A vampire can have only one Disarm.
[POT] As above, but the vampire with this card has -2 strength.

  • Number: 200
  • Rarity: PAl
  • Type: Combat
  • Disciplines: Potence
  • Artist: L. A. Williams
Disengage card scan: click to enlarge
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Disengage:

Do not replace until after combat.
Press, only usable to end combat. Alternatively, burn 1 blood to cancel a grapple card (such as Immortal Grapple or Mighty Grapple) as it is played (no cost is paid for that card).

  • Number: 79
  • Rarity: C
  • Type: Combat
  • Artist: Roel Wielinga
Distant Friend card scan: click to enlarge
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Distant Friend:

+1 stealth action.
[dom][pre] (D) Choose a vampire and put this card in play. If this action is successful, untap the acting vampire at the end of the turn. You may burn this card during a referendum to change the votes of the chosen vampire to votes of your choice.
[DOM][PRE] As above, and you can force the chosen vampire to cast his or her votes when you burn this card.

  • Number: 80
  • Rarity: R
  • Type: Action
  • Disciplines: Dominate & Presence
  • Artist: Brad Williams
Diversity card scan: click to enlarge
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Diversity:

Political Card -- Worth 1 Vote. Called by any vampire at +1 stealth.
Successful referendum means each Methuselah gains X pool, where X is the number of different clans to which his or her ready vampires belong.

  • Number: 201
  • Rarity: PAn2
  • Type: Political Action
  • Artist: Brian LeBlanc
Don Michael Antonio Giovanni card scan: click to enlarge
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Don Michael Antonio Giovanni:

Independent: Michael has 2 votes (titled). He cannot strike to end combat and cannot use presses to end combat. He gets +1 strength on any combat round after the first.

  • Number: 37
  • Rarity: U
  • Blood Capacity: 7
  • Type: Vampire
  • Disciplines: DOM NEC POT
  • Group: 4
  • Artist: James Stowe
  • Clan: Giovanni
Doyle Fincher card scan: click to enlarge
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Doyle Fincher:

Sabbat: During your discard phase, if any of your prey's ready vampires are not at full capacity, move 1 blood from the blood bank to one of those vampires and 1 blood from the blood bank to Doyle. +1 bleed.

  • Number: 26
  • Rarity: U
  • Blood Capacity: 7
  • Type: Vampire
  • Disciplines: aus for obf ANI PRO
  • Group: 4
  • Artist: Steve Ellis
  • Clan: Gangrel Antitribu
Dr. Marisa Fletcher, CDC card scan: click to enlarge
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Dr. Marisa Fletcher, CDC:

Government.
During your untap phase, add two counters to this card from the blood bank. When a vampire with capacity less than X is blocked while hunting, where X is the number of counters on this card, burn that vampire and all the counters on this card.

  • Number: 81
  • Rarity: R
  • Type: Event
  • Artist: Ken Meyer, Jr.
Dreams of the Sphinx card scan: click to enlarge
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Dreams of the Sphinx:

Unique master.
Put this card in play. Put a counter on this card each time you tap it. When the third counter is added, burn this card. Tap this card to get +2 hand size until the end of the current turn. Tap during your untap phase to gain an additional pool if you have the Edge. Tap to move a blood from the blood bank to a vampire in your uncontrolled region.

  • Number: 202
  • Rarity: PG/PAn
  • Type: Master
  • Cost: 1 pool
  • Artist: Sandra Everingham
Dual Form card scan: click to enlarge
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Dual Form:

+1 stealth action.
[pro] Untap this vampire. During this minion phase, you may untap this vampire again.
[PRO] This acting vampire's capacity is reduced by 1. Put this card in play, tapped. It becomes a non-unique vampire with the same clan, capacity and Disciplines as the acting vampire. You may move up to 2 blood from the acting vampire to this vampire. If either minion leaves the ready region, the other is burned.

  • Number: 82
  • Rarity: R
  • Type: Action
  • Cost: 2 blood
  • Disciplines: Protean
  • Artist: Monte Moore, Monte Moore
Dummy Corporation card scan: click to enlarge
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Dummy Corporation:

Master: unique location.
You may burn this card when you are being bled to reduce the bleed amount by 2.

  • Number: 203
  • Rarity: PB2
  • Type: Master
  • Artist: James Stowe
Dylan card scan: click to enlarge
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Dylan:

Advanced, Sabbat.
Red List: Dylan gets +1 stealth when bleeding. +1 strength. Infernal.

  • Number: 58
  • Rarity: U
  • Blood Capacity: 6
  • Type: Vampire
  • Disciplines: aus cel dom for pro
  • Group: 2
  • Artist: Ken Meyer, Jr.
  • Clan: Ventrue Antitribu
  • Level: Advanced
Earthshock card scan: click to enlarge
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Earthshock:

[pot] Strike: strength ranged damage. This strike cannot be dodged. Not usable against a minion with flight.
[POT] As above, but for strength+1 ranged damage.

  • Number: 83
  • Rarity: C
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Potence
  • Artist: Richard Thomas
Echo card scan: click to enlarge
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Echo:

Camarilla: Echo gets +1 strength in combat with a Red List minion.

  • Number: 42
  • Rarity: PAl
  • Blood Capacity: 7
  • Type: Vampire
  • Disciplines: aus dom CEL OBF POT
  • Group: 4
  • Artist: ?, Rik Martin
  • Clan: Nosferatu
Ecstasy card scan: click to enlarge
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Ecstasy:

[ser] Reduce a bleed against you by 1.
[SER] As above, and if the bleed resolves for 0 (or less), the acting minion burns 1 blood or life (after resolving the action).

  • Number: 205
  • Rarity: PB2
  • Type: Reaction
  • Disciplines: Serpentis
  • Artist: Brian LeBlanc
Edged Illusion card scan: click to enlarge
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Edged Illusion:

[chi] (D) Tap a ready minion.This acting vampire inflicts 1 unpreventable damage on that minion.
[CHI] (D) Choose a Methuselah. This acting vampire inflicts 1 unpreventable damage on each ready minion controlled by that Methuselah.

  • Number: 84
  • Rarity: C
  • Type: Action
  • Cost: 2 blood
  • Disciplines: Chimerstry
  • Artist: Rik Martin
Elder Impersonation card scan: click to enlarge
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Elder Impersonation:

[obf] +1 stealth.
[OBF] Only usable when a minion attempts to block. The attempt fails (do not tap that blocking minion). That minion cannot attempt to block this action again.

  • Number: 206
  • Rarity: PB2
  • Type: Action Modifier
  • Cost: 1 blood
  • Disciplines: Obfuscate
  • Artist: Steve Casper
Elihu card scan: click to enlarge
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Elihu:

Independent: Elihu inflicts +2 damage with melee weapons. His strikes with melee weapons cannot be dodged. Infernal.

  • Number: 13
  • Rarity: U
  • Blood Capacity: 6
  • Type: Vampire
  • Disciplines: dai for POT PRE
  • Group: 4
  • Artist: James Stowe
  • Clan: Baali
Enchant Kindred card scan: click to enlarge
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Enchant Kindred:

[pre] (D) Bleed with +1 bleed.
[PRE] +1 stealth action. Move 2 blood from the blood bank to a younger vampire in your uncontrolled region.

  • Number: 207
  • Rarity: PAn3
  • Type: Action
  • Disciplines: Presence
  • Artist: Harold Arthur McNeill
Enhanced Senses card scan: click to enlarge
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Enhanced Senses:

[aus] +1 intercept.
[AUS] +2 intercept.

  • Number: 208
  • Rarity: PAl3
  • Type: Reaction
  • Disciplines: Auspex
  • Artist: Phillip Tan, Amy Weber
Enkidu, The Noah card scan: click to enlarge
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Enkidu, The Noah:

Sabbat. Red List: Enkidu can enter combat with any minion as a (D) action. If Enkidu successfully performs an action to employ a retainer, he untaps at the end of the turn. He cannot have or use equipment. +2 strength.

  • Number: 27
  • Rarity: U/PG
  • Blood Capacity: 11
  • Type: Vampire
  • Disciplines: for ANI CEL OBF POT PRO
  • Group: 4
  • Artist: Mark Nelson
  • Clan: Gangrel Antitribu
Enticement card scan: click to enlarge
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Enticement:

Only usable if you control the Edge.
[ser] (D) Burn the Edge to cause your prey to burn 2 pool. (This action is directed at your prey.) Your minions cannot attempt bleed actions for the remainder of the turn.
[SER] As above, but your prey burns 3 pool.

  • Number: 209
  • Rarity: PB
  • Type: Action
  • Disciplines: Serpentis
  • Artist: Steve Ellis
Entrenching card scan: click to enlarge
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Entrenching:

+1 stealth action.
If this vampire has 4 or more blood, he or she gains 4 blood.

  • Number: 210
  • Rarity: PAn
  • Type: Action
  • Artist: Attila Adorjany
Esteem card scan: click to enlarge
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Esteem:

Only usable at the end of a successful (D) action directed at the Methuselah with the edge.
You gain the edge.

  • Number: 85
  • Rarity: C
  • Type: Action Modifier
  • Artist: Jeff Holt
Faceless Night card scan: click to enlarge
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Faceless Night:

[obf] +1 stealth.
[OBF] +1 stealth, and any minion who attempts to block this action and fails becomes tapped when the action is resolved (before resolving the action).

  • Number: 211
  • Rarity: PB3
  • Type: Action Modifier
  • Disciplines: Obfuscate
  • Artist: Harold Arthur McNeill
Fame card scan: click to enlarge
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Fame:

Unique master.
Put this card on a ready vampire. If this vampire goes into torpor, his or her controller burns 3 pool. Each Methuselah burns 1 pool during his or her untap phase if this vampire is in torpor.

  • Number: 212
  • Rarity: PAl
  • Type: Master
  • Artist: Kaja Foglio
Fatuus Mastery card scan: click to enlarge
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Fatuus Mastery:

+1 stealth action.
[chi] Put this card on the acting vampire. During your untap phase, add one counter to this card. The counters on this card may be used to pay some or all of this vampire's blood cost to play cards that require Chimerstry.
[CHI] As above, but put a counter on this card when you put it on this acting vampire.

  • Number: 86
  • Rarity: C
  • Type: Action
  • Disciplines: Chimerstry
  • Artist: Roel Wielinga
FBI Special Affairs Division card scan: click to enlarge
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FBI Special Affairs Division:

Government.
When an ally is burned in combat with an acting vampire, put a counter on this card, and that acting vampire takes 2 unpreventable damage (after combat ends). Burn this card when it has 4 counters.

  • Number: 87
  • Rarity: R
  • Type: Event
  • Artist: Jim DiBartolo
Fear of the Void Below card scan: click to enlarge
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Fear of the Void Below:

A vampire may play only one Fear of the Void Below each combat.
[obf] Maneuver.
[dai] Only usable before range is determined. Each round of this combat defaults to long range, and this vampire gets an optional press each round, only usable to end combat.
[DAI] As [dai] above, and the opposing minion's controller discards one card at random from his or her hand during the initial strike resolution phase of each round.

  • Number: 213
  • Rarity: PB
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Daimoinon/Obfuscate
  • Artist: Jim Nelson
Ferraille card scan: click to enlarge
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Ferraille:

Unique master.
Put this card in play. Once each turn, you may burn 1 pool to gain 3 votes during a referendum.

  • Number: 88
  • Rarity: R
  • Type: Master
  • Artist: Mark Poole
  • Clan: Follower of Set
Finding the Path card scan: click to enlarge
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Finding the Path:

Political Card -- Worth 1 Vote. Called by any vampire at +1 stealth.
Choose at least half of the Methuselahs in the game. Successful referendum means each chosen Methuselah burns 1 pool and each of the other Methuselahs gains 1 pool.

  • Number: 215
  • Rarity: PB2
  • Type: Political Action
  • Artist: Ken Meyer, Jr.
Flesh of Marble card scan: click to enlarge
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Flesh of Marble:

Only usable before range is chosen.
[pro] For the duration of the combat, when this vampire suffers a point of damage (that he or she does not prevent) in a given round, any additional damage inflicted on this vampire in the same round is automatically prevented. Aggravated damage cannot be prevented in this way.
[PRO] As above, but aggravated damage is prevented in this way as well.

  • Number: 216
  • Rarity: PG3
  • Type: Combat
  • Disciplines: Protean
  • Artist: Pete Venters
Flurry of Action card scan: click to enlarge
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Flurry of Action:

[cel] (D) Bleed. If the bleed is successful, draw two cards. Discard down to your hand size afterward.
[CEL] (D) Bleed. If the bleed is successful, this vampire untaps.

  • Number: 217
  • Rarity: PG2
  • Type: Action
  • Disciplines: Celerity
  • Artist: Steve Prescott
Follow the Alpha card scan: click to enlarge
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Follow the Alpha:

Only usable by a ready untapped Gangrel antitribu when combat involving another Gangrel antitribu you control ends and the opposing minion is still ready.
Tap this Gangrel antitribu. This Gangrel antitribu enters combat with the opposing minion. The first round of this new combat, the opposing minion cannot use maneuvers.

  • Number: 89
  • Rarity: R
  • Type: Action Modifier
  • Artist: Newel Anderson
  • Clan: Gangrel Antitribu
Force of Will card scan: click to enlarge
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Force of Will:

Only usable by a tapped vampire.
[for] (D) Bleed with +1 bleed. This vampire takes 2 points of aggravated damage (damage not preventable) even if the action is blocked. Damage occurs after the action or combat is resolved.
[FOR] As above, but with +2 bleed, and the acting vampire takes only 1 point of aggravated damage (damage not preventable).

  • Number: 218
  • Rarity: PG
  • Type: Action
  • Cost: 1 blood
  • Disciplines: Fortitude
  • Artist: Ron Spencer
Forced March card scan: click to enlarge
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Forced March:

A vampire can play only one Forced March each turn.
[cel][for] Only usable when an action is successful. This vampire untaps.
[CEL][FOR] +1 stealth, and at the end of the action, the acting vampire may burn 1 blood to untap if the action is successful.

  • Number: 90
  • Rarity: C/PA
  • Type: Action Modifier
  • Disciplines: Celerity & Fortitude
  • Artist: Steve Ellis
Forgotten Labyrinth card scan: click to enlarge
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Forgotten Labyrinth:

Not usable on a bleed action.
[obf] +2 stealth.
[OBF] +3 stealth.

  • Number: 219
  • Rarity: PAn/PG2
  • Type: Action Modifier
  • Cost: 1 blood
  • Disciplines: Obfuscate
  • Artist: Drew Tucker
Form of Corruption card scan: click to enlarge
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Form of Corruption:

[ser] Put this card in play. Each time your prey gets the Edge anew, put a counter on this card. During your master phase, if the number of counters on this card equals or exceeds the amount of blood on a vampire controlled by your prey, you may burn this card to take control of that vampire. A Methuselah can have only one Form of Corruption in play.
[SER] As above, and your prey burns 1 pool when you burn this card.

  • Number: 220
  • Rarity: PB
  • Type: Action
  • Disciplines: Serpentis
  • Artist: Richard Thomas
Form of Mist card scan: click to enlarge
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Form of Mist:

[pro] Strike: dodge
[PRO] Strike: combat ends. If this vampire is acting, he or she may burn 1 blood after combat ends to continue the action at +1 stealth as if unblocked (this action can still be blocked). A vampire may play only one Form of Mist at superior each action.

  • Number: 221
  • Rarity: PG2
  • Type: Combat
  • Disciplines: Protean
  • Artist: Chet Masters, Rob Alexander
Free States Rant card scan: click to enlarge
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Free States Rant:

Political Card -- Worth 1 Vote. Called by any Independent vampire at +1 stealth.
Allocate X points among one or more ready vampires, where X is half the capacity of the acting vampire (rounded up). No more than 3 points can be allocated to a single vampire. Successful referendum means each vampire burns 1 blood for each point assigned. In this referendum, titles are worth 1 fewer vote each (even in the prisci sub-referendum), and burning the Edge is worth an additional vote.

  • Number: 222
  • Rarity: PAn3
  • Type: Political Action
  • Artist: Drew Tucker
From a Sinking Ship card scan: click to enlarge
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From a Sinking Ship:

Master.
Take control of a minion controlled by a Methuselah with fewer than 4 pool. Not usable to take control of a vampire with a capacity above 6. Only one From a Sinking Ship can be played in a game.

  • Number: 91
  • Rarity: R
  • Type: Master
  • Cost: 1 pool
  • Artist: Brad Williams
Games of Instinct card scan: click to enlarge
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Games of Instinct:

Requires a ready Sabbat vampire.
(D) Enter combat with an older vampire controlled by another Methuselah. At the end of that combat, if only one combatant is ready, that ready vampire gains blood equal to the opposing vampire's capacity from the blood bank.

  • Number: 223
  • Rarity: PG2
  • Type: Action
  • Artist: Steve Ellis
Gengis card scan: click to enlarge
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Gengis:

Camarilla: Any Brujah controlled by another Methuselah can take a (D) action to untap Gengis and take control of him until the end of the turn. Gengis cannot block that action.

  • Number: 224
  • Rarity: PAl
  • Blood Capacity: 3
  • Type: Vampire
  • Disciplines: aus cel pot
  • Group: 3
  • Artist: Christopher Shy
  • Clan: Brujah
Glass Walker Pact card scan: click to enlarge
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Glass Walker Pact:

Unique master.
Put this card in play. During your untap phase, you may burn the top card of your library to move a blood from any ready tapped vampire to a ready Giovanni. If the card you burned is a master card, burn this card as well. Burn this card if another Methuselah controls a werewolf.

  • Number: 92
  • Rarity: R
  • Type: Master
  • Cost: 2 pool
  • Artist: Richard Thomas
  • Clan: Giovanni
Gleam of Red Eyes card scan: click to enlarge
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Gleam of Red Eyes:

[pro] Press.
[PRO] Maneuver.

  • Number: 225
  • Rarity: PG2
  • Type: Combat
  • Disciplines: Protean
  • Artist: Ron Spencer, Harold Arthur McNeill
Govern the Unaligned card scan: click to enlarge
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Govern the Unaligned:

[dom] (D) Bleed with +2 bleed.
[DOM] +1 stealth action. Move 3 blood from the blood bank to a younger vampire in your uncontrolled region.

  • Number: 226
  • Rarity: PAl3
  • Type: Action
  • Cost: 1 blood
  • Disciplines: Dominate
  • Artist: Mark Poole
Grasp of the Python card scan: click to enlarge
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Grasp of the Python:

Only usable at close range. Grapple.
[ser] Strike: make a hand strike (at strength damage), with an optional press, only usable to continue combat.
[SER] As above, and if another round of combat occurs, that round is at close range and strikes that are not hand strikes may not be used in that round (by either combatant); skip the determine range step for that round.

  • Number: 93
  • Rarity: C
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Serpentis
  • Artist: James Stowe
Graverobbing card scan: click to enlarge
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Graverobbing:

[dom] (D) Move a vampire from another Methuselah's torpor area to your own torpor area. You now control that vampire.
[DOM] (D) As above, and this acting vampire may burn 2 blood to move the vampire into your ready region.

  • Number: 227
  • Rarity: PAl
  • Type: Action
  • Disciplines: Dominate
  • Artist: Mike Danza, Edward Beard, Jr.
Groundfighting card scan: click to enlarge
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Groundfighting:

Requires a ready anarch. Do not replace until after combat.
Maneuver or press or burn 1 blood to cancel a combat card played by the opposing minion that would restrict this anarch's choice of strikes this round as it is played.

  • Number: 94
  • Rarity: C
  • Type: Combat
  • Artist: Chris Richards
Haqim`s Law: Judgment card scan: click to enlarge
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Haqim's Law: Judgment:

Master: contract. Trifle.
Tap a ready Independent Assamite you control to put this card on a younger vampire. Every Independent Assamite is considered chosen for this contract. Any Independent Assamite may enter combat with this vampire as a +1 stealth (D) action.

  • Number: 95
  • Rarity: R
  • Type: Master
  • Artist: Brian LeBlanc
  • Clan: Assamite
Harry Reese card scan: click to enlarge
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Harry Reese:

Sabbat: Damage-dealing strikes Harry makes against non-mortal allies are at +1 damage.

  • Number: 228
  • Rarity: PG
  • Blood Capacity: 6
  • Type: Vampire
  • Disciplines: cel obf FOR PRO
  • Group: 3
  • Artist: Joel Biske
  • Clan: Gangrel Antitribu
Hartmut Stover card scan: click to enlarge
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Hartmut Stover:

Sabbat Archbishop of Berlin: Any vampire voting against a referendum called by Hartmut burns 1 blood when the results are tallied. You may burn the Edge during your discard phase to gain 1 pool.

  • Number: 229
  • Rarity: PG
  • Blood Capacity: 10
  • Type: Vampire
  • Disciplines: dom for CEL OBF PRO
  • Group: 3
  • Artist: Alejandro Collucci
  • Clan: Gangrel Antitribu
Harzomatuili card scan: click to enlarge
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Harzomatuili:

Requires a ready cardinal. Unique werewolf with 4 life. 2 strength, 0 bleed.
Harzomatuili gets one optional maneuver each combat. Damage from his hand strikes is aggravated. Once during each (D) action, he can burn 1 life to get +1 intercept. If Harzomatuili has fewer than 4 life during your untap phase, he gains 1 life from the blood bank.

  • Number: 96
  • Rarity: R
  • Type: Ally
  • Cost: 5 pool
  • Artist: James Stowe
Haven Uncovered card scan: click to enlarge
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Haven Uncovered:

Master.
Put this card on a ready vampire. Any minion not controlled by that vampire's controller may enter combat with that vampire as a +1 stealth (D) action. That vampire can burn this card as a +1 stealth (D) action.

  • Number: 230
  • Rarity: PAn3
  • Type: Master
  • Artist: Pete Venters
Haymaker card scan: click to enlarge
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Haymaker:

Play after range is determined. Only usable at close range. Not usable if this minion played a Haymaker last round.
This minion's initial strike this round will be a hand strike for strength+1 damage and the opposing minion's initial strike this round gets first strike. If either minion inflicts more damage than the other this round, that minion gets an optional press this round.

  • Number: 97
  • Rarity: C
  • Type: Combat
  • Artist: Ben Mirabelli
Heart of Darkness card scan: click to enlarge
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Heart of Darkness:

[ser] Put this card on the acting vampire. This vampire treats aggravated damage as normal damage. Any minion may burn this card as a (D) action.
[SER] As above, and this vampire may prevent 1 damage each combat.

  • Number: 231
  • Rarity: PB2
  • Type: Action
  • Cost: 2 blood
  • Disciplines: Serpentis
  • Artist: Dave Roach
Heart of the City card scan: click to enlarge
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Heart of the City:

+1 stealth action.
[pre] Put this card on the acting vampire. This vampire gets +1 bleed. A vampire can have only one Heart of the City.
[PRE] As above, but this vampire gets +2 bleed.

  • Number: 98
  • Rarity: R
  • Type: Action
  • Cost: 2 blood
  • Disciplines: Presence
  • Artist: Avery Butterworth
Heidelberg Castle, Germany card scan: click to enlarge
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Heidelberg Castle, Germany:

Master: unique location.
Tap to move blood, equipment cards and/or retainers between any two ready vampires you control. (You choose the amount of blood you move and which cards you transfer.) Cannot be used during an action.

  • Number: 232
  • Rarity: PAl
  • Type: Master
  • Cost: 2 pool
  • Artist: L. A. Williams
Hidden Lurker card scan: click to enlarge
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Hidden Lurker:

Only usable by a ready untapped vampire other than the acting minion. Only usable after a combat between the acting minion you control and a blocking minion.
[obf] Tap this vampire. This vampire enters combat with the blocking minion. The first round of this new combat, the blocking minion cannot strike.
[OBF] As above, with an optional press.

  • Number: 233
  • Rarity: PAn4
  • Type: Action Modifier
  • Disciplines: Obfuscate
  • Artist: Steve Casper
Hierophant card scan: click to enlarge
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Hierophant:

Political Card -- Worth 1 Vote. Called by any Follower of Set as a +1 stealth action.
Choose a Follower of Set. If this referendum passes, put this card on the chosen vampire. The vampire with this card has 1 additional vote. Any vampire who successfully blocks the vampire with this card burns 1 blood (before combat begins, if any).

  • Number: 99
  • Rarity: C
  • Type: Political Action
  • Artist: John Bridges
  • Clan: Follower of Set
Honor the Elders card scan: click to enlarge
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Honor the Elders:

Political Card -- Worth 1 Vote. Called by any vampire at +1 stealth.
Successful referendum means each ready vampire with a capacity above 7 gains 1 blood from the blood bank, and each vampire with a capacity above 7 in any uncontrolled region gains 1 blood from the blood bank.

  • Number: 234
  • Rarity: PAn2
  • Type: Political Action
  • Artist: Brian LeBlanc
Ignore the Searing Flames card scan: click to enlarge
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Ignore the Searing Flames:

[ser] This vampire treats all aggravated damage from the opposing minion's strike as normal damage. Only usable when the opposing minion inflicts aggravated damage on this vampire.
[dai] Prevent all aggravated damage from the opposing minion's strike.
[DAI] This vampire burns 1 blood to be immune to aggravated damage for the remainder of the round.

  • Number: 100
  • Rarity: C/PB
  • Type: Combat
  • Disciplines: Daimoinon/Serpentis
  • Artist: Jim DiBartolo
Immense Size card scan: click to enlarge
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Immense Size:

Only usable before range is determined.
[vic] The opposing minion cannot play grapple cards (such as Immortal Grapple and Mighty Grapple) this combat. A vampire may play only one Immense Size each combat.
[VIC] As above, with an optional press this round.

  • Number: 101
  • Rarity: R
  • Type: Combat
  • Disciplines: Vicissitude
  • Artist: Brian LeBlanc
Inquisition card scan: click to enlarge
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Inquisition:

Requires a ready Sabbat vampire. +1 stealth action.
(D) Choose one or more bishops. Each of the chosen bishops loses his or her title and takes 2 unpreventable damage. The controllers of the chosen bishops may attempt to block in addition to the normally eligible blockers.

  • Number: 102
  • Rarity: PG
  • Type: Action
  • Artist: David Day
Iron Glare card scan: click to enlarge
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Iron Glare:

[pot][pre] Only usable during a referendum. This vampire gains 2 votes.
[POT][PRE] +2 bleed. After playing this card, you cannot play another action modifier to further increase the bleed for this action.

  • Number: 235
  • Rarity: PAn
  • Type: Action Modifier
  • Disciplines: Potence & Presence
  • Artist: Steve Ellis
Jane Sims card scan: click to enlarge
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Jane Sims:

Sabbat: Non-combat cards cost Jane an additional blood to play.

  • Number: 56
  • Rarity: U
  • Blood Capacity: 4
  • Type: Vampire
  • Disciplines: ani aus pro VIC
  • Group: 4
  • Artist: Steve Ellis
  • Clan: Tzimisce
Janey Pickman card scan: click to enlarge
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Janey Pickman:

Sabbat: Once each round, Janey can burn 1 blood to make the damage from her hand strikes aggravated for the current round.

  • Number: 28
  • Rarity: U
  • Blood Capacity: 6
  • Type: Vampire
  • Disciplines: for ANI PRO
  • Group: 4
  • Artist: Steve Prescott
  • Clan: Gangrel Antitribu
Janni card scan: click to enlarge
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Janni:

Independent.
Janni inflicts an additional damage when striking with a weapon. She may enter combat with a ready Follower of Set controlled by another Methuselah as (D) action. Blood Cursed.

  • Number: 6
  • Rarity: U
  • Blood Capacity: 5
  • Type: Vampire
  • Disciplines: cel for obf qui
  • Group: 4
  • Artist: David Day
  • Clan: Assamite
Jaroslav Pascek card scan: click to enlarge
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Jaroslav Pascek:

Camarilla Brujah Justicar: Jaroslav inflicts +2 damage with melee weapons. He can inflict 1 damage on each of your prey's Sabbat vampires as a (D) action. +1 intercept.

  • Number: 236
  • Rarity: PAl
  • Blood Capacity: 10
  • Type: Vampire
  • Disciplines: for obf CEL POT PRE
  • Group: 3
  • Artist: Christopher Shy
  • Clan: Brujah
Jayne Jonestown card scan: click to enlarge
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Jayne Jonestown:

Sabbat. Red List: Jayne gets an additional +1 stealth when hunting, but -1 stealth on any other actions. If Jayne is ready during your untap phase and the Society of Leopold is in play, you may move the Society to any ready vampire.

  • Number: 17
  • Rarity: PA
  • Blood Capacity: 2
  • Type: Vampire
  • Disciplines: PRE
  • Group: 4
  • Artist: Steve Ellis
  • Clan: Brujah Antitribu
Jeffrey Mullins card scan: click to enlarge
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Jeffrey Mullins:

Sabbat.

  • Number: 29
  • Rarity: PG
  • Blood Capacity: 4
  • Type: Vampire
  • Disciplines: cel OBF
  • Group: 4
  • Artist: Lawrence Snelly
  • Clan: Gangrel Antitribu
Jesús Alcalá
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Jesús Alcalá:

Sabbat.

  • Number: 237
  • Rarity: PG
  • Blood Capacity: 2
  • Type: Vampire
  • Disciplines: cel
  • Group: 3
  • Artist: Steve Prescott
  • Clan: Gangrel Antitribu
Joe "Boot" Hill card scan: click to enlarge
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Joe "Boot" Hill:

Sabbat. Black Hand: Joe can enter combat with a werewolf ally controlled by another Methuselah as a +1 stealth (D) action. Joe gets an optional maneuver in that combat. +1 strength. (The Blood Curse does not affect Joe.)

  • Number: 7
  • Rarity: U
  • Blood Capacity: 7
  • Type: Vampire
  • Disciplines: for obf CEL QUI
  • Group: 4
  • Artist: James Stowe
  • Clan: Assamite
Juggler card scan: click to enlarge
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Juggler:

Camarilla: Once each combat, if the range is long, Juggler may burn 1 blood to strike: dodge and gain an additional strike. Once each combat, Juggler can burn 1 blood to get a maneuver.

  • Number: 238
  • Rarity: PAl
  • Blood Capacity: 7
  • Type: Vampire
  • Disciplines: obf pot CEL DOM
  • Group: 3
  • Artist: Christopher Shy
  • Clan: Brujah
Kemintiri card scan: click to enlarge
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Kemintiri:

Advanced, Independent.
Red List: +1 stealth.
[MERGED ICON] Kemintiri has 3 votes (titled). She can play cards that require Camarilla, Ventrue, and/or a justicar title.

  • Number: 21
  • Rarity: U
  • Blood Capacity: 10
  • Type: Vampire
  • Disciplines: aus dom OBF PRE SER THA
  • Group: 2
  • Artist: Lawrence Snelly
  • Clan: Follower of Set
  • Level: Advanced
Khabar: Glory card scan: click to enlarge
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Khabar: Glory:

+1 stealth action. Unique. Not usable if any non-mandatory actions have been performed this turn.
Put this card on this acting Assamite and untap this acting Assamite. This Assamite gets +1 bleed. If your prey is ousted while this card is in play, you gain an additional 4 pool. Burn this card during your next untap phase.

  • Number: 103
  • Rarity: C
  • Type: Action
  • Artist: John Bridges
  • Clan: Assamite
Kingston Penitentiary, Ontario card scan: click to enlarge
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Kingston Penitentiary, Ontario:

Master: unique location. Hunting ground.
During your untap phase, you may move 1 blood from the blood bank to a ready vampire you control. Any other Methuselah may give you a pool during his or her untap phase to tap this card to move 1 blood from the blood bank to a ready vampire he or she controls. A vampire can gain blood from only one Hunting Ground card each turn.

  • Number: 104
  • Rarity: R
  • Type: Master
  • Cost: 4 pool
  • Artist: Travis Ingram
L`Epuisette card scan: click to enlarge
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L'Epuisette:

Sabbat: L'Epuisette gets +1 bleed when bleeding a Methuselah who controls a ready Toreador.

  • Number: 53
  • Rarity: U
  • Blood Capacity: 4
  • Type: Vampire
  • Disciplines: aus cel pro
  • Group: 4
  • Artist: Mark Poole
  • Clan: Toreador Antitribu
Learjet card scan: click to enlarge
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Learjet:

Vehicle.
Each time you draw to replace a card this minion played as an acting minion, you may draw an additional card. Discard down to your hand size afterward. A minion may have only one vehicle.

  • Number: 105
  • Rarity: C
  • Type: Equipment
  • Cost: 1 pool
  • Artist: John Bridges
Leathery Hide card scan: click to enlarge
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Leathery Hide:

A vampire may play only one Leathery Hide each round.
Prevent four non-aggravated damage from the opposing minion's strike.

  • Number: 106
  • Rarity: C/PG
  • Type: Combat
  • Artist: Richard Thomas
  • Clan: Gangrel Antitribu
Legal Manipulations card scan: click to enlarge
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Legal Manipulations:

[pre] (D) Bleed with +2 bleed.
[PRE] As above, and gain 1 pool if the bleed is successful (for 1 or more).

  • Number: 239
  • Rarity: PB5
  • Type: Action
  • Cost: 1 blood
  • Disciplines: Presence
  • Artist: Stuart Beel
Life in the City card scan: click to enlarge
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Life in the City:

Master. Trifle.
Move 1 blood from the blood bank to a ready vampire.

  • Number: 240
  • Rarity: PAn
  • Type: Master
  • Artist: Fred Hooper
Lifeless Tongues card scan: click to enlarge
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Lifeless Tongues:

+1 stealth action.
[nec] (D) Remove a vampire in any Methuselah's ash heap from the game and give this card to that Methuselah. During this acting vampire's untap phase, this acting vampire's controller may look at the hand of the Methuselah with this card. Any minion may burn this card as a +1 stealth action.
[NEC] As above, but during any untap phase.

  • Number: 107
  • Rarity: R
  • Type: Action
  • Disciplines: Necromancy
  • Artist: Brian LeBlanc
Lorrie Dunsirn card scan: click to enlarge
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Lorrie Dunsirn:

Independent: Lorrie cannot play reaction cards, have equipment or retainers, maneuver to long, or press to end. She gets an additional strike each round and a press each combat. Non-hunt actions cost her an additional pool. +1 strength. Scarce. Sterile.

  • Number: 2
  • Rarity: U
  • Blood Capacity: 4
  • Type: Vampire
  • Disciplines: for nec POT
  • Group: 4
  • Artist: Katie McCaskill
  • Clan: Abomination
Lost in Crowds card scan: click to enlarge
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Lost in Crowds:

[obf] +1 stealth.
[OBF] +2 stealth.

  • Number: 241
  • Rarity: PG2
  • Type: Action Modifier
  • Disciplines: Obfuscate
  • Artist: Doug Gregory, Drew Tucker
Louhi card scan: click to enlarge
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Louhi:

Sabbat cardinal: Once each turn, if Louhi is ready, she may burn 1 blood to cancel an action card played by a vampire controlled by your predator as it is played (the acting minion doesn't tap).

  • Number: 41
  • Rarity: U
  • Blood Capacity: 10
  • Type: Vampire
  • Disciplines: pro ANI AUS DEM OBF THA
  • Group: 4
  • Artist: Steve Prescott
  • Clan: Malkavian Antitribu
Lucas Halton card scan: click to enlarge
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Lucas Halton:

Camarilla Prince of Houston: Once each turn, when Lucas blocks an action, he may burn a blood instead of tapping for the successful block (before combat occurs).

  • Number: 242
  • Rarity: PAl
  • Blood Capacity: 10
  • Type: Vampire
  • Disciplines: qui AUS CEL DOM THA
  • Group: 3
  • Artist: Alejandro Collucci
  • Clan: Tremere
Lucinde, Alastor card scan: click to enlarge
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Lucinde, Alastor:

Camarilla Ventrue Justicar: Lucinde can enter combat with any ready non-Camarilla vampire controlled by another Methuselah as a (D) action. During your untap phase, you can burn the Edge to give Lucinde 1 blood from the blood bank.

  • Number: 243
  • Rarity: PAl
  • Blood Capacity: 10
  • Type: Vampire
  • Disciplines: pot obf tha DOM FOR PRE
  • Group: 3
  • Artist: Matt Mitchell
  • Clan: Ventrue
Madame Guil card scan: click to enlarge
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Madame Guil:

Camarilla Toreador Justicar: +1 bleed.

  • Number: 244
  • Rarity: PAl
  • Blood Capacity: 10
  • Type: Vampire
  • Disciplines: for pot ser AUS CEL PRE
  • Group: 3
  • Artist: Rebecca Guay
  • Clan: Toreador
Major Boon card scan: click to enlarge
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Major Boon:

Master: out-of-turn. Boon.
Put this card in play when another Methuselah is successfully bled. Not usable if you control the acting minion. Modifiers to the bleed amount may be played after you play this card. You burn pool for the bleed instead of the target Methuselah (must be at least 1 pool or this card is burned). You may burn this card to have that Methuselah burn pool instead of you when you are successfully bled.

  • Number: 245
  • Rarity: PG
  • Type: Master
  • Artist: Kaja Foglio, Ron Spencer
Marcus Vitel card scan: click to enlarge
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Marcus Vitel:

Camarilla Prince of Washington, D.C.: Marcus can burn a retainer as a +1 stealth (D) action. While Marcus is ready and a prince, Sabbat vampires you control get +1 bleed when bleeding a Methuselah who controls a ready Camarilla vampire.

  • Number: 246
  • Rarity: PAn
  • Blood Capacity: 10
  • Type: Vampire
  • Disciplines: DOM FOR OBF OBT PRE
  • Group: 3
  • Artist: Dave Leri
  • Clan: Ventrue
Marcus Vitel card scan: click to enlarge
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Marcus Vitel:

Advanced, Sabbat:
Any Brujah may enter combat with Marcus as a (D) action.
[MERGED ICON] While he is ready and Sabbat, your Sabbat vampires get +1 bleed against a Methuselah who controls a ready Camarilla vampire.

  • Number: 247
  • Rarity: PAn
  • Blood Capacity: 10
  • Type: Vampire
  • Disciplines: DOM FOR OBF OBT POT PRE
  • Group: 3
  • Artist: Mike Huddleston
  • Clan: Lasombra
  • Level: Advanced
Maria Stone card scan: click to enlarge
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Maria Stone:

Sabbat.

  • Number: 248
  • Rarity: PAn
  • Blood Capacity: 5
  • Type: Vampire
  • Disciplines: cel obf pro FOR
  • Group: 3
  • Artist: Brian LeBlanc
  • Clan: Gangrel Antitribu
Marion French card scan: click to enlarge
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Marion French:

Independent.

  • Number: 48
  • Rarity: U
  • Blood Capacity: 3
  • Type: Vampire
  • Disciplines: ani chi
  • Group: 4
  • Artist: Monte Moore
  • Clan: Ravnos
Mask of a Thousand Faces card scan: click to enlarge
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Mask of a Thousand Faces:

Only usable by a ready, untapped vampire other than the acting minion who is capable of performing the action. Not usable if any action modifiers or other effects have been used that could not have been used if this vampire were the acting vampire.
[obf] Untap the acting minion and tap this vampire instead. Now this vampire is the acting minion. The action resumes where it left off.
[OBF] As above, with +1 stealth.

  • Number: 249
  • Rarity: PB2
  • Type: Action Modifier
  • Disciplines: Obfuscate
  • Artist: Jeff Menges, Leif Jones
Mata Hari card scan: click to enlarge
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Mata Hari:

Independent. Red List: Mata Hari has 2 votes (titled). You and she may play cards that require a sect and/or clan as if she were of that required sect and/or clan.

  • Number: 49
  • Rarity: U/PA
  • Blood Capacity: 7
  • Type: Vampire
  • Disciplines: aus for qui CHI OBF
  • Group: 4
  • Artist: Steve Prescott
  • Clan: Ravnos
Maureen, Dark Priestess card scan: click to enlarge
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Maureen, Dark Priestess:

Independent: Maureen has 1 vote (titled). Once each turn, when Maureen successfully performs an action requiring Baali or Daimoinon, you gain 1 pool. Infernal.

  • Number: 14
  • Rarity: PB
  • Blood Capacity: 6
  • Type: Vampire
  • Disciplines: dom obf DAI PRE
  • Group: 4
  • Artist: David Day
  • Clan: Baali
Meat Hook card scan: click to enlarge
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Meat Hook:

Melee weapon.
Strength+1 damage each strike, only usable once each round. Once each combat, if this weapon is used to strike at close range and the opponent doesn't dodge the strike, the bearer gets an optional press this round, only usable to continue combat. At close range, any vampire with Potence [pot] may destroy this weapon as a strike that is done at first strike and costs a blood.

  • Number: 250
  • Rarity: PAl2
  • Type: Equipment
  • Artist: Jeff Holt
Media Influence card scan: click to enlarge
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Media Influence:

[pre] (D) Bleed with +2 bleed.
[PRE] Each of your untapped vampires gains 1 blood from the blood bank. (Remove excess blood.)

  • Number: 251
  • Rarity: PAn
  • Type: Action
  • Cost: 1 blood
  • Disciplines: Presence
  • Artist: Darryl Elliott
Menele card scan: click to enlarge
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Menele:

Camarilla: During your untap phase, you may move 2 blood from Menele to a younger vampire in your uncontrolled region. +1 bleed.

  • Number: 252
  • Rarity: PAl
  • Blood Capacity: 10
  • Type: Vampire
  • Disciplines: aus dom CEL POT PRE THA
  • Group: 3
  • Artist: Lawrence Snelly
  • Clan: Brujah
Mercy for Seth card scan: click to enlarge
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Mercy for Seth:

[nec] Strike: put this card on the opposing minion. If this minion is a mortal, he or she is burned. During his or her untap phase, the minion with this card takes 1 unpreventable damage. The minion with this card may burn it as a +1 stealth action.
[NEC] As above, and this strike inflicts 1 damage as well.

  • Number: 108
  • Rarity: C
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Necromancy
  • Artist: Steve Ellis
Michael diCarlo card scan: click to enlarge
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Michael diCarlo:

Sabbat: If Michael successfully performs an action to enter combat with another minion, he may set the range in the first round of the resulting combat to long (skip the determine range step). The Blood Curse does not affect Michael.

  • Number: 8
  • Rarity: U/PG
  • Blood Capacity: 5
  • Type: Vampire
  • Disciplines: obf qui CEL
  • Group: 4
  • Artist: Lawrence Snelly, Lawrence Snelly
  • Clan: Assamite
Mighty Grapple card scan: click to enlarge
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Mighty Grapple:

[pot] Press, only usable to continue combat.
[POT] Strike: make a hand or melee weapon strike at +1 damage, with an optional press only usable to continue combat.

  • Number: 253
  • Rarity: PAl
  • Type: Combat
  • Disciplines: Potence
  • Artist: William O'Connor
Mind of a Killer card scan: click to enlarge
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Mind of a Killer:

+1 stealth action.
[dem] (D) Put this card on a ready minion. This minion gets +1 strength. Burn this card when a combat involving this minion ends. During this minion's discard phase, burn this card, and this minion's controller must inflict 2 damage on another ready minion he or she controls.
[DEM] As above, and tap this minion when this card is burned.

  • Number: 109
  • Rarity: R
  • Type: Action
  • Disciplines: Dementation
  • Artist: Brian Miskelley
Minion Tap card scan: click to enlarge
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Minion Tap:

Master.
Move any amount of blood from one of the vampires you control to your pool.

  • Number: 254
  • Rarity: PAl3
  • Type: Master
  • Artist: Bryon Wackwitz
Mitru the Hunter card scan: click to enlarge
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Mitru the Hunter:

Sabbat: Cards that require Celerity cost Mitru 1 less blood to play.

  • Number: 30
  • Rarity: U/PG
  • Blood Capacity: 8
  • Type: Vampire
  • Disciplines: ani for CEL OBF PRO
  • Group: 4
  • Artist: Steve Prescott
  • Clan: Gangrel Antitribu
Mob Rule card scan: click to enlarge
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Mob Rule:

This card can be played as an action modifier card or a reaction card. Only usable during a referendum.
Each vampire with a capacity above 4 can burn blood to gain votes. A vampire gains 1 vote for each blood he or she burns. A vampire with a capacity above 7 gains an additional vote for each blood he or she burns.

  • Number: 255
  • Rarity: PAn3
  • Type: Action Modifier/Reaction
  • Artist: Brian LeBlanc
Muhsin Samir card scan: click to enlarge
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Muhsin Samir:

Camarilla.

  • Number: 256
  • Rarity: PAl
  • Blood Capacity: 6
  • Type: Vampire
  • Disciplines: aus pot DOM THA
  • Group: 4
  • Artist: Thomas Denmark
  • Clan: Tremere
Mylan Horseed (Goblin)
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Mylan Horseed (Goblin):

Unique changeling with 1 life. 0 strength, 1 bleed.
Mylan can untap a ready non-Camarilla vampire with a capacity above 7 as a +1 stealth action. Once each combat, he may dodge as a strike. Mylan cannot block vampires.

  • Number: 257
  • Rarity: PB
  • Type: Ally
  • Cost: 1 pool
  • Artist: Richard Thomas
Neferu card scan: click to enlarge
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Neferu:

Independent: Neferu has 2 votes (titled). Once each referendum, she may burn a blood to change the votes of a vampire with any of your corruption counters to votes of your choice.

  • Number: 22
  • Rarity: U
  • Blood Capacity: 9
  • Type: Vampire
  • Disciplines: dom nec OBF PRE SER THA
  • Group: 4
  • Artist: Jim DiBartolo
  • Clan: Follower of Set
Nightshades card scan: click to enlarge
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Nightshades:

Only usable when the acting vampire's action is announced.
[obt] Choose an ally or a younger vampire. The chosen minion gets -1 intercept during this action.
[OBT] As above, but usable when a minion is attempting to block.

  • Number: 111
  • Rarity: C
  • Type: Action Modifier
  • Disciplines: Obtenebration
  • Artist: John Bridges
Nimble Feet card scan: click to enlarge
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Nimble Feet:

[cel] Press.
[CEL] Additional strike.

  • Number: 258
  • Rarity: PG4
  • Type: Combat
  • Disciplines: Celerity
  • Artist: Nicola Leonard
Not to Be card scan: click to enlarge
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Not to Be:

Master: out-of-turn.
Cancel an event card as it is played (no cost is paid). Put this card in play. During your master phase, you get one additional master phase action. During your discard phase, you get one fewer discard phase action, and this card is burned.

  • Number: 112
  • Rarity: R
  • Type: Master
  • Cost: 1 pool
  • Artist: Mark Poole
NSA Trio card scan: click to enlarge
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NSA Trio:

Government.
During the first combat between an acting vampire and a blocking vampire each turn, neither combatant may end combat as a strike in the first round. A Methuselah may use a discard phase action to burn this card if his or her minions attempted no actions in the current turn.

  • Number: 113
  • Rarity: R
  • Type: Event
  • Artist: Avery Butterworth
Obfuscate card scan: click to enlarge
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Obfuscate:

Master: Discipline.
Put this card on a vampire. This vampire gains one level of Obfuscate [obf]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Obfuscate.

  • Number: 259
  • Rarity: PB
  • Blood Capacity: +1
  • Type: Master
  • Artist: John Bridges, Lawrence Snelly
Ossian card scan: click to enlarge
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Ossian:

Unique werewolf with 4 life. 2 strength, 0 bleed. Red List.
Ossian may enter combat with any vampire as a +1 stealth (D) action. In the first round of combat with a vampire who has played a card that requires Auspex [aus] during this action, that vampire cannot use any maneuvers or strikes. Ossian gains 1 life at the end of each round for each blood the opposing vampire used to heal damage or prevent destruction that round.

  • Number: 114
  • Rarity: R
  • Type: Ally
  • Cost: 3 pool
  • Artist: Roel Wielinga, Roel Wielinga
Owl Companion card scan: click to enlarge
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Owl Companion:

Animal with 1 life.
[ani] When the minion with this retainer is in combat, the controller of the opposing minion plays with an open hand.
[ANI] As above, but the Owl Companion has 2 life.

  • Number: 260
  • Rarity: PG
  • Type: Retainer
  • Disciplines: Animalism
  • Artist: Jeff Holt, L. A. Williams
Pack Alpha card scan: click to enlarge
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Pack Alpha:

A vampire may play only one Pack Alpha each round.
[ani] Employ an animal retainer from your hand before range is determined. Pay cost as normal.
[ANI] Burn an animal retainer employed by this vampire and put this card on this vampire. The minion with this card gets +1 strength. A minion may have only one Pack Alpha.

  • Number: 115
  • Rarity: C
  • Type: Combat
  • Disciplines: Animalism
  • Artist: Travis Ingram
Pariah card scan: click to enlarge
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Pariah:

Independent: During your master phase, discard a master card or tap Pariah. Pariah cannot take undirected actions other than hunting. He can enter combat with any minion as a (D) action. +1 strength. Scarce. Sterile.

  • Number: 3
  • Rarity: U
  • Blood Capacity: 6
  • Type: Vampire
  • Disciplines: pot pre OBF PRO
  • Group: 2
  • Artist: Richard Thomas
  • Clan: Abomination
Paul Forrest, False Prophet card scan: click to enlarge
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Paul Forrest, False Prophet:

Independent: Once each action, Paul can burn a blood to give an acting Ravnos you control +1 bleed.

  • Number: 50
  • Rarity: U
  • Blood Capacity: 5
  • Type: Vampire
  • Disciplines: chi for pre
  • Group: 4
  • Artist: Brian LeBlanc
  • Clan: Ravnos
Permanency card scan: click to enlarge
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Permanency:

[chi] Only usable when this vampire plays an action modifier that requires Chimerstry. Move that action modifier card from your ash heap to your hand (discard down afterward). Not usable if the action modifier was canceled as it was played.
[CHI] Only usable when an action card that requires Chimerstry is put in play. Put this card on the action card. If the action card is burned, return it to your hand instead (discard down afterward).

  • Number: 116
  • Rarity: C
  • Type: Action Modifier
  • Disciplines: Chimerstry
  • Artist: Mark Poole
Petaniqua card scan: click to enlarge
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Petaniqua:

Camarilla. Red List: During any round of combat after the first, a minion opposing Petaniqua takes 2 points of damage before range is determined. Recruiting allies and employing retainers costs Petaniqua 1 less blood or pool. +1 bleed. Infernal.

  • Number: 15
  • Rarity: U/PB
  • Blood Capacity: 9
  • Type: Vampire
  • Disciplines: chi AUS DAI DEM OBF THA
  • Group: 4
  • Artist: Steve Eidson
  • Clan: Malkavian
Petaniqua card scan: click to enlarge
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Petaniqua:

Advanced, Independent.
Red List: Once each combat, Petaniqua may burn a blood to gain a press. Petaniqua may recruit a werewolf ally as if she meets the requirements of playing that card. +1 strength. Infernal.

  • Number: 40
  • Rarity: U/PB
  • Blood Capacity: 9
  • Type: Vampire
  • Disciplines: chi AUS DAI DEM OBF THA
  • Group: 4
  • Artist: Richard Thomas
  • Clan: Baali
  • Level: Advanced
Phased Motion Detector card scan: click to enlarge
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Phased Motion Detector:

Equipment.
Once each action, when a vampire plays an action modifier that requires Chimerstry [chi], Obfuscate [obf] or Obtenebration [obt], this minion gets +1 intercept for the current action, even if intercept is not yet needed. A minion may have only one Phased Motion Detector.

  • Number: 117
  • Rarity: C
  • Type: Equipment
  • Artist: Travis Ingram
Phillipe Rigaud card scan: click to enlarge
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Phillipe Rigaud:

Sabbat. Black Hand: Phillipe cannot block undirected actions. When any older vampires are in torpor that Phillipe may diablerize, he must attempt a diablerie action (unless he must hunt).

  • Number: 31
  • Rarity: U/PG
  • Blood Capacity: 7
  • Type: Vampire
  • Disciplines: ani aus obt DOM OBF PRO
  • Group: 4
  • Artist: Steve Ellis
  • Clan: Gangrel Antitribu
Potence card scan: click to enlarge
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Potence:

Master: Discipline.
Put this card on a vampire. This vampire gains one level of Potence [pot]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Potence.

  • Number: 262
  • Rarity: PAn
  • Blood Capacity: +1
  • Type: Master
  • Artist: L. A. Williams, Randy Gallegos
Powder of Rigidity card scan: click to enlarge
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Powder of Rigidity:

Equipment.
If the action to equip with the Powder is successful, untap the acting minion at the end of the turn. The bearer may burn this equipment before range is chosen in a round of combat. If he or she does so, the opposing minion cannot use cards that require Protean [pro] or Vicissitude [vic] for the remainder of combat. If the opposing minion is a werewolf, he has -2 strength for the remainder of combat.

  • Number: 118
  • Rarity: PA
  • Type: Equipment
  • Artist: Travis Ingram
Praxis Seizure: Barcelona card scan: click to enlarge
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Praxis Seizure: Barcelona:

Political Card -- Worth 1 Vote. Called by any Camarilla vampire at +1 stealth.
Successful referendum means the acting vampire is declared Prince of Barcelona. This could lead to a contested title. If the prince is Tremere, his or her capacity increases by 1.

  • Number: 263
  • Rarity: PAl
  • Blood Capacity: [TREMERE
  • Type: Political Action
  • Artist: Dave Roach, Pete Burges
Praxis Seizure: Rome card scan: click to enlarge
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Praxis Seizure: Rome:

Political Card -- Worth 1 Vote. Called by any Camarilla vampire at +1 stealth.
Successful referendum means the acting vampire is declared Prince of Rome. This could lead to a contested title. If the prince is Brujah, his or her capacity increases by 1.

  • Number: 264
  • Rarity: PAl
  • Blood Capacity: [BRUJAH
  • Type: Political Action
  • Artist: L. A. Williams
Precognition card scan: click to enlarge
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Precognition:

[aus] +1 intercept.
[AUS] As above, and this vampire can prevent up to 1 damage during the first round of the resulting combat if he or she successfully blocks this action.

  • Number: 265
  • Rarity: PAl3
  • Type: Reaction
  • Disciplines: Auspex
  • Artist: Eric LaCombe
Priority Shift card scan: click to enlarge
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Priority Shift:

+1 stealth action. Requires a ready, titled, non-Red List vampire.
Choose a Red List minion. The chosen minion is no longer Red List.

  • Number: 119
  • Rarity: R
  • Type: Action
  • Artist: Travis Ingram
Procurer card scan: click to enlarge
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Procurer:

Ghoul with 1 life. 1 strength, 0 bleed.
Procurer may move 1 blood from the blood bank to a ready vampire you control as a +2 stealth action.

  • Number: 120
  • Rarity: C
  • Type: Ally
  • Cost: 2 blood
  • Artist: Roel Wielinga
Projectile card scan: click to enlarge
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Projectile:

[cel] Strike: 1R damage or make a ranged weapon strike. This strike cannot be dodged.
[CEL] As above, with an additional strike.

  • Number: 121
  • Rarity: C
  • Type: Combat
  • Disciplines: Celerity
  • Artist: Veronica Jones
Protean card scan: click to enlarge
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Protean:

Master: Discipline.
Put this card on a vampire. This vampire gains one level of Protean [pro]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Protean.

  • Number: 266
  • Rarity: PG
  • Blood Capacity: +1
  • Type: Master
  • Artist: Mark Tedin, Joe Ziolkowski
Proxy Kissed card scan: click to enlarge
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Proxy Kissed:

Master: out-of-turn.
Put this card on a Giovanni when you move that Giovanni from your uncontrolled region to your ready region during your influence phase. This Giovanni gains one level of Potence [pot] and one level of Fortitude [for]. His or her capacity is increased by 1. Move 1 blood from the blood bank to this Giovanni.

  • Number: 122
  • Rarity: C
  • Blood Capacity: +1
  • Type: Master
  • Artist: John Bridges
  • Clan: Giovanni
Psyche! card scan: click to enlarge
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Psyche!:

[cel] Press.
[CEL] Only usable at the end of a combat when both combatants are still ready. Enter combat with the opposing minion. This is a new combat.

  • Number: 267
  • Rarity: PAl2
  • Type: Combat
  • Disciplines: Celerity
  • Artist: Jeff Menges
Psychomachia card scan: click to enlarge
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Psychomachia:

Only usable when an ally or younger vampire successfully blocks [before tapping the blocker].
[pre] Cancel the current action and untap this acting vampire. The blocking minion is not tapped.
[dai] The block fails, and the action continues. The blocking minion cannot attempt to block this action again.
[DAI] As [dai] above, and the blocking minion takes 1 damage (damage not preventable).

  • Number: 268
  • Rarity: PB3
  • Type: Action Modifier
  • Cost: 1 blood
  • Disciplines: Daimoinon/Presence
  • Artist: Steve Prescott
Purification card scan: click to enlarge
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Purification:

[qui][ACTION CARDTYPE ICON] +1 stealth action. Add 1 life to an ally who has fewer life than his starting amount.
[QUI][REACTION CARDTYPE ICON] Cause an action that requires Dominate [dom] or Presence [pre] and is directed at a minion you control to fail (no cost is paid).

  • Number: 123
  • Rarity: R
  • Type: Action/Reaction
  • Disciplines: Quietus
  • Artist: Avery Butterworth
Pursuit card scan: click to enlarge
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Pursuit:

[cel] Maneuver.
[CEL] Additional strike.

  • Number: 269
  • Rarity: PAn4
  • Type: Combat
  • Disciplines: Celerity
  • Artist: Kevin McCann
Pushing the Limit card scan: click to enlarge
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Pushing the Limit:

[pot] Strike: make a hand or melee weapon strike at +2 damage.
[POT] Strike: make a hand or melee weapon strike at +3 damage.

  • Number: 270
  • Rarity: PAl2
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Potence
  • Artist: John McCrea
Quick Meld card scan: click to enlarge
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Quick Meld:

[pro] Maneuver.
[PRO] As above, and once this round, this vampire may burn 1 blood for an additional maneuver.

  • Number: 271
  • Rarity: PG
  • Type: Combat
  • Disciplines: Protean
  • Artist: Randy Gallegos
Rabbat, The Sewer Goddess card scan: click to enlarge
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Rabbat, The Sewer Goddess:

Independent. Red List: Rabbat may send a vampire to torpor or burn an ally as a strike. If she hunts, you may move 1 of the blood she gains to your pool. She cannot take (D) actions or block actions that aren't directed at her or at a card on her.

  • Number: 43
  • Rarity: PA
  • Blood Capacity: 7
  • Type: Vampire
  • Disciplines: pot ANI FOR OBF
  • Group: 4
  • Artist: Richard Thomas
  • Clan: Nosferatu
Ransam, The Old Man card scan: click to enlarge
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Ransam, The Old Man:

Camarilla: Ransam gets +1 strength in combat with a Tremere.

  • Number: 52
  • Rarity: U
  • Blood Capacity: 6
  • Type: Vampire
  • Disciplines: aus dom CEL PRE
  • Group: 4
  • Artist: Lawrence Snelly
  • Clan: Toreador
Raphaela Giovanni card scan: click to enlarge
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Raphaela Giovanni:

Independent.

  • Number: 38
  • Rarity: U
  • Blood Capacity: 6
  • Type: Vampire
  • Disciplines: pot pre DOM NEC
  • Group: 4
  • Artist: Lawrence Snelly
  • Clan: Giovanni
Raven Spy card scan: click to enlarge
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Raven Spy:

Animal with 1 life.
[ani] The minion with this retainer gets +1 intercept.
[ANI] As above, but the Raven Spy has 2 life.

  • Number: 272
  • Rarity: PG
  • Type: Retainer
  • Cost: 1 blood
  • Disciplines: Animalism
  • Artist: Jeff Holt, Dan Frazier
Rebirth card scan: click to enlarge
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Rebirth:

Requires a Red List minion. Only usable when a diablerie action is successful.
No blood hunt may be called, and this vampire untaps. A vampire can play only one Rebirth each turn.

  • Number: 124
  • Rarity: R/PA
  • Type: Action Modifier
  • Artist: Brian Miskelley
Red List card scan: click to enlarge
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Red List:

Requires a ready, titled, non-Red List vampire.
(D) Choose a ready ally or a ready younger vampire. The chosen minion becomes Red List. That minion may not attempt to block this action.

  • Number: 125
  • Rarity: C/PA
  • Type: Action
  • Artist: Jeff Holt, Jeff Holt
Reins of Power card scan: click to enlarge
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Reins of Power:

Political Card -- Worth 1 Vote. Called by any vampire at +1 stealth.
Successful referendum means each Methuselah may choose a ready vampire he or she controls. Each Methuselah gains 6 pool. Each Methuselah also burns an amount of pool equal to the capacity of his or her predator's chosen vampire. Only one Reins of Power can be played in a game.

  • Number: 273
  • Rarity: PAn
  • Type: Political Action
  • Artist: Christopher Shy
Restoration card scan: click to enlarge
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Restoration:

+1 stealth action.
[for] The acting vampire gains 2 blood from the blood bank. (Remove excess blood.)
[FOR] The acting vampire gains 3 blood from the blood bank. (Remove excess blood.)

  • Number: 274
  • Rarity: PAn2
  • Type: Action
  • Disciplines: Fortitude
  • Artist: Ash Arnett
Restricted Vitae card scan: click to enlarge
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Restricted Vitae:

Gehenna. Do not replace until a vampire successfully hunts.
Vampires cannot hunt unless forced to hunt. A vampire who must hunt may hunt by stealing a blood from a younger vampire as a (D) action instead of performing the usual hunt action.

  • Number: 275
  • Rarity: PAn
  • Type: Event
  • Artist: Brian LeBlanc
Revelation of Despair card scan: click to enlarge
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Revelation of Despair:

Only usable when this vampire successfully blocks one of your predator's minions (play before combat, if any).
[ser] The acting minion burns 1 blood or life.
[SER] Put a corruption counter on the acting minion. If the number of your corruption counters on the minion equals or exceeds the blood capacity of that vampire or the cost of that ally, you may burn all of your corruption counters on that minion to gain control of him or her.

  • Number: 126
  • Rarity: C
  • Type: Reaction
  • Disciplines: Serpentis
  • Artist: Richard Thomas
Revelation of Wrath card scan: click to enlarge
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Revelation of Wrath:

[ser] Only usable at the end of a round in which the opposing minion inflicted more than 1 damage or any aggravated damage (even if the damage is prevented). Put a corruption counter on the opposing minion. A vampire can play only one Revelation of Wrath each round.
[SER] As above, and place an additional corruption counter if the opposing minion inflicted more than 2 damage or more than 1 aggravated damage this round.

  • Number: 127
  • Rarity: R
  • Type: Combat
  • Disciplines: Serpentis
  • Artist: Jeff Holt
Reverend Djoser Jones card scan: click to enlarge
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Reverend Djoser Jones:

Independent.

  • Number: 23
  • Rarity: U
  • Blood Capacity: 3
  • Type: Vampire
  • Disciplines: pre ser
  • Group: 4
  • Artist: James Stowe
  • Clan: Follower of Set
Rötschreck
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Rötschreck:

Master: out-of-turn. <Frenzy.>
Put this card on a vampire when an opposing minion attempts to inflict aggravated damage on him or her, whether the damage would be successfully inflicted or not. Combat ends. This vampire is tapped and sent to torpor. This vampire does not untap as normal. During this vampire's next untap phase, burn this card.

  • Number: 315
  • Rarity: PB
  • Type: Master
Ruins of Charizel card scan: click to enlarge
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Ruins of Charizel:

Master: unique location.
Put pool you burn for the infernal penalty of your infernal minions on this card. Once each action, you may burn X counters from this card to reduce a bleed against you by X. Burn all counters from this card during your predator's discard phase.

  • Number: 128
  • Rarity: R/PB
  • Type: Master
  • Artist: Mark Poole
  • Clan: Baali
Rutor`s Hand card scan: click to enlarge
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Rutor's Hand:

+1 stealth action.
[tha] Put this card on the acting vampire. The vampire takes 1 aggravated damage (damage not preventable). Beginning with your next turn, the vampire gets one additional untap during each of your minion phases for the remainder of the game. A vampire can have only 1 Rutor's Hand.
[THA] As above, but this acting vampire may prevent the aggravated damage by burning 3 additional blood.

  • Number: 276
  • Rarity: PB3
  • Type: Action
  • Cost: 1 blood
  • Disciplines: Thaumaturgy
  • Artist: Stuart Beel
Sabbat Threat card scan: click to enlarge
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Sabbat Threat:

Political Card -- Worth 1 Vote. Called by any prince or justicar at +1 stealth.
Choose one or more Methuselahs. Successful referendum means each chosen Methuselah gets a threat counter. Each Methuselah burns 1 pool for each threat counter he or she has during his or her untap phase. A Methuselah may never have more than two threat counters, and he or she may burn the Edge to burn all the threat counters he or she has.

  • Number: 277
  • Rarity: PAl
  • Type: Political Action
  • Artist: Quinton Hoover
Sahira Siraj card scan: click to enlarge
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Sahira Siraj:

Independent.

  • Number: 24
  • Rarity: PB
  • Blood Capacity: 4
  • Type: Vampire
  • Disciplines: obf ser tha
  • Group: 4
  • Artist: Rik Martin
  • Clan: Follower of Set
Samuel Haight card scan: click to enlarge
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Samuel Haight:

Unique werewolf with 4 life. 3 strength, 0 bleed.
Once each action, Samuel may burn a life to get +1 bleed. He may steal equipment as a strike. He may play cards requiring basic Celerity [cel] or basic Thaumaturgy [tha] as a vampire. Any vampire may call a referendum to make Samuel become Red List as a +1 stealth political action. If Samuel has less than 4 life during your untap phase, he gains 1 life from the blood bank.

  • Number: 129
  • Rarity: R
  • Type: Ally
  • Cost: 5 pool
  • Artist: Jeff Holt
Scalpel Tongue card scan: click to enlarge
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Scalpel Tongue:

Only usable during a referendum.
[cel][pre] Choose a vampire who has cast one or more votes in this referendum. The chosen vampire is tapped and abstains during this referendum (this cancels that vampire's votes).
[CEL][PRE] As above, and the chosen vampire burns 1 blood.

  • Number: 130
  • Rarity: C
  • Type: Action Modifier/Reaction
  • Cost: 1 blood
  • Disciplines: Celerity & Presence
  • Artist: John Bridges
Scarlet Carson O`Toole card scan: click to enlarge
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Scarlet Carson O'Toole:

Sabbat.

  • Number: 278
  • Rarity: PG
  • Blood Capacity: 4
  • Type: Vampire
  • Disciplines: pro CEL
  • Group: 3
  • Artist: David Day
  • Clan: Gangrel Antitribu
Second Tradition: Domain card scan: click to enlarge
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Second Tradition: Domain:

Requires a ready prince or justicar.
+2 intercept. Also usable by a tapped prince or justicar, even if intercept is not yet needed, to burn a blood to untap and attempt to block with +2 intercept.

  • Number: 279
  • Rarity: PAl3
  • Type: Reaction
  • Artist: Durwin Talon, L. A. Williams
Selective Silence card scan: click to enlarge
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Selective Silence:

Only usable on the first round of combat.
[qui] Maneuver.
[QUI] Only usable before range is determined. This vampire burns 1 blood to set the range for this round. Skip the determine range step this round.

  • Number: 131
  • Rarity: C
  • Type: Combat
  • Disciplines: Quietus
  • Artist: Jeff Holt
Sense the Sin card scan: click to enlarge
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Sense the Sin:

[aus] Only usable when a younger vampire is acting. +1 intercept.
[dai] +1 intercept. +2 intercept if the acting minion has a corruption counter.
[DAI] After playing this card, you cannot play another action modifier to further increase the bleed for this action. +2 bleed. Minions with corruption counters get -1 intercept when attempting to block this action.

  • Number: 280
  • Rarity: PB3
  • Type: Reaction/Action Modifier
  • Disciplines: Daimoinon/Auspex
  • Artist: Leif Jones
Seren Sukardi card scan: click to enlarge
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Seren Sukardi:

Independent: At close range, Seren may send the opposing vampire to torpor as a strike if the range in the previous round was long. Not usable if any damage was successfully inflicted on Seren in the previous round.

  • Number: 281
  • Rarity: PB
  • Blood Capacity: 7
  • Type: Vampire
  • Disciplines: pre OBF SER THA
  • Group: 4
  • Artist: Lawrence Snelly
  • Clan: Follower of Set
Serpentis card scan: click to enlarge
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Serpentis:

Master: Discipline.
Put this card on a vampire. This vampire gains one level of Serpentis [ser]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Serpentis.

  • Number: 282
  • Rarity: PB2
  • Blood Capacity: +1
  • Type: Master
  • Artist: Scott Kirschner
Shadow Feint card scan: click to enlarge
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Shadow Feint:

Only usable before range is determined.
[cel][obf] This vampire gets first strike this round.
[CEL][OBF] As above, and this vampire's strikes cannot be dodged this round.

  • Number: 283
  • Rarity: PG2
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Celerity & Obfuscate
  • Artist: Kieran Yanner
Shadow of the Beast card scan: click to enlarge
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Shadow of the Beast:

[pro] Put this card on the acting vampire. The vampire with this card gets one optional maneuver each combat. A vampire may have only one Shadow of the Beast.
[PRO] As above, and this vampire gets an optional press each combat.

  • Number: 284
  • Rarity: PG
  • Type: Action
  • Cost: 1 blood
  • Disciplines: Protean
  • Artist: Craig Maher
Shared Nightmare card scan: click to enlarge
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Shared Nightmare:

[chi] Choose one or two allies or younger vampires controlled by your predator and/or prey. The chosen minions cannot block or cast votes for the rest of the current minion phase.
[CHI] As above, but choose three allies or younger vampires.

  • Number: 132
  • Rarity: R
  • Type: Action
  • Cost: 3 blood
  • Disciplines: Chimerstry
  • Artist: Avery Butterworth
Shared Strength card scan: click to enlarge
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Shared Strength:

Only usable by a ready vampire not involved in combat.
[for] Choose a vampire in combat. For the remainder of combat, that vampire may play cards that require Fortitude [for] as if he or she has the basic level of Fortitude.
[FOR] As above, but the chosen vampire may play cards as if he or she has the superior level of Fortitude.

  • Number: 133
  • Rarity: R
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Fortitude
  • Artist: Newel Anderson
Shilmulo Tarot card scan: click to enlarge
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Shilmulo Tarot:

Unique equipment.
Move the top two cards from your library to this equipment (face down). You may look at the cards on this equipment at any time. If this Ravnos is ready and you should draw a card from your library, you may draw one of these cards instead. During your untap phase, you may move the top card from your library to this card.

  • Number: 134
  • Rarity: R
  • Type: Equipment
  • Artist: David Day
  • Clan: Ravnos
Sideslip card scan: click to enlarge
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Sideslip:

[cel] Strike: dodge.
[CEL] Prevent 1 damage. A vampire can play only one Sideslip at superior each round.

  • Number: 285
  • Rarity: PAl3
  • Type: Combat
  • Disciplines: Celerity
  • Artist: Dan Smith
Skidmark card scan: click to enlarge
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Skidmark:

Sabbat: When Skidmark is acting, you do not replace any cards you play until the end of the action.

  • Number: 286
  • Rarity: PAn
  • Blood Capacity: 5
  • Type: Vampire
  • Disciplines: aus pot FOR OBF
  • Group: 4
  • Artist: Alejandro Collucci
  • Clan: Nosferatu Antitribu
Skin of Steel card scan: click to enlarge
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Skin of Steel:

[for] Prevent all damage from the opponent's strike.
[FOR] As above, and prevent all damage from the opponent's strikes for the remainder of this round.

  • Number: 287
  • Rarity: PAn
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Fortitude
  • Artist: Douglas Shuler
Skin of the Adder card scan: click to enlarge
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Skin of the Adder:

[ser] Play before range is determined. This vampire may prevent 1 damage each round. A vampire can play only one Skin of the Adder each combat.
[SER] As above, and this vampire's hand strikes inflict an additional point of damage for the remainder of combat.

  • Number: 288
  • Rarity: PB
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Serpentis
  • Artist: Mike Danza
Skryta Zyleta card scan: click to enlarge
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Skryta Zyleta:

Sabbat. Black Hand.

  • Number: 289
  • Rarity: PG
  • Blood Capacity: 5
  • Type: Vampire
  • Disciplines: obf pot pro CEL
  • Group: 3
  • Artist: Peter Bergting
  • Clan: Gangrel Antitribu
Slave Auction card scan: click to enlarge
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Slave Auction:

Unique master.
Put this card in play. Move an amount of blood equal to the number of Methuselahs in the game from the blood bank to this card. You may move a blood counter from this card to your pool as a master phase action. Burn this card when you remove the last blood counter.

  • Number: 290
  • Rarity: PAl
  • Type: Master
  • Cost: 1 pool
  • Artist: Fred Harper
Sleep Unseen card scan: click to enlarge
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Sleep Unseen:

[obf] Only usable at the end of a successful action. Put this card on this acting vampire. Minions without Auspex [aus] cannot direct (D) actions at the vampire with this card. Burn this card during your next untap phase.
[OBF] As above, but minions without superior Auspex [AUS] cannot direct (D) actions at this vampire.

  • Number: 291
  • Rarity: PAn
  • Type: Action Modifier
  • Cost: 1 blood
  • Disciplines: Obfuscate
  • Artist: Steve Ellis
Slum Hunting Ground card scan: click to enlarge
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Slum Hunting Ground:

Master: unique location. Hunting Ground.
During your untap phase, you may move 1 blood from the blood bank to a ready vampire you control. A vampire can gain blood from only one Hunting Ground card each turn.

  • Number: 292
  • Rarity: PAn
  • Type: Master
  • Cost: 2 pool
  • Artist: L. A. Williams
  • Clan: Nosferatu
Soak card scan: click to enlarge
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Soak:

A vampire may play only one Soak each round.
[for] Prevent 2 non-aggravated damage.
[FOR] Prevent 4 non-aggravated damage.

  • Number: 293
  • Rarity: PAn2/PG2
  • Type: Combat
  • Disciplines: Fortitude
  • Artist: Andrew Trabbold
Society of Leopold card scan: click to enlarge
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Society of Leopold:

Unique master.
Put this card on a vampire. During his or her controller's untap phase, the vampire with this card either burns 1 blood or is burned (the controller's choice). The vampire with this card can move it to any other vampire as a +1 stealth (D) action.

  • Number: 294
  • Rarity: PAn
  • Type: Master
  • Artist: L. A. Williams, Durwin Talon
Sonar card scan: click to enlarge
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Sonar:

Do not replace until the end of the current turn.
[pro] +1 intercept, only usable against a (D) action.
[PRO] +1 intercept.

  • Number: 135
  • Rarity: C/PG
  • Type: Reaction
  • Disciplines: Protean
  • Artist: Avery Butterworth
Sonja Blue card scan: click to enlarge
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Sonja Blue:

Independent: Gain 4 pool when Sonja is moved to the ready region in your influence phase. Sonja may remove a vampire's title as a (D) action. She may block as an ally (but remains a vampire in combat). During your prey's discard phase, your predator may burn 1 pool to move Sonja to his or her ready region. If Sonja leaves play, remove her from the game.

  • Number: 57
  • Rarity: U
  • Blood Capacity: 5
  • Type: Vampire
  • Disciplines: dom pot CEL FOR PRE
  • Group: 4
  • Artist: Steve Ellis
  • Clan: Ventrue
Soul Decoration card scan: click to enlarge
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Soul Decoration:

+1 stealth action.
[obf][vic] (D) Bleed.
[OBF][VIC] Put this card on this acting vampire. Once each action this vampire performs, he or she can cancel a card that requires Auspex [aus] as it is played (no cost is paid).

  • Number: 136
  • Rarity: C
  • Type: Action
  • Disciplines: Obfuscate & Vicissitude
  • Artist: Jeff Holt
Spying Mission card scan: click to enlarge
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Spying Mission:

[obf] +1 stealth.
[OBF] Only usable when a bleed would be successful. Instead of removing pool from the Methuselah you're bleeding, put this card on the acting vampire. This bleed is not successful. The next time this vampire successfully bleeds the same Methuselah, burn this card for +2 bleed.

  • Number: 295
  • Rarity: PB2
  • Type: Action Modifier
  • Disciplines: Obfuscate
  • Artist: Julie Collins, Jeff Menges
Steve Booth card scan: click to enlarge
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Steve Booth:

Camarilla.

  • Number: 296
  • Rarity: PAl
  • Blood Capacity: 5
  • Type: Vampire
  • Disciplines: pot pre pro CEL
  • Group: 3
  • Artist: Max Shade Fellwalker
  • Clan: Brujah
Stunt Cycle card scan: click to enlarge
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Stunt Cycle:

Only usable at long range.
[pot] Strike: 3R damage, and prevent 1 damage from the opposing minion's strike during this strike resolution. If the opposing minion has Celerity [cel], he or she can burn a blood to prevent all damage from this strike.
[POT] A above, but for 4R damage and prevent 2 damage from the opposing minion's strike.

  • Number: 297
  • Rarity: PAn3
  • Type: Combat
  • Disciplines: Potence
  • Artist: Andrew Trabbold
Stutter-Step card scan: click to enlarge
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Stutter-Step:

[cel] Strike: dodge.
[CEL] Strike: make a hand strike and dodge. This is both a hand strike and a dodge. Not usable if only hand strikes (or only dodges) are allowed. Only usable at close range. Not usable as an additional strike, and this vampire cannot use any additional strikes this round.

  • Number: 298
  • Rarity: PG4
  • Type: Combat
  • Disciplines: Celerity
  • Artist: Steve Ellis
Sudario Refraction card scan: click to enlarge
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Sudario Refraction:

+1 stealth action.
Choose three cards in you ash heap and move them to the top of your library. Then discard three cards at random from your hand (and draw up to your hand size afterward).

  • Number: 137
  • Rarity: R
  • Type: Action
  • Artist: Avery Butterworth
  • Clan: Giovanni
Sudden Reversal card scan: click to enlarge
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Sudden Reversal:

Master: out-of-turn.
Burn a master card played by another Methuselah as that card is played. That card has no effect (no cost is paid).

  • Number: 299
  • Rarity: PAl
  • Type: Master
  • Artist: Harold Arthur McNeill, L. A. Williams
Superior Mettle card scan: click to enlarge
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Superior Mettle:

[for] Prevent all damage from the opposing minion's strike.
[FOR] As above, and each round of this combat, this vampire may burn 1 blood to prevent all damage from the opposing minion's initial strike for that round.

  • Number: 300
  • Rarity: PG3
  • Type: Combat
  • Cost: 1 blood
  • Disciplines: Fortitude
  • Artist: T. Bradstreet & G. Goleash
Suppressing Fire card scan: click to enlarge
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Suppressing Fire:

Only usable by a ready untapped minion with a gun other than the acting minion.
The blocking minion gets -1 intercept.

  • Number: 138
  • Rarity: C
  • Type: Action Modifier
  • Artist: Travis Ingram
Svadharma card scan: click to enlarge
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Svadharma:

Master.
Move 2 blood from the blood bank to a ready Ravnos.

  • Number: 139
  • Rarity: C
  • Type: Master
  • Artist: Becky Jollensten
  • Clan: Ravnos
Swallowed by the Night card scan: click to enlarge
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Swallowed by the Night:

This card may be used as an action modifier card or a combat card.
[obf] +1 stealth.
[OBF] Maneuver.

  • Number: 301
  • Rarity: PAn3
  • Type: Action Modifier/Combat
  • Disciplines: Obfuscate
  • Artist: Thea Maia
Talons of the Dead card scan: click to enlarge
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Talons of the Dead:

Unique master.
Put this card on a Gangrel antitribu you control. Damage from this vampire's hand strikes is aggravated. All (D) actions cost this vampire an additional blood. This vampire's controller may use a master phase action to burn this card.

  • Number: 302
  • Rarity: PG
  • Type: Master
  • Cost: 2 pool
  • Artist: Brian LeBlanc
  • Clan: Gangrel Antitribu
Tariq, The Silent card scan: click to enlarge
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Tariq, The Silent:

Advanced, Sabbat.
Black Hand.
Red List: Tariq's capacity is reduced by 4 while he is controlled. He may steal 1 blood as a ranged strike. The Blood Curse does not affect Tariq.
[MERGED] Independent: Tariq's capacity is not reduced by his card text.

  • Number: 9
  • Rarity: U
  • Blood Capacity: 7
  • Type: Vampire
  • Disciplines: cel AUS FOR OBF QUI
  • Group: 2
  • Artist: Steve Eidson
  • Clan: Assamite
  • Level: Advanced
Taste of Vitae card scan: click to enlarge
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Taste of Vitae:

Only usable at the end of a round of combat. Not usable by a vampire going into torpor.
This vampire gains an amount of blood equal to the amount lost by the opposing vampire to damage during this round of combat. A vampire can play only one Taste of Vitae each round.

  • Number: 303
  • Rarity: PAn2
  • Type: Combat
  • Artist: Pete Venters
Tatiana Stepanova, Alastor card scan: click to enlarge
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Tatiana Stepanova, Alastor:

Camarilla: You and Tatiana may play cards that require Brujah or Gangrel as if Tatiana were a member of the required clan.

  • Number: 51
  • Rarity: U
  • Blood Capacity: 7
  • Type: Vampire
  • Disciplines: ani for obf CHI PRE
  • Group: 4
  • Artist: Ken Meyer, Jr., Ken Meyer, Jr.
  • Clan: Ravnos
Temptation card scan: click to enlarge
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Temptation:

[ser] (D) Put this card on a ready vampire; you still control this card. During your master phase, you may put a counter on this card. During your minion phase, if the number of counters on this card equals or exceeds the amount of blood on that vampire, you may burn all the counters on this card to untap that vampire and take control of him or her until the end of your turn.
[SER] As above, but put a counter on this card when you put it on the vampire.

  • Number: 304
  • Rarity: PB
  • Type: Action
  • Cost: 1 blood
  • Disciplines: Serpentis
  • Artist: Mark Tedin
The Book of Going Forth by Night card scan: click to enlarge
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The Book of Going Forth by Night:

Unique equipment.
The vampire with this equipment has superior Serpentis [SER]. If an ally opposing this vampire in combat would be burned, take control of the ally and tap the ally instead (if the ally has lost his or her last life, add 1 life to him or her from the blood bank).

  • Number: 70
  • Rarity: PB
  • Type: Equipment
  • Cost: 1 pool
  • Artist: Steve Eidson
The Crocodile Temple card scan: click to enlarge
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The Crocodile Temple:

Master: unique location.
You may tap this card at the end of a successful (D) action against you to inflict 1 damage on the acting minion (after resolving the action).

  • Number: 75
  • Rarity: R
  • Type: Master
  • Artist: Mark Poole
  • Clan: Follower of Set
The Final Nights card scan: click to enlarge
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The Final Nights:

Political Card -- Worth 1 Vote. Called by any vampire at +1 stealth.
Successful referendum means each vampire burns 1 blood. If this referendum fails, the acting vampire burns 1 blood.

  • Number: 214
  • Rarity: PAn
  • Type: Political Action
  • Artist: Drew Tucker
The Name Forgotten card scan: click to enlarge
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The Name Forgotten:

[tha] (D) Put this card on a ready unique vampire. If the vampire with this card is burned, he or she is removed from the game instead, and all Methuselahs search their crypts, uncontrolled regions and ash heaps for other vampires with the same name. These vampires are removed from the game as well (shuffle all crypts afterward).
[THA] As above, but this action is at +1 stealth.

  • Number: 110
  • Rarity: R
  • Type: Action
  • Disciplines: Thaumaturgy
  • Artist: John Bridges
The Path of the Feral Heart card scan: click to enlarge
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The Path of the Feral Heart:

Unique master.
Put this card in play. Gangrel antitribu burn 1 less blood when playing cards that require Protean [pro]. Any minion may burn this card as a (D) action. If that minion is a vampire, he or she takes 1 damage (damage not preventable) when this card is burned.

  • Number: 261
  • Rarity: PG
  • Type: Master
  • Cost: 1 pool
  • Artist: William O'Connor
  • Clan: Gangrel Antitribu
The Textbook Damnation card scan: click to enlarge
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The Textbook Damnation:

Unique equipment.
The vampire with this equipment has superior Daimoinon [DAI] and is infernal. Cards that require Daimoinon [dai] cost this vampire 2 less blood to play. During your master phase, if this vampire is tapped, burn this equipment.

  • Number: 140
  • Rarity: R
  • Type: Equipment
  • Cost: 1 pool
  • Artist: Brian LeBlanc
Theft of Vitae card scan: click to enlarge
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Theft of Vitae:

[tha] Strike: ranged. Steal 1 blood.
[THA] Strike: ranged. Steal 2 blood.

  • Number: 305
  • Rarity: PB6
  • Type: Combat
  • Disciplines: Thaumaturgy
  • Artist: Ron Spencer, Michael Astrachan
Threestar Cab Company card scan: click to enlarge
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Threestar Cab Company:

Master: unique location. Hunting Ground.
Tap during your master phase to move a blood from the blood bank to this card. Tap during your untap phase to move 1 blood from this card to your pool or to a ready vampire you control. A vampire can only gain blood from one Hunting Ground card each turn.

  • Number: 141
  • Rarity: PA
  • Type: Master
  • Cost: 3 pool
  • Artist: Beth Trott
Thrown Gate card scan: click to enlarge
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Thrown Gate:

[pot] Strike: 1R damage, with an optional maneuver.
[POT] Strike: 2R damage, with an optional maneuver.

  • Number: 306
  • Rarity: PAn4
  • Type: Combat
  • Disciplines: Potence
  • Artist: Dan Frazier, Ron Spencer
Torn Signpost card scan: click to enlarge
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Torn Signpost:

Only usable before range is determined.
[pot] This vampire has a strength of 2 for the remainder of combat.
[POT] This vampire has a strength of 3 for the remainder of combat.

  • Number: 307
  • Rarity: PAl2
  • Type: Combat
  • Disciplines: Potence
  • Artist: Jeff Menges
Tranquility card scan: click to enlarge
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Tranquility:

Only usable by a ready vampire not involved in combat.
[dom] Cancel a frenzy card as it is played (no cost is paid).
[DOM] As above, and the target of the frenzy card gets an optional press, only usable to end combat.

  • Number: 142
  • Rarity: R
  • Type: Combat
  • Disciplines: Dominate
  • Artist: Glen Osterberger
Trophy: Clan Respect card scan: click to enlarge
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Trophy: Clan Respect:

Master. Trophy.
When this card enters play, choose a clan. Vampires of the chosen clan cannot block the vampire with this card.

  • Number: 143
  • Rarity: R
  • Type: Master
  • Artist: Steve Ellis
Trophy: Diablerie card scan: click to enlarge
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Trophy: Diablerie:

Master. Trophy.
The vampire with this card gets +2 stealth when attempting diablerie. Blood hunts cannot be called against this vampire. If this vampire successfully diablerizes another vampire, burn this card at the end of the action.

  • Number: 144
  • Rarity: R
  • Type: Master
  • Artist: Chris Richards
Trophy: Discipline card scan: click to enlarge
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Trophy: Discipline:

Master. Trophy.
When this card enters play, choose a Discipline. The vampire with this card has the chosen Discipline at the superior level.

  • Number: 145
  • Rarity: R
  • Type: Master
  • Artist: Satyr
Trophy: Domain card scan: click to enlarge
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Trophy: Domain:

Master. Trophy.
The vampire with this card has +1 intercept. Once each action, this vampire can burn 1 blood to untap and attempt to block.

  • Number: 146
  • Rarity: R
  • Type: Master
  • Artist: John Bridges
Trophy: Hunting Ground card scan: click to enlarge
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Trophy: Hunting Ground:

Master. Trophy. Hunting Ground.
During your untap phase, the vampire with this card gains 2 blood from the blood bank. A vampire can gain blood from only one Hunting Ground card each turn.

  • Number: 147
  • Rarity: R
  • Type: Master
  • Artist: Avery Butterworth
Trophy: Progeny card scan: click to enlarge
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Trophy: Progeny:

Master. Trophy.
If this card would be moved to a non-sterile vampire, that vampire's controller takes control of it instead, and it becomes a non-unique vampire of the same clan as that vampire with 2 capacity. He or she may go through his or her library (shuffle afterward), ash heap or hand to find a Discipline card for this new vampire. Move 2 blood from the blood bank to this new vampire.

  • Number: 148
  • Rarity: R
  • Blood Capacity: 2
  • Type: Master
  • Artist: Rik Martin
Trophy: Retainers card scan: click to enlarge
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Trophy: Retainers:

Master. Trophy.
During your untap phase, if this card is on a vampire, you may search your library (shuffle afterward) or hand for a retainer. This vampire employs that retainer (he or she must meet the requirements, if any). Pay the cost as normal. This is not an action.

  • Number: 149
  • Rarity: R
  • Type: Master
  • Artist: Satyr
Trophy: Safe Passage card scan: click to enlarge
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Trophy: Safe Passage:

Master. Trophy.
While the vampire with this card is ready, he or she cannot be the target of (D) actions.

  • Number: 150
  • Rarity: R
  • Type: Master
  • Artist: Glen Osterberger
Trophy: Wealth card scan: click to enlarge
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Trophy: Wealth:

Master. Trophy.
When this card is placed on a vampire, put five counters on it. The vampire with this card can use these counters to pay some or all of the blood or pool cost of equipment. Burn this card when it the last counter is removed.

  • Number: 151
  • Rarity: R
  • Type: Master
  • Artist: David Day
True Love`s Face card scan: click to enlarge
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True Love's Face:

[obf][pre] +1 bleed. After playing this card, you cannot play another action modifier to further increase the bleed for this action.
[OBF][PRE] Only usable when a minion attempts to block. That block fails (do not tap that minion). That minion cannot attempt to block this action again. The controller of that minion may burn a pool to cancel this card as it is played.

  • Number: 152
  • Rarity: C
  • Type: Action Modifier
  • Disciplines: Obfuscate & Presence
  • Artist: Rik Martin
Trumped-Up Charges card scan: click to enlarge
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Trumped-Up Charges:

Political Card -- Worth 1 Vote. Called by any titled non-Red List vampire at +1 stealth.
Choose a ready non-Red List minion. If this referendum succeeds, put this card on that minion. This minion is now Red List. In this referendum, the chosen minion's controller gets 2 additional votes for every Red List minion in play. Any titled vampire may call a referendum to burn this card as a +1 stealth political action. Burn this card if the minion is no longer Red List.

  • Number: 153
  • Rarity: C/PA
  • Type: Political Action
  • Artist: Brian LeBlanc
Truth of a Thousand Lies card scan: click to enlarge
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Truth of a Thousand Lies:

[ser] +2 bleed. After playing this card, you cannot play another action modifier to further increase the bleed for this action.
[SER] Only usable at the end of a successful action. This vampire untaps.

  • Number: 154
  • Rarity: C
  • Type: Action Modifier
  • Cost: 2 blood
  • Disciplines: Serpentis
  • Artist: Jeff Holt
Tumnimos card scan: click to enlarge
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Tumnimos:

Requires a ready non-Sterile Ravnos with a capacity above 4. +1 stealth action.
Put this card in play; it becomes a 2-capacity Ravnos with one level of Chimerstry [chi]. You may move a master: Discipline card from your hand to this vampire (pay cost as normal). This vampire is not considered unique, must hunt this turn and is the same sect as the acting Ravnos.

  • Number: 155
  • Rarity: C
  • Blood Capacity: 2
  • Type: Action
  • Cost: 2 blood
  • Artist: Rik Martin
  • Clan: Ravnos
Undead Strength card scan: click to enlarge
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Undead Strength:

[pot] Strike: make a hand or melee weapon strike at +1 damage.
[POT] Strike: make a hand or melee weapon strike at +2 damage.

  • Number: 308
  • Rarity: PAl4
  • Type: Combat
  • Disciplines: Potence
  • Artist: Will Simpson, Anson Maddocks
Undue Influence card scan: click to enlarge
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Undue Influence:

+1 stealth action. Requires a ready anarch. Choose a vampire in your uncontrolled region.
[chi] (D) Move 1 blood from a vampire in any uncontrolled region to the chosen vampire.
[pre] (D) Bleed. If the bleed is successful, put 1 blood counter on the chosen vampire.
[qui] Put 1 blood counter on the chosen vampire. If the number of counters equals or exceeds his or her capacity, move that vampire to your ready region.

  • Number: 156
  • Rarity: C
  • Type: Action
  • Disciplines: Chimerstry / Presence / Quietus
  • Artist: Alexander Dunnigan
Undying Thirst card scan: click to enlarge
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Undying Thirst:

Burn Option

  • Number: 157
  • Rarity: R
  • Type: Reaction
  • Clan: Baali
Valerius Maior, Hell`s Fool card scan: click to enlarge
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Valerius Maior, Hell's Fool:

Camarilla. Red List: If Valerius strikes with a strike that requires Thaumaturgy, he gains an optional additional strike, only usable to strike with a strike that requires Thaumaturgy. Infernal.

  • Number: 54
  • Rarity: U/PB
  • Blood Capacity: 7
  • Type: Vampire
  • Disciplines: nec pre AUS DAI DOM THA
  • Group: 4
  • Artist: Ken Meyer, Jr.
  • Clan: Tremere
Valerius Maior, Hell`s Fool card scan: click to enlarge
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Valerius Maior, Hell's Fool:

Advanced, Sabbat.
Red List: If Valerius attempts to block, the acting minion cannot play action modifier or combat cards that require Chimerstry [chi] or Obfuscate [obf].
Infernal.
[MERGED] Independent: Valerius becomes non-infernal and non-Red List as he merges. While merged, his capacity is reduced by 2.

  • Number: 55
  • Rarity: U/PB
  • Blood Capacity: 7
  • Type: Vampire
  • Disciplines: nec pre AUS DAI DOM THA
  • Group: 4
  • Artist: Ken Meyer, Jr.
  • Clan: Tremere Antitribu
  • Level: Advanced
Vardar Vardarian card scan: click to enlarge
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Vardar Vardarian:

Independent: Followers of Set get -1 strength in combat with Vardar. Blood Cursed.

  • Number: 10
  • Rarity: U
  • Blood Capacity: 6
  • Type: Vampire
  • Disciplines: cel pre OBF QUI
  • Group: 4
  • Artist: Steve Ellis
  • Clan: Assamite
Victim of Habit card scan: click to enlarge
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Victim of Habit:

+1 stealth action.
Put this card in play and choose a card in your prey's ash heap by name. During any Methuselah's untap phase, you may tap this card to remove three copies of the chosen card in your prey's ash heap fom the game to cause your prey to burn 1 pool.

  • Number: 158
  • Rarity: R
  • Type: Action
  • Cost: 1 blood
  • Artist: Alexander Dunnigan
Voter Captivation card scan: click to enlarge
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Voter Captivation:

Only usable after a successful referendum.
[pre] The acting vampire gains X blood from the blood bank, where X is the number of votes by which the referendum passed.
[PRE] As above, but move up to 2 of those blood counters to your pool instead of this vampire.

  • Number: 309
  • Rarity: PAn3
  • Type: Action Modifier
  • Disciplines: Presence
  • Artist: Tom Gianni, Stuart Beel
Vox Senis card scan: click to enlarge
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Vox Senis:

Unique master.
Put this card in play. Each Methuselah gets an additional vote during each referendum. Alternatively, during a referendum, you may play and discard this card from your hand as an out-of-turn master to gain 3 votes in that referendum.

  • Number: 310
  • Rarity: PAl
  • Type: Master
  • Artist: Andrew Bates
Wake with Evening`s Freshness card scan: click to enlarge
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Wake with Evening's Freshness:

Do not replace until your next untap phase.
Only usable by a tapped vampire. This reacting vampire can play reaction cards and attempt to block as though untapped until the current action is concluded.

  • Number: 311
  • Rarity: PAn3/PB5/PG2
  • Type: Reaction
  • Artist: Randy Gallegos
Warning Sirens card scan: click to enlarge
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Warning Sirens:

Master: out-of-turn.
Play on a minion targetted by a (D) action to give that minion +1 intercept. Alternatively, play on a minion in combat. That minion gets an optional strike: dodge this round.

  • Number: 159
  • Rarity: C
  • Type: Master
  • Artist: Avery Butterworth
Warzone Hunting Ground card scan: click to enlarge
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Warzone Hunting Ground:

Master: unique location. Hunting Ground.
During your untap phase, you may move 1 blood from the blood bank to a ready vampire you control. A vampire can gain blood from only one Hunting Ground card each turn.

  • Number: 312
  • Rarity: PAn
  • Type: Master
  • Cost: 2 pool
  • Artist: Fred Hooper, Dan Smith
  • Clan: Brujah
Waters of Duat card scan: click to enlarge
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Waters of Duat:

+1 stealth action. Requires a ready non-Sterile Follower of Set with capacity above 4.
Put this card in play; it becomes a 1-capacity Follower of Set. You may search your library (shuffle afterward), ash heap or hand for a Discipline card and place it on this vampire (pay cost as normal). This vampire is not considered unique, must hunt this turn and is the same sect as the acting Follower of Set.

  • Number: 160
  • Rarity: C
  • Blood Capacity: 1
  • Type: Action
  • Cost: 1 blood
  • Artist: Jeff Holt
  • Clan: Follower of Set
Web of Knives Recruit card scan: click to enlarge
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Web of Knives Recruit:

+1 stealth action.
Put this card in play in your uncontrolled region with 3 training counters. During your untap phase, burn a training counter from this card. You may burn counters from no more than two recruits each untap phase. When the last training counter is burned, move this card to your ready region; it becomes a 3-capacity, non-unique Assamite with Celerity [cel], Obfuscate [obf], Potence [pot], Quietus [qui] and 3 blood who is Blood Cursed.

  • Number: 161
  • Rarity: C
  • Blood Capacity: 3
  • Type: Action
  • Cost: 1 pool
  • Artist: Alexander Dunnigan
  • Clan: Assamite
Weigh the Heart card scan: click to enlarge
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Weigh the Heart:

[aus][ser] +1 bleed. After playing this card, you cannot play another action modifier to further increase the bleed for this action.
[AUS][SER] Only usable as a (D) action is announced. If this action is successful, put a corruption counter on a minion controlled by the target Methuselah (after resolving the action).

  • Number: 162
  • Rarity: C
  • Type: Action Modifier
  • Disciplines: Auspex & Serpentis
  • Artist: Avery Butterworth
Wolf Companion card scan: click to enlarge
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Wolf Companion:

Animal with 2 life.
[ani] When the minion with this retainer is in combat, the opposing minion takes 1 damage during strike resolution (if the range is close).
[ANI] As above, but Wolf Companion has 3 life.

  • Number: 313
  • Rarity: PG
  • Type: Retainer
  • Cost: 1 blood
  • Disciplines: Animalism
  • Artist: Zina Saunders, Melissa Benson
Wolfgang card scan: click to enlarge
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Wolfgang:

Camarilla.

  • Number: 314
  • Rarity: PAn
  • Blood Capacity: 4
  • Type: Vampire
  • Disciplines: for obf pot
  • Group: 3
  • Artist: James Stowe
  • Clan: Nosferatu


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