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Fallen Empires

Fallen Empires: 187 cards
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Aeolipile card scan: click to enlarge
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Aeolipile:

1, TAP: Sacrifice Aeolipile to have it deal 2 damage to anytarget.

  • Number: 1
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Artifact
  • Mana cost: 2
  • Color: Artifact
  • Artist: Heather Hudson
Armor Thrull card scan: click to enlarge
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Armor Thrull:

TAP: Sacrifice Armor Thrull to put a +1/+2 counter on a target creature.

  • Number: 103
  • Rarity: C
  • Power: 1
  • Toughness: 3
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: 2B
  • Color: Black
Armor Thrull card scan: click to enlarge
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Armor Thrull:

TAP: Sacrifice Armor Thrull to put a +1/+2 counter on a target creature.

  • Number: 104
  • Rarity: C
  • Power: 1
  • Toughness: 3
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: 2B
  • Color: Black
Armor Thrull card scan: click to enlarge
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Armor Thrull:

TAP: Sacrifice Armor Thrull to put a +1/+2 counter on a target creature.

  • Number: 105
  • Rarity: C
  • Power: 1
  • Toughness: 3
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: 2B
  • Color: Black
Armor Thrull card scan: click to enlarge
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Armor Thrull:

TAP: Sacrifice Armor Thrull to put a +1/+2 counter on a target creature.

  • Number: 2
  • Rarity: C
  • Power: 1
  • Toughness: 3
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: 2B
  • Color: Black
Balm of Restoration card scan: click to enlarge
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Balm of Restoration:

1, TAP: Sacrifice Balm of Restoration to gain 2 life or prevent up to 2 damage to any player or creature.

  • Number: 3
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Artifact
  • Mana cost: 2
  • Color: Artifact
  • Artist: Margaret Organ-Keen
Basal Thrull card scan: click to enlarge
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Basal Thrull:

TAP: Sacrifice Basal Thrull to add BB to your mana pool. Play this ability as an interrupt.

  • Number: 106
  • Rarity: C
  • Power: 1
  • Toughness: 2
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: BB
  • Color: Black
Basal Thrull card scan: click to enlarge
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Basal Thrull:

TAP: Sacrifice Basal Thrull to add BB to your mana pool. Play this ability as an interrupt.

  • Number: 107
  • Rarity: C
  • Power: 1
  • Toughness: 2
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: BB
  • Color: Black
Basal Thrull card scan: click to enlarge
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Basal Thrull:

TAP: Sacrifice Basal Thrull to add BB to your mana pool. Play this ability as an interrupt.

  • Number: 108
  • Rarity: C
  • Power: 1
  • Toughness: 2
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: BB
  • Color: Black
Basal Thrull card scan: click to enlarge
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Basal Thrull:

TAP: Sacrifice Basal Thrull to add BB to your mana pool. Play this ability as an interrupt.

  • Number: 4
  • Rarity: C
  • Power: 1
  • Toughness: 2
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: BB
  • Color: Black
Bottomless Vault card scan: click to enlarge
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Bottomless Vault:

Comes into play tapped. You may choose not to untap Bottomless Vault during your untap phase and instead put a storage counter on it. TAP: Remove any number of storage counters from Bottomless Vault. For each storage counter removed, add B to your mana pool.

  • Number: 5
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Pat Morrissey
Brassclaw Orcs card scan: click to enlarge
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Brassclaw Orcs:

Cannot be assigned to block any creature of power greater than 1.

  • Number: 109
  • Rarity: C
  • Power: 3
  • Toughness: 2
  • Type: Creature
  • Subtype: Orcs
  • Mana cost: 2R
  • Color: Red
Brassclaw Orcs card scan: click to enlarge
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Brassclaw Orcs:

Cannot be assigned to block any creature of power greater than 1.

  • Number: 110
  • Rarity: C
  • Power: 3
  • Toughness: 2
  • Type: Creature
  • Subtype: Orcs
  • Mana cost: 2R
  • Color: Red
Brassclaw Orcs card scan: click to enlarge
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Brassclaw Orcs:

Cannot be assigned to block any creature of power greater than 1.

  • Number: 111
  • Rarity: C
  • Power: 3
  • Toughness: 2
  • Type: Creature
  • Subtype: Orcs
  • Mana cost: 2R
  • Color: Red
Brassclaw Orcs card scan: click to enlarge
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Brassclaw Orcs:

Cannot be assigned to block any creature of power greater than 1.

  • Number: 6
  • Rarity: C
  • Power: 3
  • Toughness: 2
  • Type: Creature
  • Subtype: Orcs
  • Mana cost: 2R
  • Color: Red
Breeding Pit card scan: click to enlarge
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Breeding Pit:

During your upkeep, pay BB or bury Breeding Pit. At the end of your turn, put a Thrull token into play. Treat this token as a 0/1 black creature.

  • Number: 7
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: 3B
  • Color: Black
  • Artist: Anson Maddocks
Combat Medic card scan: click to enlarge
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Combat Medic:

1W: Prevent 1 damage to any player or creature.

  • Number: 112
  • Rarity: C
  • Power: 0
  • Toughness: 2
  • Type: Creature
  • Subtype: Soldier
  • Mana cost: 2W
  • Color: White
Combat Medic card scan: click to enlarge
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Combat Medic:

1W: Prevent 1 damage to any player or creature.

  • Number: 113
  • Rarity: C
  • Power: 0
  • Toughness: 2
  • Type: Creature
  • Subtype: Soldier
  • Mana cost: 2W
  • Color: White
Combat Medic card scan: click to enlarge
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Combat Medic:

1W: Prevent 1 damage to any player or creature.

  • Number: 114
  • Rarity: C
  • Power: 0
  • Toughness: 2
  • Type: Creature
  • Subtype: Soldier
  • Mana cost: 2W
  • Color: White
Combat Medic card scan: click to enlarge
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Combat Medic:

1W: Prevent 1 damage to any player or creature.

  • Number: 8
  • Rarity: C
  • Power: 0
  • Toughness: 2
  • Type: Creature
  • Subtype: Soldier
  • Mana cost: 2W
  • Color: White
Conch Horn card scan: click to enlarge
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Conch Horn:

1, TAP: Sacrifice Conch Horn. Draw two cards, then put any one card from your hand back on top of your library.

  • Number: 9
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Artifact
  • Mana cost: 2
  • Color: Artifact
  • Artist: Phil Foglio
Deep Spawn card scan: click to enlarge
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Deep Spawn:

Trample During your upkeep, take two cards from the top of your library and put them in your graveyard, or destroy Deep Spawn. U: Deep Spawn may not be the target of spells or effects until end of turn and does not untap as normal during your next untap phase. If Deep Spawn is untapped, tap it.

  • Number: 10
  • Rarity: U
  • Power: 6
  • Toughness: 6
  • Type: Creature
  • Subtype: Homarid
  • Mana cost: 5UUU
  • Color: Blue
  • Artist: Mark Tedin
Delif`s Cone card scan: click to enlarge
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Delif's Cone:

TAP: Sacrifice Delif's Cone. If target creature you control attacks and is not blocked, you may choose to gain its power in life. If you do so, it deals no damage to opponent this turn.

  • Number: 11
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Artifact
  • Mana cost: 0
  • Color: Artifact
  • Artist: Mark Tedin
Delif`s Cube card scan: click to enlarge
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Delif's Cube:

2, TAP: If target creature you control attacks and is not blocked, it deals no damage to opponent. Instead, put a cube counter on Delif's Cube. 2: Remove a cube counter to regenerate a target creature.

  • Number: 12
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Artifact
  • Mana cost: 1
  • Color: Artifact
  • Artist: Mark Tedin
Derelor card scan: click to enlarge
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Derelor:

Your black spells cost an additional B to cast.

  • Number: 13
  • Rarity: U
  • Power: 4
  • Toughness: 4
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: 3B
  • Color: Black
  • Artist: Anson Maddocks
Draconian Cylix card scan: click to enlarge
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Draconian Cylix:

2, TAP: Discard a card at random from your hand to regenerate a target creature.

  • Number: 14
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Artifact
  • Mana cost: 3
  • Color: Artifact
Dwarven Armorer card scan: click to enlarge
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Dwarven Armorer:

R, TAP: Discard a card from your hand to put either a +0/+1 or a +1/+0 counter on a target creature.

  • Number: 15
  • Rarity: U
  • Power: 0
  • Toughness: 2
  • Type: Creature
  • Subtype: Dwarf
  • Mana cost: R
  • Color: Red
  • Artist: Bryon Wackwitz
Dwarven Catapult card scan: click to enlarge
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Dwarven Catapult:

Dwarven Catapult does X damage, divided evenly among all of opponent's creatures (round down).

  • Number: 16
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Instant
  • Mana cost: XR
  • Color: Red
  • Artist: Jeff A. Menges
Dwarven Hold card scan: click to enlarge
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Dwarven Hold:

Comes into play tapped. You may choose not to untap Dwarven Hold during your untap phase and instead put a storage counter on it. TAP: Remove any number of storage counters from Dwarven Hold. For each storage counter removed, add R to your mana pool.

  • Number: 17
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Pat Morrissey
Dwarven Lieutenant card scan: click to enlarge
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Dwarven Lieutenant:

1R: Target Dwarf gets +1/+0 until end of turn.

  • Number: 18
  • Rarity: U
  • Power: 1
  • Toughness: 2
  • Type: Creature
  • Subtype: Dwarf
  • Mana cost: RR
  • Color: Red
  • Artist: Jeff A. Menges
Dwarven Ruins card scan: click to enlarge
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Dwarven Ruins:

Comes into play tapped. TAP: Add R to your mana pool. TAP: Sacrifice Dwarven Ruins to add RR to your mana pool.

  • Number: 19
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Mark Poole
Dwarven Soldier card scan: click to enlarge
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Dwarven Soldier:

If Dwarven Soldier blocks or is blocked by Orcs, it gets +0/+2 until end of turn.

  • Number: 115
  • Rarity: C
  • Power: 2
  • Toughness: 1
  • Type: Creature
  • Subtype: Dwarf
  • Mana cost: 1R
  • Color: Red
Dwarven Soldier card scan: click to enlarge
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Dwarven Soldier:

If Dwarven Soldier blocks or is blocked by Orcs, it gets +0/+2 until end of turn.

  • Number: 116
  • Rarity: C
  • Power: 2
  • Toughness: 1
  • Type: Creature
  • Subtype: Dwarf
  • Mana cost: 1R
  • Color: Red
Dwarven Soldier card scan: click to enlarge
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Dwarven Soldier:

If Dwarven Soldier blocks or is blocked by Orcs, it gets +0/+2 until end of turn.

  • Number: 20
  • Rarity: C
  • Power: 2
  • Toughness: 1
  • Type: Creature
  • Subtype: Dwarf
  • Mana cost: 1R
  • Color: Red
Ebon Praetor card scan: click to enlarge
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Ebon Praetor:

Trample, first strike During your upkeep, put a -2/-2 counter on Ebon Praetor. You may sacrifice a creature during your upkeep to remove a -2/-2 counter from Ebon Praetor. If the creature sacrificed was a Thrull, also put a +1/+0 counter on Ebon Praetor. Only one creature may be sacrificed in this manner each turn.

  • Number: 21
  • Rarity: U
  • Power: 5
  • Toughness: 5
  • Type: Creature
  • Subtype: Avatar
  • Mana cost: 4BB
  • Color: Black
  • Artist: Randy Asplund-Faith
Ebon Stronghold card scan: click to enlarge
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Ebon Stronghold:

Comes into play tapped. TAP: Add B to your mana pool. TAP: Sacrifice Ebon Stronghold to add BB to your mana pool.

  • Number: 22
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Mark Poole
Elven Fortress card scan: click to enlarge
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Elven Fortress:

1G: Target blocking creature gets +0/+1 until end of turn.

  • Number: 117
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: G
  • Color: Green
Elven Fortress card scan: click to enlarge
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Elven Fortress:

1G: Target blocking creature gets +0/+1 until end of turn.

  • Number: 118
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: G
  • Color: Green
Elven Fortress card scan: click to enlarge
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Elven Fortress:

1G: Target blocking creature gets +0/+1 until end of turn.

  • Number: 119
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: G
  • Color: Green
Elven Fortress card scan: click to enlarge
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Elven Fortress:

1G: Target blocking creature gets +0/+1 until end of turn.

  • Number: 23
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: G
  • Color: Green
Elven Lyre card scan: click to enlarge
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Elven Lyre:

1, TAP: Sacrifice Elven Lyre to give a target creature +2/+2 until end of turn.

  • Number: 24
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Artifact
  • Mana cost: 2
  • Color: Artifact
  • Artist: Kaja Foglio
Elvish Farmer card scan: click to enlarge
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Elvish Farmer:

During your upkeep, put a spore counter on Elvish Farmer. 0: Remove three spore counters from Elvish Farmer to pu a Saproling token into play. Treat this token as a 1/1 green creature. 0: Sacrifice a Saproling to gain 2 life.

  • Number: 25
  • Rarity: U
  • Power: 0
  • Toughness: 2
  • Type: Creature
  • Subtype: Elf
  • Mana cost: 1G
  • Color: Green
  • Artist: Richard Kane-Ferguson
Elvish Hunter card scan: click to enlarge
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Elvish Hunter:

1G, TAP: Target creature does not untap as normal during its controller's next untap phase.

  • Number: 120
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Elf
  • Mana cost: 1G
  • Color: Green
Elvish Hunter card scan: click to enlarge
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Elvish Hunter:

1G, TAP: Target creature does not untap as normal during its controller's next untap phase.

  • Number: 121
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Elf
  • Mana cost: 1G
  • Color: Green
Elvish Hunter card scan: click to enlarge
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Elvish Hunter:

1G, TAP: Target creature does not untap as normal during its controller's next untap phase.

  • Number: 26
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Elf
  • Mana cost: 1G
  • Color: Green
Elvish Scout card scan: click to enlarge
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Elvish Scout:

G, TAP: Untap a target attacking creature you control. That creature neither receives nor deals damage during combat this turn.

  • Number: 122
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Elf
  • Mana cost: G
  • Color: Green
Elvish Scout card scan: click to enlarge
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Elvish Scout:

G, TAP: Untap a target attacking creature you control. That creature neither receives nor deals damage during combat this turn.

  • Number: 123
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Elf
  • Mana cost: G
  • Color: Green
Elvish Scout card scan: click to enlarge
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Elvish Scout:

G, TAP: Untap a target attacking creature you control. That creature neither receives nor deals damage during combat this turn.

  • Number: 27
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Elf
  • Mana cost: G
  • Color: Green
Farrel`s Mantle card scan: click to enlarge
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Farrel's Mantle:

If target creature attacks and is not blocked, it may deal X+2 damage to any other target creature, where X is the power of the creature Farrel's Mantle enchants. If it does so, it deals no damage to opponent this turn.

  • Number: 28
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchant Creature
  • Mana cost: 2W
  • Color: White
  • Artist: Anthony Waters
Farrel`s Zealot card scan: click to enlarge
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Farrel's Zealot:

If Farrel's Zealot attacks and is not blocked, you may choose to have it deal 3 damage to a target creature. If you do so, it deals no damage to opponent this turn.

  • Number: 124
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Townsfolk
  • Mana cost: 1WW
  • Color: White
Farrel`s Zealot card scan: click to enlarge
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Farrel's Zealot:

If Farrel's Zealot attacks and is not blocked, you may choose to have it deal 3 damage to a target creature. If you do so, it deals no damage to opponent this turn.

  • Number: 125
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Townsfolk
  • Mana cost: 1WW
  • Color: White
Farrel`s Zealot card scan: click to enlarge
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Farrel's Zealot:

If Farrel's Zealot attacks and is not blocked, you may choose to have it deal 3 damage to a target creature. If you do so, it deals no damage to opponent this turn.

  • Number: 29
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Townsfolk
  • Mana cost: 1WW
  • Color: White
Farrelite Priest card scan: click to enlarge
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Farrelite Priest:

1: Add W to your mana pool. Play this ability as an interrupt. If more than 3 is spent in this way during one turn, bury Farrelite Priest at end of turn.

  • Number: 30
  • Rarity: U
  • Power: 1
  • Toughness: 3
  • Type: Creature
  • Subtype: Cleric
  • Mana cost: 1WW
  • Color: White
  • Artist: Phil Foglio
Feral Thallid card scan: click to enlarge
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Feral Thallid:

During your upkeep, put a spore counter on Feral Thallid. 0: Remove three spore counters from Feral Thallid to regenerate it.

  • Number: 31
  • Rarity: U
  • Power: 6
  • Toughness: 3
  • Type: Creature
  • Subtype: Fungus
  • Mana cost: 3GGG
  • Color: Green
  • Artist: Rob Alexander
Fungal Bloom card scan: click to enlarge
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Fungal Bloom:

GG: Put a spore counter on a target Fungus.

  • Number: 32
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: GG
  • Color: Green
  • Artist: Daniel Gelon
Goblin Chirurgeon card scan: click to enlarge
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Goblin Chirurgeon:

0: Sacrifice a Goblin to regenerate a target creature.

  • Number: 126
  • Rarity: C
  • Power: 0
  • Toughness: 2
  • Type: Creature
  • Subtype: Goblin
  • Mana cost: R
  • Color: Red
Goblin Chirurgeon card scan: click to enlarge
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Goblin Chirurgeon:

0: Sacrifice a Goblin to regenerate a target creature.

  • Number: 127
  • Rarity: C
  • Power: 0
  • Toughness: 2
  • Type: Creature
  • Subtype: Goblin
  • Mana cost: R
  • Color: Red
Goblin Chirurgeon card scan: click to enlarge
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Goblin Chirurgeon:

0: Sacrifice a Goblin to regenerate a target creature.

  • Number: 33
  • Rarity: C
  • Power: 0
  • Toughness: 2
  • Type: Creature
  • Subtype: Goblin
  • Mana cost: R
  • Color: Red
Goblin Flotilla card scan: click to enlarge
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Goblin Flotilla:

At the beginning of the attack, pay R or any creatures blocking or blocked by Goblin Flotilla gain first strike until end of turn.

  • Number: 34
  • Rarity: U
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Goblins
  • Mana cost: 2R
  • Color: Red
  • Artist: Tom Wanerstrand
Goblin Grenade card scan: click to enlarge
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Goblin Grenade:

Sacrifice a Goblin to have Goblin Grenade deal 5 damage to one target.

  • Number: 128
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Sorcery
  • Mana cost: R
  • Color: Red
Goblin Grenade card scan: click to enlarge
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Goblin Grenade:

Sacrifice a Goblin to have Goblin Grenade deal 5 damage to one target.

  • Number: 129
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Sorcery
  • Mana cost: R
  • Color: Red
Goblin Grenade card scan: click to enlarge
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Goblin Grenade:

Sacrifice a Goblin to have Goblin Grenade deal 5 damage to one target.

  • Number: 35
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Sorcery
  • Mana cost: R
  • Color: Red
Goblin Kites card scan: click to enlarge
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Goblin Kites:

R: A target creature you control, which cannot have a toughness greater than 2, gains flying until end of turn. Other effects may later be used to increase the creature's toughness. At end of turn, flip a coin; opponent calls heads or tails while coin is in the air. If the flip ends up in opponent's favor, bury that creature.

  • Number: 36
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: 1R
  • Color: Red
  • Artist: Anson Maddocks
Goblin War Drums card scan: click to enlarge
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Goblin War Drums:

Each attacking creature you control that opponent chooses to block may not be blocked with fewer than two creatures.

  • Number: 130
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: 2R
  • Color: Red
Goblin War Drums card scan: click to enlarge
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Goblin War Drums:

Each attacking creature you control that opponent chooses to block may not be blocked with fewer than two creatures.

  • Number: 131
  • Rarity: C
  • Type: Enchantment
  • Mana cost: 2R
  • Color: Red
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Goblin War Drums:

Each attacking creature you control that opponent chooses to block may not be blocked with fewer than two creatures.

  • Number: 132
  • Rarity: C
  • Type: Enchantment
  • Mana cost: 2R
  • Color: Red
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Goblin War Drums:

Each attacking creature you control that opponent chooses to block may not be blocked with fewer than two creatures.

  • Number: 37
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: 2R
  • Color: Red
Goblin Warrens card scan: click to enlarge
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Goblin Warrens:

2R: Sacrifice two Goblins to put three Goblin tokens into play. Treat these tokens as 1/1 red creatures.

  • Number: 38
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: 2R
  • Color: Red
  • Artist: Dan Frazier
Hand of Justice card scan: click to enlarge
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Hand of Justice:

TAP: Tap three target white creatures you control to destroy any target creature.

  • Number: 39
  • Rarity: U
  • Power: 2
  • Toughness: 6
  • Type: Creature
  • Subtype: Avatar
  • Mana cost: 5W
  • Color: White
  • Artist: Melissa Benson
Havenwood Battleground card scan: click to enlarge
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Havenwood Battleground:

Comes into play tapped. TAP: Add G to your mana pool. TAP: Sacrifice Havenwood Battleground to add GG to your mana pool.

  • Number: 40
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Mark Poole
Heroism card scan: click to enlarge
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Heroism:

0: Sacrifice a white creature to have attacking red creatures deal no damage during combat this turn. The attacking player may pay 2R for an attacking creature to have it deal damage as normal.

  • Number: 41
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: 2W
  • Color: White
  • Artist: Mark Poole
High Tide card scan: click to enlarge
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High Tide:

Until end of turn, all islands produce an additional U when tapped for mana.

  • Number: 133
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Instant
  • Mana cost: U
  • Color: Blue
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High Tide:

Until end of turn, all islands produce an additional U when tapped for mana.

  • Number: 134
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Instant
  • Mana cost: U
  • Color: Blue
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High Tide:

Until end of turn, all islands produce an additional U when tapped for mana.

  • Number: 42
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Instant
  • Mana cost: U
  • Color: Blue
Hollow Trees card scan: click to enlarge
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Hollow Trees:

Comes into play tapped. You may choose not to untap Hollow Trees during your untap phase and instead put a storage counter on it. TAP: Remove any number of storage counters from Hollow Trees. For each storage counter removed, add G to your mana pool.

  • Number: 43
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Pat Morrissey
Homarid card scan: click to enlarge
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Homarid:

Put a tide counter on Homarid when it is brought into play and during your upkeep. If there is one tide counter on Homarid, it gets -1/-1. If there are three tide counters on Homarid, it gets +1/+1. When there are four tide counters on Homarid, remove them all.

  • Number: 135
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Homarid
  • Mana cost: 2U
  • Color: Blue
Homarid card scan: click to enlarge
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Homarid:

Put a tide counter on Homarid when it is brought into play and during your upkeep. If there is one tide counter on Homarid, it gets -1/-1. If there are three tide counters on Homarid, it gets +1/+1. When there are four tide counters on Homarid, remove them all.

  • Number: 136
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Homarid
  • Mana cost: 2U
  • Color: Blue
Homarid card scan: click to enlarge
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Homarid:

Put a tide counter on Homarid when it is brought into play and during your upkeep. If there is one tide counter on Homarid, it gets -1/-1. If there are three tide counters on Homarid, it gets +1/+1. When there are four tide counters on Homarid, remove them all.

  • Number: 137
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Homarid
  • Mana cost: 2U
  • Color: Blue
Homarid card scan: click to enlarge
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Homarid:

Put a tide counter on Homarid when it is brought into play and during your upkeep. If there is one tide counter on Homarid, it gets -1/-1. If there are three tide counters on Homarid, it gets +1/+1. When there are four tide counters on Homarid, remove them all.

  • Number: 44
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Homarid
  • Mana cost: 2U
  • Color: Blue
Homarid Shaman card scan: click to enlarge
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Homarid Shaman:

U: Tap a target green creature.

  • Number: 45
  • Rarity: R
  • Power: 2
  • Toughness: 1
  • Type: Creature
  • Subtype: Homarid
  • Mana cost: 2UU
  • Color: Blue
  • Artist: Amy Weber
Homarid Spawning Bed card scan: click to enlarge
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Homarid Spawning Bed:

1UU: Sacrifice a blue creature to put X Camarid tokens into play, where X is the casting cost of the sacrificed creature. Treat these tokens as 1/1 blue creatures.

  • Number: 46
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: UU
  • Color: Blue
  • Artist: Douglas Shuler
Homarid Warrior card scan: click to enlarge
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Homarid Warrior:

U: Homarid Warrior may not be the target of spells or effects until end of turn and does not untap as normal during your next untap phase. If Homarid Warrior is untapped, tap it.

  • Number: 138
  • Rarity: C
  • Power: 3
  • Toughness: 3
  • Type: Creature
  • Subtype: Homarid
  • Mana cost: 4U
  • Color: Blue
Homarid Warrior card scan: click to enlarge
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Homarid Warrior:

U: Homarid Warrior may not be the target of spells or effects until end of turn and does not untap as normal during your next untap phase. If Homarid Warrior is untapped, tap it.

  • Number: 139
  • Rarity: C
  • Power: 3
  • Toughness: 3
  • Type: Creature
  • Subtype: Homarid
  • Mana cost: 4U
  • Color: Blue
Homarid Warrior card scan: click to enlarge
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Homarid Warrior:

U: Homarid Warrior may not be the target of spells or effects until end of turn and does not untap as normal during your next untap phase. If Homarid Warrior is untapped, tap it.

  • Number: 47
  • Rarity: C
  • Power: 3
  • Toughness: 3
  • Type: Creature
  • Subtype: Homarid
  • Mana cost: 4U
  • Color: Blue
Hymn to Tourach card scan: click to enlarge
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Hymn to Tourach:

Target player discards two cards at random from his or her hand. If target player does not have enough cards, his or her entire hand is discarded.

  • Number: 140
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Sorcery
  • Mana cost: BB
  • Color: Black
Hymn to Tourach card scan: click to enlarge
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Hymn to Tourach:

Target player discards two cards at random from his or her hand. If target player does not have enough cards, his or her entire hand is discarded.

  • Number: 141
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Sorcery
  • Mana cost: BB
  • Color: Black
Hymn to Tourach card scan: click to enlarge
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Hymn to Tourach:

Target player discards two cards at random from his or her hand. If target player does not have enough cards, his or her entire hand is discarded.

  • Number: 142
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Sorcery
  • Mana cost: BB
  • Color: Black
Hymn to Tourach card scan: click to enlarge
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Hymn to Tourach:

Target player discards two cards at random from his or her hand. If target player does not have enough cards, his or her entire hand is discarded.

  • Number: 48
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Sorcery
  • Mana cost: BB
  • Color: Black
Icatian Infantry card scan: click to enlarge
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Icatian Infantry:

1: Bands until end of turn 1: First strike until end of turn

  • Number: 143
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Soldiers
  • Mana cost: W
  • Color: White
Icatian Infantry card scan: click to enlarge
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Icatian Infantry:

1: Bands until end of turn 1: First strike until end of turn

  • Number: 144
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Soldiers
  • Mana cost: W
  • Color: White
Icatian Infantry card scan: click to enlarge
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Icatian Infantry:

1: Bands until end of turn 1: First strike until end of turn

  • Number: 145
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Soldiers
  • Mana cost: W
  • Color: White
Icatian Infantry card scan: click to enlarge
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Icatian Infantry:

1: Bands until end of turn 1: First strike until end of turn

  • Number: 49
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Soldiers
  • Mana cost: W
  • Color: White
Icatian Javelineers card scan: click to enlarge
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Icatian Javelineers:

When Icatian Javelineers is brought into play, put a javelin counter on it. TAP: Remove the javelin counter to have Icatian Javelineers deal 1 damage to any target.

  • Number: 146
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Soldiers
  • Mana cost: W
  • Color: White
Icatian Javelineers card scan: click to enlarge
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Icatian Javelineers:

When Icatian Javelineers is brought into play, put a javelin counter on it. TAP: Remove the javelin counter to have Icatian Javelineers deal 1 damage to any target.

  • Number: 147
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Soldiers
  • Mana cost: W
  • Color: White
Icatian Javelineers card scan: click to enlarge
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Icatian Javelineers:

When Icatian Javelineers is brought into play, put a javelin counter on it. TAP: Remove the javelin counter to have Icatian Javelineers deal 1 damage to any target.

  • Number: 50
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Soldiers
  • Mana cost: W
  • Color: White
Icatian Lieutenant card scan: click to enlarge
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Icatian Lieutenant:

1W: Target Soldier gets +1/+0 until end of turn.

  • Number: 51
  • Rarity: U
  • Power: 1
  • Toughness: 2
  • Type: Creature
  • Subtype: Soldier
  • Mana cost: WW
  • Color: White
  • Artist: Pete Venters
Icatian Moneychanger card scan: click to enlarge
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Icatian Moneychanger:

Moneychanger deals 3 damage to you when summoned; put three credit counters on Moneychanger at that time. During your upkeep, put one credit counter on Moneychanger. 0: Sacrifice Moneychanger to gain 1 life for each credit counter on it. Use this ability only during your upkeep.

  • Number: 148
  • Rarity: C
  • Power: 0
  • Toughness: 2
  • Type: Creature
  • Subtype: Townsfolk
  • Mana cost: W
  • Color: White
Icatian Moneychanger card scan: click to enlarge
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Icatian Moneychanger:

Moneychanger deals 3 damage to you when summoned; put three credit counters on Moneychanger at that time. During your upkeep, put one credit counter on Moneychanger. 0: Sacrifice Moneychanger to gain 1 life for each credit counter on it. Use this ability only during your upkeep.

  • Number: 149
  • Rarity: C
  • Power: 0
  • Toughness: 2
  • Type: Creature
  • Subtype: Townsfolk
  • Mana cost: W
  • Color: White
Icatian Moneychanger card scan: click to enlarge
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Icatian Moneychanger:

Moneychanger deals 3 damage to you when summoned; put three credit counters on Moneychanger at that time. During your upkeep, put one credit counter on Moneychanger. 0: Sacrifice Moneychanger to gain 1 life for each credit counter on it. Use this ability only during your upkeep.

  • Number: 52
  • Rarity: C
  • Power: 0
  • Toughness: 2
  • Type: Creature
  • Subtype: Townsfolk
  • Mana cost: W
  • Color: White
Icatian Phalanx card scan: click to enlarge
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Icatian Phalanx:

Bands

  • Number: 53
  • Rarity: U
  • Power: 2
  • Toughness: 4
  • Type: Creature
  • Subtype: Soldiers
  • Mana cost: 4W
  • Color: White
  • Artist: Kaja Foglio
Icatian Priest card scan: click to enlarge
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Icatian Priest:

1WW: Target creature gets +1/+1 until end of turn.

  • Number: 54
  • Rarity: U
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Cleric
  • Mana cost: W
  • Color: White
  • Artist: Drew Tucker
Icatian Scout card scan: click to enlarge
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Icatian Scout:

1, TAP: Target creature gains first strike until end of turn.

  • Number: 150
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Soldier
  • Mana cost: W
  • Color: White
Icatian Scout card scan: click to enlarge
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Icatian Scout:

1, TAP: Target creature gains first strike until end of turn.

  • Number: 151
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Soldier
  • Mana cost: W
  • Color: White
Icatian Scout card scan: click to enlarge
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Icatian Scout:

1, TAP: Target creature gains first strike until end of turn.

  • Number: 152
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Soldier
  • Mana cost: W
  • Color: White
Icatian Scout card scan: click to enlarge
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Icatian Scout:

1, TAP: Target creature gains first strike until end of turn.

  • Number: 55
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Soldier
  • Mana cost: W
  • Color: White
Icatian Skirmishers card scan: click to enlarge
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Icatian Skirmishers:

Bands, first strike All creatures that band with Skirmishers to attack gain first strike until end of turn.

  • Number: 56
  • Rarity: U
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Soldiers
  • Mana cost: 3W
  • Color: White
  • Artist: Heather Hudson
Icatian Store card scan: click to enlarge
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Icatian Store:

Comes into play tapped. You may choose not to untap Icatian Store during your untap phase and instead put a storage counter on it. TAP: Remove any number of storage counters from Icatian Store. For each storage counter removed, add W to your mana pool.

  • Number: 57
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Pat Morrissey
Icatian Town card scan: click to enlarge
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Icatian Town:

Put 4 Citizen tokens into play. Treat these tokens as 1/1 white creatures.

  • Number: 58
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Sorcery
  • Mana cost: 5W
  • Color: White
  • Artist: Tom Wanerstrand
Implements of Sacrifice card scan: click to enlarge
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Implements of Sacrifice:

1, TAP: Sacrifice Implements of Sacrifice to add 2 mana of any one color to your mana pool. Play this ability as an interrupt.

  • Number: 59
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Artifact
  • Mana cost: 2
  • Color: Artifact
  • Artist: Margaret Organ-Keen
Initiates of the Ebon Hand card scan: click to enlarge
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Initiates of the Ebon Hand:

1: Add B to your mana pool. Play this ability as an interrupt. If more than 3 is spent in this way during one turn, bury Initiates of the Ebon Hand at end of turn.

  • Number: 153
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Clerics
  • Mana cost: B
  • Color: Black
Initiates of the Ebon Hand card scan: click to enlarge
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Initiates of the Ebon Hand:

1: Add B to your mana pool. Play this ability as an interrupt. If more than 3 is spent in this way during one turn, bury Initiates of the Ebon Hand at end of turn.

  • Number: 154
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Clerics
  • Mana cost: B
  • Color: Black
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Initiates of the Ebon Hand:

1: Add B to your mana pool. Play this ability as an interrupt. If more than 3 is spent in this way during one turn, bury Initiates of the Ebon Hand at end of turn.

  • Number: 60
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Clerics
  • Mana cost: B
  • Color: Black
Merseine card scan: click to enlarge
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Merseine:

Put three net counters on Merseine when it is brought into play. Target creature Merseine enchants does not untap as normal during its controller's untap phase as long as any net counters remain. As a fast effect, target creature's controller may pay creature's casting cost to remove a net counter.

  • Number: 155
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchant Creature
  • Mana cost: 2UU
  • Color: Blue
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Merseine:

Put three net counters on Merseine when it is brought into play. Target creature Merseine enchants does not untap as normal during its controller's untap phase as long as any net counters remain. As a fast effect, target creature's controller may pay creature's casting cost to remove a net counter.

  • Number: 156
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchant Creature
  • Mana cost: 2UU
  • Color: Blue
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Merseine:

Put three net counters on Merseine when it is brought into play. Target creature Merseine enchants does not untap as normal during its controller's untap phase as long as any net counters remain. As a fast effect, target creature's controller may pay creature's casting cost to remove a net counter.

  • Number: 157
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchant Creature
  • Mana cost: 2UU
  • Color: Blue
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Merseine:

Put three net counters on Merseine when it is brought into play. Target creature Merseine enchants does not untap as normal during its controller's untap phase as long as any net counters remain. As a fast effect, target creature's controller may pay creature's casting cost to remove a net counter.

  • Number: 61
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchant Creature
  • Mana cost: 2UU
  • Color: Blue
Mindstab Thrull card scan: click to enlarge
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Mindstab Thrull:

If Mindstab Thrull attacks and is not blocked, you may sacrifice it to force the player it attacked to discard three cards. If you do so, it deals no damage during combat this turn. If that player does not have enough cards, his or her entire hand is discarded.

  • Number: 158
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: 1BB
  • Color: Black
Mindstab Thrull card scan: click to enlarge
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Mindstab Thrull:

If Mindstab Thrull attacks and is not blocked, you may sacrifice it to force the player it attacked to discard three cards. If you do so, it deals no damage during combat this turn. If that player does not have enough cards, his or her entire hand is discarded.

  • Number: 159
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: 1BB
  • Color: Black
Mindstab Thrull card scan: click to enlarge
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Mindstab Thrull:

If Mindstab Thrull attacks and is not blocked, you may sacrifice it to force the player it attacked to discard three cards. If you do so, it deals no damage during combat this turn. If that player does not have enough cards, his or her entire hand is discarded.

  • Number: 62
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: 1BB
  • Color: Black
Necrite card scan: click to enlarge
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Necrite:

If Necrite attacks and is not blocked, you may sacrifice it to bury a target creature controlled by the player Necrite attacked this turn. If you do so, Necrite deals no damage during combat this turn.

  • Number: 160
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: 1BB
  • Color: Black
Necrite card scan: click to enlarge
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Necrite:

If Necrite attacks and is not blocked, you may sacrifice it to bury a target creature controlled by the player Necrite attacked this turn. If you do so, Necrite deals no damage during combat this turn.

  • Number: 161
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: 1BB
  • Color: Black
Necrite card scan: click to enlarge
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Necrite:

If Necrite attacks and is not blocked, you may sacrifice it to bury a target creature controlled by the player Necrite attacked this turn. If you do so, Necrite deals no damage during combat this turn.

  • Number: 63
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: 1BB
  • Color: Black
Night Soil card scan: click to enlarge
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Night Soil:

1: Remove two creatures in any graveyard from the game to put a Saproling token into play. Treat this token as a 1/1 green creature.

  • Number: 162
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: GG
  • Color: Green
Night Soil card scan: click to enlarge
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Night Soil:

1: Remove two creatures in any graveyard from the game to put a Saproling token into play. Treat this token as a 1/1 green creature.

  • Number: 163
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: GG
  • Color: Green
Night Soil card scan: click to enlarge
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Night Soil:

1: Remove two creatures in any graveyard from the game to put a Saproling token into play. Treat this token as a 1/1 green creature.

  • Number: 64
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: GG
  • Color: Green
Orcish Captain card scan: click to enlarge
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Orcish Captain:

1: Choose a target Orc. Flip a coin; opponent calls heads or tails while coin is in the air. If the flip ends up in your favor, that Orc gets +2/+0 until end of turn. Otherwise, that Orc gets -0/-2 until end of turn.

  • Number: 65
  • Rarity: U
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Orc
  • Mana cost: R
  • Color: Red
  • Artist: Mark Tedin
Orcish Spy card scan: click to enlarge
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Orcish Spy:

TAP: Look at the top three cards of target player's library and return them in the same order.

  • Number: 165
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Orc
  • Mana cost: R
  • Color: Red
Orcish Spy card scan: click to enlarge
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Orcish Spy:

TAP: Look at the top three cards of target player's library and return them in the same order.

  • Number: 166
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Orc
  • Mana cost: R
  • Color: Red
Orcish Spy card scan: click to enlarge
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Orcish Spy:

TAP: Look at the top three cards of target player's library and return them in the same order.

  • Number: 66
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Orc
  • Mana cost: R
  • Color: Red
Orcish Veteran card scan: click to enlarge
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Orcish Veteran:

Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn

  • Number: 164
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Orc
  • Mana cost: 2R
  • Color: Red
Orcish Veteran card scan: click to enlarge
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Orcish Veteran:

Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn

  • Number: 167
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Orc
  • Mana cost: 2R
  • Color: Red
Orcish Veteran card scan: click to enlarge
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Orcish Veteran:

Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn

  • Number: 168
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Orc
  • Mana cost: 2R
  • Color: Red
Orcish Veteran card scan: click to enlarge
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Orcish Veteran:

Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn

  • Number: 67
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Orc
  • Mana cost: 2R
  • Color: Red
Order of Leitbur card scan: click to enlarge
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Order of Leitbur:

Protection from black. WW: +1/+0 until end of turn. W: First strike until end of turn

  • Number: 169
  • Rarity: C
  • Power: 2
  • Toughness: 1
  • Type: Creature
  • Subtype: Clerics
  • Mana cost: WW
  • Color: White
Order of Leitbur card scan: click to enlarge
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Order of Leitbur:

Protection from black. WW: +1/+0 until end of turn. W: First strike until end of turn

  • Number: 170
  • Rarity: C
  • Power: 2
  • Toughness: 1
  • Type: Creature
  • Subtype: Clerics
  • Mana cost: WW
  • Color: White
Order of Leitbur card scan: click to enlarge
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Order of Leitbur:

Protection from black. WW: +1/+0 until end of turn. W: First strike until end of turn

  • Number: 68
  • Rarity: C
  • Power: 2
  • Toughness: 1
  • Type: Creature
  • Subtype: Clerics
  • Mana cost: WW
  • Color: White
Order of the Ebon Hand card scan: click to enlarge
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Order of the Ebon Hand:

Protection from white. BB: +1/+0 until end of turn. B: First strike until end of turn

  • Number: 171
  • Rarity: C
  • Power: 2
  • Toughness: 1
  • Type: Creature
  • Subtype: Clerics
  • Mana cost: BB
  • Color: Black
Order of the Ebon Hand card scan: click to enlarge
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Order of the Ebon Hand:

Protection from white. BB: +1/+0 until end of turn. B: First strike until end of turn

  • Number: 172
  • Rarity: C
  • Power: 2
  • Toughness: 1
  • Type: Creature
  • Subtype: Clerics
  • Mana cost: BB
  • Color: Black
Order of the Ebon Hand card scan: click to enlarge
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Order of the Ebon Hand:

Protection from white. BB: +1/+0 until end of turn. B: First strike until end of turn

  • Number: 69
  • Rarity: C
  • Power: 2
  • Toughness: 1
  • Type: Creature
  • Subtype: Clerics
  • Mana cost: BB
  • Color: Black
Orgg card scan: click to enlarge
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Orgg:

Trample Orgg may not attack if opponent controls an untapped creature of power greater than 2. Orgg cannot be assigned to block any creature of power greater than 2.

  • Number: 70
  • Rarity: U
  • Power: 6
  • Toughness: 6
  • Type: Creature
  • Subtype: Orgg
  • Mana cost: 3RR
  • Color: Red
  • Artist: Daniel Gelon
Raiding Party card scan: click to enlarge
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Raiding Party:

Raiding Party may not be the target of white spells or effects. 0: Sacrifice an Orc to destroy all plains. A player may tap a white creature to prevent up to two plains from being destroyed. Any number of creatures may be tapped in this manner.

  • Number: 71
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: 2R
  • Color: Red
  • Artist: Quinton Hoover
Rainbow Vale card scan: click to enlarge
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Rainbow Vale:

TAP: Add 1 mana of any color to your mana pool. Control of Rainbow Vale passes to opponent at end of turn.

  • Number: 72
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Kaja Foglio
Ring of Renewal card scan: click to enlarge
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Ring of Renewal:

5, TAP: Discard a card at random from your hand and draw two cards.

  • Number: 73
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Artifact
  • Mana cost: 5
  • Color: Artifact
  • Artist: Douglas Shuler
River Merfolk card scan: click to enlarge
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River Merfolk:

U: Mountainwalk until end of turn

  • Number: 74
  • Rarity: U
  • Power: 2
  • Toughness: 1
  • Type: Creature
  • Subtype: Merfolk
  • Mana cost: UU
  • Color: Blue
  • Artist: Douglas Shuler
Ruins of Trokair card scan: click to enlarge
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Ruins of Trokair:

Comes into play tapped. TAP: Add W to your mana pool. TAP: Sacrifice Ruins of Trokair to add WW to your mana pool.

  • Number: 75
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Mark Poole
Sand Silos card scan: click to enlarge
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Sand Silos:

Comes into play tapped. You may choose not to untap Sand Silos during your untap phase and instead put a storage counter on it. TAP: Remove any number of storage counters from Sand Silos. For each storage counter removed, add U to your mana pool.

  • Number: 76
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Pat Morrissey
Seasinger card scan: click to enlarge
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Seasinger:

Bury Seasinger if you control no islands. TAP: Gain control of a target creature if its controller controls at least one island. You lose control of target creature if Seasinger leaves play, if you lose control of Seasinger, or if Seasinger becomes untapped. You may choose not to untap Seasinger as normal during your untap phase.

  • Number: 77
  • Rarity: U
  • Power: 0
  • Toughness: 1
  • Type: Creature
  • Subtype: Merfolk
  • Mana cost: 1UU
  • Color: Blue
  • Artist: Amy Weber
Soul Exchange card scan: click to enlarge
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Soul Exchange:

Sacrifice a creature, but remove it from the game instead of putting it in your graveyard. Take a creature from your graveyard and put it directly into play as though it were just summoned. Put a +2/+2 counter on this creature if the creature sacrificed was a Thrull.

  • Number: 78
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Sorcery
  • Mana cost: BB
  • Color: Black
  • Artist: Anthony Waters
Spirit Shield card scan: click to enlarge
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Spirit Shield:

2, TAP: Target creature gets +0/+2 as long as Spirit Shield remains tapped. You may choose not to untap Spirit Shield as normal during your untap phase.

  • Number: 79
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Artifact
  • Mana cost: 3
  • Color: Artifact
  • Artist: Scott Kirschner
Spore Cloud card scan: click to enlarge
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Spore Cloud:

Tap all blocking creatures. No creatures deal damage in combat this turn. Neither attacking nor blocking creatures untap as normal during their controllers' next untap phase.

  • Number: 173
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Instant
  • Mana cost: 1GG
  • Color: Green
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Spore Cloud:

Tap all blocking creatures. No creatures deal damage in combat this turn. Neither attacking nor blocking creatures untap as normal during their controllers' next untap phase.

  • Number: 174
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Instant
  • Mana cost: 1GG
  • Color: Green
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Spore Cloud:

Tap all blocking creatures. No creatures deal damage in combat this turn. Neither attacking nor blocking creatures untap as normal during their controllers' next untap phase.

  • Number: 80
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Instant
  • Mana cost: 1GG
  • Color: Green
Spore Flower card scan: click to enlarge
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Spore Flower:

During your upkeep, put a spore counter on Spore Flower. 0: Remove three spore counters from Spore Flower. No creatures deal damage in combat this turn.

  • Number: 81
  • Rarity: U
  • Power: 0
  • Toughness: 1
  • Type: Creature
  • Subtype: Fungus
  • Mana cost: GG
  • Color: Green
  • Artist: Margaret Organ-Keen
Svyelunite Priest card scan: click to enlarge
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Svyelunite Priest:

UU, TAP: Target creature may not be the target of spells or effects until end of turn. Use this ability only during your upkeep.

  • Number: 82
  • Rarity: U
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Merfolk
  • Mana cost: 1U
  • Color: Blue
  • Artist: Ron Spencer
Svyelunite Temple card scan: click to enlarge
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Svyelunite Temple:

Comes into play tapped. TAP: Add U to your mana pool. TAP: Sacrifice Svyelunite Temple to add UU to your mana pool.

  • Number: 83
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Mark Poole
Thallid card scan: click to enlarge
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Thallid:

During your upkeep, put a spore counter on Thallid. 0: Remove three spore counters from Thallid to put a Saproling token into play. Treat this token as a 1/1 green creature.

  • Number: 175
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Fungus
  • Mana cost: G
  • Color: Green
Thallid card scan: click to enlarge
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Thallid:

During your upkeep, put a spore counter on Thallid. 0: Remove three spore counters from Thallid to put a Saproling token into play. Treat this token as a 1/1 green creature.

  • Number: 176
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Fungus
  • Mana cost: G
  • Color: Green
Thallid card scan: click to enlarge
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Thallid:

During your upkeep, put a spore counter on Thallid. 0: Remove three spore counters from Thallid to put a Saproling token into play. Treat this token as a 1/1 green creature.

  • Number: 177
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Fungus
  • Mana cost: G
  • Color: Green
Thallid card scan: click to enlarge
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Thallid:

During your upkeep, put a spore counter on Thallid. 0: Remove three spore counters from Thallid to put a Saproling token into play. Treat this token as a 1/1 green creature.

  • Number: 84
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Fungus
  • Mana cost: G
  • Color: Green
Thallid Devourer card scan: click to enlarge
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Thallid Devourer:

During your upkeep, put a spore counter on Thallid Devourer. 0: Remove three spore counters from Thallid Devourer to put a Saproling token into play. Treat this token as a 1/1 green creature. 0: Sacrifice a Saproling to give Thallid Devourer +1/+2 until end of turn.

  • Number: 85
  • Rarity: U
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Fungus
  • Mana cost: 1GG
  • Color: Green
  • Artist: Ron Spencer
Thelon`s Chant card scan: click to enlarge
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Thelon's Chant:

During your upkeep, pay G or bury Thelon's Chant. Whenever a player puts a swamp into play, Thelon's Chant deals 3 damage to him or her unless that player puts a -1/-1 counter on a target creature he or she controls.

  • Number: 86
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: 1GG
  • Color: Green
  • Artist: Melissa Benson
Thelon`s Curse card scan: click to enlarge
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Thelon's Curse:

Blue creatures do not untap as normal during their controller's untap phase. During his or her upkeep, a blue creature's controller may pay an additional U to untap it. Each creature may be untapped in this way only once per turn.

  • Number: 87
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: GG
  • Color: Green
  • Artist: Pete Venters
Thelonite Druid card scan: click to enlarge
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Thelonite Druid:

1G, TAP: Sacrifice a creature to turn all your forests into 2/3 creatures until end of turn. The forests still count as lands but may not be tapped for mana if they were brought into play this turn.

  • Number: 88
  • Rarity: U
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Cleric
  • Mana cost: 2G
  • Color: Green
  • Artist: Margaret Organ-Keen
Thelonite Monk card scan: click to enlarge
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Thelonite Monk:

TAP: Sacrifice a green creature to turn a target land into a basic forest. Mark changed land with a counter.

  • Number: 89
  • Rarity: U
  • Power: 1
  • Toughness: 2
  • Type: Creature
  • Subtype: Cleric
  • Mana cost: 2GG
  • Color: Green
  • Artist: Bryon Wackwitz
Thorn Thallid card scan: click to enlarge
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Thorn Thallid:

During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target.

  • Number: 178
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Fungus
  • Mana cost: 1GG
  • Color: Green
Thorn Thallid card scan: click to enlarge
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Thorn Thallid:

During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target.

  • Number: 179
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Fungus
  • Mana cost: 1GG
  • Color: Green
Thorn Thallid card scan: click to enlarge
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Thorn Thallid:

During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target.

  • Number: 180
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Fungus
  • Mana cost: 1GG
  • Color: Green
Thorn Thallid card scan: click to enlarge
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Thorn Thallid:

During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target.

  • Number: 90
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Fungus
  • Mana cost: 1GG
  • Color: Green
Thrull Champion card scan: click to enlarge
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Thrull Champion:

All Thrulls get +1/+1. TAP: Take control of a target Thrull. You lose control of target Thrull if Thrull Champion leaves play or you lose control of Thrull Champion.

  • Number: 91
  • Rarity: U
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: 4B
  • Color: Black
  • Artist: Daniel Gelon
Thrull Retainer card scan: click to enlarge
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Thrull Retainer:

Target creature gets +1/+1. Sacrifice Thrull Retainer to regenerate the creature it enchants.

  • Number: 92
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchant Creature
  • Mana cost: B
  • Color: Black
Thrull Wizard card scan: click to enlarge
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Thrull Wizard:

1B: Counters a target black spell if caster of target spell does not pay an additional B or 3. Play this ability as an interrupt.

  • Number: 93
  • Rarity: U
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Thrull
  • Mana cost: 2B
  • Color: Black
  • Artist: Anson Maddocks
Tidal Flats card scan: click to enlarge
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Tidal Flats:

UU: All your creatures that are blocking any non-flying creatures gain first strike until end of turn. The attacking player may pay 1 for each attacking creature to prevent Tidal Flats from giving that creature's blockers first strike.

  • Number: 181
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: U
  • Color: Blue
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Tidal Flats:

UU: All your creatures that are blocking any non-flying creatures gain first strike until end of turn. The attacking player may pay 1 for each attacking creature to prevent Tidal Flats from giving that creature's blockers first strike.

  • Number: 182
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: U
  • Color: Blue
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Tidal Flats:

UU: All your creatures that are blocking any non-flying creatures gain first strike until end of turn. The attacking player may pay 1 for each attacking creature to prevent Tidal Flats from giving that creature's blockers first strike.

  • Number: 94
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: U
  • Color: Blue
Tidal Influence card scan: click to enlarge
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Tidal Influence:

Put a tide counter on Tidal Influence when it is brought into play and during your upkeep. If there is one tide counter on Tidal Influence, all blue creatures get -2/-0. If there are three tide counters on Tidal Influence, all blue creatures get +2/+0. When there are four tide counters on Tidal Influence, remove them all. You may not cast Tidal Influence if there is another Tidal Influence in play.

  • Number: 95
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: 2U
  • Color: Blue
  • Artist: Tom Wanerstrand
Tourach`s Chant card scan: click to enlarge
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Tourach's Chant:

During your upkeep, pay B or bury Tourach's Chant. Whenever a player puts a forest into play, Tourach's Chant deals 3 damage to him or her unless that player puts a -1/-1 counter on a target creature he or she controls.

  • Number: 96
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: 1BB
  • Color: Black
  • Artist: Richard Kane-Ferguson
Tourach`s Gate card scan: click to enlarge
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Tourach's Gate:

Can only be played on a target land you control. Sacrifice a Thrull to put three time counters on Tourach's Gate. During your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, bury it. 0: Tap land Tourach's Gate enchants. All attacking creatures you control get +2/-1 until end of turn.

  • Number: 97
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchant Land
  • Mana cost: 1BB
  • Color: Black
  • Artist: Sandra Everingham
Vodalian Knights card scan: click to enlarge
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Vodalian Knights:

First strike U: Flying until end of turn Vodalian Knights may not attack unless opponent controls at least one island. Bury Vodalian Knights if you control no islands.

  • Number: 98
  • Rarity: U
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Merfolk
  • Mana cost: 1UU
  • Color: Blue
  • Artist: Susan Van Camp
Vodalian Mage card scan: click to enlarge
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Vodalian Mage:

U, TAP: Counters a target spell if caster of target spell does not pay an additional 1. Play this ability as an interrupt.

  • Number: 183
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Merfolk
  • Mana cost: 2U
  • Color: Blue
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Vodalian Mage:

U, TAP: Counters a target spell if caster of target spell does not pay an additional 1. Play this ability as an interrupt.

  • Number: 184
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Merfolk
  • Mana cost: 2U
  • Color: Blue
Vodalian Mage card scan: click to enlarge
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Vodalian Mage:

U, TAP: Counters a target spell if caster of target spell does not pay an additional 1. Play this ability as an interrupt.

  • Number: 99
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Merfolk
  • Mana cost: 2U
  • Color: Blue
Vodalian Soldiers card scan: click to enlarge
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Vodalian Soldiers:

n/a

  • Number: 100
  • Rarity: C
  • Power: 1
  • Toughness: 2
  • Type: Creature
  • Subtype: Merfolk
  • Mana cost: 1U
  • Color: Blue
Vodalian Soldiers card scan: click to enlarge
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Vodalian Soldiers:

n/a

  • Number: 185
  • Rarity: C
  • Power: 1
  • Toughness: 2
  • Type: Creature
  • Subtype: Merfolk
  • Mana cost: 1U
  • Color: Blue
Vodalian Soldiers card scan: click to enlarge
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Vodalian Soldiers:

n/a

  • Number: 186
  • Rarity: C
  • Power: 1
  • Toughness: 2
  • Type: Creature
  • Subtype: Merfolk
  • Mana cost: 1U
  • Color: Blue
Vodalian Soldiers card scan: click to enlarge
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Vodalian Soldiers:

n/a

  • Number: 187
  • Rarity: C
  • Power: 1
  • Toughness: 2
  • Type: Creature
  • Subtype: Merfolk
  • Mana cost: 1U
  • Color: Blue
Vodalian War Machine card scan: click to enlarge
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Vodalian War Machine:

0: Tap target Merfolk you control to allow Vodalian War Machine to attack this turn or to give Vodalian War Machine +2/+1 until end of turn. If Vodalian War Machine is put in the graveyard, all Merfolk tapped in this manner this turn are destroyed.

  • Number: 101
  • Rarity: U
  • Power: 0
  • Toughness: 4
  • Type: Creature
  • Subtype: Wall
  • Mana cost: 1UU
  • Color: Blue
  • Artist: Amy Weber
Zelyon Sword card scan: click to enlarge
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Zelyon Sword:

3, TAP: Target creature gets +2/+0 as long as Zelyon Sword remains tapped. You may choose not to untap Zelyon Sword as normal during your untap phase.

  • Number: 102
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Artifact
  • Mana cost: 3
  • Color: Artifact
  • Artist: Scott Kirschner
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