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Enter Titans East!

Enter Titans East!: 121 cards
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Amazing Mumbo
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Amazing Mumbo:

Special Ability
None

  • Card number: CH-061
  • Rarity: Common
  • Type: Character
  • Team: None
  • Grade: 2
  • Power: 500
  • Attributes: Magic
Aqualad
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Aqualad:

Special Ability
None

  • Card number: CH-062
  • Rarity: Common
  • Type: Character
  • Team: TT East/Underwater
  • Grade: 1
  • Power: 300
  • Attributes: Water
Aqualad
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Aqualad:

Special Ability - Offense
Mental Communication: Pay 1 Action > Search your deck for and Underwater Team character, put it in your hand, discard a card and then shuffle your deck.

  • Card number: CH-063
  • Rarity: Uncommon
  • Type: Character
  • Team: Underwater
  • Grade: 4
  • Power: 1000
  • Attributes: Water
Atlas
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Atlas:

Special Ability
None

  • Card number: CH-064
  • Rarity: Uncommon
  • Type: Character
  • Team: None
  • Grade: 4
  • Power: 1000
  • Attributes: Energy | Gadgets | Strength
Attack From above
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Attack From above:

Special Effect - Offense
Character with flight attribute voids all field effects this battle.

  • Card number: SK-036
  • Rarity: Common
  • Type: Skillz
  • Cost: 0: 100
    1: 200
  • Requirement/Limit: Flight
Beast boy
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Beast boy:

Special Ability
None

  • Card number: CH-065
  • Rarity: Uncommon
  • Type: Character
  • Team: Teen Titans East
  • Grade: 4
  • Power: 1000
  • Attributes: Agility | Flight | Strength
Beast boy-Amoeba
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Beast boy-Amoeba:

Special Ability - Super
Beast Boy-Amoeba may be put in with other Beast Boy-Amoeba characters but not other Beast Boy Characters.

  • Card number: CH-066
  • Rarity: Common
  • Type: Character
  • Team: None
  • Grade: 1
  • Power: 200
  • Attributes: Water
Bee Sting
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Bee Sting:

Special Effect - Offense
Bumblebee gets +100 power.

  • Card number: SK-034
  • Rarity: Uncommon
  • Type: Skillz
  • Cost: 0: 100
    1: 200
    2: 300
  • Requirement/Limit: Energy
Betrayal
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Betrayal:

Effect: Battle Phase
(Play only if your opponent is team battling) Add your opponent’s smallest character power to your character(s) total power.

  • Card number: SL-016
  • Rarity: Common
  • Type: Storyline
  • Cost: 1
Betrothed
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Betrothed:

Effect: Move Phase
(Can only be played by attackers) choose an opposing character. That character loses all team affiliations for this turn.

  • Card number: SL-017
  • Rarity: Uncommon
  • Type: Storyline
  • Cost: 1
Birdarang
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Birdarang:

Effect - Offense: Trash birdarang > characters gets +100 power.
Super (Staging Phase) Pay 1 action > Return 0 cost gadget cards from the trash to your hand and discard a card.

  • Card number: GD-006
  • Rarity: Common
  • Type: Gadgets
  • Cost: 0
  • Requirement/Limit: Gadgets
Blackfire-The Empress
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Blackfire-The Empress:

  • Card number: CH-067
  • Rarity: Common
  • Type: Character
  • Team: Tamaranian
  • Grade: 2
  • Power: 500
  • Requirement/Limit: Energy | Flight
  • Attributes: Special Ability - Offense
    Royalty : Each other Tamaranian Character gets + 100 power.
British Toy Soldier
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British Toy Soldier:

Special Ability
None

  • Card number: CH-068
  • Rarity: Common
  • Type: Character
  • Team: None
  • Grade: 1
  • Power: 200
  • Attributes: None
Broken Reality
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Broken Reality:

Effect: Strange Word: Only 1 skillz can be played by attacker or defender during battle.
Constant: None

  • Card number: FD-017
  • Rarity: Rare
  • Type: Field
  • Requirement/Limit: The field must be played face up. 4
Brother Blood
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Brother Blood:

Special Ability
None

  • Card number: CH-069
  • Rarity: Common
  • Type: Character
  • Team: HIVE Academy
  • Grade: 3
  • Power: 700
  • Attributes: Agility | Inelegance
Brother Blood
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Brother Blood:

Special Ability - Super
(Team Check Step) Mind Control: Pay 2 Action > Brother Blood may team battle as through he was an all other teams for this battle.

  • Card number: CH-070
  • Rarity: Uncommon
  • Type: Character
  • Team: HIVE Academy
  • Grade: 2
  • Power: 400
  • Attributes: Agility | Intelligence
Brother Blood-Cyborg
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Brother Blood-Cyborg:

Special Ability
None

  • Card number: CH-071
  • Rarity: Rare
  • Type: Character
  • Team: HIVE Academy
  • Grade: 4
  • Power: 1000
  • Attributes: Agility | Energy| Intelligence | Strength
Bumblebee
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Bumblebee:

Special Ability
None

  • Card number: CH-072
  • Rarity: Common
  • Type: Character
  • Team: HIVE Academy/TT East
  • Grade: 1
  • Power: 300
  • Attributes: Energy | Flight
Bumblebee
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Bumblebee:

Special Ability - Offense

Born Leader: Each other TT East character gets +100 power.

  • Card number: CH-073
  • Rarity: Uncommon
  • Type: Character
  • Team: Teen Titans East
  • Grade: 2
  • Power: 400
  • Attributes: Energy | Flight
Bumblebee
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Bumblebee:

Special Ability - Super
(Grade Check Step) Shrinking: You may pay Actions to shrink Bumblebee for this turn. 2 Actions > Grade 1/Power 300

  • Card number: CH-074
  • Rarity: Rare
  • Type: Character
  • Team: HIVE Academy/TT East
  • Grade: 3
  • Power: 700
  • Attributes: Energy | Flight
Can I keep him?
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Can I keep him?:

Effect: Battle Phase
If you lose a battle, you may replace a defeated character with another of the same grade level from your hand.

  • Card number: SL-018
  • Rarity: Uncommon
  • Type: Storyline
  • Cost: 2
Chang`s Assistant
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Chang's Assistant:

Special Ability - Offense
Energy Spear- Chang’s assistant gets +100 power when attacking with Professor Chang.

  • Card number: CH-075
  • Rarity: Common
  • Type: Character
  • Team: Chang's Scientists
  • Grade: 1
  • Power: 200
  • Attributes: Energy | Gadgets
Chang`s Other Assistant
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Chang's Other Assistant:

Special Ability - Super
(Move Phase) Glue Gun: Pay 4 action > If Chang’s Other assistant moves to an opponent’s field, choose an opponents character, that character cannot move this turn.

  • Card number: CH-076
  • Rarity: Common
  • Type: Character
  • Team: Chang's Scientists
  • Grade: 2
  • Power: 400
  • Attributes: Gadgets
Chemical bath
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Chemical bath:

Effect: Move Phase
(Must be played before a characters are moved) if possible, each player must send a character to the trash from the staging area.

  • Card number: SL-019
  • Rarity: Uncommon
  • Type: Storyline
  • Cost: 2
Common Ground
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Common Ground:

Special Effect
None

  • Card number: SK-040
  • Rarity: Common
  • Type: Skillz
  • Cost: 0: 200
    1: 300
    2: 400
  • Requirement/Limit: At least 2 characters that share one or more attributes in play.
Cyborg
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Cyborg:

Special Ability - Offense
Detachable Hand: Pay 2 action > your opponent must reveal their hand to you.

  • Card number: CH-077
  • Rarity: Common
  • Type: Character
  • Team: Teen Titans/TT East
  • Grade: 1
  • Power: 600
  • Attributes: Energy | Gadgets | Strength
Cyborg- Stone
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Cyborg- Stone:

Special Ability
None

  • Card number: CH-078
  • Rarity: Common
  • Type: Character
  • Team: HIVE Academy/TT East
  • Grade: 2
  • Power: 500
  • Attributes: Strength
Date With Destiny
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Date With Destiny:

Effect: Move Phase
(Can only be played by attackers) Send your character to one of your fields. Your opponent must send a character to their choice to the same field. ( No battle takes place and grade check rules does not apply.)

  • Card number: SL-020
  • Rarity: Common
  • Type: Storyline
  • Cost: 2
Deception
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Deception:

Effect:
You can play skillz cards after your opponent has played skillz cards this battle.

  • Card number: SL-021
  • Rarity: Uncommon
  • Type: Storyline
  • Cost: 2
Dragon`s Fire
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Dragon's Fire:

Special Effect - Offense
If Malchior wins this battle, opponent must send the top 2 cards from their deck to the trash.

  • Card number: SK-033
  • Rarity: Common
  • Type: Skillz
  • Cost: 0: 100
    1: 200
    2: 300
  • Requirement/Limit: Fire
Energy bows and arrows
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Energy bows and arrows:

Effect: If an attached character loses a battle they go to the trash instead.

  • Card number: GD-001
  • Rarity: Common
  • Type: Gadgets
  • Cost: 0
  • Requirement/Limit: None/ 0
Fang
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Fang:

Special Ability - Super
(move phase) Webbing: Pay 4 action > If fang moves to an opponent’s field, choose and opponent’s character, the character cannot move this turn.

  • Card number: CH-079
  • Rarity: Common
  • Type: Character
  • Team: Moth Swarm
  • Grade: 2
  • Power: 400
  • Attributes: Energy
Flame Thrower
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Flame Thrower:

Special Effect - Offense
If played on Hot Spot, an opponent must send the top card from their deck to the trash.

  • Card number: SK-035
  • Rarity: Common
  • Type: Skillz
  • Cost: 0: 100
    1: 200
    2: 300
  • Requirement/Limit: Fire
Flight of the moth
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Flight of the moth:

Special Effect - Offense
Silkie - Larvae M319 voids all field effects this battle.

  • Card number: SK-037
  • Rarity: Common
  • Type: Skillz
  • Cost: 0: 100
    1: 200
    2: 300
  • Requirement/Limit: Flight
Flight Pack
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Flight Pack:

Effect: Attached character has flight attribute and voids field cards.

  • Card number: GD-002
  • Rarity: Common
  • Type: Gadgets
  • Cost: 0
  • Requirement/Limit: Gadgets
Flying Objects
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Flying Objects:

Special Effect - Offense
Character with the gadgets attribute may send their attached gadget card to the trash to get +200 power.

  • Card number: SK-039
  • Rarity: Common
  • Type: Skillz
  • Cost: 0: 100
    1: 200
  • Requirement/Limit: Gadgets
Galfore
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Galfore:

Special Ability
None

  • Card number: CH-080
  • Rarity: Common
  • Type: Character
  • Team: Moth Swarm
  • Grade: 3
  • Power: 700
  • Attributes: Strength
Gamma maneuver
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Gamma maneuver:

Special Effect - Offense
Each HIVE Academy Character on this field gets+ 100 power. If you have at least 10 VP, each HIVE Academy character gets an additional +100 power.

  • Card number: SK-042
  • Rarity: Uncommon
  • Type: Skillz
  • Cost: 0: 100
    1: 200
    2: 300
  • Requirement/Limit: At least 2 HIVE Academy characters in play.
Gizmo
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Gizmo:

Special Ability - Super
Gadget Expert: up to 3 different Gadgets cards may be attached to Gizmo.

  • Card number: CH-081
  • Rarity: Uncommon
  • Type: Character
  • Team: Moth Swarm
  • Grade: 2
  • Power: 300
  • Attributes: Energy | Flight | Gadgets
Glrdlskech
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Glrdlskech:

Special Ability - Offense
Blowing Snot: Pay 3 action > Reduce a defender’s power to 300.

  • Card number: CH-082
  • Rarity: Rare
  • Type: Character
  • Team: Tamaranian
  • Grade: 2
  • Power: 400
  • Attributes: None
Got Gadgets?
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Got Gadgets?:

Effect: Staging Phase
Search deck for any gadget card. Reveal it put it in your hand, discard a card and then shuffle your deck.

  • Card number: SL-022
  • Rarity: Uncommon
  • Type: Storyline
  • Cost: 1
Haunted Obsession
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Haunted Obsession:

Effect: Staging Phase
After losing a character in battle, search your deck for the same character (any grade), reveal it, put it in your hand, discard a card and then shuffle your deck.

  • Card number: SL-023
  • Rarity: Uncommon
  • Type: Storyline
  • Cost: 1
Head mistress
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Head mistress:

Special Ability - Offense
Head Mistress: Each other Hive academy character gets +100 power.

  • Card number: CH-083
  • Rarity: Common
  • Type: Character
  • Team: HIVE Academy
  • Grade: 1
  • Power: 200
  • Attributes: None
HIVE academy communicator
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HIVE academy communicator:

Effect : Attached character is also on the HIVE Academy team.
Offense - Pay x action > search your deck for a HIVE Academy character card grade x or less, reveal it, put it in your hand, discard a card and then shuffle your deck.

  • Card number: GD-004
  • Rarity: Rare
  • Type: Gadgets
  • Cost: 0
  • Requirement/Limit: Gadgets
HIVE Robots
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HIVE Robots:

Special Ability
None

  • Card number: CH-084
  • Rarity: Common
  • Type: Character
  • Team: HIVE Academy
  • Grade: 2
  • Power: 300
  • Attributes: Energy
HIVE Soldier
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HIVE Soldier:

Special Ability
None

  • Card number: CH-085
  • Rarity: Common
  • Type: Character
  • Team: HIVE Academy
  • Grade: 1
  • Power: 200
  • Attributes: Energy
HIVE Underwater base
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HIVE Underwater base:

Effect: Brother Blood Gets +100 power
Constant: The field effect may not be voided. Countdown to Tidal Wave: If this field has not been captured. First player to deck losses the game.

  • Card number: FD-016
  • Rarity: Rare
  • Type: Field
  • Requirement/Limit: The field must be played face up. 4
Holographic generator
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Holographic generator:

Effect: Attached character is considered to have all team.

  • Card number: GD-008
  • Rarity: Uncommon
  • Type: Gadgets
  • Cost: 0
  • Requirement/Limit: None
Hot Spot
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Hot Spot:

Special Ability - Offense
Burn: When Hot Spot attacks, an opponent must send the top card to their deck to their trash.

  • Card number: CH-086
  • Rarity: Common
  • Type: Character
  • Team: None
  • Grade: 2
  • Power: 500
  • Attributes: Fire | Flight
I`m a genius!
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I'm a genius!:

Special Effect - Offense
If played on Brother Blood, an opponent must discard one card.

  • Card number: SK-031
  • Rarity: Common
  • Type: Skillz
  • Cost: 0: 100
    1: 200
    2: 300
  • Requirement/Limit: Intelligence
Infected
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Infected:

Effect: Battle Phase
(Can only be played by attackers) ( Must be played before skillz cards are played) Your opponent can only play 1 skillz cards per character this battle.

  • Card number: SL-024
  • Rarity: Uncommon
  • Type: Storyline
  • Cost: 4
Kitten
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Kitten:

Special Ability - Super: Offense
(Move Phase) Spoiled Brat: Pat 3 action > If kitten moves to an opponent’s field, move an opponent’s character to the sane field.

  • Card number: CH-087
  • Rarity: Common
  • Type: Character
  • Team: Moth Swarm
  • Grade: 1
  • Power: 200
  • Attributes: None
Malchior
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Malchior:

Special Ability - Super
Magical Dragon: During your grade check step pay 1 action to transform into Malchior- The Dragon. Grade 3 Power 700 Attributes: Fire - Flight - Magic.

  • Card number: CH-088
  • Rarity: Uncommon
  • Type: Character
  • Team: None
  • Grade: 2
  • Power: 400
  • Attributes: Magic
Mas
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Mas:

Special Ability - Offense
Super Speed: Mas has +300 Power when team battling with Menos.

  • Card number: CH-089
  • Rarity: Common
  • Type: Character
  • Team: Teen Titans East
  • Grade: 1
  • Power: 100
  • Attributes: None
Master of Games
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Master of Games:

Special Ability - Offense/ Defense
Power Amulet: Master of Games has all of the attributes of his opponent’s in a battle.

  • Card number: CH-090
  • Rarity: Common
  • Type: Character
  • Team: None
  • Grade: 3
  • Power: 700
  • Attributes: None
Master Plan
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Master Plan:

Special Effect - Offense
If played on professor Chang, an opponent must discard 1 action.

  • Card number: SK-049
  • Rarity: Common
  • Type: Skillz
  • Cost: 0: 100
    1: 200
    2: 300
  • Requirement/Limit: Intelligence
Mega Monkeys 4
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Mega Monkeys 4:

Effect: Move Phase
(Can only be played by attackers) choose an opposing character, that character is grade 4 for this turn.

  • Card number: SL-025
  • Rarity: Uncommon
  • Type: Storyline
  • Cost: 2
Menos
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Menos:

Special Ability - Offense
Super Speed: Menos has +200 Power when team battling with Mas.

  • Card number: CH-091
  • Rarity: Common
  • Type: Character
  • Team: Teen Titans East
  • Grade: 3
  • Power: 100
  • Attributes: None
Meteor
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Meteor:

Effect: Any
Quick: This can only be played when an opponent plays a storyline card. When an opponent plays a storyline card, void that storyline effect.

  • Card number: SL-026
  • Rarity: Uncommon
  • Type: Storyline
  • Cost: 2
Mover
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Mover:

Special Effect - Offense
Terra gets +100 power.

  • Card number: SK-050
  • Rarity: Common
  • Type: Skillz
  • Cost: 0: 100
    1: 200
    2: 300
  • Requirement/Limit: Energy
Mumbo jumbo`s hat world
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Mumbo jumbo's hat world:

Effect: Amazing Mumbo Gets +100 power. Characters with Magic get +100 power each.
Constant: None

  • Card number: FD-018
  • Rarity: Rare
  • Type: Field
  • Requirement/Limit: None/ 3
Mutant Moth
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Mutant Moth:

Special Ability
None

  • Card number: CH-092
  • Rarity: Common
  • Type: Character
  • Team: Moth Swarm
  • Grade: 1
  • Power: 200
  • Attributes: Flight
New Allies
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New Allies:

Special Effect
None

  • Card number: SK-047
  • Rarity: Uncommon
  • Type: Skillz
  • Cost: 0: 100
    1: 200
    2: 300
    3: 400
    4: 500
  • Requirement/Limit: 2 no team characters in play.
No powers of my own
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No powers of my own:

Special Effect - Offense
Mad mod gets +100 power

  • Card number: SK-038
  • Rarity: Uncommon
  • Type: Skillz
  • Cost: 0: 100
    1: 200
    2: 300
    3: 400
  • Requirement/Limit: None
Professor Chang
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Professor Chang:

Special Ability
None

  • Card number: CH-094
  • Rarity: Common
  • Type: Character
  • Team: Chang's Scientists
  • Grade: 2
  • Power: 500
  • Attributes: Gadgets | Intelligence
Professor Chang
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Professor Chang:

Special Ability - Super: Offense
(Staging Phase) Inventor: Pay 1 action > Search your deck for any Gadget card, reveal it, Put it in your hand, discard a card and then scuffle your deck

  • Card number: CH-095
  • Rarity: Uncommon
  • Type: Character
  • Team: Chang's Scientists
  • Grade: 1
  • Power: 300
  • Attributes: Gadgets | Intelligence
Professor Chang`s observatory
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Professor Chang's observatory:

Effect: Chang Scientists get +100 power each..
Constant: None

  • Card number: FD-019
  • Rarity: Rare
  • Type: Field
  • Requirement/Limit: Chang Scientists get +100 power each. 3
R-Cycle
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R-Cycle:

Effect - Super: (Move Phase) Attached character may move from field to field without returning to the staging area.

  • Card number: GD-007
  • Rarity: Uncommon
  • Type: Gadgets
  • Cost: 1
  • Requirement/Limit: Gadgets
Raven
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Raven:

Special Ability - Offense
Telekinesis: Pay 2 action > Send an opponent’s attached Gadget card to the trash.

  • Card number: CH-096
  • Rarity: Common
  • Type: Character
  • Team: Teen Titans
  • Grade: 3
  • Power: 600
  • Attributes: Energy | Flight | Magic
Raven - Green
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Raven - Green:

Energy | Flight | Magic

Special Ability - Super
Personalities of Raven: Raven- Green may be in play with other Raven Character cards.

  • Card number: CH-097
  • Rarity: Common
  • Type: Character
  • Team: Other Dimension
  • Power: 3
  • Requirement/Limit: 700
Raven - Grey
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Raven - Grey:

Special Ability - Super
Personalities of Raven: Raven- Gray may be in play with other Raven Character cards.

  • Card number: CH-098
  • Rarity: Common
  • Type: Character
  • Team: Other Dimension
  • Grade: 0
  • Power: 100
  • Attributes: Energy | Flight | Magic
Raven - Pink
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Raven - Pink:

Special Ability - Super
Personalities of Raven: Raven- Pink may be in play with other Raven Character cards.

  • Card number: CH-099
  • Rarity: Common
  • Type: Character
  • Team: Other Dimension
  • Grade: 0
  • Power: 100
  • Attributes: Energy | Flight | Magic
Raven - Spellbound
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Raven - Spellbound:

Special Ability - Offense
Magical Training: Raven gets +200 Power for each magic Skillz card Raven uses.

  • Card number: CH-101
  • Rarity: Uncommon
  • Type: Character
  • Team: Other Dimension/Teen Titans
  • Grade: 3
  • Power: 800
  • Attributes: Energy | Flight | Magic
Raven - White
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Raven - White:

Special Ability
None

  • Card number: CH-100
  • Rarity: Rare
  • Type: Character
  • Team: Other Dimension
  • Grade: 3
  • Power: 1500
  • Requirement/Limit: At last 3 other Raven Character cards must be in play (you may reveal them).
    Play Raven - While face up send all other ravens to the trash (including any you revealed).
  • Attributes: Energy | Flight | Magic
Red X
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Red X:

Special Ability
None

  • Card number: CH-102
  • Rarity: Common
  • Type: Character
  • Team: Slade's Army/Teen Titans
  • Grade: 2
  • Power: 500
  • Attributes: Agility | Gadgets | Intelligence
Red X
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Red X:

Special Ability - Offense

Teleport: If Red X is defeated in battle, pay 5 action to send Red X to the bottom of your deck.

  • Card number: CH-103
  • Rarity: Rare
  • Type: Character
  • Team: None
  • Grade: 3
  • Power: 700
  • Attributes: Ajility | Gadgets | Inteligence
Robin
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Robin:

Special Ability - Super
Utility Belt: Up to 3 different Gadgets cards may be attached to Robin.

  • Card number: CH-104
  • Rarity: Uncommon
  • Type: Character
  • Team: Teen Titans
  • Grade: 4
  • Power: 800
  • Attributes: Agility | Gadgets | Intelligence
Robot Cyborg
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Who wants this card?
Robot Cyborg:

Special Ability
Junk: When Robot Cyborg is defeated in battle, it goes to your trash instead.

  • Card number: CH-105
  • Rarity: Common
  • Type: Character
  • Team: Teen Titans
  • Grade: 1
  • Power: 200
  • Attributes: Energy | Strength
Self Sacrifice
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Who wants this card?
Self Sacrifice:

Effect: Move Phase
Replace any grade character in your opponent’s Victory point area with a character of the same grade in your staging area.

  • Card number: SL-027
  • Rarity: Uncommon
  • Type: Storyline
  • Cost: 2
Shrink Suit
Who has this card?
Who wants this card?
Shrink Suit:

Effect - Super: (Grade Check Step) Pay 3 action > attached character may decrease their grade level by 1.

  • Card number: GD-003
  • Rarity: Rare
  • Type: Gadgets
  • Cost: 1
  • Requirement/Limit: Gadgets
    UNI-Only one copy of this card may be in play for each player
Silkie
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Who wants this card?
Silkie:

Special Ability
Pet: Silkie may team battle with Starfire

  • Card number: CH-106
  • Rarity: Common
  • Type: Character
  • Team: Moth Swarm
  • Grade: 1
  • Power: 300
  • Attributes: None
Silkie-larvae M319
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Who wants this card?
Silkie-larvae M319:

Special Ability
None

  • Card number: CH-107
  • Rarity: Uncommon
  • Type: Character
  • Team: Moth Swarm
  • Grade: 4
  • Power: 1000
  • Attributes: Flight
Slade
Who has this card?
Who wants this card?
Slade:

Special Ability
None

  • Card number: CH-108
  • Rarity: Common
  • Type: Character
  • Team: Slade's Army
  • Grade: 1
  • Power: 300
  • Attributes: Agility | Gadgets | Intelligence
Slade`s aftershock
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Who wants this card?
Slade's aftershock:

Special Effect - Offense
If Slade’s army character wins this battle, add + 1 field damage.

  • Card number: SK-041
  • Rarity: Uncommon
  • Type: Skillz
  • Cost: 0: 200
    1: 300
    2: 400
  • Requirement/Limit: At least 2 of Slade’s Army characters in play.
Slade`s Robot
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Who wants this card?
Slade's Robot:

Special Ability
None

  • Card number: CH-109
  • Rarity: Common
  • Type: Character
  • Team: Slade's Army
  • Grade: 2
  • Power: 300
  • Attributes: None
Something In Common
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Something In Common:

Effect: Team Check Step
Characters with the same attribute may bypass the team check step for this turn.

  • Card number: SL-028
  • Rarity: Uncommon
  • Type: Storyline
  • Cost: 1
Speedy
Who has this card?
Who wants this card?
Speedy:

Special Ability
None

  • Card number: CH-110
  • Rarity: Common
  • Type: Character
  • Team: Teen Titans East
  • Grade: 2
  • Power: 500
  • Attributes: Agility | Gadgets
Speedy
Who has this card?
Who wants this card?
Speedy:

Special Ability - Offense
Incredible Accuracy: Speedy gets +100 Power for each Gadget card speedy uses.

  • Card number: CH-111
  • Rarity: Uncommon
  • Type: Character
  • Team: Teen Titans East
  • Grade: 3
  • Power: 600
  • Attributes: Agility | Gadgets
Spellbound
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Spellbound:

Effect: Team Check Step
Each character in this battle with a magic attribute gets + 100 power.

  • Card number: SL-029
  • Rarity: Common
  • Type: Storyline
  • Cost: 1
Spike
Who has this card?
Who wants this card?
Spike:

Special Ability - Offense
Mechanic: (Spike must be on the same field as Atlas) Pay 1 action > Search your deck for a 0 cost Gadget card, attach it to Atlas and Shuffle your deck

  • Card number: CH-112
  • Rarity: Common
  • Type: Character
  • Team: None
  • Grade: 0
  • Power: 100
  • Attributes: None
Stankball
Who has this card?
Who wants this card?
Stankball:

Effect: Battle Phase
(Can only be played by attackers) Each player adds up the grade levels of all face up characters cards. If attacker has a higher total he may add 1 field damage to any field. (Can only be played once per turn.)

  • Card number: SL-030
  • Rarity: Rare
  • Type: Storyline
  • Cost: 5
Starfire
Who has this card?
Who wants this card?
Starfire:

Special Ability
None

  • Card number: CH-113
  • Rarity: Uncommon
  • Type: Character
  • Team: Teen Titans
  • Grade: 4
  • Power: 1000
  • Attributes: Energy | Flight
Starfire-Princess Koriand`r
Who has this card?
Who wants this card?
Starfire-Princess Koriand'r:

Special Ability
None

  • Card number: CH-093
  • Rarity: Common
  • Type: Character
  • Team: Tamaranian/Teen Titans
  • Grade: 2
  • Power: 500
  • Attributes: Energy | Flight
Steamroller
Who has this card?
Who wants this card?
Steamroller:

Special Ability - Offense
Steamrolled: When Steamroller wins a battle, add +1 damage to the field.

  • Card number: CH-114
  • Rarity: Common
  • Type: Character
  • Team: HIVE Academy
  • Grade: 3
  • Power: 600
  • Attributes: Strength
Steel City
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Who wants this card?
Steel City:

Effect: Free for all: Bypass the team check step for this field.
Constant: None

  • Card number: FD-020
  • Rarity: Rare
  • Type: Field
  • Requirement/Limit: None/ 3
T-Car
Who has this card?
Who wants this card?
T-Car:

Effect - Super: (Grade Check Step) (Move Phase) If the attached character is on a field you may move attached character and one or more of your characters on the same field to any other field. If you do, send T-Card to the trash.

  • Card number: GD-005
  • Rarity: Common
  • Type: Gadgets
  • Cost: 0
  • Requirement/Limit: Gadgets
T-Communicator
Who has this card?
Who wants this card?
T-Communicator:

Effect: Attached character is also on the team titans team.
Offense: Pay x action > search your deck for a teen titans character grade x or less, reveal it, put it in your hand, discard a card and then shuffle your deck.

  • Card number: GD-009
  • Rarity: Common
  • Type: Gadgets
  • Cost: 0
  • Requirement/Limit: None
T-Sub
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Who wants this card?
T-Sub:

Effect: Attached character and all of your characters on the same field are also on the Underwater team.

  • Card number: GD-010
  • Rarity: Common
  • Type: Gadgets
  • Cost: 1
  • Requirement/Limit: Gadgets

    UNI : Only one copy of this card may be in play for each player.
Take that
Who has this card?
Who wants this card?
Take that:

Special Effect - Offense
If atlas wins this battle, add +1 damage to the field

  • Card number: SK-032
  • Rarity: Common
  • Type: Skillz
  • Cost: 0: 100
    1: 200
  • Requirement/Limit: None
Take this
Who has this card?
Who wants this card?
Take this:

  • Card number: SK-048
  • Rarity: Common
  • Type: Skillz
  • Cost: 0: 100
    1: 200
  • Power: None
  • Attributes: Special Effect - Offense
    If Wildebeast wins this battle, add +1 field damage.
Tamaran
Who has this card?
Who wants this card?
Tamaran:

Effect: Each tamaranian characters gets +100 power.
Constant: This field effect may not be voided. Big Eaters: If a player has 40 cards in the trash, they win the game.

  • Card number: FD-021
  • Rarity: Rare
  • Type: Field
  • Requirement/Limit: None/ 3
Tamaranian citizen
Who has this card?
Who wants this card?
Tamaranian citizen:

  • Card number: CH-115
  • Rarity: Common
  • Type: Character
  • Team: Tamaranian
  • Grade: 1
  • Power: 200
  • Requirement/Limit: None
  • Attributes: Special Ability
    None
Tamaranian Guard
Who has this card?
Who wants this card?
Tamaranian Guard:

  • Card number: CH-116
  • Rarity: Common
  • Type: Character
  • Team: Tamaranian
  • Grade: 2
  • Power: 400
  • Requirement/Limit: None
  • Attributes: Special Ability - Defense
    Standing Guard: Tamaranian Guard gets +100 while defending.
Temper tantrum
Who has this card?
Who wants this card?
Temper tantrum:

Effect: Battle Phase
After playing action costs for this card, the played with the most action cards must send action cards to their trash until they equal the number of your action cards (that player cannot send more than 5 action cards to the trash for this effect.)

  • Card number: SL-031
  • Rarity: Uncommon
  • Type: Storyline
  • Cost: 2
Ternion
Who has this card?
Who wants this card?
Ternion:

  • Card number: CH-117
  • Rarity: Rare
  • Type: Character
  • Team: Slade's Army
  • Grade: 3
  • Power: 1500
  • Requirement/Limit: Plasmus, Overload and Cinderblock must be in play (you may reveal them). Play Ternion face up and send Plasmus , Overload and Cinderblock to the trash.
  • Attributes: Energy | Strength
Terra
Who has this card?
Who wants this card?
Terra:

  • Card number: CH-118
  • Rarity: Common
  • Type: Character
  • Team: Slade's Army/Teen Titans
  • Grade: 3
  • Power: 300
  • Requirement/Limit: Energy | Flight
  • Attributes: Special Ability
    None
The Old stadium
Who has this card?
Who wants this card?
The Old stadium:

Effect: Atlas gets +100 power. Characters who are battling by themselves get +100 power.
Constant: None

  • Card number: FD-022
  • Rarity: Rare
  • Type: Field
  • Requirement/Limit: None/ 3
The Prom
Who has this card?
Who wants this card?
The Prom:

Effect: None
Constant: This field effect may not be voided. Stood up: If your opponent does not attack and field when they are the attacker, you may play a grade 2 or lower moth swarm character in the staging area face up.

  • Card number: FD-023
  • Rarity: Rare
  • Type: Field
  • Requirement/Limit: None/ 3
Titans Together
Who has this card?
Who wants this card?
Titans Together:

Special Effect - Offense
If battling with Cyborg or Bumblebee, each TT East character gets +100 power.

  • Card number: SK-046
  • Rarity: Uncommon
  • Type: Skillz
  • Cost: 0: 100
    1: 200
    2: 300
  • Requirement/Limit: At least 2 TT East characters in play
Titans Tower East
Who has this card?
Who wants this card?
Titans Tower East:

Effect: Each teen titans east character gets +100 power.
Constant: None

  • Card number: FD-024
  • Rarity: Rare
  • Type: Field
  • Requirement/Limit: None/ 3
Tournament of Heroes
Who has this card?
Who wants this card?
Tournament of Heroes:

Effect: Master of games gets +100 power.
Constant: This field effect may not be voided. There can be only one: No team battlers allowed on this field. If there is more than one attacker, send all attackers to the staging area.

  • Card number: FD-025
  • Rarity: Rare
  • Type: Field
  • Requirement/Limit: None/ 4
Trick Arrow
Who has this card?
Who wants this card?
Trick Arrow:

  • Card number: SK-043
  • Rarity: Common
  • Type: Skillz
  • Cost: 0: 100
    1: 200
    2: 300
  • Requirement/Limit: Gadgets
  • Attributes: Special Effect - Offense
    Speedy may send an attached gadget card to the trash to get +200 power.
Unlikely Allies
Who has this card?
Who wants this card?
Unlikely Allies:

Effect: Move Phase
(Can only be played by attackers) Characters with different teams may move to a field and bypass the team check rule this turn. Each character gets + 100 power.)

  • Card number: SL-032
  • Rarity: Uncommon
  • Type: Storyline
  • Cost: 4
Warp
Who has this card?
Who wants this card?
Warp:

Special Ability - Offense
Time Travel: Pay 1 Action > Search your action Areal for a card, Place it in your hand and send a card from your hand to the action area.

  • Card number: CH-119
  • Rarity: Uncommon
  • Type: Character
  • Team: None
  • Grade: 3
  • Power: 300
  • Attributes: Energy
We Got Your Back
Who has this card?
Who wants this card?
We Got Your Back:

Effect: Battle Phase
(Must be played before skillz cards are played and may only be played once per turn) Your character gets +100 power for each character card in your staging area (up to +600 power maximum)

  • Card number: PR-001
  • Rarity: Promo
  • Type: Storyline
  • Cost: 4
Who needs teammates?
Who has this card?
Who wants this card?
Who needs teammates?:

Special Effect - Offense
Master of Games gets +100 power.

  • Card number: SK-044
  • Rarity: Uncommon
  • Type: Skillz
  • Cost: 0: 100
    1: 200
    2: 300
    3: 400
  • Requirement/Limit: Character with no team and battling alone.
Wildbeast
Who has this card?
Who wants this card?
Wildbeast:

Special Ability - Offense
Battering Ram: When Wildebeast wins a battle add +1 damage to the field.

  • Card number: CH-120
  • Rarity: Common
  • Type: Character
  • Team: None
  • Grade: 3
  • Power: 600
  • Attributes: Strength
Wizard with the most
Who has this card?
Who wants this card?
Wizard with the most:

Special Effect - Offense
Opponent reveals hand and must discard a card of your choice.

  • Card number: SK-045
  • Rarity: Uncommon
  • Type: Skillz
  • Cost: 0: 100
    1: 200
    2: 300
  • Requirement/Limit: Magic
You sure you got the right dog?
Who has this card?
Who wants this card?
You sure you got the right dog?:

Effect: Battle Phase
(Must be played before the team check phase) You may replace your character on a field with another character with the same grade in your staging area. (Team check and grade check rules still apply.)

  • Card number: SL-033
  • Rarity: Uncommon
  • Type: Storyline
  • Cost: 2
You`re a Bunny
Who has this card?
Who wants this card?
You're a Bunny:

Effect: Battle Phase
(Must be played before skillz cards are played and only if you have a character in this battle that has a magic attribute.) All defenders in this battle have no attributes.

  • Card number: SL-034
  • Rarity: Uncommon
  • Type: Storyline
  • Cost: 3
You`ve got a zit
Who has this card?
Who wants this card?
You've got a zit:

Effect: Battle Phase
(Can only be played by attackers) If you move to a field, place this card on an opponent’s character in the staging area. This character cannot move to a field until that opponents battle using another character. This card goes to your trash after that opponent’s battle is completed.

  • Card number: SL-035
  • Rarity: Rare
  • Type: Storyline
  • Cost: 4
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