speak up your mind here about this card and how you like it or dislike it. Maybe dissect its parts and analyze each of its abilities and possibilities
-Smeargle is a beast, plain and simple. It's Color Pick attack allows you to search your deck from up to three energy cards of any type and put them into your hand, and it's Trace attack allows you a 50/50 shot at copying any move from any of your opponents benched Pokemon (except for it's energy cost) and then using that attack. Trace may have some luck involved, but if you're lucky enough you could easily copy a move that does 100 damage and not have to use the 3 or 4 energy required to do it.
how you would use this card, or how you expect other people to use it
-The main use of this card early in the game is to gather energy from the deck. Color pick requires no energy to use and lets you put 3 energy of any type into your hand. Late in the game, Smeargle would make a very good last ditch effort to win the game. Say you are facing a standard G&G deck and your opponent has a Gallade on the bench and you're facing a Gardevoir Lv. X. You could very easily Trace Gallade's Psychic Cut attack, flip over a couple prizes and knock out that Gardevoir rather easily.
Strategies and game play:
discuss the strategies this card could be a part of and how it affects game play in general (especially if it's a new card)
-I think this card often gets overlooked now that Pachirisu GE is looked on as the god of starter cards, but I think this could be the difference between a good deck and a great deck. Pachirisu is good, sure, but Corsola SW can do the same thing only having to search for up to 3 different types. Not that much of a difference.
Combos with other cards:
identify other cards with which this one could make interesting combos
-The combo I use this card with is Blastoise SW. Blastoise's Waterlog Poke Power allows the user to attach as many Water energy to their Pokemon that they would like in their turn, if they do so, their turn ends. If you play the card right (and have luck on your side) You could very easily have a couple fully powered up Blastoise by turn 4 or 5, giving you 2 Pokemon who can do 90 damage per turn.
Ways to counteract it:
how you think players can protect themselves against this card
-Don't have really powerful Pokemon on the bench? There's really no way to protect your opponent from using Color Pick, but if you want to keep from them using Trace, you'll have to not have powerful Pokemon on the bench, which in itself isn't a smart thing to do. Smeargle is very hard to protect against, which is what makes it a good card.
List all the advantages of this card
- No energy gets you 3 energy into your hand
- Copies any attack of your opponents benched Pokemon except for its retreat cost
- Retreat Cost of only 1 energy
List all the disadvantages of this card
- HP is only 70, meaning you'll have to be facing weak Pokemon to keep it out there for an extended period of time
- If your opponent doesn't have any benched Pokemon and you don't need any more energy, the card is useless.
list all variations of this card that you are aware of: in which languages it has been printed, if there is an alternate art or promotional version, if it is available in foil, etc.
- None that I'm aware of
Artwork and aesthetics:
do you like the artwork? is it meaningful and relates to the card abilities (or the abilities relate to the art)?
-I like the artwork, I've always liked Smeargle, and I think the pic of him holding is tail out in front of him with all the marks behind him is kind of cool.
give this card a general rating from 1 to 10.
I would give this card an 8, because it certainly isn't perfect, and there are times when there's no need to use it. When you need to use it, there's no better card to help you out though.