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card review Reluctant Final Parting

Card Review
Reluctant Final Parting: click to enlarge
Reluctant Final Parting

Card text:

Discard any ally if its current site is an Under-deeps site or if its current site's nearest Haven is not the same as the nearest Haven for the site at which the ally can be played. Discard this card when any play deck is exhausted. Cannot be duplicated.
"A deep loneliness and sense of loss was on them. They stood silent, reluctant to make the final parting..."-LotRI

  • Card Number: DM144
  • Rarity: Uncommon2
  • Card Type: Hazard Event
  • Alignment: Neutral
  • Artist: Liz Danforth
Reluctant Final Parting
written by patrick Premium Member LV30
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Like Muster Disperses, this card is a spoil sport. Played late in the game, you can turn the tables on your opponent who was counting on doubling his or her MPs because you had no allies. If played correctly, he or she has practically no time to have the ally get shuffled back into his or her play deck (via Smoke Rings or exhausting the deck). Note that the key for this card is timing: play it early and it is only a nuisance; play it late and when your opponents allies are too far from home to resist the a reluctant final parting for a significant MP swing.

Quickbeam, Gollum and Goldberry see considerable play in decks, though Roac the Raven and Shadowfax make more than a cameo appearance. Reluctant Final Parting in all but the most sedentary of decks is likely to cause most allies to be discarded; the notable exception being Noble Hound.

Be aware that this card affects you, but only if you allow it. In playing this card (only one is really needed in a deck, as you do not need it early), you can either play with Noble Hounds, or abandon allies entirely. In the case of the former, you stand to win double your MPs (from one to two or two to four.)

In the latter case, you have freed up slots in your deck by leaving out allies. You can substitute either more items or more effects on your hazard side or have a leaner deck; you know, something closer to the Council of Lorien's 30/30.

While it can be targeted by Marvels Told, the damage is most often already done.

Think long and hard about this card: does it fit your resource strategy (leaving out allies) and harm your opponent's collecting of MPs far more than it effects you? It is not for everyone, but in a well planned game, you can surprise your opponent and lever off his or her position.

Ohtar

Original card review taken from : http://fan.theonering.net/morgulrats/
With the authorization of the webmaster.

The reviewing team consisted of Gwaihir (Chris Farrell), Gimli (Nathan Bruinooge), Ohtar (Charles E. Bouldin, Esq.), Radagast (James Kight), Joshua B. Grace (Beorn), Martijn Steultjens (Fram Frumgarson), Jason Klank (Saruman) and Jeffery Dobberpuhl (Wormtongue)

 

Modified on July 13, 2011 05:58 pm



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duff6551
LV44 United States send message

Avatar for duff6551
Member since
November 15, 2002
Subject:    Posted: July 13, 2011 05:58 pm Reply with quote Report content icon

an excellent card for deck management - the pros will love it - the amateurs wont even understand it - a winner
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