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card review Foul-smelling Paste

Card Review
Foul-smelling Paste: click to enlarge
Foul-smelling Paste

Card text:

The bearer can discard this item to heal a wounded character in his company-change the character's status from wounded to well and untapped.
"...and tore the bandage off his head. Then he smeared the wound with some dark stuff out of a small wooden box."LotRIII

  • Card Number: LE117
  • Rarity: Common
  • Card Type: Resource Item
  • Alignment: Minion
  • Artist: Debbie Hughes
Foul-smelling Paste
written by LV42
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I haven't had the chance to play a lot of hero vs. minion games yet, but one of my suspicions is that a very viable strategy for a minion player will be to make a deck designed to follow the hero companies around and kick their collective ass. With the possible exception of some battle-starved Dwarves, a bunch of pumped-up Orcs and Trolls have little to fear in the way of hero opponents. One of the reasons for this is that a number of minion resources are almost identical to hero ones - but just a little better for the same price.

Take Swift Strokes. The name says it all. Hero players get "Lucky Strike" - a bit of dumb luck is ALL they have on their side, whereas a minion player gets a swift sword-swipe (and spiffy card art, too!). Lucky Strike gives the warrior two rolls instead of one, and Swift Strokes does that PLUS and +1 prowess bonus. For free. Why? Because Sauron's minions rock your world, that's why.

Foul-smelling paste is another example - an even stronger one. Your little pansy hero party can use those Healing Herbs to heal their wounded - IF the person who's holding them also happens to be untapped. But a smart player with the opportunity will target your herbs-bearer with her creatures, forcing him to tap. THEN where are you? Orcs laugh at such petty problems.

Their item does the same things for the same amount of corruption (which weighs less heavily on them, incidentally). Except they don't have to tap. Ufthak may have one arm only holding on by a few strands of smelly tendon, but then, EVEN then, he can pass the paste over to Shagrat, so that Shagrat can HEAL his bruised knee and GO ON FIGHTING.

So step forward, Boromir. Bring Fili and Kili and Eomer. Heck, bring Beorn. We'll take you. We're Orcs and Trolls, and we've got your combat cards right here.


Original card review taken from :
With the authorization of the webmaster.

The reviewing team consisted of Gwaihir (Chris Farrell), Gimli (Nathan Bruinooge), Ohtar (Charles E. Bouldin, Esq.), Radagast (James Kight), Joshua B. Grace (Beorn), Martijn Steultjens (Fram Frumgarson), Jason Klank (Saruman) and Jeffery Dobberpuhl (Wormtongue)


Modified on July 14, 2011 06:11 pm

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Author Message
LV63 United States send message

Avatar for duff6551
Member since
November 15, 2002
Subject:    Posted: July 14, 2011 06:11 pm Reply with quote Report content icon

orcs and trolls can be quite devastating in the proper deck - and given some foul smelling anything is a plus to them - thanks for pointing out another common but very useful card
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