Honestly, there is nothing to dislike about in this card, whether its amazing art or the effects that comes with it. It is the embodiment of the how Pale Moon should be played as a clan, superior calling cards from soul to get boosts and it even reduces the ride minuses. This is a card that the advanced player should definitely pick up. The possibilities that it gives to the clan moon clan is just so good that I cannot afford to overlook this card and not give it a card review.
If you understand how to take damage and how important it is to maximise resources, then you can fully appreciate what Luqier brings for Pale Moon. Firstly, it is a self supportive and a very interesting card, being able to take cards from the soul and fill up an empty field. If your opponent manage to somehow make your field empty, this is the time to limit break. Furthermore, the self supportive skill of superior calling from soul applies here as well, making a 12k boost to Lequier should you have cards of all grades. This makes it a pretty awesome card to use. It makes a constant line of power, and make midnight bunny behind her easy to hit the vanguard and use the attack to pull out an attacker or even purple trapezist from soul and put in and out another attacker to stand and have another boosted attack.
Strategies and game play:
However, we ought to remember that although this effect is powerful and interesting, there are several conditions to meet to use it's limit break. Firstly, the costly 3 card counterblast. In a clan that is heavy on counterblast like Pale Moon, having a card that make a 3 card depletion counterblast depletion like this hampers many other game play. The limit break creates a limitation that the clan will have to bear. Hence, I strongly recommend that players, when building a Lequier deck, either have very little counterblasting cards, or make a deck that is focused on making a constantly powerful Lequier. For example, magician of quantum mechanics and purple trapezist. This kind of deck focuses on Lequier's second skill to make constant 26k power lines, that I will be talking about. It is a deck that has high potential to go up against all decks, even the mighty Big 3. Tips to note is that your soul having powerful, selected cards is important, so that your moves don't make your field become filled with useless garbage.
Combos with other cards:
Cards to use would be Dancing queen of the Night Sky, Magician of Quantum Mechanics, Purple Trapezist, Girl who crossed the gap, pee ka boo and a good personal booster for Lequier would be our best friend, Midnight bunny. Ideally, you will want a set-up that looks like this.
Right rear guard: Barking Ceberus, Magician of Quantum Mechanics(booster)
Middle line: Silver Thorn Dragon Tamer, Lequier and Midnight Bunny(booster)
Left rear guard circle: Dancing Queen of the Night sky, girl who crossed the gap(booster)
Starting off with magician of quantum mechanics, proceed to counterblast, move a card out of the soul, preferably, purple trapezist. Purple trapezist's skill, move dancing queen to move the card that she had targetted out of the soul. Probable target would be Barking Ceberus. Then, we can use girl who crossed the gap's skill, pull another booster out, or even take out stuff like another midnight bunny. Ideal set up would return to normal after Quantum magician moves back to place and the trapezist moves back in. The girl who crossed the gap is set up inside to be taken out using trapezist's skill later. The Opponent have to guard with a perfect guard or 3 guards at least, to stop midnight bunny behind Lequier or possibly be finished that turn by Lequier's drive checks. They would have to sacrifice a lot of guard just for stopping Lequier from getting through or suffer an extra attack.
Ways to counteract it:
A Kagero deck would make a very strong opponent, with the ability to take out important pieces like magician of quantum mechanics at ease, thus destroying the whole play.
Pretty much just a very powerful card that creates a situation where the opposing player is forced to make bad decisions every time.
It has a high cost to pay, which make it fundamentally limiting the other card's skill. The other Lequier deck variant that I have presented is more all rounded and highly recommended for players who want to take on the challenge for the skill area. This deck can be rather bizarre to use at times, since it does not focus on certain aspects, but rather bring together the soul charging of dark irregulars(arguably the most difficult clan to play), and the multiple attacking and rushing of the spike brothers clan. Technical and high chance to misplay.
Sadly, as of now, it is only available as an RRR or SP foil. The price of this card is high, but it is deserving of that status.
My rating is 8 out of 10. Would have been a 10 out of 10 if the cost for this card wasn't so high. However, this card would have been banned if the cost were even lower, so I rather have this as it is.