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card review Fencing Fire Ferret

Card Review
Fencing Fire Ferret: click to enlarge
Fencing Fire Ferret

Card text:

When this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.

  • Number: JOTL-EN097
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Beast
  • Attack Points: 1700
  • Defense Points: 600
  • Level / Rank: 4
  • Attribute: Fire
  • Password: 97396380
SP = Short Print (Common);
SSP = Super Short Print (Common);
Fencing Fire Ferret
written by tekkamanblade11
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General description:
This is one of the few cards of Judgement of Light that I actually like and find useful. Most important thing about this card in my perspective is how useful it can be and it's rarity being a common card it's hard not to be able to get this card. It's value is not over hype and it can go along with a lot of anti-meta decks.

This card can mostly be used in a staler or burner deck. It's best use is to take out one of your opponents monster and inflicting burn damage with the least amount of drawbacks.

Strategies and game play:
This card goes great with the Fire King Avatar Yaksha when his destroyed you can destroy one card on the field or in your hand. You destroy your Fencing Fire Ferret then destroy the strongest monster your opponent has on the field and inflict 500 damage. This gives you the chance to manipulate the field. This let's you choice what you want on the field and leave the monster you can just simply run over. Another good strategy is to lure your opponent to attack this card while its set.

Combos with other cards:
To speed up the field control of this card it's good to run cards that can destroy your on monster mostly in a deck like the Onslaught of the Fire Kings.

Ways to counteract it:
This card can be counteracted by banishing it as quickly as possible or destroying it with effects while you control no monsters for example Dark Hole, Dark World Lighting, Tribute to the Doom, etc.

This card can give you:
-Time to setup
-Field Manipulation
-Burn Directly
-It has decent attack for a four star monster

This cards biggest weaknesses are:
-Banishing this card
-Destroying it without being able to use it's ability
-Monsters/spell/trap cards that can negate Targeting effects

This card only has two rarities common and parallel common in Japanese
-Judgement of Light (TCG) Common
-Promotion Pack 3: Part B(OCG)
-Jump Festa 2013 (OCG) Parallel Common

Artwork and aesthetics:
I love this cards artwork it can relate to its effect seeing how its surround by fire.

Overall rating:
Seven should be nice number for this card but nothing higher for the fact that banishing and cards that negate targeting are around in high amount of top tier decks.


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