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card review Lord of the Seven Seas, Nightmist: The Grandmaster of the Pirates!!

Card Review
Lord of the Seven Seas, Nightmist: click to enlarge
Lord of the Seven Seas, Nightmist

Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Granblue» rides this unit, choose your vanguard, that unit gets [Power]+10000 until end of turn, choose up to two «Granblue» from your drop zone, call them to (RC), and the units called with this effect get [Power]+5000 until end of turn, and at the end of that turn, retire those units.
[CONT]:During your turn, if the number of «Granblue» rear-guards you have is four or more, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Hoist the sails, me hearties! We'll teach them not to underestimate pirates!

  • Number: BT13-016
  • Rarity: RR
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Vampire
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Lord of the Seven Seas, Nightmist
The Grandmaster of the Pirates!!

written by drash LV9
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General description:
[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Granblue» rides this unit, choose your vanguard, that unit gets [Power]+10000 until end of turn, choose up to two «Granblue» from your drop zone, call them to (RC), and the units called with this effect get [Power]+5000 until end of turn, and at the end of that turn, retire those units.
[CONT]: During your turn, if the number of «Granblue» rear-guards you have is four or more, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

I started using Granblue recently and this card is one of my favorites now.He is Granblue's only Break Ride till now and his skills are awesome.

Uses:
He is a very interesting card to use.Let me tell you about his uses:-
Since he is a Break Ride card let us first see his Break Ride uses:-
*call two cards from drop zone to rearguard circle
*the called units get +5000 power
*and like all the Break Rides he gives +10000 power to your vanguard

*From his second skill we can see that he can become a 13000 power attacker if you have four or more Granblue rearguards.This makes his attack hit even crossrides without a boost.

Strategies and game play:
His skills are simple but they can be very useful in the game.He lets you call two cards from the drop to your rearguard circle when you ride a grade 3 Granblue rides over him.So you can either ride himself again or ride any other grade 3 Granblue over him to activate the skill.Since Granblue work with the drop zone you have many ways of getting the required cards in the drop zone.His skill gives you high powered attacks against your opponent which could finish him or reduce his hand.

If you have Nightmist as vanguard and you have a copy of him in your hand i advise you to ride him again to activate his skill and this would reduce your opponent's hand.But do this only if you are sure that you can survive next turn.

He is very useful against Link Joker since the called cards return to the drop at the end of your turn.So you don't have to fear them being locked.

Combos with other cards:
He combos nicely with almost all Granblue cards.Let's see some of them.


If you call Dancing Cutlass or Sea Strolling Banshee using the Break Ride you can use their soul blasts to increase your hand.


You can call Corrosion Dragon, Corrupt Dragon and he gets +3000 power.So you will be able to attack with a high power.


You can call Stormride Ghost Ship first and when you call the second card it will lose its restraint and provide a deadly attack against your opponent.


You could also call Death Seeker, Thanatos using the Break Ride and if his attack hits the vanguard you will be able to retire him and call another card from the drop zone.


You could also call John the Ghostie and if the attack boosted by him hits a vanguard you can return him to your hand instead of retiring him.


Nightmist-Cocytus



By Riding Ice Prison Necromancer, Cocytus over Nightmist You will be able to call upto 3 rearguards.So even if you have a bad field you can improve it just by riding Cocytus.


Nightmist-Reverse



You can ride Ice Prison Hades Emperor, Cocytus "Reverse" over Nightmist and then lock the cards called from the drop and call two other rearguard using his Limit Break.Then the called cards need not return to the drop zone providing you with a complete field next turn.


Superior-Nightmist



You can Superior Ride Spirit Exceed or Deadly Swordmaster from the drop also.
You can ride Nightmist over Nightmist and call two rearguards.Then call the cards needed to be retired to Superior Ride and do the Superior Ride.This could give you 4 rearguards with +5000 power.Your opponent will be in a lot of trouble if you manage to pull that off.

Ways to counteract it:
I think you should try to finish your opponent as fast as possible.Keep your hand big so that you can guard against the attacks.

Strengths/Pros:
*call two cards from drop zone to rearguard circle
*the called units get +5000 power
*the called cards return to the drop zone.So you don't to fear having the cards get locked.

Weaknesses/Cons:
*You need to have another Grade 3 to activate his skill and need four damages.

Variations:
He is available in Booster Set 13 and the variations available are RR and SP.

Artwork and aesthetics:
His artwork looks good.I like pirates and he suits the image of one.
Overall rating:
I would give him 8.5 out of 10.

Hope you all enjoyed this review and hope it was useful.

 

Modified on November 30, 2013 09:59 am



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Current score for this Card Review, based on 19 votes:
 4.74
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