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card review Deftblade Elite: Nasty little guy, maybe

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Card Review
Deftblade Elite: click to enlarge
Deftblade Elite

Card text:

Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
1W: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.

  • Number: 12
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Soldier
  • Mana cost: W
  • Color: White
  • Artist: Alan Pollack
Deftblade Elite
Nasty little guy, maybe

written by benstiebel
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General description:
speak up your mind here about this card and how you like it or dislike it. Maybe dissect its parts and analyze each of its abilities and possibilities
Every deck needs a card that comes out for a converted mana cost of 1, it just gives you a certain edge against slower decks. Unfortunately most cards with that low of a casting cost are, basically, lame. When I first put defblade elite in my white soldier deck I was basically using it as fill, though the ability, pay one white and one colorless to prevent all combat damage that would be dealt to and dealt by deftblade elite this turn, made it useful. Opponent "I swing with a 15/15 Reckless One."
Me: "I block with this guy and prevent all the damage." Then I noticed that deftblade elite has provoke, meaning you can make your opponent creatures block it. Someone has a 5/5 Shivan Dragon and nothing else on the table, use deftblade elite to provoke the big nasty, letting all your other creatures safely through to deal their damage and set off all of those wonderfully annoying abilities that white creatures can have. And as long as you have one white and one colorless available, you can do it every turn .
Uses:
how you would use this card, or how you expect other people to use it
It's a great blocker on the ground, and it's good for tying up great blockers.
Strategies and game play:
discuss the strategies this card could be a part of and how it affects game play in general (especially if it's a new card)
Deftblade elite is sort of a posterchild for the white weenie deck. It's not big enough to do much damage, but it is part of a long, proud line of white creatures like whipcorder, cho-manno revolutionary, and beloved chaplain that really help to foil opponents attempts to overrun you with oversized creatures.
Combos with other cards:
identify other cards with which this one could make interesting combos
My favorite combo is with devouring light, a card that removes and attacking or blocking creature from the game. Swing with deftblade elite and provoke Circu, Dimir Lobotomist, Darksteel Colossus, or whatever other horrible thing your opponent has out, then play Devouring Light and remove the offending creature from the game .
Ways to counteract it:
how you think players can protect themselves against this card
It is a 1/1, so direct damage of any kind pretty much takes care of it. So do terror, dark banishing and pretty much any other destroy creature spells.
Strengths/Pros:
List all the advantages of this card
It comes out early and can give an opponent a headache as his gargantuan creatures suddenly begin to seem a lot less useful.
Weaknesses/Cons:
List all the disadvantages of this card
It's a 1/1 that can be targeted .
Variations:
list all variations of this card that you are aware of: in which languages it has been printed, if there is an alternate art or promotional version, if it is available in foil, etc.
It's been printed once, in Legions. I think that was all.
Artwork and aesthetics:
do you like the artwork? is it meaningful and relates to the card abilities (or the abilities relate to the art)?
Funny thing is the creature has the word "blade" in its name and its shown holding a spiked club. The image of a fighter nimbly jumping out of harm's way is fitting, though.
Overall rating:
give this card a general rating from 1 to 10.
Six, it's not spectacular, but its better than average and every deck needs a few cards that can come out early and hold the line.

 

Modified on July 10, 2006 02:38 am



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