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Deck "Mind what you have learned"

Deck "Mind what you have learned"
Format: Light Side - 60 Cards
created by auzi LV22 activity icon envelope icon
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Jedi testing is tricky because it takes a long time to accomplish and it also requires a few cards just to complete the tests. If you somehow flip that opjective though, it pretty much garentees you victory or it should. My strategy is to lose jedi tests as soon as possible so you can get them whenever you want by exchanging cards from your hand. Use "on the edge" whenever you need to retrieve cards. If you are able to flip the objective then get jedi test 6 out as soon as possible. Use on the edge to get force back regularly. When you pick up your two cards from jedi test 5 make sure one is a 7.

Card list Group cards by  
Cards without Type (5 cards)
  Card Set Number Type Rarity
1 x Corran Horn Refl.III 162 SRF
1 x Padmé Naberrie (AI) Refl.III 182 SRF
3 x Rebel Artillery Refl.III 190 VRF
Type: Character (14 cards)
  Card Set Number Type Rarity
1 x Admiral Ackbar DStarII 97 Character Special
2 x Chewie, Enraged Refl.III 51 Character PM
1 x Daughter of Skywalker Endor 98 Character R
2 x Han With Heavy Blaster Pistol E.Premier 3 Character PM
1 x Jar Jar Binks Tatooine 67 Character R
2 x Lando Calrissian, Scoundrel Refl.III 53 Character PM
2 x Luke With Lightsaber E.Premier 5 Character PM
2 x Obi-Wan With Lightsaber E.Premier 6 Character PM
1 x Tawss Khaa Special 206 Character R
Type: Device (3 cards)
  Card Set Number Type Rarity
2 x Electrobinoculars Prem.Lim. 197 Device C
1 x Luke's Backpack Dagobah 102 Device R
Type: Effect (7 cards)
  Card Set Number Type Rarity
1 x Reflection Dagobah 123 Effect R
1 x Staging Areas DStarII 131 Effect C
2 x Stone Pile Dagobah 129 Effect R
1 x The Way Of Things DStarII 136 Effect U
1 x Wise Advice Special 243 Effect U
1 x Yoda's Hope Dagobah 134 Effect U
Type: Interrupt (5 cards)
  Card Set Number Type Rarity
1 x Heading For The Medical Frigate DStarII 142 Interrupt C
4 x On The Edge Prem.Lim. 263 Interrupt R
Type: Jedi Master Character (3 cards)
  Card Set Number Type Rarity
2 x Qui-Gon Jinn With Lightsaber Theed 116 Jedi Master Character R
1 x Yoda Dagobah 92 Jedi Master Character R
Type: Jedi Test (6 cards)
  Card Set Number Type Rarity
1 x A Jedi's Strength Dagobah 165 Jedi Test U
1 x Domain Of Evil Dagobah 166 Jedi Test U
1 x Great Warrior Dagobah 167 Jedi Test C
1 x It Is The Future You See Dagobah 168 Jedi Test R
1 x Size Matters Not Dagobah 169 Jedi Test R
1 x You Must Confront Vader DStarII 146 Jedi Test R
Type: Location (8 cards)
  Card Set Number Type Rarity
1 x Coruscant [LS] Special 278 Location R
1 x Dagobah [LS] Dagobah 174 Location U
1 x Dagobah: Bog Clearing Dagobah 175 Location R
1 x Dagobah: Jungle Dagobah 176 Location U
1 x Dagobah: Yoda's Hut Dagobah 179 Location R
1 x Spaceport Docking Bay [LS] Special 288 Location F
1 x Tatooine: Docking Bay 94 [LS] Prem.Lim. 291 Location C
1 x Yavin 4: Docking Bay [LS] Prem.Lim. 298 Location C
Type: Objective (1 cards)
  Card Set Number Type Rarity
1 x Mind What You Have Learned / Save You It Can Special 300 Objective R
Type: Starship (8 cards)
  Card Set Number Type Rarity
1 x Masanya DStarII 169 Starship R
7 x Mon Calamari Star Cruiser DStarII 170 Starship R
Deck Statistics
Distribution by Rarity
C bar 12 %  
F bar 2 %  
PM bar 10  17 %  
R bar 29  48 %  
Special bar 2 %  
SRF bar 3 %  
U bar 12 %  
VRF bar 5 %  

Distribution by Side
Light Side bar 60  100 %  

Distribution by Type
- bar 12 %  
Character bar 15 %  
Character-alien bar 3 %  
Device bar 5 %  
Effect bar 12 %  
Interrupt bar 8 %  
Jedi Test bar 10 %  
Location bar 10 %  
Objective bar 2 %  
Rebel Character bar 7 %  
Site bar 2 %  
Starship bar 13 %  
System bar 2 %  

Current score for this Deck, based on 1 vote:

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Discussion about this Deck
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Author Message
LV30 United States activity icon envelope icon

Avatar for ltstarscream
Member since
July 10, 2006
Reply with quote Report content icon
Subject: Obvious additions   Posted: December 4, 2010 05:06 pm

I have never seen this deck succeed without Figrin D'an. The uncommon gambler from Premiere allows you to "wager" with your opponent, draw more destiny than him (a guaranteed set of 7s if you have completed your objective) and retrieve a Force.

You may want to concentrate more on space battles than ground. Remember that wherever Yoda (and therefore Luke for the first half) is, your opponent can't start battles without the Emperor or Vader. Adding space- especially starfighters- justifies R2-D2 in Red 5 (a 0 or 7 destiny), Star Destroyer! (another 7), A Few Maneuvers (a 6), and Out of Nowhere (a 5). For a deck that wants to focus on getting 7s as destiny, there aren't a lot of 7s in there, and Rebel Artillery won't work a lot in there.
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