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Deck "Crow's Puppet"

Deck "Crow's Puppet"
Format: Block - 62 Cards
created by freedori_wind16 LV8 activity icon envelope icon
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Section: Ninja Cards (28 cards)
2 x Black Ant Black Ant (TGS)
  • Card Number: TGSN-1087
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/2
Card text:

Sand | Puppet
[WARRIOR OF POISON]
Non-Unique
While this Ninja's Team has a "Manipulation" Ninja, this Ninja gets the following effect:
"Ninjas that Battle this Ninja cannot Attack during their next turn."

2 x Chiyo Chiyo (SL)
  • Card Number: SLN-1418
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 3/3
  • Injured Stats: 3/3
Card text:

Sand | Female | Mental Power: 3 | Medical | Puppet Master
[POWER OF 10]
Valid: At the end of your turn, if your "Puppet" Ninjas have a combined Entrance cost of 10 or more, you win 2 Battle Rewards.
[Attacker | Mission] 0 : If you have 2 or less Chakra, move up to 2 "Puppet" Ninja cards from your Discard Pile to your Chakra area.

"I wonder about that."

2 x Crow Crow (TGS)
  • Card Number: TGSN-1086
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/3
  • Injured Stats: 0/1
Card text:

Sand | Puppet
[WARRIOR OF WOOD]
Non-Unique
While this Ninja's Team has a "Manipulation" Ninja, this Ninja gets the following effect:
"When this Ninja Blocks, you can draw 1 card."

1 x Ebizo Ebizo (FP)
  • Card Number: FPN-663
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/2
Card text:

Sand | Male | Puppet Master | Mental Power: 2
[RETURN]
When this Ninja is put in play, you can move up to 3 "Puppet" Ninja cards with an Entrance cost of 3 or less in your Discard Pile and/or your Chakra are to your hand.

"Now, I'm back,"

3 x Gaara of the Desert Gaara of the Desert (AvW)
  • Card Number: AWN-1542
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Sand | Genin | Male

[SAND ELITE]
Valid: This Ninja gets +1/+0 for each other "Sand" Ninja you control.

"You're impatient."

1 x Hiruko Hiruko (HA)
  • Card Number: HAN-1612
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 1/2
Card text:

Puppet
[GRAND ACHIEVEMENT]
Revitalize
Valid: When this Ninja leaves play, you can put in play up to 2 "Puppet" Ninjas from your Discard Pile with an Entrance cost of 2 or less.

3 x Kankuro Kankuro (TGS)
  • Card Number: TGSN-1092
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 2/0
Card text:

Sand | Genin | Male | Mental Power: 1 | Surge
[UNPHASED ASSAULT]
Valid: During your Mission Phase, you can discard a "Manipulation" or "Puppet" Ninja card. In that case, search your Deck for a "Puppet" Ninja card, reveal it, and move it to your hand. Then, shuffle your Deck.

"I'll be finished with you in no time."

2 x Lord Sagi Lord Sagi (BP)
  • Card Number: BPN-759
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 1/0
Card text:

Land of Birds | Male
[MAN OF TRAGEDY]
Valid: When this Ninja is discarded due to the Showdown, your opponent cannot draw any cards during their next turn.

"â¦"

2 x Mizuki (Childhood) Mizuki (Childhood) (WOF)
  • Card Number: WOFN-847
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Leaf | Ninja Academy Student | Male | Mental Power: 1 | Name: Mizuki | GROWTH
[TWISTED CHARACTER]
Valid: When this Ninja is discarded due to the Showdown, randomly select and move 1 card in your opponent's hand to the top of their Deck.

"Wellâ¦I'd heard that Iruka's been feeling pretty down lately. I was worried so I thought I'd check on him."

2 x Sakura Haruno Sakura Haruno (AvW)
  • Card Number: AWN-1539
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/2
  • Injured Stats: 0/2
Card text:

Leaf | Genin | Female | Mental Power: 3

[IDENTITY SWAP]
Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)
When this Ninja is removed from play, you may put in play 1 Inner Sakura Ninja card from your Reinforcement Deck.

"You fool!"

1 x Salamander Salamander (I)
  • Card Number: IN-1325
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/3
  • Injured Stats: 1/3
Card text:

Sand | Puppet
[PUPPET]
Valid: While you donât have a "Manipulation" Ninja, this Ninja's Power is 0/0. This effect cannot be negated.
[EOJ] 2 : If this Ninja is in a Team with a "Manipulation" Ninja, when target Ninja would receive any Damage during this turn, negate that Damage instead.

2 x Sasori Sasori (AvW)
  • Card Number: AWN-1547
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/4
  • Injured Stats: 1/3
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Mental Power: 3 | Puppet Master

[UNIQUE PUPPET ART]
Flashpoint
Valid: When this Ninja is put in play except by Deployment, discard 1 "Puppet" Ninja you control.
Valid: When this Ninja is removed from play, search your Deck for a "Puppet" Ninja with Entrance cost less than this Ninja's and move it to your Village.

"It's showtime."

2 x Shino Aburame Shino Aburame (ANC)
  • Card Number: ANCN-511
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Insect
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/1
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Male | Growth | Mental Power: 1
[INSECT WARRIORS]
When this Ninja is put in play, put 1 Ninja Blade coin (symbolizing an Insect coin) in play with the following: "[Power: 0/0 (Healthy and Injured status)] [Valid: This Ninja cannot be the user of Jutsu cards. This effect cannot be negated.]"

"If you fight me, you won't be able to recover. Forfeit and withdraw."

2 x Temari Temari (SL)
  • Card Number: SLN-1414
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/1
Card text:

Sand | Genin | Female | Mental Power: 1
[DISCIPLINE OF THE SAND]
While you have another "Sand" Ninja in play, all of your "Sand" Ninjas get +1/+1.

"Don't underestimate me."

1 x The 3rd Kazekage The 3rd Kazekage (ST)
  • Card Number: STN-1141
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 3/3
Card text:

Sand | Satoosa | Puppet | MASTERY
[TREASURED PUPPET]
Valid: When an opponent's Ninja would be moved to their hand by an effect, you can move it to your Battle Reward area, face down instead.

"Fwosh!"

 
Section: Jutsu Cards (9 cards)
3 x Concealed Weapon Concealed Weapon (ANC)
  • Card Number: ANCJ-428
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: 3
Card text:

Requirements: "Puppet"
Target: 1 Ninja Battling against the user
Effect: Give 1 Damage to the target. If the target's printed Entrance cost is 4 or less, give 1 additional Damage to the target.

"Poison on the bladeâ¦"

1 x Hydro-pump Hydro-pump (TGS)
  • Card Number: TGSJ-797
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind Wind or 4
Card text:

Requirements: Entrance cost of 5 or more
Target: 2 Ninjas
Effect: Move the target to its owner's hand.
Expert ["Puppet Master"]: Discard the target instead.

"What's the matter?"

2 x Secret White Move: Chikamatsu`s Ten Puppets Secret White Move: Chikamatsu's Ten Puppets (EA)
  • Card Number: EAJ-504
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind X
Card text:

Requirements: " Manipulation" Combat Attribute + "An Entrance cost of 4 or more"
Target: Every Ninja battling against the user
Effect: Reveal X number of cards from the top of your Deck. Give 1 Damage to the target for each Ninja card among them. Then, return them and shuffle your Deck.

"Secret White Move: Chikamatsu's Ten Puppets."

3 x Wind Style: Pressure Damage Wind Style: Pressure Damage (SL)
  • Card Number: SLJ-914
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Card text:

Target: 1 Ninja opposing the user
Effect: Move the target and the user to their owner's hand.

"Choji! Watch out!"

 
Section: Mission Cards (12 cards)
2 x A Gift A Gift (WW)
  • Card Number: WWM-815
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Draw 3 cards. Then, move 1 card in your hand to the bottom of your Deck.

2 x Jealousy Jealousy (FP)
  • Card Number: FPM-533
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent (1)
Effect: Your opponent cannot draw any cards.

"How come you recognized Kiba that soonâ¦"
"No, he must be jealous."

3 x Loss Loss (WOF)
  • Card Number: WOFM-633
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Draw 2 cards.

"What made me think "How can you say that with a straight face?" when you asked "When will we meet again?""

2 x Never Ending Love Never Ending Love (PRO)
  • Card Number: PR-092G
  • Rarity: Promo
  • Card Type: Mission
  • Symbol: Wind / Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

This Promo commemorates the discontinuation of the Naruto CCG. It was available in limited quantities from tournament locations and is gold foiled.

Effect: Draw 3 cards. In that case, skip your Organization Phase during this turn.

"Thank you..."

1 x Substitute Substitute (FR)
  • Card Number: FRM-443
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Target: 1 of your Ninjas
Effect: You can search for 1 Ninja card in your Deck with an Entrance cost equal to or lower than the target's and put it in play. Then, discard the target.

"I'm coming with you!"

2 x Take it again! Take it again! (QFP)
  • Card Number: QFPM-US033
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent (3)
Effect: Every time your opponent draws 1 or more cards due to an effect, those cards are discarded instead.

"It's like an art project on my face, only cooler." "Take it again."

 
Section: Reinforcement Deck (13 cards)
3 x Inner Sakura Inner Sakura (AvW)
  • Card Number: AWN-1543
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Card text:

Leaf | Genin | Female | Name: Sakura Haruno | REINFORCEMENT

[INNER FURY]
Valid: When this Ninja is put in play, you may exchange all the cards in your hand with the same number of cards from the top of your Deck.
Valid: At the end of your opponent's turn, remove this Ninja from the game. This effect cannot be negated.

"I'm gonna kill you for thisâ¦.later!"

2 x Kankuro & Black Ant Kankuro & Black Ant (EA)
  • Card Number: EAN-641
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Manipulation/Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/4
  • Injured Stats: 2/3
Card text:

Sand | Genin | Male | Puppet | Squad

[NO MERCY]
During your Mission Phase, you can discard 1 "Puppet" Ninja (card) from your Village or your Chakra area. In that case, place a poison coin on 1 of your opponent's Ninjas. If that Ninja's Entrance cost is 2 or less, discard that Ninja.

"Oh, and standing as close as you are to my friend the Black Antâ¦big mistake!"

2 x Kankuro, Temari, & Gaara of the Desert Kankuro, Temari, & Gaara of the Desert (KS)
  • Card Number: KSN-1487
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand/Manipulation/Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 7/3
  • Injured Stats: 3/3
Card text:

Sand | Genin | Male | Female | Mental Power: 3 | SQUAD
[BONDS OF BLOOD]
Valid: When this Ninja Attacks, injure target Ninja with an Entrance cost less than this Ninjas.
Your opponent may only play 1 Jutsu card during the turn that this Ninja Blocks.

2 x Sakura Haruno & Chiyo Sakura Haruno & Chiyo (AvW)
  • Card Number: AWN-1549
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation/Medicine
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/4
  • Injured Stats: 4/4
Card text:

Leaf | Sand | Chunin | Female | Mental Power: 5 | Medical | Puppet | Puppet Master | SQUAD

[THE LAST BATTLE]
Valid: When any of your Teams with 1 or more "Puppet" Ninjas wins any Victory, you win 1 Battle Reward and draw 1 card.

"Strike it down!!"
"Yes!!"

2 x Sasori (Puppet Mode) Sasori (Puppet Mode) (I)
  • Card Number: IN-1330
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 6/4
  • Injured Stats: 6/4
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Puppet Master | Mental Power: 3 | Name: Sasori | Puppet | REINFORCEMENT
[PUPPET PARAGON]
Sacrifice: Sasori + Entrance cost of 5 or more.
When this Ninja is put in play, move all "Puppet" Ninja cards from your Discard Pile to your Village. Ninja cards moved this way are moved as if they had Non-Unique.

"It's really been awhile⦠since I used myself."

2 x Temari & Gaara of the Desert Temari & Gaara of the Desert (FotS)
  • Card Number: FotSN-948
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand/Weapon
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/5
  • Injured Stats: 4/3
Card text:

Sand | Jonin | Satoosa | Female | Male | Mental Power: 3 | MASTERY | SQUAD
[DUST TORNADO]
When this Ninja is put in play, your opponent discards their hand. In that case, they draw cards equal to the the number they discarded minus one.
Valid: Your opponent's non-"Surge" Ninjas get -2 Entrance cost.

"The cardinal rule of the desert. If you hit a sandstorm stay put." "Sand Prison!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 15 %  
Mission bar 12  19 %  
Ninja bar 41  66 %  
 

Distribution by Combat Attribute
- bar 21  34 %  
Insect bar 3 %  
Manipulation bar 10  16 %  
Manipulation/Medicine bar 3 %  
Manipulation/Weapon bar 3 %  
Ninjutsu bar 3 %  
Sand bar 6 %  
Sand/Manipulation/Weapon bar 3 %  
Sand/Weapon bar 3 %  
Taijutsu bar 5 %  
Weapon bar 12  19 %  
 

Distribution by Entrance Cost
- bar 15 %  
- bar 12  19 %  
1 bar 13  21 %  
2 bar 15 %  
3 bar 8 %  
4 bar 8 %  
5 bar 10 %  
6 bar 2 %  
7 bar 3 %  
 

Distribution by Hand Cost
- bar 15 %  
- bar 34  55 %  
1 bar 19  31 %  
 

Distribution by Healthy Stats
- bar 21  34 %  
0/2 bar 3 %  
0/3 bar 3 %  
1/2 bar 6 %  
1/3 bar 2 %  
2/0 bar 8 %  
2/1 bar 3 %  
3/0 bar 8 %  
3/2 bar 5 %  
3/3 bar 5 %  
5/3 bar 2 %  
5/4 bar 6 %  
6/4 bar 3 %  
7/3 bar 5 %  
7/4 bar 3 %  
7/5 bar 3 %  
 

Distribution by Injured Stats
- bar 21  34 %  
0/0 bar 11 %  
0/1 bar 6 %  
0/2 bar 11 %  
1/0 bar 3 %  
1/2 bar 2 %  
1/3 bar 5 %  
2/0 bar 5 %  
2/2 bar 2 %  
2/3 bar 3 %  
3/3 bar 8 %  
4/3 bar 3 %  
4/4 bar 3 %  
6/4 bar 3 %  
 

Distribution by Jutsu Cost
- bar 53  85 %  
3 bar 5 %  
Wind Wind bar 5 %  
Wind Wind Wind or 4 bar 2 %  
Wind X bar 3 %  
 

Distribution by Rarity
Common bar 18  29 %  
Promo bar 3 %  
Rare bar 26  42 %  
STSR bar 3 %  
Super Rare bar 5 %  
Uncommon bar 11  18 %  
 

Distribution by Symbol
Wind bar 58  94 %  
Wind / Earth bar 6 %  
 



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Discussion about this Deck
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Author Message
streckster98
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Member since
March 1, 2012
Reply with quote Report content icon
Subject:    Posted: March 10, 2014 06:49 pm

Have all of those ANC, TGS, ST, etc. cards been reprinted, or is your deck mistakenly labeled as block?
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