| Section: Adventure deck (9 cards)
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Farmer Maggot's Fields (FOTR)
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Number: 321
Rarity: U
Strength: 0
Vitality: 0
Type: Site 1
Twilight Cost: 0
Culture: Sites
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Card text: Fellowship: Exert a Hobbit to play Merry or Pippin from your draw deck.
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Galadriels Glade (FOTR)
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Number: 351
Rarity: C
Strength: 0
Vitality: 0
Type: Site 6
Twilight Cost: 3
Culture: Sites
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Card text: Sanctuary. Fellowship: Exert an Elf to look at an opponents hand.
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Hollin (MofM)
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Number: 119
Rarity: C
Strength: 0
Vitality: 0
Type: Site 4
Twilight Cost: 3
Culture: Sites
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Card text: Plains. Uruk-hai are not roaming. Site 4.
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Rivendell Terrace (FOTR)
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Number: 340
Rarity: U
Strength: 0
Vitality: 0
Type: Site 3
Twilight Cost: 0
Culture: Sites
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Card text: Sanctuary. Fellowship: Play a Man to draw a card.
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Shores of Nen Hithoel (FOTR)
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Number: 359
Rarity: U
Strength: 0
Vitality: 0
Type: Site 8
Twilight Cost: 9
Culture: Sites
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Card text: River. Shadow: Spot 5 Orc minions to prevent the fellowship from moving again this turn.
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Silverlode Banks (FOTR)
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Number: 355
Rarity: U
Strength: 0
Vitality: 0
Type: Site 7
Twilight Cost: 6
Culture: Sites
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Card text: " River. When the fellowship moves to Silverlode Banks without a ranger, every companion must exert. "
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Slopes of Amon Hen (FOTR)
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Number: 361
Rarity: U
Strength: 0
Vitality: 0
Type: Site 9
Twilight Cost: 9
Culture: Sites
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Card text: The twilight cost of each (Isengard) minion is 1.
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The Bridge of Khazad-dûm (FOTR)
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Number: 349
Rarity: C
Strength: 0
Vitality: 0
Type: Site 5
Twilight Cost: 6
Culture: Sites
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Card text: Underground. Shadow: Play The Balrog from your draw deck or hand; The Balrogs twilight cost is 6.
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Trollshaw Forest (FOTR)
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Number: 334
Rarity: U
Strength: 0
Vitality: 0
Type: Site 2
Twilight Cost: 1
Culture: Sites
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Card text: " Forest. Each time you play a possession or artifact on your companion, draw a card. "
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| Section: Draw deck (63 cards)
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Aragorn, Ranger Of The North (FOTR)
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Number: 89
Rarity: R
Strength: 8
Vitality: 4
Type: Companion
Race/Class: Man
Twilight Cost: 4
Culture: Gondor
Signet/Site/Resistance: Gandalf
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Card text: Ranger. Maneuver: Exert Aragorn to make him defender +1 until the regroup phase.
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Aragorns Bow (FOTR)
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Number: 90
Rarity: R
Strength: 0
Vitality: 0
Type: Possession
Race/Class: Ranged Weapon
Twilight Cost: 1
Culture: Gondor
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Card text: Bearer must be Aragorn. He is an archer. Archery: Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total.
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Barliman Butterbur, Prancing Pony Proprietor (FOTR)
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Number: 70
Rarity: U
Strength: 1
Vitality: 2
Type: Ally . Home 1
Race/Class: Man
Twilight Cost: 0
Culture: Gandalf
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Card text: Fellowship: Exert Barliman Butterbur to take a E event into hand from your discard pile.
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Blade of Gondor (FOTR)
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Number: 95
Rarity: R
Strength: 2
Vitality: 0
Type: Possession
Race/Class: Hand Weapon
Twilight Cost: 1
Culture: Gondor
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Card text: Bearer must be Boromir. He is damage +1. Skirmish: Exert Boromir to wound an Orc or Uruk-hai he is skirmishing.
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Boromir, Son of Denethor (FOTR)
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Number: 97
Rarity: U
Strength: 7
Vitality: 3
Type: Companion
Race/Class: Man
Twilight Cost: 3
Culture: Gondor
Signet/Site/Resistance: Frodo
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Card text: Skirmish: Exert Boromir to make a Hobbit strength +3.
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Bow of the Galadhrim (FOTR)
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Number: 33
Rarity: R
Strength: 1
Vitality: 0
Type: Possession
Race/Class: Ranged Weapon
Twilight Cost: 1
Culture: Elven
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Card text: "Bearer must be Legolas. Each time Legolas wins a skirmish, you may wound a minion. "
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Bred For Battle (FOTR)
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Number: 121
Rarity: C
Strength: 0
Vitality: 0
Type: Event
Twilight Cost: 0
Culture: Isengard
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Card text: Skirmish: Exert an Uruk-hai to make it strength +3.
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Farmer Maggot, Chaser of Rascals (FOTR)
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Number: 288
Rarity: R
Strength: 2
Vitality: 3
Type: Ally . Home 1
Race/Class: Hobbit
Twilight Cost: 1
Culture: Shire
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Card text: Fellowship: Exert Farmer Maggot to heal Merry or Pippin.
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Gimli's Battle Axe (FOTR)
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Number: 14
Rarity: R
Strength: 2
Vitality: 0
Type: Possession
Race/Class: Hand Weapon
Twilight Cost: 2
Culture: Dwarven
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Card text: Bearer must be Gimli. He is damage +1. Each time Gimli wins a skirmish, you may wound an Orc.
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Gimli's Helm (FOTR)
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Number: 15
Rarity: R
Strength: 0
Vitality: 0
Type: Possession
Race/Class: Helm
Twilight Cost: 0
Culture: Dwarven
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Card text: Bearer must be Gimli. He takes no more than 1 wound during each skirmish phase. Skirmish: Discard Gimli's Helm to prevent all wounds to him.
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Gimli, Son of Gloin (FOTR)
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Number: 13
Rarity: R
Strength: 6
Vitality: 3
Type: Companion
Race/Class: Dwarf
Twilight Cost: 2
Culture: Dwarven
Signet/Site/Resistance: Gandalf
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Card text: Damage +1. Skirmish: Exert Gimli to make him strength +2.
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Glamdring (FOTR)
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Number: 75
Rarity: R
Strength: 2
Vitality: 0
Type: Possession
Race/Class: Hand Weapon
Twilight Cost: 2
Culture: Gandalf
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Card text: Bearer must be Gandalf. He is damage +1. Fellowship or Regroup: Exert Gandalf to reveal an opponent's hand. Remove (1) for each Orc revealed.
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Greed (FOTR)
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Number: 125
Rarity: R
Strength: 0
Vitality: 0
Type: Condition
Twilight Cost: 1
Culture: Isengard
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Card text: "To play, spot an Uruk-hai. Plays to your support area. Maneuver: Spot 6 companions and remove (2) to wound a companion (except the Ring-bearer)."
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Hobbit Sword (FOTR)
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Number: 299
Rarity: C
Strength: 2
Vitality: 0
Type: Possession
Race/Class: Hand Weapon
Twilight Cost: 1
Culture: Shire
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Card text: Bearer must be a Hobbit.
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Legolas, Greenleaf (FOTR)
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Number: 50
Rarity: R
Strength: 6
Vitality: 3
Type: Companion
Race/Class: Elf
Twilight Cost: 2
Culture: Elven
Signet/Site/Resistance: Frodo
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Card text: Archer. Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total.
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Lurtz, Servant of Isengard (FOTR)
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Number: 127
Rarity: R
Strength: 13
Vitality: 3
Type: Minion
Race/Class: Uruk-hai
Twilight Cost: 7
Culture: Isengard
Signet/Site/Resistance: 5
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Card text: Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase.
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Lurtzs Battle Cry (FOTR)
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Number: 128
Rarity: R
Strength: 0
Vitality: 0
Type: Event
Twilight Cost: 1
Culture: Isengard
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Card text: Skirmish: Make an Uruk-hai strength 1 and damage +1.
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Merry, Friend to Sam (FOTR)
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Number: 302
Rarity: R
Strength: 3
Vitality: 4
Type: Companion
Race/Class: Hobbit
Twilight Cost: 1
Culture: Shire
Signet/Site/Resistance: Frodo
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Card text: " Skirmish: If Merry is not assigned to a skirmish, exert him twice to add his strength to another companion. "
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Orthanc Assassin (FOTR)
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Number: 131
Rarity: R
Strength: 10
Vitality: 3
Type: Minion
Race/Class: Uruk-hai
Twilight Cost: 5
Culture: Isengard
Signet/Site/Resistance: 5
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Card text: Archer. Damage +1.
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Rangers Sword (FOTR)
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Number: 112
Rarity: U
Strength: 2
Vitality: 0
Type: Possession
Race/Class: Hand Weapon
Twilight Cost: 1
Culture: Gondor
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Card text: Bearer must be Aragorn. He is damage +1.
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Sarumans Power (FOTR)
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Number: 136
Rarity: U
Strength: 0
Vitality: 0
Type: Event
Twilight Cost: 2
Culture: Isengard
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Card text: Spell. Shadow: Exert a (Isengard) minion to discard all conditions.
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Servant of the Secret Fire (FOTR)
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Number: 83
Rarity: R
Strength: 0
Vitality: 0
Type: Event
Twilight Cost: 1
Culture: Gandalf
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Card text: Spell. Skirmish: Spot Gandalf to make a minion strength -3
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Sleep, Caradhras (FOTR)
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Number: 84
Rarity: C
Strength: 0
Vitality: 0
Type: Event
Twilight Cost: 3
Culture: Gandalf
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Card text: Spell. Fellowship: Exert Gandalf to discard every condition.
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Strength of Spirit (FOTR)
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Number: 85
Rarity: C
Strength: 0
Vitality: 0
Type: Event
Twilight Cost: 1
Culture: Gandalf
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Card text: "Spell. Response: If a companion is about to exert, spot Gandalf to place no token for that exertion."
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The Saga of Elendil (FOTR)
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Number: 114
Rarity: R
Strength: 0
Vitality: 1
Type: Condition
Twilight Cost: 1
Culture: Gondor
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Card text: Tale. Bearer must be a (Gondor) companion. Skirmish: Discard this condition to make bearer strength +2.
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Troop of Uruk-hai (FOTR)
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Number: 143
Rarity: R
Strength: 9
Vitality: 4
Type: Minion
Race/Class: Uruk-hai
Twilight Cost: 5
Culture: Isengard
Signet/Site/Resistance: 5
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Card text: Damage +1. A character skirmishing this minion does not gain strength bonuses from weapons.
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Uruk Rager (FOTR)
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Number: 150
Rarity: C
Strength: 9
Vitality: 2
Type: Minion
Race/Class: Uruk-hai
Twilight Cost: 4
Culture: Isengard
Signet/Site/Resistance: 5
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Card text: " Damage +1. Each time this minion wins a skirmish, the Free Peoples player must discard the top 2 cards of his draw deck."
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Uruk Slayer (FOTR)
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Number: 153
Rarity: U
Strength: 9
Vitality: 2
Type: Minion
Race/Class: Uruk-hai
Twilight Cost: 4
Culture: Isengard
Signet/Site/Resistance: 5
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Card text: Damage +1. Skirmish: Remove (1) to make this minion strength +1 (limit +3).
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Uruk Soldier (FOTR)
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Number: 154
Rarity: C
Strength: 7
Vitality: 1
Type: Minion
Race/Class: Uruk-hai
Twilight Cost: 2
Culture: Isengard
Signet/Site/Resistance: 5
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Card text: " Damage +1. When you play this minion, you may make the Free Peoples player discard the top card of his draw deck."
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Uruk Warrior (FOTR)
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Number: 156
Rarity: C
Strength: 9
Vitality: 2
Type: Minion
Race/Class: Uruk-hai
Twilight Cost: 3
Culture: Isengard
Signet/Site/Resistance: 5
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Card text: Damage +1. Maneuver: Spot 6 companions to make this minion fierce until the regroup phase.
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Uruk-hai Sword (FOTR)
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Number: 160
Rarity: C
Strength: 2
Vitality: 0
Type: Possession
Race/Class: Hand Weapon
Twilight Cost: 1
Culture: Isengard
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Card text: " Bearer must be an Uruk-hai. Each time bearer wins a skirmish, the Free Peoples player must discard the top card of his draw deck. "
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| Section: Starting Fellowship (3 cards)
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Frodo, Old Bilbo's Heir (FOTR)
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Number: 289
Rarity: R
Strength: 3
Vitality: 4
Type: Companion
Race/Class: Hobbit
Twilight Cost: 0
Culture: Shire
Signet/Site/Resistance: Gandalf
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Card text: Ring-bearer (resistance 10). At the start of each of your turns, you may heal a Hobbit ally.
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Gandalf, Friend of the Shirefolk (FOTR)
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Number: 72
Rarity: R
Strength: 6
Vitality: 4
Type: Companion
Race/Class: Wizard
Twilight Cost: 4
Culture: Gandalf
Signet/Site/Resistance: Frodo
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Card text: " Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. "
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The One Ring, Isildur's Bane (FOTR)
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Number: 1
Rarity: R
Strength: 1
Vitality: 1
Type: Ring
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Card text: Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add 2 burdens instead.
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