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Deck "Electrifying OTK."

Deck "Electrifying OTK."
Format: Advanced - 41 Cards
created by skittlz100 LV36 activity icon envelope icon
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Stall and OTK. Batteryman Micro-Cell is my idol.

 
Card list Group cards by  
Section: Monsters (18 cards)
3 x Batteryman AA Batteryman AA (CP06)
  • Number: CP06-EN013
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Thunder
  • Attack Points: 0
  • Defense Points: 0
  • Level / Rank: 3
  • Attribute: Light
  • Password: 63142001
Card text:

If all "Batteryman AA"(s) on your side of the field are in Attack Position, increase the ATK of this card by 1000 points for each "Batteryman AA" on your side of the field. If all "Batteryman AA"(s) on your side of the field are in Defense Position, increase the DEF of this card by 1000 points for each "Batteryman AA" on your side of the field.

2 x Batteryman Charger Batteryman Charger (LODT)
  • Number: LODT-EN030
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Thunder
  • Attack Points: 1800
  • Defense Points: 1200
  • Level / Rank: 5
  • Attribute: Light
  • Password: 83446909
Card text:

When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.

2 x Batteryman Micro-Cell Batteryman Micro-Cell (LODT)
  • Number: LODT-EN032
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Thunder
  • Attack Points: 100
  • Defense Points: 100
  • Level / Rank: 1
  • Attribute: Light
  • Password: 56839613
Card text:

FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.

3 x Battle Fader Battle Fader (ABPF-EN)
  • Number: ABPF-EN006
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect
  • Monster Type: Fiend
  • Attack Points: 0
  • Defense Points: 0
  • Level / Rank: 1
  • Attribute: Dark
  • Password: 19665973
Card text:

When an opponent's monster declares a direct attack, you can Special Summon this card from your hand and end the Battle Phase. If you Special Summon this card with this effect, this card is removed from play when it is removed from the field.

2 x Cyber Valley Cyber Valley (SDMM-EN)
  • Number: SDMM-EN019
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 0
  • Defense Points: 0
  • Level / Rank: 1
  • Attribute: Light
  • Password: 3657444
Card text:

You can use 1 of the following 3 effects:ââ When this card is selected as an attack target by an opponent's monster, you can remove this card from play to draw 1 card and end the Battle Phase. ââ You can remove from play this card and 1 face-up monster you control, and draw 2 cards. ââ You can remove from play this card and 1 card from your hand, and place 1 card from your Graveyard on top of your Deck.

1 x Gorz the Emissary of Darkness Gorz the Emissary of Darkness (PRO)
  • Number: YR03-EN001
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect
  • Monster Type: Fiend
  • Attack Points: 2700
  • Defense Points: 2500
  • Level / Rank: 7
  • Attribute: Dark
  • Password: 44330098
Card text:

When you take damage from a card your opponent controls while you control no cards, you can Special Summon this card from your hand. Then activate the appropriate effect, based on the type of damage:ââ Battle Damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took.ââ Effect Damage: Inflict damage to your opponent equal to the damage you took.

1 x Honest Honest (LODT)
  • Number: LODT-EN001
  • Rarity: Secret Rare
  • Card Type: Monster / Effect
  • Monster Type: Fairy
  • Attack Points: 1100
  • Defense Points: 1900
  • Level / Rank: 4
  • Attribute: Light
  • Password: 37742478
Card text:

During your Main Phase, you can return this card from the field to its owner's hand. During either player's Damage Step, when a face-up LIGHT monster you control battles, you can send this card from your hand to the Graveyard to have that monster gain ATK equal to the ATK of the opponent's monster it is battling, until the End Phase.

1 x Wattgiraffe Wattgiraffe (TSHD-EN)
  • Number: TSHD-EN025
  • Rarity: Super Rare
  • Card Type: Monster / Effect
  • Monster Type: Thunder
  • Attack Points: 1200
  • Defense Points: 100
  • Level / Rank: 4
  • Attribute: Light
  • Password: 402568
Card text:

This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent as a result of a direct attack, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards until the End Phase of this turn.

3 x Wattlemur Wattlemur (DREV-EN)
  • Number: DREV-EN025
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Thunder
  • Attack Points: 800
  • Defense Points: 100
  • Level / Rank: 2
  • Attribute: Light
  • Password: 45801022
Card text:

If this card is destroyed by your opponent, your opponent cannot perform their Battle Phase during their next turn.

 
Section: Spells (12 cards)
3 x Battery Charger Battery Charger (DR3)
  • Number: DR3-EN221
  • Rarity: Common
  • Card Type: Spell/Magic Card
  • Password: 61181383
Card text:

Pay 500 Life Points. Special Summon 1 monster from your Graveyard that includes "Batteryman" in its card name.

2 x Inferno Reckless Summon Inferno Reckless Summon (DP2)
  • Number: DP2-EN025
  • Rarity: Super Rare
  • Card Type: Spell/Magic Card / Quick-Play
  • Password: 12247206
Card text:

You can only activate this card when 1 monster with an ATK of 1500 points or less is Special Summoned to your side of the field while there is a face-up monster on your opponent's side of the field. Special Summon all cards with the same name as the Summoned monster from your hand, Deck, and Graveyard in face-up Attack Position. Your opponent selects 1 monster on their side of the field and Special Summon all cards with that same name from their hand, Deck, and Graveyard.

1 x Monster Reborn Monster Reborn (DPYG-EN)
  • Number: DPYG-EN019
  • Rarity: Rare
  • Card Type: Spell/Magic Card
  • Password: 83764718
Card text:

Special Summon 1 monster from either player's Graveyard to your side of the field.

2 x Mystical Space Typhoon Mystical Space Typhoon (GLD3-EN)
  • Number: GLD3-EN040
  • Rarity: Gold Ultra Rare
  • Card Type: Spell/Magic Card / Quick-Play
  • Password: 5318639
Card text:

Destroy 1 Spell or Trap Card on the field.

3 x Short Circuit Short Circuit (LODT)
  • Number: LODT-EN056
  • Rarity: Common
  • Card Type: Spell/Magic Card
  • Password: 75967082
Card text:

Activate only if you control 3 or more "Batteryman" monsters. Destroy all cards your opponent controls.

1 x Swords of Revealing Light Swords of Revealing Light (GLD1)
  • Number: GLD1-EN030
  • Rarity: Gold Ultra Rare
  • Card Type: Spell/Magic Card
  • Password: 72302403
Card text:

Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card if face-up on the field, monsters your opponent controls cannot declare an attack.

 
Section: Traps (11 cards)
1 x Call of the Haunted Call of the Haunted (SD6)
  • Number: SD6-EN032
  • Rarity: Fixed
  • Card Type: Trap Card / Continuous
  • Password: 97077563
Card text:

Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.

1 x Mirror Force Mirror Force (GLD1)
  • Number: GLD1-EN039
  • Rarity: Gold Ultra Rare
  • Card Type: Trap Card
  • Password: 44095762
Card text:

Activate only when an opponent's monster declares an attack. Destroy all Attack Position monsters your opponent controls.

2 x Portable Battery Pack Portable Battery Pack (LODT)
  • Number: LODT-EN074
  • Rarity: Common
  • Card Type: Trap Card / Continuous
  • Password: 61840587
Card text:

Select 2 "Batteryman" monsters from your Graveyard and Special summon them in Attack Position. When this card is removed from the field, destroy those monsters. When both of those monsters have been removed from the field, destroy this card.

3 x Threatening Roar Threatening Roar (CP07)
  • Number: CP07-EN003
  • Rarity: Super Rare
  • Card Type: Trap Card
  • Password: 36361633
Card text:

Your opponent cannot declare an attack this turn.

1 x Torrential Tribute Torrential Tribute (GLD1)
  • Number: GLD1-EN040
  • Rarity: Gold Ultra Rare
  • Card Type: Trap Card
  • Password: 53582587
Card text:

Activate only when a monster is Summoned. Destroy all monsters on the field.

3 x Waboku Waboku (SDZW)
  • Number: SDZW-EN036
  • Rarity: Fixed
  • Card Type: Trap Card
  • Password: 12607053
Card text:

You take no Battle Damage this turn. Your monsters cannot be destroyed by battle this turn.

 
Deck Statistics
Distribution by Attack Points
- bar 23  56 %  
- bar 20 %  
100 bar 5 %  
1100 bar 2 %  
1200 bar 2 %  
1800 bar 5 %  
2700 bar 2 %  
800 bar 7 %  
 

Distribution by Attribute
- bar 23  56 %  
Dark bar 10 %  
Light bar 14  34 %  
 

Distribution by Card Type
Monster / Effect bar 18  44 %  
Spell/Magic Card bar 20 %  
Spell/Magic Card / Quick-Play bar 10 %  
Trap Card bar 20 %  
Trap Card / Continuous bar 7 %  
 

Distribution by Defense Points
- bar 23  56 %  
- bar 20 %  
100 bar 15 %  
1200 bar 5 %  
1900 bar 2 %  
2500 bar 2 %  
 

Distribution by Level
- bar 23  56 %  
1 bar 17 %  
2 bar 7 %  
3 bar 7 %  
4 bar 5 %  
5 bar 5 %  
7 bar 2 %  
 

Distribution by Monster Type
- bar 23  56 %  
Fairy bar 2 %  
Fiend bar 10 %  
Machine bar 5 %  
Thunder bar 11  27 %  
 

Distribution by Rarity
Common bar 20  49 %  
Fixed bar 10 %  
Gold Ultra Rare bar 12 %  
Rare bar 2 %  
Secret Rare bar 2 %  
Super Rare bar 15 %  
Ultra Rare bar 10 %  
 



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Discussion about this Deck
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Author Message
skittlz100
LV36 United States activity icon envelope icon

Avatar for skittlz100
Member since
July 7, 2009
Reply with quote Report content icon
Subject:    Posted: March 25, 2011 05:54 pm

@first comment. There are reasons I don't. Micro-Cell can only special from the deck, and Charger and Inferno Reckless Summon can special summon from the deck as well. They do no harm in the deck, in fact I might draw them. If I don't have any revival cards, and 3 AA's in the graveyard, I'm dead. haha x] But I see your thoughts, good idea!
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