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Deck "shalow water"

Deck "shalow water"
Format: Casual - 63 Cards
created by teodoro_rivera activity icon
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Section: Ninja Cards (31 cards)
1 x Aoi Rokusho Aoi Rokusho (QFP)
  • Card Number: QFPN-249
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/2
  • Injured Stats: 3/0
Card text:

Rain | Jonin | Male
[IMPEDER]
When this Ninja's Team wins a Victory or an Outstanding Victory, move 1 of your opponent's Battle Rewards, if they have any, to its original owner's Chakra area.

"Now you can neither run nor stand up ..."

3 x Hotaru Katsuragi Hotaru Katsuragi (ST)
  • Card Number: STN-1134
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2 | GROWTH
[TSUCHIGUMO'S SECRET]
Valid: When this Ninja is put in play, flip a coin. If heads, draw 1 card. If tails, place a Growth coin on this Ninja.

"I want to become strong."

2 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

2 x Karin Karin (POP)
  • Card Number: POPN-980
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Hebi | Rogue Ninja | Female | Medical | Mental Power: 2
[WARDEN OF THE SOUTHERN HIDEOUT]
Valid: Each player plays with the top card of their Deck revealed. While you have 2 or less cards in your hand, if the top card of your Deck is a Water card, that card can be played as thought it was in your hand.

"If you really want me to Sasuke... I will follow you."

2 x Kidomaru (State 1) Kidomaru (State 1) (TGS)
  • Card Number: TGSN-1075*
  • Rarity: Parallel
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/1
Card text:

Sound | Male | Mental Power: 2 | Name: Kidomaru | The Four Sound Ninja
[GAME OF THE EAST GATE]
During your opponent's Mission Phase, you can discard 1 Water card. In that case, your opponent selects 1 of their Ninjas, that Ninja cannot be sent out to Battle during this turn.

"So from here on out, no more Mr. Nice Guy…"

2 x Kihou Kihou (WOF)
  • Card Number: WOFN-802
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Smoke
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Sound | Male | Prisoner | AMBUSH
[SMOKE SCREEN]
During your Mission Phase, you can discard 1 of your opponent's Chakra. In that case, move the top card of your opponent's Deck to their Chakra area.

"Dark Smoke Sphere!"

2 x Kimimaro Kimimaro (FotS)
  • Card Number: FotSN-927
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Sound | Male | AMBUSH
[SHARP STANCE]
During the Exchange of Jutsu, if you have 2 or less cards in your hand, you can discard 3 of your Water Chakra. In that case, negate and discard 1 Jutsu card being played.

"I will become your page"

2 x Kisame Hoshigaki Kisame Hoshigaki (TP2)
  • Card Number: TP2N-1025
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 3/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | AMBUSH

[AKATSUKI'S BLADE]When a card is moved to your opponent's Chakra area, if it is not the first card moved there this turn, discard it.

"It's payback time!"

1 x Manda Manda (TGS)
  • Card Number: TGSN-1083*
  • Rarity: Parallel
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 9/0
  • Injured Stats: 8/0
Card text:

Sound | Animal | Snake | AMBUSH
[SWORD THEN SHIELD]
Valid: You can remove this Ninja from the game. In that case, negate 1 Jutsu or effect on the Chain. While this effect is on the Chain, your opponent cannot play cards or activate effects.
This Ninja card can be deployed from your Removed From Game area.

"Hissssss"

1 x Sakon (State 1) Sakon (State 1) (ST)
  • Card Number: STN-1127
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/1
Card text:

Sound | Male | Name: Sakon | The Four Sound Ninja | AMBUSH
[FIST OF THE LEFT]
When this Ninja is put in play, you can discard a card. In that case, search your Deck for a "The Four Sound Ninja" Ninja card, reveal it, and move it to your hand. Shuffle your deck afterwards.

"Feel the power?"

2 x Sasuke Uchiha Sasuke Uchiha (ST)
  • Card Number: STN-1129
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Genjutsu/Weapon
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 3/0
Card text:

Hebi | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH
[OVERWHELMING VENGEANCE]
[Attacker | Mission] 0 : You can discard X Chakra to discard X of your opponent's Chakra.

"And what's in it for us?"

3 x Sea Monster Sea Monster (WOF)
  • Card Number: WOFN-850
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 5/0
  • Injured Stats: 5/0
Card text:

Sound | Sea Monster | AMBUSH
[MONSTER OF THE SEA]
Valid: While your opponent has 1 or less Chakra with a "Water" Symbol, this Ninja cannot be sent out to Attack.
Valid: "Sea Monster" Ninja cards in your hand and Chakra area get -1 Hand cost.

"It draws its life from the vast waters of the ocean. You guys don't stand a ghost of a chance!"

2 x Suigetsu Hozuki Suigetsu Hozuki (WW)
  • Card Number: WWN-1247
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 2/0
Card text:

Akatsuki | Rogue Ninja | Taka | Male | AMBUSH
[SWORDSMAN OF AKATSUKI]
When this Ninja Attacks, discard 1 of your opponent's Chakra
When this Ninja Blocks, look at the top card of your Deck and move it to the top or bottom of your Deck.

""He's getting on my nerves…"

2 x Tayuya (State 1) Tayuya (State 1) (POP)
  • Card Number: POPN-981
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 2
  • Healthy Stats: 3/3
  • Injured Stats: 0/2
Card text:

Sound | Female | The Four Sound Ninja | Name: Tayuya | Mental Power: 2 | GROWTH
[SONG OF THE NORTH GATE]
When a Mission is played, you can discard the top card of your Deck. In that case, discard 1 of your opponent's Chakra.

"Bring it, punks."

1 x The 2nd Hokage The 2nd Hokage (WW)
  • Card Number: WWN-1251
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 3/1
Card text:

Leaf | Satoosa | Male | Mental Power: 2 | MASTERY
[SUPREMACY]
[Attacker | Mission] 0 : Move 1 card in your Discard Pile to your Chakra area or 1 Mission card from your Discard Pile to your hand.

2 x Tobi Tobi (TP2)
  • Card Number: TP2N-1014
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: ?
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/3
Card text:

Akatsuki | Rogue Ninja | Male | Ambush
[AKATSUKI'S HUMOR]
Valid: During your Mission Phase, you can name a card type. In that case, reveal the top card of your Deck, if the revealed card is the named type, move the revealed card and a card in your Discard Pile to your Chakra area.

"His teleportation jutsu makes him too fast for both of us!"

1 x Ukon (State 1) Ukon (State 1) (ST)
  • Card Number: STN-1128
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 1/3
Card text:

Sound | Male | Mental Power: 2 | Name: Ukon | The Four Sound Ninja | AMBUSH
[FIST OF THE RIGHT]
When this Ninja is put in play, if you control another "The Four Sound Ninja" Ninja, you can put in play 1 "The Four Sound Ninja" Ninja card with an Entrance cost of 3 or less from your Chakra area.

"Two on two. Works for me."

 
Section: Jutsu Cards (9 cards)
2 x Chakra Eater Sword Chakra Eater Sword (TP4)
  • Card Number: TP4J-893
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: 2
Card text:

Effect: Discard 3 of your opponnet's Chakra.
Expert [Kisame Hoshigaki]: Move the same number of cards you discarded due to this effect from your Discard Pile to your Chakra area. If you moved 3 or more cards this way, injure target opposing Ninja.

"My long sword is called Samehada! It means sharkskin! It doesn't slice… it cuts you to ribbons!"

2 x Chidori Chidori (Plat)
  • Card Number: J-764
  • Rarity: Promo
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: 1 Ninja Battling against the user
Effect: Injure the target. If the user is "Sasuke Uchiha", the target's Power becomes 0/0 during this turn. While you have no cards in your hand, this Jutsu card can be played from your Chakra area.

"Seems you've use up all your chakra… Your reaction time is slow."

1 x Earth Style Barrier: Earth Dome Prison Earth Style Barrier: Earth Dome Prison (WW)
  • Card Number: WWJ-859
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water
Card text:

Effect: Discard 2 of your opponent's Chakra. Then, move up to 2 cards from your Discard Pile to your Chakra area.
Expert [Jirobo]: If your opponent has 3 or less Chakra, draw 1 card.

"I gotta get back my energy."

3 x Striking Shadow Snake Striking Shadow Snake (POP)
  • Card Number: POPJ-762
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water Water
Card text:

Requirements:Water | Entrance cost of 3 or more
Target: 1 Jutsu being played
Effect: Change the effect of the target to the following: Injure the user. While you have no cards in your hand, this jutsu can be played from your Chakra area.

"Heh… I imagine you're paralyzed now."

1 x Water Clone Jutsu Water Clone Jutsu (TP2)
  • Card Number: TP2J-702
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: Jutsu card being played or 1 Ninja's effect text
Effect: Your opponent flips a coin twice. If they get tails only once, negate the target. This Jutsu can be used while it is in your Chakra area.

"But your decision was the right one. I'm…powerful."

 
Section: Mission Cards (10 cards)
2 x Anko`s Memory Anko's Memory (TGS)
  • Card Number: TGSM-738
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Move up to 3 cards from your Chakra area to your hand.

"Seems you prepared before you came."

1 x Clear Sky Clear Sky (LOL)
  • Card Number: LOLM-319
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth / Water
  • Hand Cost: 2
  • Entrance Cost: 4
Card text:

Effect: Select 1 of the players. Move every card in that player's Chakra area and Discard Pile to their original owner's Deck and shuffle it.

"... "

2 x Dehydration Dehydration (TP2)
  • Card Number: TP2M-668
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Earth
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Counter Permanent (3)
target: 1 Ninja
Effect: Attach this card to the target. The effect text of the target is negated.
Effect: When your opponent draws 1 or more cards due to an effect, draw 1 card.

"Say, can we rest a bit?"

2 x Mysterious Warrior Mysterious Warrior (TP4)
  • Card Number: TP4M-852
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Draw 2 cards and discard 1 card. Then, if your opponent has more cards in their hand than you do, move this Mission to your hand.

1 x Rite of Succession Rite of Succession (WW)
  • Card Number: WWM-809
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Target: 1 of your Water Ninjas with an Entrance cost of 3 or more
Effect: Discard the target and 1 of your opponent's Ninjas.

"Maybe I should cut you up."

2 x World of Water World of Water (ST)
  • Card Number: STM-768
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 0
  • Entrance Cost: 0
Card text:

Permanent
Effect: When you put in play a Water Ninja, place 1 coin on this Mission.
[Attacker | Mission] Remove any number of coins from this Mission: Apply 1 of the following effects according to the number of coins removed:
1) Move 1 Ninja card from your Discard Pile to your Chakra area.
5) Discard all of each Player's Chakra.
This Mission cannot be affected by your opponent's Mission cards.

 
Section: Reinforcement Deck (13 cards)
2 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

2 x Kidomaru (State 2) Kidomaru (State 2) (TGS)
  • Card Number: TGSN-1084
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 2/2
Card text:

Sound | Male | Mental Power: 3 | Name: Kidomaru | State 2 | The Four Sound Ninja | MASTERY | REINFORCEMENT
[GAME OF DEATH]
Sacrifice: "Kidomaru (State 1)"
During the Mission Phase, you can discard 1 card from your hand. In that case, your opponent selects 1 of their Ninjas. Then apply 1 of the following effects:
1) The selected Ninja cannot be sent out to Battle this turn.
2) The selected Ninja most be sent out to Battle this turn.

"But either way you're gonna die!"

2 x Kimimaro (State 2) Kimimaro (State 2) (SL)
  • Card Number: SLN-1405
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 6/2
Card text:

Sound | Male | Name: Kimimaro | State 2 | REINFORCEMENT
[AUGMENTATION]
Sacrifice: Kimimaro + Entrance cost of 4 or more
[Valid | EOJ] 0 : Switch the positions of a Back Ninja and a Head Ninja opposing this Ninja.

"You know nothing!!"

1 x Sakon & Ukon (State 2) Sakon & Ukon (State 2) (ST)
  • Card Number: STN-1131
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/5
  • Injured Stats: 4/4
Card text:

Sound | Male | Mental Power: 3 | State 2 | The Four Sound Ninja | MASTERY | REINFORCEMENT
[TROUBLE DOUBLED] Sacrifice: Sakon (State 1) & Ukon (State 1)
[Attacker | Mission] Water | Water, select 1 of your opponent's Ninjas and 1 of your "The Four Sound Ninja" Ninjas: Remove the selected Ninjas from their Teams. Those Ninjas must be sent out to Battle by themselves and must oppose each other during this turn.
Errata:
Sound | Male | Mental Power: 3 | State 2 | The Four Sound Ninja | Name: Sakon | Name: Ukon | MASTERY | REINFORCEMENT
[Link]

"Alpha!"
"Omega!"

1 x Sasuke Uchiha (State 2) Sasuke Uchiha (State 2) (TP3)
  • Card Number: TP3N-1194
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 8/4
  • Injured Stats: 6/2
Card text:

Sound | Rogue Ninja | Hebi | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2 | MASTERY | REINFORCEMENT
[STATE 2]
Sacrifice: Sasuke Uchiha + Entrance cost of 4 or more
When this Ninja uses a Water Jutsu, discard 2 of your opponent's Chakra.
When this Ninja uses a Fire Jutsu, give 1 Damage to target opposing Ninja.

"The snake is prey because that bird is a hawk…"

1 x Sasuke Uchiha (State 2) Sasuke Uchiha (State 2) (FotS)
  • Card Number: FotSN-934
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 6
  • Healthy Stats: 8/4
  • Injured Stats: 6/2
Card text:

Sound | Rogue Ninja | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2 | Hebi | MASTERY | REINFORCEMENT
[POWER OF THE CURSE]
This Ninja card can only be put in play during your Mission Phase by moving your "Sasuke Uchiha" with an Entrance cost of 4 or more to your Chakra area while you have no cards in your hand. While you have no cards in your hand, your Water Ninjas cannot be affected by the effects of your opponent's cards.
Valid: This Ninja is considered to have "Jonin".

"You wanted it so badly that you went after the fledgling in the nest… But you became targeted as a prey instead…"

2 x Struggle Struggle (I)
  • Card Number: IM-835
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Counter
Target: 1 non-Permanent Mission
Effect: Copy the effect of the target (Select new legal targets, if any).

"How come you're gritting your teeth so hard."

2 x Tayuya (State 2) Tayuya (State 2) (POP)
  • Card Number: POPN-988
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/4
  • Injured Stats: 1/3
Card text:

Sound | Female | The Four Sound Ninja | Name: Tayuya | State 2 | Mental Power: 2 | MASTERY | REINFORCEMENT
[SONG OF SILENCE]
Sacrifice: "Tayuya (State 1)"
Valid: While you have no cards in your hand, your opponent's activated Ninja effects cost an additional 1 to use.

"Never thought I'd use second state here."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 14 %  
Mission bar 12  19 %  
Ninja bar 42  67 %  
 

Distribution by Combat Attribute
- bar 21  33 %  
? bar 3 %  
Bone bar 6 %  
Genjutsu bar 3 %  
Genjutsu/Weapon bar 3 %  
Medicine bar 3 %  
Ninjutsu bar 5 %  
Smoke bar 3 %  
Snake bar 2 %  
Sound bar 14 %  
Sound/Genjutsu bar 6 %  
Taijutsu bar 3 %  
Water bar 6 %  
Weapon bar 8 %  
 

Distribution by Entrance Cost
- bar 14 %  
- bar 12  19 %  
1 bar 10 %  
2 bar 10 %  
3 bar 13 %  
4 bar 11  17 %  
5 bar 5 %  
6 bar 10 %  
7 bar 3 %  
 

Distribution by Hand Cost
- bar 14 %  
- bar 28  44 %  
1 bar 25  40 %  
2 bar 2 %  
 

Distribution by Healthy Stats
- bar 21  33 %  
0/2 bar 6 %  
1/2 bar 3 %  
3/0 bar 5 %  
3/3 bar 6 %  
4/0 bar 3 %  
4/3 bar 2 %  
4/4 bar 3 %  
5/0 bar 5 %  
5/2 bar 5 %  
5/3 bar 5 %  
6/2 bar 10 %  
6/4 bar 2 %  
6/5 bar 2 %  
7/3 bar 3 %  
8/1 bar 3 %  
8/4 bar 3 %  
9/0 bar 2 %  
 

Distribution by Injured Stats
- bar 21  33 %  
0/0 bar 8 %  
0/1 bar 8 %  
0/2 bar 3 %  
1/0 bar 3 %  
1/3 bar 5 %  
2/0 bar 6 %  
2/2 bar 3 %  
2/3 bar 3 %  
3/0 bar 5 %  
3/1 bar 5 %  
4/4 bar 2 %  
5/0 bar 5 %  
6/0 bar 3 %  
6/2 bar 6 %  
8/0 bar 2 %  
 

Distribution by Jutsu Cost
- bar 54  86 %  
2 bar 3 %  
Water bar 2 %  
Water 1 or 3 bar 5 %  
Water Water Water bar 5 %  
 

Distribution by Rarity
Common bar 22  35 %  
Parallel bar 5 %  
Promo bar 3 %  
Rare bar 13  21 %  
Super Rare bar 11  17 %  
Uncommon bar 12  19 %  
 

Distribution by Symbol
Earth / Water bar 2 %  
Fire bar 3 %  
Fire / Water bar 2 %  
Water bar 50  79 %  
Water / Earth bar 3 %  
Water / Fire bar 3 %  
Water / Lightning bar 3 %  
Water / Wind bar 5 %  
 



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