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Deck "Umbreon"

Deck "Umbreon"
Format: Unlimited - 60 Cards
created by dante22 activity icon
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Card list Group cards by  
Section: Pokemons (22 cards)
2 x Azelf Azelf (D&PLA)
  • Rarity: Rare
  • Type: Psychic
  • Weakness: P+20
  • Poke#: 482
  • Number: 19
  • Subtype: Basic Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

Time Walk - Once during your turn, when you put Azelf from your hand onto your Bench, you may look at all of your face-down Prize cards. If you do, you may choose 1 Pokemon you find there, show it to your opponent, and put it into your hand. Then, choose 1 card in your hand and put it as a Prize card face down. (Poke-POWER)

psychic Lock Up     20
The Defending Pokemon can't retreat during your opponent's next turn.

4 x Eevee Eevee (EX UF)
  • Rarity: Common
  • Type: Colorless
  • Poke#: 133
  • Number: 55
  • Subtype: Basic Pokémon
  • Hit Points: 40 HP
  • Retreat Cost: C
Card text:

Poké-BODY: Energy Evolution
Whenever you attach an Energy card from your hand to Eevee, you may search your deck for a card that evolves from Eevee that is the same type as the Energy card you attached to Eevee. Put that card onto Eevee. (This counts as evolving Eevee.) Shuffle your deck afterward. This power can't be used when you attach an Energy card to Eevee as part of an attack's effect.
colorless Tail Whap     10

1 x Espeon Espeon (HSUD)
  • Rarity: Rare Holo
  • Type: Psychic
  • Poke#: 196
  • Number: 81
2 x Flygon Lv. 65 Flygon Lv. 65 (PLRR)
  • Rarity: Rare Holo
  • Type: Colorless
  • Weakness: C+30
  • Number: 5
  • Subtype: Stage 2 Pokémon
  • Resistance: L-20
  • Hit Points: 120 HP
Card text:

Poké-BODY: Rainbow Float

If any basic Energy card attached to Flygon is the same type as any of your Pokémon, the Retreat Cost for those Pokémon is 0.


Colorless Colorless Sand Wall    40

Discard a Stadium card your opponent has in play. If you do, prevent all effects of an attack, including damage, done to Flygon during your opponent's next turn.

Colorless Colorless Colorless Power Swing    60+

Does 60 damage plus 10 more damage for each Evolved Pokémon on your Bench.

2 x Staraptor [FB] Staraptor [FB] (PSV)
  • Rarity: Rare Holo
  • Type: Colorless
  • Weakness: Lx2
  • Number: 11
  • Subtype: Basic Pokémon
  • Resistance: F-20
  • Hit Points: 80
  • Retreat Cost: 1
Card text:

colorless Quick Attack      (10+) 
Flip a coin. If heads, this attack does 10 damage plus 10 more damage.
colorlesscolorlesscolorless Whirlwind      (30) 
Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.

1 x Staraptor [FB] LV.X Staraptor [FB] LV.X (PSV)
  • Rarity: Rare Holo
  • Type: Colorless
  • Weakness: Lx2
  • Number: 147
  • Subtype: Level Up Pokémon
  • Resistance: F-20
  • Hit Points: 100
Card text:

Fast Call - Once during your turn (before your attack), you may search your deck for a Supporter card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. This power can't be used if Staraptor [FB] is affected by a Special Condition. (Poke-POWER)
colorlesscolorlesscolorless Defog      (40) 
Before doing damage, you may discard a Stadium card in play. if you do, this attack's base damage is 70 instead of 40.

2 x Trapinch Trapinch (D&PSW)
  • Rarity: Common
  • Type: Fighting
  • Weakness: W+10
  • Poke#: 328
  • Number: 115
  • Subtype: Basic Pokémon
  • Resistance: L-20
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Inviting Trap     
Switch the Defending Pokemon with 1 of your opponent's Benched Pokemon.

fighting Sand Tomb     10
The Defending Pokemon can't retreat during your opponent's next turn.

3 x Umbreon Umbreon (HSUD)
  • Rarity: Rare Holo
  • Type: Darkness
  • Poke#: 197
  • Number: 10
3 x Uxie Uxie (D&PLA)
  • Rarity: Rare
  • Type: Psychic
  • Weakness: P+20
  • Poke#: 480
  • Number: 43
  • Subtype: Basic Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

Set Up - Once during your turn, when you put Uxie from your hand onto your Bench, you may draw cards until you have 7 cards in your hand. (Poke-POWER)

colorless Psychic Restore     20
You may put Uxie and all cards attached to it on the bottom of your deck in any order.

2 x Vibrava Lv. 36 Vibrava Lv. 36 (PLRR)
  • Rarity: Uncommon
  • Type: Colorless
  • Weakness: C+20
  • Number: 53
  • Subtype: Stage 1 Pokémon
  • Resistance: L-20
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

Colorless Energy Typhoon    20×

Does 20 damage times the number of Energy cards in your opponent's discard pile. Then, put those Energy cards on top of your opponent's deck. Your opponent shuffles his or her deck afterward.

Colorless Colorless Quick Attack    20+

Flip a coin. If heads, this attack does 20 damage plus 20 more damage.

 
Section: Energy (15 cards)
7 x Darkness Energy (Basic) Darkness Energy (Basic) (HG&SS)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 121
4 x Darkness Energy (Special) Darkness Energy (Special) (D&PSW)
  • Rarity: Common
  • Type: Special Energy
  • Number: 129
  • Subtype: Special Energy
  • Hit Points: 0 HP
Card text:

If the Pokemon Darkness Energy is attached to attacks, the attack does 10 more damage to the Active Pokemon (before applying Weakness and Resistance). Ignore this effect if the Pokemon that Darkness Energy is attached to isn't Dark. Darkness Energy provides D Energy. (Doesn't count as a basic Energy card.) (Major text change in Ruby/Sapphire. Using earlier versions requires reference.)

4 x Psychic Energy Psychic Energy (HG&SS)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 119
 
Section: Trainers (23 cards)
4 x Bebe`s Search Bebe's Search (PLRR)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 89
  • Subtype: Supporter
Card text:

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Choose a card from your hand and put it on top of your deck. Search your deck for a Pokémon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. (If this is the only card in your hand, you can't play this card.)

3 x Expert Belt Expert Belt (Arceus)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 87
  • Subtype: Pokémon Tool
Card text:

Attach Expert Belt to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.

The Pokemon this card is attached to gets +20 HP and that Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). When the Pokemon this card is attached to is Knocked Out, your opponent takes 1 more Prize card.

2 x Pokemon Collector Pokemon Collector (HS TK)
  • Rarity: Common
  • Type: Trainer
  • Number: yellow-27
Card text:

Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

2 x Pokemon Communication Pokemon Communication (HG&SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 98
Card text:

Choose 1 Pokemon in your hand, show it to your opponent, and put it on top of your deck. If you do, search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

2 x Premier Ball Premier Ball (D&PGE)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 101
2 x Professor Oak`s New Theory Professor Oak's New Theory (HG&SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 101
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Shuffle your hand into your deck. Then, draw 6 cards.

2 x Rare Candy Rare Candy (HSU)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 82
Card text:

Choose 1 of your Basic Pokémon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokémon in your hand, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.) (If you choose a Stage 2 Pokémon in your hand, put that Pokémon on the Basic Pokémon instead of on a Stage 1 Pokémon.)

3 x Seeker Seeker (HSTrium)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 88
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Each player returns 1 of his or her Benched Pokemon and all cards attached to it to his or her hand. (You return your Pokemon first.)

3 x Super Scoop Up Super Scoop Up (HSU)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 83
Card text:

Flip a coin. If heads, return 1 of your Pokémon and all cards attached to it to your hand.

 
Deck Statistics
Distribution by Rarity
Common bar 23  38 %  
Rare bar 8 %  
Rare Holo bar 15 %  
Uncommon bar 23  38 %  
 

Distribution by Subtype
- bar 26  43 %  
Basic Pokémon bar 13  22 %  
Level Up Pokémon bar 2 %  
Pokémon Tool bar 5 %  
Special Energy bar 7 %  
Stage 1 Pokémon bar 3 %  
Stage 2 Pokémon bar 3 %  
Supporter bar 15 %  
 

Distribution by Type
Colorless bar 11  18 %  
Darkness bar 5 %  
Energy bar 15  25 %  
Fighting bar 3 %  
Psychic bar 10 %  
Trainer bar 23  38 %  
 



Rating
Current score for this Deck, based on 2 votes:

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Discussion about this Deck
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Author Message
omicron
LV19 Spain activity icon envelope icon

Avatar for omicron
Member since
September 14, 2009
Reply with quote Report content icon
Subject:    Posted: December 5, 2010 04:59 pm

me gusta este mazo con tantas raras bien combinadas
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