| Section: Main deck (40 cards)
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7 Colored Fish (SDJ)
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- Number: SDJ-008
- Rarity: Fixed
- Card Type: Monster
- Monster Type: Fish
- Attack Points: 1800
- Defense Points: 800
- Level / Rank: 4
- Attribute: Water
- Password: 23771716
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Card text:
A rare rainbow fish that has never been caught by mortal man.
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Armored Lizard (SDJ)
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- Number: SDJ-009
- Rarity: Fixed
- Card Type: Monster
- Monster Type: Reptile
- Attack Points: 1500
- Defense Points: 1200
- Level / Rank: 4
- Attribute: Earth
- Password: 15480588
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Card text:
A lizard with a very tough hide and a vicious bite.
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Baby Dragon (RP01)
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- Number: RP01-EN034
- Rarity: Common
- Card Type: Monster
- Monster Type: Dragon
- Attack Points: 1200
- Defense Points: 700
- Level / Rank: 3
- Attribute: Wind
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Card text:
Much more than just a child, this dragon is gifted with untapped power.
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Big Eye (DB1)
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- Number: DB1-EN152
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Fiend
- Attack Points: 1200
- Defense Points: 1000
- Level / Rank: 4
- Attribute: Dark
- Password: 16768387
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Card text:
FLIP: See the 5 cards from the top of your Deck, arrange them in any order desired, and replace them on top of the Deck.
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Block Attack (MRD)
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- Number: MRD-133
- Rarity: Common
- Card Type: Spell/Magic Card
- Password: 25880422
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Card text:
Select 1 of your opponent's monsters and shift it to Defense Position.
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Castle Walls (SDJ)
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- Number: SDJ-045
- Rarity: Fixed
- Card Type: Trap Card
- Password: 44209392
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Card text:
Increase a selected monster's DEF by 500 points during the turn this card is activated.
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Dark Hole (SDK)
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- Number: SDK-022
- Rarity: Fixed
- Card Type: Spell/Magic Card
- Password: 53129443
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Card text:
Destroys all monsters on the field.
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Darkfire Soldier #1 (PSV)
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- Number: PSV-043
- Rarity: Common
- Card Type: Monster
- Monster Type: Pyro
- Attack Points: 1700
- Defense Points: 1150
- Level / Rank: 4
- Attribute: Fire
- Password: 05388481
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Card text:
An explosive expert from a special elite force.
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De-Spell (SKE)
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- Number: SKE-028
- Rarity: Fixed
- Card Type: Spell/Magic Card
- Password: 19159413
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Card text:
Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick-up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to it's original position.
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Dian Keto the Cure Master (SYE)
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- Number: SYE-027
- Rarity: Fixed
- Card Type: Spell/Magic Card
- Password: N/A
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Card text:
Increase your Life Points by 1000 points.
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Fake Trap (SDJ)
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- Number: SDJ-049
- Rarity: Fixed
- Card Type: Trap Card
- Password: 03027001
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Card text:
When your opponent uses a Magic, Trap, or Effect Monster Card to destroy your Trap Card(s), this card can be destroyed as a substitute for your Trap card(s).
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Fissure (SDJ)
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- Number: SDJ-028
- Rarity: Fixed
- Card Type: Spell/Magic Card
- Password: 66788016
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Card text:
Destroys 1 opponent's face-up monster with the lowest ATK.
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Flame Manipulator (LOB)
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- Number: LOB-016
- Rarity: Common
- Card Type: Monster
- Monster Type: Spellcaster
- Attack Points: 900
- Defense Points: 1000
- Level / Rank: 3
- Attribute: Fire
- Password: 34460851
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Card text:
This Spellcaster attacks enemies with fire-related spells such as Sea of Flames and Wall of Fire.
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Gearfried the Iron Knight (SD5)
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- Number: SD5-EN005
- Rarity: Fixed
- Card Type: Monster / Effect
- Monster Type: Warrior
- Attack Points: 1800
- Defense Points: 1600
- Level / Rank: 4
- Attribute: Earth
- Password: 00423705
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Card text:
Any Equip Card this card is equipped with is automatically destroyed.
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Giant Trunade (YSDS)
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- Number: YSDS-EN023
- Rarity: Fixed
- Card Type: Spell/Magic Card
- Password: 42703248
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Card text:
Return all Spell and Trap Cards on the field to their owners' hands.
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Harpie's Brother (SDJ)
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- Number: SDJ-011
- Rarity: Fixed
- Card Type: Monster
- Monster Type: Winged Beast
- Attack Points: 1800
- Defense Points: 600
- Level / Rank: 4
- Attribute: Wind
- Password: 30532390
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Card text:
With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky.
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Island Turtle (SDJ)
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- Number: SDJ-005
- Rarity: Fixed
- Card Type: Monster
- Monster Type: Aqua
- Attack Points: 1100
- Defense Points: 2000
- Level / Rank: 4
- Attribute: Water
- Password: 04042268
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Card text:
A huge turtle that is often mistaken for an island.
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Just Desserts (SDJ)
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- Number: SDJ-042
- Rarity: Fixed
- Card Type: Trap Card
- Password: 24068492
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Card text:
Inflict 500 points of Direct Damage to your opponent's Life Points for each monster your opponent has on the field.
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Karate Man (DB1)
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- Number: DB1-EN049
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Warrior
- Attack Points: 1000
- Defense Points: 1000
- Level / Rank: 3
- Attribute: Earth
- Password: 23289281
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Card text:
You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase.
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Maha Vailo (DB1)
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- Number: DB1-EN009
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Spellcaster
- Attack Points: 1550
- Defense Points: 1400
- Level / Rank: 4
- Attribute: Light
- Password: 93013676
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Card text:
In addition to the effects of Equip Cards, the ATK of this monster is increased by 500 points for each card equipped to this monster.
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Malevolent Nuzzler (MRL)
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- Number: MRL-005
- Rarity: Common
- Card Type: Spell/Magic Card / Equip
- Password: 99597615
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Card text:
A monster equipped with this card increases its ATK by 700 points. When this card is sent from the field to the Graveyard, you can pay 500 Life Points to place it on top of your Deck.
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Masaki the Legendary Swordsman (LOB)
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- Number: LOB-038
- Rarity: Common
- Card Type: Monster
- Monster Type: Warrior
- Attack Points: 1100
- Defense Points: 1100
- Level / Rank: 4
- Attribute: Earth
- Password: 44287299
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Card text:
Legendary swordmaster Masaki is a veteran of over 100 battles.
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Milus Radiant (DB2)
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- Number: DB2-EN065
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Beast
- Attack Points: 300
- Defense Points: 250
- Level / Rank: 1
- Attribute: Earth
- Password: 07489323
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Card text:
As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points.
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Monster Reborn (SDJ)
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- Number: SDJ-035
- Rarity: Fixed
- Card Type: Spell/Magic Card
- Password: 83764718
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Card text:
Select 1 Monster card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon.
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Penguin Soldier (SDJ)
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- Number: SDJ-022
- Rarity: Fixed
- Card Type: Monster / Effect
- Monster Type: Aqua
- Attack Points: 750
- Defense Points: 500
- Level / Rank: 2
- Attribute: Water
- Password: 93920745
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Card text:
FLIP: You can return up to 2 Monster cards from the field to the owner's hand.
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Princess of Tsurugi (DB2)
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- Number: DB2-EN052
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Warrior
- Attack Points: 900
- Defense Points: 700
- Level / Rank: 3
- Attribute: Wind
- Password: 51371017
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Card text:
FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field.
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Red-Eyes B. Dragon (SDJ)
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- Number: SDJ-001
- Rarity: Fixed
- Card Type: Monster
- Monster Type: Dragon
- Attack Points: 2400
- Defense Points: 2000
- Level / Rank: 7
- Attribute: Dark
- Password: 74677422
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Card text:
A ferocious dragon with a deadly attack.
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Reinforcements (YSD)
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- Number: YSD-EN032
- Rarity: Fixed
- Card Type: Trap Card
- Password: 17814387
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Card text:
Increase 1 selected monster's ATK by 500 points during the turn this card is activated.
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Reverse Trap (SDY)
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- Number: SDY-047
- Rarity: Fixed
- Card Type: Trap Card
- Password: 77622396
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Card text:
All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated.
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Sangan (DB2)
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- Number: DB2-EN042
- Rarity: Rare
- Card Type: Monster / Effect
- Monster Type: Fiend
- Attack Points: 1000
- Defense Points: 600
- Level / Rank: 3
- Attribute: Dark
- Password: 26202165
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Card text:
When this card is sent from the field to the Graveyard, select 1 monster with an ATK of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck.
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Scapegoat (SDJ)
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- Number: SDJ-041
- Rarity: Fixed
- Card Type: Spell/Magic Card / Quick-Play
- Password: 73915051
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Card text:
When this card is activated, you cannot summon any monster in the same turn (including Flip Summon and Special Summon). Place 4 Sheep Tokens (Beast-Type/EARTH/1 Star/ATK 0/DEF 0) in Defense Position on the your side of the field. The tokens cannot be used as a Tribute for a Tribute Summon.
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Seven Tools of the Bandit (SDP)
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- Number: SDP-045
- Rarity: Fixed
- Card Type: Trap Card / Counter
- Password: 03819470
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Card text:
Pay 1000 of your Life Points to negate the activation of a Trap card and destroy it.
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Shield & Sword (DB2)
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- Number: DB2-EN077
- Rarity: Common
- Card Type: Spell/Magic Card
- Password: 52097679
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Card text:
Switch the original ATK and DEF of all face-up monsters on the field until the end of the End Phase. Any additions and subtractions to ATK and DEF due to card effects are applied to the new ATK and DEF. Monsters Summoned after this card's activation are excluded.
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Spirit of the Harp (LOB)
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- Number: LOB-078
- Rarity: Rare
- Card Type: Monster
- Monster Type: Fairy
- Attack Points: 800
- Defense Points: 2000
- Level / Rank: 4
- Attribute: Light
- Password: 80770678
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Card text:
A spirit that soothes the soul with the music of its heavenly harp.
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Swordsman of Landstar (SDJ)
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- Number: SDJ-002
- Rarity: Fixed
- Card Type: Monster
- Monster Type: Warrior
- Attack Points: 500
- Defense Points: 1200
- Level / Rank: 3
- Attribute: Earth
- Password: 03573512
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Card text:
An amateur with a sword, this fairy warrior relies on its mysterious powers.
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Time Wizard (DT05-JP)
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- Number: DT05-JP004
- Rarity: DNPR
- Card Type: Monster / Effect
- Monster Type: Spellcaster
- Attack Points: 500
- Defense Points: 400
- Level / Rank: 2
- Attribute: Light
- Password: 71625222
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Card text:
Toss a coin and call Heads or Tails. If you call it right, your opponent's monsters on the field are destroyed. If you call it wrong, your own monsters on the field are destroyed and you lose Life Points equal to half the total ATK of the destroyed monsters. This card can be used only during your turn, once per turn.
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Trap Hole (YSDJ)
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- Number: YSDJ-EN034
- Rarity: Fixed
- Card Type: Trap Card
- Password: 04206964
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Card text:
Activate only when your opponent Normal Summons or Flip Summons a monster with 1000 or more ATK. Destroy that monster.
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Ultimate Offering (SDP)
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- Number: SDP-046
- Rarity: Fixed
- Card Type: Trap Card / Continuous
- Password: 80604091
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Card text:
At the cost of 500 Life Points per monster, a player is allowed an extra Normal Summon or Set.
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Waboku (SDY)
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- Number: SDY-040
- Rarity: Fixed
- Card Type: Trap Card
- Password: 12607053
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Card text:
Any damage inflicted by an opponent's monster is decreased to 0 during the turn this card is activated.
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White Magical Hat (SDJ)
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- Number: SDJ-021
- Rarity: Fixed
- Card Type: Monster / Effect
- Monster Type: Spellcaster
- Attack Points: 1000
- Defense Points: 700
- Level / Rank: 3
- Attribute: Light
- Password: 15150365
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Card text:
When this card inflicts damage to your opponent's Life Points, 1 card must be discarded randomly from your opponent's hand to the Graveyard.
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| Section: Extra deck (2 cards)
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Flame Swordsman (RP01)
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- Number: RP01-EN002
- Rarity: Common
- Card Type: Monster / Fusion
- Monster Type: Warrior
- Attack Points: 1800
- Defense Points: 1600
- Level / Rank: 5
- Attribute: Fire
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Card text:
Flame Manipulator" + "Masaki the Legendary Swordsman
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Thousand Dragon (RP01)
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- Number: RP01-EN049
- Rarity: Common
- Card Type: Monster / Fusion
- Monster Type: Dragon
- Attack Points: 2400
- Defense Points: 2000
- Level / Rank: 7
- Attribute: Water
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Card text:
'Time Wizard" + "Baby Dragon".
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