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Deck "**[R]eV°I°Ve[R]**"

Deck "**[R]eV°I°Ve[R]**"
Format: OCG - 48 Cards
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Cards without Section (36 cards)
3 x Adge, Emperor of the Gods Adge, Emperor of the Gods (P-Y8)
  • Collector Number: P37-Y8
  • Rarity: Very Rare
  • Type: Creature
  • Race: God/Origin
  • Power: 8000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: Daisuke Izuka
Card text:

*  Double breaker (This creature breaks 2 shields.)

*  God Link - Ana, Emperor of the Gods or Suva, Emperor of the Gods Left Side or Moora, Emperor of the Gods Top Side (If the specified god is in the battle zone, you may link this to it. The linked god gains each god's characteristics (power and abilities) and becomes one creature. When the linked creature leaves the battle zone, select 1 side instead.)

*  When this creature is linked with 3 other Gods, whenever this creature attacks or blocks you may untap it.

4 x Ana, Emperor of the Gods Ana, Emperor of the Gods (P-Y8)
  • Collector Number: P41-Y8
  • Rarity: Rare
  • Type: Creature
  • Race: God/Origin
  • Power: 5000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Water
  • Artist: Daisuke Izuka
Card text:

*  God Link - Adge, Emperor of the Gods Right Side or Mani, Emperor of the Gods or Vishu, Emperor of the Gods Top Side (If the specified god is in the battle zone, you may link this to it. The linked god gains each god's characteristics (power and abilities) and becomes one creature. When the linked creature leaves the battle zone, select one side instead.)

*  When this creature links with another God, you may choose one of your opponent's creatures in the battle zone and return it to their hand.

4 x Brain Storm Brain Storm (DMR-05)
  • Collector Number: 86
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Water
  • Artist: IronPot
Card text:

*  Draw 3 cards. Then, put 2 cards in your hand on the top of your deck in any order.

2 x Death Gate, Gate of Hell Death Gate, Gate of Hell (DMD-05)
  • Collector Number: 10
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness
  • Artist: Sansyu
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Destroy one of your opponent's untapped creatures. You may put a non-evolution creature with a cost less than the destroyed creature into the battle zone from your graveyard.

2 x Emergency Typhoon Emergency Typhoon (P-Y11)
  • Collector Number: P18-Y11
  • Rarity: Promotional
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Water
  • Artist: Sansyu
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Draw up to 2 cards. Then discard a card from your hand.

"Effective? Yes. Subtle? Not so much." -Zaltan

2 x Funk, Guard of Hope Funk, Guard of Hope (DMR-05)
  • Collector Number: 54
  • Rarity: Uncommon
  • Type: Creature
  • Race: Dark Lord/Hunter/Alien
  • Power: 5000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Darkness
  • Artist: Murakami Hisashi
Card text:

*  All of your opponent's psychic creatures get -5000 power.

*  All of your opponent's non-psychic creatures get -1000 power.

2 x Hide and Seek Hide and Seek (P-Y9)
  • Collector Number: P70-Y9
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Water/Darkness
  • Artist: Koji Harada
Card text:

(This spell is put into your mana zone tapped.)

*  Choose one of your opponent's non-evolution creatures in the battle zone and return it to his hand. Then he discards a card at random from his hand.

"Brace yourselves! It's a Class 5 Metaphor!" -Shaman Broccoli.
この恐怖から、もう逃げられやしない。 (DMC-34).
良い戦士は死んだ戦士だけだ。 (P14/Y3).
その手は恐怖をあおる手。 (P70/Y9).

4 x Jenny, the Dismantling Puppet Jenny, the Dismantling Puppet (DMX-03)
  • Collector Number: 35
  • Rarity: Common
  • Type: Creature
  • Race: Death Puppet
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness
  • Artist: Syuichi Obata
Card text:

*  When you put this creature into the battle zone, look at your opponent's hand and choose a card from it. Your opponent discards that card.

"So Cutty, what shall we take apart next?" "Uke, ukekekekekee" - Jenny, the Dismantling Puppet

「ねえカットちゃん、次は何をバラそうかしら?」「ウケ、ウケケケケケー」 -Jenny, the Dismantling Puppet (DMC-42)

ほんと小悪魔な女の子だね。いや、小悪魔どころじゃなくない?ウケケ -カットちゃん (DMX-01)

4 x Mani, Emperor of the Gods Mani, Emperor of the Gods (P-Y8)
  • Collector Number: P40-Y8
  • Rarity: Uncommon
  • Type: Creature
  • Race: God/Origin
  • Power: 4000+
  • Mana Number: 1
  • Cost: 4
  • Civilization: Water
  • Artist: Daisuke Izuka
Card text:

*  God Link - Moora, Emperor of the Gods Right Side, Ana, Emperor of the Gods or Suva, Emperor of the Gods Bottom Side (If the specified god is in the battle zone, you may link this to it. The linked god gains each god's characteristics (power and abilities) and becomes one creature. When the linked creature leaves the battle zone, select 1 side instead.)

*  When this creature links with another God, you may draw 1 card.

1 x Maxval, Electro-Fuuma Maxval, Electro-Fuuma (DMX-03)
  • Collector Number: 25
  • Rarity: Uncommon
  • Type: Creature
  • Race: Liquid People/Grand Devil
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water/Darkness
  • Artist: Naoki Saito
Card text:

(This creature is put into your mana zone tapped.)

Blockericon.jpg Blocker

*  This creature can't attack.

*  You may reduce the summoning cost of your darkness creatures by 1. They can't cost less than 1.

こいつがお前を地獄に導いてくれるぜ! —Kokujo (Heroes Cross Pack - Zakira)

4 x Moora, Emperor of the Gods Moora, Emperor of the Gods (P-Y8)
  • Collector Number: P4-Y8
  • Rarity: Common
  • Type: Creature
  • Race: God/Origin
  • Power: 3000+
  • Mana Number: 1
  • Cost: 3
  • Civilization: Darkness
  • Artist: Daisuke Izuka
Card text:

*  God Link - Mani, Emperor of the Gods or Vishu, Emperor of the Gods Left Side or Adge, Emperor of the Gods Bottom Side (If the specified god is in the battle zone, you may link this to it. The linked god gains each god's characteristics (power and abilities) and becomes one creature. When the linked creature leaves the battle zone, select 1 side instead.)

*  When this creature links with another God, you may discard 1 card from your hand. If you do, return 1 God from your graveyard to your hand.

1 x Olzekia, General of Decapitation Olzekia, General of Decapitation (DMX-08)
  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Creature
  • Race: Demon Command
  • Power: 6000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: Masaki Hirooka
Card text:

*  When you put this creature into the battle zone, destroy one of your creatures. Then, your opponent chooses 2 of their creatures and destroys them.

*  Double breaker (This creature breaks 2 shields.)

3 x Time Tripper, Shadow of Stagnation Time Tripper, Shadow of Stagnation (DMX-10)
  • Collector Number: 27
  • Rarity: Common
  • Type: Creature
  • Race: Ghost
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Darkness
  • Artist: Ippei Soeda
Card text:

*  Your opponent's cards are put into his mana zone tapped.

 
Section: Side Deck (4 cards)
2 x Hyperspatial Emperor Hole Hyperspatial Emperor Hole (DMD-04)
  • Collector Number: 13
  • Rarity: Promotional
  • Type: Spell
  • Cost: 5
  • Civilization: Darkness
  • Artist: Syuichi Obata
Card text:

*  Choose 1 of your opponent's creatures. This turn, that creature gets -2000 power.

*  Put a darkness psychic creature with a cost of 9 or less into the battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Hyperspatial Revive Hole Hyperspatial Revive Hole (DMX-08)
  • Collector Number: 29
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Darkness
  • Artist: 500siki
Card text:

*  Return a creature from your graveyard to your hand.

*  Choose and activate one of the following effects.


*º Choose any number of creatures in your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.
*º Choose 1 Darkness creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

 
Section: Hyperspatial Zone (8 cards)
1 x Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened (DM-39)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Psychic Creature
  • Race: Demon Command
  • Power: 5000/9000
  • Cost: 7/13
  • Civilization: Darkness
  • Artist: RUI MARUYAMA
Card text:

*  When you put this creature into the battle zone, destroy 1 of your opponent's tapped creatures.

*  Awaken - At the end of your opponent's turn, if your opponent has no cards in their hand, flip this creature.


Bloodysoul.gif Bloody Soul

*  When this creature attacks, your opponent chooses 1 card in their hand and discards it, then chooses 1 of their creatures and destroys it.

*  Double breaker (This creature breaks 2 shields.)

Bloodysoul.gif Bloody Soul

I won't allow you to have everything your way! -Darkness Ganveet, the Assassin Awakened

1 x Black WILLOW Kaiser/Shachihoko GOLDEN Dragon Black WILLOW Kaiser/Shachihoko GOLDEN Dragon (DMX-05)
  • Collector Number: 2
  • Rarity: Rare
  • Type: Psychic Super Creature
  • Race: Black Command Dragon/Alien//King Command Dragon/Alien
  • Power: 6000/390
  • Cost: 7/39
  • Civilization: Darkness//Light/Darkness/Fire
Card text:

*  When this creature attacks, choose one of your opponent's creatures. This turn, that creature gets -3000 power until end of turn. (A creature with 0 or less power is destroyed.)

*  Double breaker (This creature breaks 2 shields.)

*  Psychic Link - At the beginning of your turn, if you have Red ABYTHEN Kaiser and White TENMTH Kaiser in the battle zone, link them to this creature and flip this creature.

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Whenever your opponent would choose a creature in the battle zone, they can't choose this one.

*  When this creature attacks, you may return three spells from your graveyard to your hand. If you do, this turn, all other creatures in the battle zone get -9000 power. (A creature with power 0 or less is destroyed.)

*  World breaker (This creature breaks all your opponent's shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Dias Zeta, the Temporal Suppressor/Diabolos Zeta, Annihilation Awakened Dias Zeta, the Temporal Suppressor/Diabolos Zeta, Annihilation Awakened (DMC-68)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Demon Command/Zombie Dragon//Demon Command
  • Power: 7000/18000
  • Cost: 8/16
  • Civilization: Darkness
  • Artist: Yuichi Maekawa
Card text:

*  Annihilating Soul Recall 4 (When this creature attacks, you may choose 4 cards from either your opponent's graveyard, your graveyard, or 4 cards from both graveyards. Put the chosen cards on the bottom of their owner's deck. For every 4 cards chosen, you may activate the following Soulrecall.gif effect.)

Soulrecall.gif Your opponent chooses a card in their hand or battle zone and puts it on the bottom of their deck.

*  Double breaker

*  Awaken - At the end of your turn, if 3 or more of your opponent's creatures left the battle zone this turn, flip this creature.


Evilsoul.gif Evil Soul

*  Each of your opponent's creatures in the battle zone gets -5000 power.

*  Each of your other creatures in the battle zone gets +5000 power.

*  Quadruple breaker (This creature breaks 4 shields.)

*  Release (Whenever this creature would leave the battle zone, flip it instead.)


Evilsoul.gif Evil Soul

1 x Thunder Tiger/Volg Tiger, Thunder Beast Thunder Tiger/Volg Tiger, Thunder Beast (DMR-02)
  • Collector Number: 24
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Demon Command/Hunter
  • Power: 3000/110
  • Cost: 5/12
  • Civilization: Darkness
  • Artist: RUI MARUYAMA
Card text:

*  When you put this creature into the battle zone, choose one of your opponent's creatures. That creature gets -2000 power until end of turn.

*  Psychic Link - At the beginning of your turn, if you have Volg Thunder in the battle zone, link that creature to this creature and flip this creature.


*  Whenever this creature attacks, your opponent discards a card at random from his hand. Then, choose a creature with a cost less than the discarded card in your graveyard and put it into the battle zone.

*  Double breaker (This creature breaks 2 shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)

1 x Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V3
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 5000/26000
  • Cost: 7/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  Speed attacker (This creature doesn't get summoning sickness.)

*  During the turn this creature was put into the battle zone, this creature can attack untapped creatures.

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V2
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 6000/26000
  • Cost: 6/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When your opponent puts a card into his mana zone, it is put into the mana zone tapped.

*  Double breaker (This creature breaks 2 shields.)

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: 51
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Hunter/Alien//Rainbow Command Dragon/Hunter
  • Power: 4000/26000
  • Cost: 5/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When you put this creature into the battle zone, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.

*  Victory Psychic Link - If you have Victory Meteor Kaiser and Victory Gaial Kaiser in the battle zone, link this creature and those creatures and flip them.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Volg Thunder/Volg Tiger, Thunder Beast Volg Thunder/Volg Tiger, Thunder Beast (DMR-02)
  • Collector Number: V1
  • Rarity: Victory Rare
  • Type: Psychic Creature/Psychic Super Creature
  • Race: Demon Command/Hunter
  • Power: 7000/110
  • Cost: 6/12
  • Civilization: Darkness
  • Artist: RUI MARUYAMA
Card text:

*  When you put this creature into the battle zone, choose a player. That player puts cards from the top of his deck into the graveyard until 2 creatures have been put into the graveyard in this way.

*  Double breaker (This creature breaks 2 shields.)

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


* Whenever this creature attacks, your opponent discards a card at random from his hand. Then, choose a creature with a cost less than the discarded card in your graveyard and put it into the battle zone.

*  Double breaker (This creature breaks 2 shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)

 
Deck Statistics
Distribution by Civilization
Darkness bar 27  56 %  
Darkness//Light/Darkness/Fire bar 2 %  
Light/Water/Darkness/Fire/Nature bar 6 %  
Water bar 14  29 %  
Water/Darkness bar 6 %  
 

Distribution by Cost
2 bar 13 %  
3 bar 17 %  
4 bar 10  21 %  
5 bar 10  21 %  
5/12 bar 2 %  
5/30 bar 2 %  
6 bar 4 %  
6/12 bar 2 %  
6/30 bar 2 %  
7 bar 8 %  
7/13 bar 2 %  
7/30 bar 2 %  
7/39 bar 2 %  
8/16 bar 2 %  
 

Distribution by Power
- bar 14  29 %  
1000 bar 15 %  
2000 bar 2 %  
3000+ bar 8 %  
3000/110 bar 2 %  
4000+ bar 8 %  
4000/26000 bar 2 %  
5000 bar 13 %  
5000/26000 bar 2 %  
5000/9000 bar 2 %  
6000 bar 2 %  
6000/26000 bar 2 %  
6000/390 bar 2 %  
7000/110 bar 2 %  
7000/18000 bar 2 %  
8000 bar 6 %  
 

Distribution by Race
- bar 14  29 %  
Black Command Dragon/Alien//King Command Dragon/Alien bar 2 %  
Dark Lord/Hunter/Alien bar 4 %  
Death Puppet bar 8 %  
Demon Command bar 4 %  
Demon Command/Hunter bar 4 %  
Demon Command/Zombie Dragon//Demon Command bar 2 %  
Ghost bar 6 %  
God/Origin bar 15  31 %  
Hunter/Alien//Rainbow Command Dragon/Hunter bar 2 %  
Liquid People/Grand Devil bar 2 %  
Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter bar 4 %  
 

Distribution by Rarity
Common bar 19  40 %  
Promotional bar 8 %  
Rare bar 17 %  
Super Rare bar 4 %  
Uncommon bar 19 %  
Very Rare bar 6 %  
Victory Rare bar 6 %  
 

Distribution by Type
Creature bar 26  54 %  
Psychic Creature bar 4 %  
Psychic Creature/Psychic Super Creature bar 2 %  
Psychic Super Creature bar 10 %  
Spell bar 14  29 %  
 



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