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Deck "Test #2"

Deck "Test #2"
Format: Casual - 54 Cards
created by sipderducksick activity icon
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Section: Ninja Cards (29 cards)
2 x Anko Mitarashi Anko Mitarashi (WW)
  • Card Number: WWN-1246
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Lightning
  • Combat Attribute: Snake
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/2
  • Injured Stats: 4/0
Card text:

Leaf | Special Jonin | Female | Mental Power: 2
[TEST PROCTOR]
Valid: When this Ninja is put in play, you can pay 2 Water. In that case, draw 2 cards, then move 2 cards from your Hand to the top of your Deck in any order.
Valid: When this Ninja is put in play, you can pay 2 Lightning. In that case, draw 1 card for every 2 Chakra you have.

"Got you!"

3 x Hotaru Katsuragi Hotaru Katsuragi (ST)
  • Card Number: STN-1134
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2 | GROWTH
[TSUCHIGUMO'S SECRET]
Valid: When this Ninja is put in play, flip a coin. If heads, draw 1 card. If tails, place a Growth coin on this Ninja.

"I want to become strong."

2 x Ink Leech Ink Leech (I)
  • Card Number: IN-1294
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/1
  • Injured Stats: 1/1
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
When this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.

2 x Ino Yamanaka Ino Yamanaka (TGS)
  • Card Number: TGSN-1095
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Mind/Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Chunin | Female | Mental Power: 1 | Medical | SURGE
[TRIAGE]
When this Ninja Blocks or when a Ninja is Surged, you can heal 1 Ninja.
Valid: Your "Female" and/or "Medical" Ninjas get +1 Entrance cost.

"We could have avoided thisâ¦"

3 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

3 x Karin Karin (WW)
  • Card Number: WWN-1245
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH
[ABSORPTION]
[Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas.

"What a flashy diversion."

2 x Kisame Hoshigaki Kisame Hoshigaki (TP2)
  • Card Number: TP2N-1025
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 3/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | AMBUSH

[AKATSUKI'S BLADE]When a card is moved to your opponent's Chakra area, if it is not the first card moved there this turn, discard it.

"It's payback time!"

2 x Konohamaru Ninja Squad Konohamaru Ninja Squad (TP2)
  • Card Number: TP2N-871
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/3
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Female | Male | Mental Power: 4 | Name: Konohamaru | Name: Moegi | Name: Udon | Clone Status | GROWTH
[SUCCESSORS TO THE WILL OF FIRE]
When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand.
Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies�!"

2 x Sakon Sakon (WW)
  • Card Number: WWN-1244
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/1
  • Injured Stats: 0/0
Card text:

Sound | Male | The Found Sound Ninja
[DUPLICITY]
[Mission] 0 : Remove 1 card in each player's Chakra area from the game. Then, at the end of the turn, return the removed cards to their owners Chakra area.
Errata:
Sound | Male | The Four Sound Ninja
[Link]

"Lord Orochimaru!!"

3 x Sasuke Uchiha Sasuke Uchiha (ST)
  • Card Number: STN-1129
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Genjutsu/Weapon
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 3/0
Card text:

Hebi | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH
[OVERWHELMING VENGEANCE]
[Attacker | Mission] 0 : You can discard X Chakra to discard X of your opponent's Chakra.

"And what's in it for us?"

2 x Suigetsu Hozuki Suigetsu Hozuki (WW)
  • Card Number: WWN-1247
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 2/0
Card text:

Akatsuki | Rogue Ninja | Taka | Male | AMBUSH
[SWORDSMAN OF AKATSUKI]
When this Ninja Attacks, discard 1 of your opponent's Chakra
When this Ninja Blocks, look at the top card of your Deck and move it to the top or bottom of your Deck.

""He's getting on my nervesâ¦"

1 x Tayuya (State 1) Tayuya (State 1) (POP)
  • Card Number: POPN-981
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 2
  • Healthy Stats: 3/3
  • Injured Stats: 0/2
Card text:

Sound | Female | The Four Sound Ninja | Name: Tayuya | Mental Power: 2 | GROWTH
[SONG OF THE NORTH GATE]
When a Mission is played, you can discard the top card of your Deck. In that case, discard 1 of your opponent's Chakra.

"Bring it, punks."

2 x The 2nd Hokage The 2nd Hokage (WW)
  • Card Number: WWN-1251
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 3/1
Card text:

Leaf | Satoosa | Male | Mental Power: 2 | MASTERY
[SUPREMACY]
[Attacker | Mission] 0 : Move 1 card in your Discard Pile to your Chakra area or 1 Mission card from your Discard Pile to your hand.

 
Section: Jutsu Cards (9 cards)
2 x Chidori Chidori (POP)
  • Card Number: POPJ-764
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: 1 Ninja Battling against the user
Effect: Injure the target. If the user is "Sasuke Uchiha", the target's Power becomes 0/0 during this turn. While you have no cards in your hand, this Jutsu card can be played from your Chakra area.

"Seems you've use up all your chakra⦠Your reaction time is slow."

1 x Earth Style Barrier: Earth Dome Prison Earth Style Barrier: Earth Dome Prison (WW)
  • Card Number: WWJ-859
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water
Card text:

Effect: Discard 2 of your opponent's Chakra. Then, move up to 2 cards from your Discard Pile to your Chakra area.
Expert [Jirobo]: If your opponent has 3 or less Chakra, draw 1 card.

"I gotta get back my energy."

1 x Hydro-pump Hydro-pump (TGS)
  • Card Number: TGSJ-797
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind Wind or 4
Card text:

Requirements: Entrance cost of 5 or more
Target: 2 Ninjas
Effect: Move the target to its owner's hand.
Expert ["Puppet Master"]: Discard the target instead.

"What's the matter?"

3 x Kirin Kirin (ST)
  • Card Number: STJ-814
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: 0
Card text:

You can only play this Jutsu card while you have no Chakra.
Requirements: Sasuke Uchiha + Entrance cost of 4 or more
Target: 1 Ninja on the Battlefield
Effect: Give 2 Damage to the target. While this Jutsu is on the Chain, players cannot play cards.

"Begone with the thunderclapâ¦"

2 x Snake Sword Snake Sword (TGS)
  • Card Number: TGSJ-786
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Requirements: Entrance cost 3 or more
Target: 1 Ninja Battling against the user
Effect: Remove the target from the game. At the end of the turn return that Ninja to play injured.

"That was disappointing."

 
Section: Mission Cards (12 cards)
1 x Anko`s Memory Anko's Memory (TGS)
  • Card Number: TGSM-738
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Move up to 3 cards from your Chakra area to your hand.

"Seems you prepared before you came."

2 x Clear Sky Clear Sky (LOL)
  • Card Number: LOLM-319
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth / Water
  • Hand Cost: 2
  • Entrance Cost: 4
Card text:

Effect: Select 1 of the players. Move every card in that player's Chakra area and Discard Pile to their original owner's Deck and shuffle it.

"... "

3 x Make-Out Tactics Make-Out Tactics (TP2)
  • Card Number: TP2M-666
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire / Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Search your Deck for 1 Ninja or Client with an Entrance cost less than the number of cards in your Chakra area, reveal it, and place it in your hand. Then, shuffle your deck.

"No way!!"

3 x Monster Research Monster Research (TGS)
  • Card Number: TGSM-740
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru⦠This is�"

2 x Rite of Succession Rite of Succession (WW)
  • Card Number: WWM-809
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Target: 1 of your Water Ninjas with an Entrance cost of 3 or more
Effect: Discard the target and 1 of your opponent's Ninjas.

"Maybe I should cut you up."

1 x Suigetsu`s Joy Suigetsu's Joy (POP)
  • Card Number: POPM-714
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Each player moves all but 1 card from their hand to their Chakra area. Then, each player draws 2 cards.

"This yogurt is the best."

 
Section: Reinforcement Deck (4 cards)
3 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

1 x Tayuya (State 2) Tayuya (State 2) (POP)
  • Card Number: POPN-988
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/4
  • Injured Stats: 1/3
Card text:

Sound | Female | The Four Sound Ninja | Name: Tayuya | State 2 | Mental Power: 2 | MASTERY | REINFORCEMENT
[SONG OF SILENCE]
Sacrifice: "Tayuya (State 1)"
Valid: While you have no cards in your hand, your opponent's activated Ninja effects cost an additional 1 to use.

"Never thought I'd use second state here."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 17 %  
Mission bar 12  22 %  
Ninja bar 33  61 %  
 

Distribution by Combat Attribute
- bar 21  39 %  
Genjutsu/Weapon bar 6 %  
Ink bar 4 %  
Medicine bar 6 %  
Mind/Medicine bar 4 %  
Ninjutsu bar 6 %  
Ninjutsu/Weapon bar 4 %  
Snake bar 4 %  
Sound bar 9 %  
Sound/Genjutsu bar 4 %  
Taijutsu bar 6 %  
Water bar 4 %  
Weapon bar 7 %  
 

Distribution by Entrance Cost
- bar 17 %  
- bar 10  19 %  
1 bar 15 %  
2 bar 11 %  
3 bar 15 %  
4 bar 11 %  
5 bar 4 %  
6 bar 9 %  
 

Distribution by Hand Cost
- bar 17 %  
- bar 21  39 %  
1 bar 22  41 %  
2 bar 4 %  
 

Distribution by Healthy Stats
- bar 21  39 %  
0/2 bar 9 %  
1/1 bar 4 %  
2/3 bar 4 %  
3/0 bar 6 %  
3/1 bar 4 %  
3/3 bar 2 %  
4/0 bar 6 %  
4/2 bar 4 %  
4/4 bar 2 %  
5/2 bar 4 %  
6/2 bar 9 %  
6/4 bar 4 %  
8/1 bar 6 %  
 

Distribution by Injured Stats
- bar 21  39 %  
0/0 bar 9 %  
0/1 bar 9 %  
0/2 bar 2 %  
1/0 bar 6 %  
1/1 bar 4 %  
1/3 bar 2 %  
2/0 bar 4 %  
3/0 bar 9 %  
3/1 bar 7 %  
4/0 bar 4 %  
6/0 bar 6 %  
 

Distribution by Jutsu Cost
- bar 45  83 %  
- bar 6 %  
Water bar 2 %  
Water 1 or 3 bar 4 %  
Water Water bar 4 %  
Wind Wind Wind or 4 bar 2 %  
 

Distribution by Rarity
Common bar 19  35 %  
Rare bar 16  30 %  
Super Rare bar 13  24 %  
Uncommon bar 11 %  
 

Distribution by Symbol
Earth / Water bar 4 %  
Fire / Water bar 6 %  
Lightning bar 7 %  
Water bar 30  56 %  
Water / Fire bar 6 %  
Water / Lightning bar 11 %  
Water / Wind bar 6 %  
Wind bar 6 %  
 



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