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Deck "Oh boy, here we go"

Deck "Oh boy, here we go"
Format: Casual - 54 Cards
created by demo28 activity icon
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Section: Ninja Cards (30 cards)
2 x Akamaru Akamaru (WW)
  • Card Number: WWN-1217
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Card text:

Leaf | Animal | Ninja Dog | GROWTH
[TENACITY]
Valid: At the end of your turn, if this Ninja was not sent out to Battle during this turn, your opponent moves the top card of their Deck to their Discard Pile.

"Woof woof!!"

1 x Akino Akino (POP)
  • Card Number: POPN-962
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire / Wind
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Animal | Ninja Dog
[STOIC TRACKER]
When this Ninja's Team is blocked by a Team that includes a Tracked Ninja, you can draw 1 card, then discard 1 card.

"I'm partnering with Shino."

2 x Itachi Uchiha Itachi Uchiha (ST)
  • Card Number: STN-1113
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 1/3
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Mental Power: 3 | Sharingan Eye | AMBUSH
[THE ULTIMATE SHIELD]
[Valid | EOJ] Give your opponent 3 Battle Rewards: Put 1 "Susano'o Ninja card from your Reinforcement Deck into play.
Valid: While you have "Susano'o" in play, this Ninja cannot receive Damage or be injured due to your opponent's effects.

"I shall show you my final trump card…"

2 x Kakashi Hatake (Anbu Days) Kakashi Hatake (Anbu Days) (ST)
  • Card Number: STN-1112
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Genjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/2
  • Injured Stats: 3/2
Card text:

Leaf | Anbu | Male | Mental Power: 3 | Name: Kakashi Hatake | Sharingan Eye | AMBUSH
[PAST ACTIONS]
[Attacker | EOJ] Deploy this Ninja card from your hand: If you have 2 or more "Anbu" Ninjas, move this Ninja into any of your Teams in any position (This counts as your deployment for the turn).

3 x Kiba Inuzuka (Childhood) Kiba Inuzuka (Childhood) (TP2)
  • Card Number: TP2N-869
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 1/0
Card text:

Leaf | Ninja Academy Student | Male | Name: Kiba Inuzuka | Animal | GROWTH
[PLAY TIME]
When this Ninja is sent out to Attack, you can discard 2 cards from the top or bottom of your opponent's Deck. In that case, this Ninja gets +1/+0 during this turn.

"Gee, thanks a lot, little guy."

2 x Kisuke Maboroshi Kisuke Maboroshi (I)
  • Card Number: IN-1283
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Leaf | Anbu | Male
[DEATH?]
Valid: When this Ninja is discarded due to the Showdoen, if it does not have a "Ghost" coin on it, move this Ninja card to your Village with a "Ghost" coin on it.
Valid: When this Ninja would be discarded due to the Showdown, if it has a "Ghost" coin on it, remove it from the game instead.

"What? Where?!"

2 x Kuromaru Kuromaru (ST)
  • Card Number: STN-1164
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 6/2
  • Injured Stats: 2/2
Card text:

Leaf | Animal | Ninja Dog

"He must have used the body as a shield."

3 x Monkey King Enma Monkey King Enma (POP)
  • Card Number: POPN-965
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 2/2
  • Injured Stats: 2/2
Card text:

Leaf | Animal
[KING OF BEASTS]
Deploying your "Animal" Ninja cards does not count towards the "1 Ninja per turn" Restriction.
Valid: While this Ninja is in the same Team as "The Third Hokage", this Ninja gets +2/+2.

"Orochimaru… so it has come to this, after all…"

2 x Obito Uchiha Obito Uchiha (WW)
  • Card Number: WWN-1223
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Wind
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 2/0
  • Injured Stats: 5/2
Card text:

Leaf | Chunin | Male | Sharingan Eye
[STALWART]
Valid: When this Ninja is put in play, you can pay 2 Fire. In that case, your opponent moves the top 5 cards of their Deck to their Discard Pile. For every Jutsu card moved this way, put 1 Growth coin on this Ninja.
Valid: When this Ninja is put in play, you can pay 2 Wind. In that case, remove 1 other Ninja from the game. At the end of the turn, move that Ninja to its owner's Village.

"Okay…let's go!"

3 x Pakkun Pakkun (WW)
  • Card Number: WWN-1220
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Animal | Ninja Dog | Mental Power: 2
[BRAINS OVER BRAWN]
When your opponent moves any cards from the top of their Deck to their Discard Pile, if any of those cards is a non-Ninja card, they move an additional 1 card.

"Don't you dare call me 'a cute little doggie'!"

3 x Sasuke Uchiha (Childhood) Sasuke Uchiha (Childhood) (I)
  • Card Number: IN-1284
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Flame
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 0/0
Card text:

Leaf | Ninja Academy Student | Male | Name: Sasuke Uchiha | GROWTH
[ACADEMY TRAINING]
Valid: When this Ninja is put in play or removed from play, move the top 2 cards of your opponent's Deck to their Discard Pile.
When this Ninja is moved to your Chakra area due to the effect of GROWTH, you can place a Growth coin on 1 of your Ninjas.

"Clone Jutsu is child's play."

1 x Shiba Shiba (POP)
  • Card Number: POPN-961
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 0/0
Card text:

Leaf | Animal | Ninja Dog
[PACK TRACKER]
Tracking
Valid: While your opponent has a Tracked Ninja, this Ninja gets +0/+1 for each other "Ninja Dog" Ninja in its Team.

"Hello, Sakura."

2 x Tobi Tobi (ST)
  • Card Number: STN-1146
  • Rarity: Starter
  • Card Type: Ninja
  • Symbol: Void / Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/2
  • Injured Stats: 0/0
Card text:

Akatsuki | Rogue Ninja | Male | AMBUSH
[DAWN OF VENGANCE]
When this Ninja is put in play, search your Deck for 1 card with "World" in its name, reveal it, and move it to your hand.

"Hey! You're alive!"

2 x Yugao Uzuki Yugao Uzuki (WW)
  • Card Number: WWN-1221
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/3
  • Injured Stats: 2/2
Card text:

Leaf | Anbu | Female | Mental Power: 1
[ELITE FORCE]
Non-Unique
When this Ninja is put in play, move 1 of your Fire Ninjas to your hand.

"Hayate…"

 
Section: Jutsu Cards (6 cards)
3 x Fang over Fang Fang over Fang (I)
  • Card Number: IJ-873
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire X
Card text:

Requirements: "Animal"
Effect: Your opponent moves X cards from the top of their Deck to their Discard Pile. While X is greater than 5, this Jutsu cannot be negated or affected by Jutsus.

"Fang over Fang!"

3 x Fire Style: Fireball Jutsu Fire Style: Fireball Jutsu (TP2)
  • Card Number: TP2J-698
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire 2 or 4
Card text:

Target: 1 Ninja Battling against the user
Effect: Give 1 Damage to the target. Then, if the user has a Fire Symbol, discard 4 cards from the top or bottom of your opponent's Deck.

"Rat, Tiger, Dog, Ox, Hare, Tiger! Fire Style: Fireball Jutsu!!"

 
Section: Mission Cards (14 cards)
3 x Chakra Paper Chakra Paper (TGS)
  • Card Number: TGSM-748
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 1
  • Entrance Cost: 0
Card text:

Effect: Apply the following effects according to the Symbols of the Hand cost paid for this Mission card:
Fire) Discard 4 cards from the top of your opponent's Deck.
Water) Move the top card of your Deck to your Chakra area.
Earth) Discard 1 random card in your opponent's hand.
Wind) Draw 1 card.
Lightning) Your Ninjas get +2/+0 during this turn.

"These are litmus papers that react to chakra."

2 x Make-Out Paradise Make-Out Paradise (ST)
  • Card Number: STM-756
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Search your Deck for up to 2 Ninja cards with an Entrance cost of 1 or less, reveal them, them move them to your hand. Then, shuffle your deck afterwards.

"You think I've just been sleeping and doing nothing this whole time?"

2 x Make-Out Tactics Make-Out Tactics (TP2)
  • Card Number: TP2M-666
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire / Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Search your Deck for 1 Ninja or Client with an Entrance cost less than the number of cards in your Chakra area, reveal it, and place it in your hand. Then, shuffle your deck.

"No way!!"

2 x The Warhawk The Warhawk (I)
  • Card Number: IM-827
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Your opponent wins 2 Battle Rewards. In that case, draw 4 cards.

"They are so useless."

2 x Throne of the Uchiha Throne of the Uchiha (ST)
  • Card Number: STM-757
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Your opponent moves 1 card from the top of their Deck to their Discard Pile for each card in their Chakra area.

"How much can you actually see?"

3 x World of Fire World of Fire (ST)
  • Card Number: STM-755
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 0
  • Entrance Cost: 0
Card text:

Permanent
Effect: When you put in play a Fire Ninja, place 1 coin on this Mission.
[Attacker | Mission] Remove any number of coins from this Mission: Apply 1 of the following effects according to the number of coins removed:
1) Target Player moves the top 2 cards of their Deck to their Discard Pile.
6) Target Player moves the top hald of their Deck to their Discard Pile. (rounded down).
This Mission cannot be affected by your opponent's Mission cards.

 
Section: Reinforcement Deck (4 cards)
2 x Kiba Inuzuka & Akamaru Kiba Inuzuka & Akamaru (TGS)
  • Card Number: TGSN-1059
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/3
  • Injured Stats: 3/2
Card text:

Leaf | Chunin | Male | Mental Power: 2 | Ninja Dog | Animal | SQUAD
[TAG TEAM]
Valid: During the Exchange of Jutsu, you can discard a "Kiba Inuzuka" or "Akamaru" Ninja card from your hand. In that case, this Ninja gets +X/+0 during this turn, where X=its Combat value.

"You can't escape my nose!"
"Awoo…"

2 x Susano`o Susano'o (ST)
  • Card Number: STN-1114
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/0
  • Injured Stats: 7/0
Card text:

Spirit | REINFORCEMENT
[INPENETRABLE DEFENSE]
Valid: Your opponent cannot win the game due to Battle Rewards and you cannot lose the game due to Battle Rewards. This effect cannot be negated.

"Swoo.."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 11 %  
Mission bar 14  26 %  
Ninja bar 34  63 %  
 

Distribution by Combat Attribute
- bar 20  37 %  
Fang bar 17  31 %  
Flame bar 6 %  
Genjutsu bar 11 %  
Genjutsu/Weapon bar 4 %  
Ninjutsu bar 7 %  
Weapon bar 4 %  
 

Distribution by Entrance Cost
- bar 11 %  
- bar 18  33 %  
1 bar 13 %  
2 bar 7 %  
3 bar 13  24 %  
4 bar 4 %  
5 bar 4 %  
6 bar 4 %  
 

Distribution by Hand Cost
- bar 11 %  
- bar 33  61 %  
1 bar 15  28 %  
 

Distribution by Healthy Stats
- bar 20  37 %  
0/1 bar 4 %  
0/2 bar 7 %  
2/0 bar 17 %  
2/2 bar 9 %  
3/0 bar 4 %  
3/3 bar 4 %  
5/2 bar 4 %  
5/3 bar 4 %  
6/2 bar 4 %  
6/3 bar 4 %  
7/0 bar 4 %  
 

Distribution by Injured Stats
- bar 20  37 %  
0/0 bar 17 %  
0/1 bar 9 %  
1/0 bar 6 %  
1/3 bar 4 %  
2/2 bar 13 %  
3/2 bar 7 %  
5/2 bar 4 %  
7/0 bar 4 %  
 

Distribution by Jutsu Cost
- bar 48  89 %  
Fire 2 or 4 bar 6 %  
Fire X bar 6 %  
 

Distribution by Rarity
Common bar 20  37 %  
Rare bar 24  44 %  
Starter bar 4 %  
Super Rare bar 4 %  
Uncommon bar 11 %  
 

Distribution by Symbol
Fire bar 40  74 %  
Fire / Lightning bar 7 %  
Fire / Water bar 4 %  
Fire / Wind bar 6 %  
Void bar 6 %  
Void / Fire bar 4 %  
 



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