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Deck "neofun"

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Deck "neofun"
50 Cards
created by amiable45 activity icon
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Card list Group cards by  
Card Type: Basic Neopet (12 cards)
2 x Blue Korbat Blue Korbat (HW)
  • Card Number: 71
  • Rarity: C
  • Card Type: Basic Neopet
  • Faerie Symbol: DARK
  • Strength: 2
  • Agility: 2
  • Magic: 6
  • Intelligence: 6
  • Bank: -
  • Key words: Basic Korbat
Card text:

"It's mine! All mine!"

2 x Brown Aisha Brown Aisha (HW)
  • Card Number: 41
  • Rarity: U
  • Card Type: Basic Neopet
  • Faerie Symbol: LIGHT
  • Strength: 3
  • Agility: 3
  • Magic: 7
  • Intelligence: 7
  • Bank: -
  • Key words: Basic Aisha
Card text:

Aishas often look to the stars for guidance.

2 x Brown Eyrie Brown Eyrie (TDF)
  • Card Number: 62
  • Rarity: U
  • Card Type: Basic Neopet
2 x Green Bori Green Bori (TDF)
  • Card Number: 63
  • Rarity: U
  • Card Type: Basic Neopet
2 x Orange Acara Orange Acara (HW)
  • Card Number: 74
  • Rarity: C
  • Card Type: Basic Neopet
  • Faerie Symbol: WATER
  • Strength: 1
  • Agility: 7
  • Magic: 6
  • Intelligence: 3
  • Bank: -
  • Key words: Basic Acara
Card text:

This Neopet gets +1 to all stats during your opponent's turn.

Every day brought a new discovery.

2 x Orange Draik Orange Draik (TDF)
  • Card Number: 64
  • Rarity: U
  • Card Type: Basic Neopet
 
Card Type: Equipment (16 cards)
2 x Altadorian Sword Altadorian Sword (TDF)
  • Card Number: 34
  • Rarity: R
  • Card Type: Equipment
  • Strength: 1
  • Agility: 1
  • Magic: 1
  • Intelligence: 1
  • Bank: 2
2 x Defence Shield v1.0 Defence Shield v1.0 (Base)
  • Card Number: 189
  • Rarity: C
  • Card Type: Equipment
  • Strength: 1
  • Agility: 2
  • Magic: -
  • Intelligence: -
  • Bank: 3
Card text:

Armour
To play this, tap 1 of your Neopets.
It was so nice of Dr. Sloth to leave all of his best inventions behind on the space station.

3 x Double-Bladed Staff Double-Bladed Staff (HIC)
  • Card Number: 7
  • Rarity: H
  • Card Type: Equipment
  • Strength: -
  • Agility: -
  • Magic: 3
  • Intelligence: 2
  • Bank: 2
Card text:

Weapon
To play this, tap one of your Neopets. When you play this card, you may attach it to a Villain. While this Equipment is attached to a Villain, when a player rolls against that Villain in a contest, his or her opponent rolls a die for that Villain.
It's a wicked weapon for a cruel owner.

2 x Maractite Shield Maractite Shield (CofM)
  • Card Number: 108
  • Rarity: C
  • Card Type: Equipment
  • Strength: -
  • Agility: -
  • Magic: 2
  • Intelligence: 4
  • Bank: 2
  • Key words: Armour
Card text:

To play this, tap 1 of your Neopets. When this Neopet taps to move, each of your Neopets and Heroes in the new arena gets +4 to all stats.

Made from one of the rarest materials under the sea and empowered with runes, its magic was mighty indeed.

2 x Maractite Sword Maractite Sword (CofM)
  • Card Number: 109
  • Rarity: C
  • Card Type: Equipment
  • Strength: -
  • Agility: 4
  • Magic: 2
  • Intelligence: -
  • Bank: 2
  • Key words: Weapon
Card text:

To play this, tap 1 of your Neopets. When another of your Neopets taps to move to this arena, this Neopet or Hero gets +4 to all stats until the end of the turn.

This legendary metal has the ability to cut through the water as if it wasn't there.

3 x Turmac Turmac (Meridell)
  • Card Number: 99
  • Rarity: U
  • Card Type: Equipment
  • Strength: 2
  • Agility: 2
  • Magic: 2
  • Intelligence: 3
  • Bank: 3
Card text:

Petpet
To play this, tap one of your Neopets. When you play this card, return all other Petpets in its arena to their owners' hands.
"Cute little guy, but he just never stops eating!"

2 x Wand of Confusion Wand of Confusion (Base)
  • Card Number: 232
  • Rarity: C
  • Card Type: Equipment
  • Strength: -
  • Agility: 2
  • Magic: 2
  • Intelligence: -
  • Bank: 3
Card text:

Weapon
To play this, tap 1 of your Neopets.
Just make sure you have it pointed the right way. Sometimes it's hard to tell.

 
Card Type: Item (7 cards)
2 x Faerie Dishwater Faerie Dishwater (Base)
  • Card Number: 194
  • Rarity: C
  • Card Type: Item
  • Strength: -
  • Agility: -
  • Magic: 4
  • Intelligence: -
  • Bank: 3
Card text:

Potion
If you win this contest, return this card to your hand.
In Faerieland, EVERYTHING is magical!

2 x Noil Gem Noil Gem (HW)
  • Card Number: 92
  • Rarity: C
  • Card Type: Item
  • Strength: -
  • Agility: -
  • Magic: 3
  • Intelligence: 1
  • Bank: 3
  • Key words: Charm
Card text:

Bringing loyalty and courage to wearers all around.

3 x Potion of Invisiblility Potion of Invisiblility (LD)
  • Card Number: 90
  • Rarity: C
  • Card Type: Item
  • Strength: 0
  • Agility: 1
  • Magic: 2
  • Intelligence: 1
  • Bank: 2
Card text:

When you bank this card, choose a Neopet. Rivals can't join contests against that Neopet this turn.
Each gate was guarded by ten soliders, and there were patrols on the hour. None of that was going to be a problem, however.

 
Card Type: Neopet (15 cards)
2 x Acara Acrobat Acara Acrobat (Base)
  • Card Number: 37
  • Rarity: R
  • Card Type: Neopet
  • Faerie Symbol: AIR/WATER
  • Strength: 3
  • Agility: 11
  • Magic: 8
  • Intelligence: 5
Card text:

Experienced Acara
Before you roll for a contest this Neopet is in, you may choose a card from your hand and discard it to use this Neopet's agility stat instead of the arena's stat.
Whos said you needed wings to be able to fly?

2 x Aisha Enchantress Aisha Enchantress (Base)
  • Card Number: 39
  • Rarity: R
  • Card Type: Neopet
  • Faerie Symbol: LIGHT
  • Strength: 2
  • Agility: 5
  • Magic: 13
  • Intelligence: 9
Card text:

Experienced Aisha
When this Neopet is in a contest, it gets +2 to all stats for each Item you and your opponent play.
She is the Keeper of the Sacred Grove, High Lady of the Forest. No one enters her domain without her permission. No one escapes without it, either.

2 x Bori Guard Bori Guard (HIC)
  • Card Number: 35
  • Rarity: R
  • Card Type: Neopet
  • Faerie Symbol: EARTH
  • Strength: 9
  • Agility: 12
  • Magic: 5
  • Intelligence: 3
Card text:

Experienced Bori
When your opponent starts a contest against no rivals, you may move this Neopet there. If you do, it joins the contest.
He was one of the first to awaken, and that was why he was scared . . . .

3 x Draik Blacksmith Draik Blacksmith (TDF)
  • Card Number: 7
  • Rarity: H
  • Card Type: Neopet
  • Faerie Symbol: FIRE
  • Strength: 10
  • Agility: 2
  • Magic: 7
  • Intelligence: 8
Card text:

You may tap this Neopet to search your deck for a Weapon or Armour, reveal it, and shuffle the rest of your deck. Then put that Weapon or Armour on top of your deck.

Being a Draik means having your pown portable forge.

2 x Eyrie Defender Eyrie Defender (TDF)
  • Card Number: 43
  • Rarity: R
  • Card Type: Neopet
  • Faerie Symbol: AIR
  • Strength: 10
  • Agility: 9
  • Magic: 4
  • Intelligence: 7
2 x Krawk Braggart Krawk Braggart (CofM)
  • Card Number: 34
  • Rarity: R
  • Card Type: Neopet
  • Faerie Symbol: DARK
  • Strength: 18
  • Agility: 9
  • Magic: 2
  • Intelligence: 1
Card text:

When this Neopet Loses a contest on your turn, discard it.

2 x Red Krawk Red Krawk (CofM)
  • Card Number: 23
  • Rarity: R
  • Card Type: Neopet
  • Faerie Symbol: DARK
  • Strength: 10
  • Agility: 4
  • Magic: 1
  • Intelligence: 1
Card text:

This Neopet can't join contests on your opponent's turn.

 
Deck Statistics
Distribution by Card Type
Basic Neopet bar 12  24 %  
Equipment bar 16  32 %  
Item bar 14 %  
Neopet bar 15  30 %  
 

Distribution by Faerie Symbol
- bar 29  58 %  
AIR bar 4 %  
AIR/WATER bar 4 %  
DARK bar 12 %  
EARTH bar 4 %  
FIRE bar 6 %  
LIGHT bar 8 %  
WATER bar 4 %  
 

Distribution by Rarity
C bar 19  38 %  
H bar 12 %  
R bar 14  28 %  
U bar 11  22 %  
 



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