| Cards without Section (40 cards)
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Almeric, Spirit of Prophecy (DM-36)
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- Collector Number: 1
- Rarity: Very Rare
- Type: Creature
- Race: Angel Command
- Power: 7500
- Cost: 8
- Civilization: Light
- Artist: hippo
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Card text:
[Blocker] Blocker Whenever your creatures attack, name a card. Then, look at 1 of your shields. If that shield contains the named card, you may show it to your opponent and add that shield to your hand. If you do, put the top 2 cards of your deck into your shields face down. Double Breaker
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3
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Aqua Cascade (DMR-01)
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- Collector Number: 49
- Rarity: Uncommon
- Type: Creature
- Race: Liquid People/Hunter
- Power: 6000
- Mana Number: 1
- Cost: 2
- Civilization: Water
- Artist: Taro Yamazaki
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Card text:
Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
* This creature cant attack. * When this creature battles, your opponents creatures are not destroyed.
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3
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Aqua Surfer (DMC-56)
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- Collector Number: 20
- Rarity: Rare
- Type: Creature
- Race: Liquid People
- Power: 2000
- Mana Number: 1
- Cost: 6
- Civilization: Water
- Artist: Mikio Masuda
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Card text:
[Shield trigger] (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) When you put this creature into the battle zone, you may choose a creature in the battle zone and return it to its owner's hand.
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4
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Cebu Aquman Jr. (DMX-05)
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- Collector Number: 11
- Rarity: Common
- Type: Creature
- Race: Cyber Lord/Alien
- Power: 2000
- Cost: 4
- Civilization: Water
- Artist: Katsuya
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Card text:
* When you put this creature into the battle zone, reveal the top 3 cards of your deck. Put all revealed light and darkness cards into your hand and put the rest of the revealed cards into the graveyard.
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2
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Codename Orewaleo (DMD-06)
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- Collector Number: 1
- Rarity: Promotional
- Type: Creature
- Race: Angel Command/Unknown
- Power: 9500
- Mana Number: 1
- Cost: 7
- Civilization: Light
- Artist: Ishibashi Yosuke
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Card text:
Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
* Ignore any effects that would prevent your creatures with blocker from attacking your opponent. However, summoning sickness is not ignored. (Effects such as "This creature can't attack players", and "This creature can't attack" are ignored. However, this effect doesn't allow creatures that weren't able to attack creatures before to do so.) * Double breaker (This creature breaks 2 shields.)
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2
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Counterattacking Silent Spark (DMD-06)
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- Collector Number: 6
- Rarity: Promotional
- Type: Spell
- Mana Number: 1
- Cost: 6
- Civilization: Light/Water
- Artist: Katsuya
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Card text:
* (This card is put into your mana zone tapped.)
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
* Choose one of the following:
- *º Tap all of your opponent's creatures in the battle zone.
- *º Draw 2 cards.
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3
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DNA Spark (DMR-02)
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- Collector Number: 6
- Rarity: Rare
- Type: Spell
- Cost: 6
- Civilization: Light
- Artist: Naoki Saito
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Card text:
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
* Tap all your opponent's creatures in the battle zone. * If you have two or less shields, add the top card of your deck to your shields face down.
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2
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Emperor Cebu Marco X (DMX-05)
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- Collector Number: S2
- Rarity: Super Rare
- Type: Evolution Creature
- Race: Cyber Lord/Alien
- Power: 6000
- Cost: 5
- Civilization: Water
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Card text:
* Evolution - Put on one of your Aliens.
* When you put this creature into the battle zone, you may draw up to 3 cards. * Double breaker (This creature breaks 2 shields.)
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1
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Gaga Alcadeias, Lord of Servant Spirits (DMX-05)
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- Collector Number: S1
- Rarity: Super Rare
- Type: Evolution Creature
- Race: Angel Command/Alien
- Power: 12500
- Cost: 8
- Civilization: Light
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Card text:
* Evolution - Put on one of your Aliens.
* If your opponent does not have an Alien in the battle zone, he can't cast spells. * Triple breaker (This creature breaks 3 shields)
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3
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Gaga Petrova, Light Spirit (DMX-05)
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- Collector Number: 9
- Rarity: Common
- Type: Creature
- Race: Mecha Del Sol/Alien
- Power: 2500
- Cost: 4
- Civilization: Light
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Card text:
* Other Aliens in the battle zone get +4000 power.
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4
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Gaga Pikarian (DMX-05)
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- Collector Number: 10
- Rarity: Common
- Type: Creature
- Race: Cyber Lord/Alien
- Power: 2000
- Cost: 3
- Civilization: Light
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Card text:
* When you put this creature into the battle zone, you may draw a card.
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3
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Heaven's Gate (VA)
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- Collector Number: 12
- Rarity: Rare
- Type: Spell
- Power: 0
- Cost: 6
- Civilization: Light
- Artist: Masaki Hirooka
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Card text:
[Shield trigger] Shield Trigger Put up to 2 non-evolution creatures with "Blocker" into the battle zone from your hand.
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2
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Hyperspatial Mother Hole (Mode Change) (DMR-01)
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- Collector Number: 45m
- Rarity: Uncommon
- Type: Spell
- Mana Number: 1
- Cost: 6
- Civilization: Light
- Artist: Kou1
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Card text:
* Put a non-evolution light creature with "Blocker" into the battle zone from your hand.
* Choose a Light, Water or Nature psychic creature with a cost of 6 or less from your hyperspatial zone and put it into the battle zone. (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
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Hyperspatial White Blue Hole (DMR-02)
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- Collector Number: 30
- Rarity: Uncommon
- Type: Spell
- Cost: 4
- Civilization: Light/Water
- Artist: Okera
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Card text:
* (This spell is put into your mana zone tapped.)
* Put a psychic creature with cost 5 or less into the battle zone from your hyperspatial zone. * If you put a light psychic creature into the battle zone in this way, you may put a card in your hand into your shield zone face-down. * If you put a water psychic creature into the battle zone in this way, this turn, your creatures can't be blocked.
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2
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Lord Reis, Spirit of Wisdom (DMD-06)
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- Collector Number: 9
- Rarity: Rare
- Type: Creature
- Race: Angel Command
- Power: 4000
- Mana Number: 1
- Cost: 5
- Civilization: Light/Water
- Artist: Hiroshi Tanigawa
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Card text:
* (This creature is put into your mana zone tapped.)
Blocker
* This creature can't attack players. * Whenever you put a creature with "Blocker" into the battle zone, you may draw a card.
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2
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Milzam, Spirit of Miracles (LoH)
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- Collector Number: S1
- Rarity: Super Rare
- Type: Creature
- Race: Angel Command
- Power: 11000
- Cost: 9
- Civilization: Light
- Artist: Okera
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Card text:
[Blocker] Blocker Ultra Shield Plus: When you put this creature into the battle zone, you may put the top 5 cards of your deck under 1 of your shields. (Each card stack is considered to be 1 shield.) Double Breaker The two spirits closest to reaching Heaven's Gate, in other words the strongest of all spirits, are Syrius and Milzam.
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| Section: Hyperspatial Zone (8 cards)
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Cheval, Temporal Demon Spirit/Cheuxvelt, the Awakened Demon Spirit (DM-38)
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- Collector Number: 33
- Rarity: Uncommon
- Type: Psychic Creature
- Race: Angel Command/Demon Command
- Power: 4500/6500
- Cost: 5/12
- Civilization: Light/Darkness
- Artist: Yoichi Ito
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Card text:
* AwakenâAt the start of each player's turn, if you have 2 Angel Commands or Demon Commands with a cost of 6 or more in your battle zone, flip this creature.
(At the start of your game, separate your psychic creatures from your deck and put them in the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
Holy Soul
Evil Soul
* Whenever your opponent puts a creature into their battle zone, you may put the top card of your deck into your shields face down.
* Whenever your opponent casts a spell, this creature breaks 1 of your opponent's shields. * Double breaker (This creature breaks 2 shields.)
Holy Soul
Evil Soul
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Diana, Temporal Brave / El Diana, the Awakened Flash (DM-36)
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- Collector Number: 41
- Rarity: Uncommon
- Type: Psychic Creature
- Race: Arc Seraphim
- Power: 5000/8000
- Cost: 5/10
- Civilization: Light
- Artist: hokuyu
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Card text:
Awaken: When this creature attacks your opponent and isn't blocked, tap 1 of your opponent's creatures. Then, flip this creature after the attack. (At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
When this creature attacks, tap 1 of your opponent's creatures in the battle zone. (Choose what you are attacking before you choose the creature you tap.) Double Breaker The forces of light quickly broke down the secret of the dark's powers of awakening and made it their own.
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Martini, Temporal Dancer/Julia Matina, the Awakened Diva (DM-37)
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- Collector Number: 24
- Rarity: Uncommon
- Type: Psychic Creature
- Race: Splash Queen//Mecha Del Sol
- Power: 1000/3000
- Cost: 3/6
- Civilization: Water//Light
- Artist: Hisanobu Kometani
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Card text:
Blocker
* This creature can't attack. * AwakenâWhen you put a creature that has "blocker" with a cost of 4 or more into the battle zone, flip this creature. (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
Blocker
* Whenever this creature blocks, add the top card of your deck to your shields face down. "ç¾ããèããæãç§ã¯å
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