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Deck "Terra Hunters"

Deck "Terra Hunters"
Format: OCG - 40 Cards
created by shuriken6 Premium Member LV20 activity icon envelope icon
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Very Powerful Nature Hunter Deck. Not much else to say other than this deck pretty much disproves the fact that Nature is nothing more than a Support Civilization, because clearly this deck can hold its own, no matter what gets thrown at it.

 
Card list Group cards by  
Type: Creature (23 cards)
3 x Bukkomi Hedgehog Bukkomi Hedgehog (DMD-03)
  • Collector Number: 5
  • Rarity: Promotional
  • Type: Creature
  • Race: Beast Folk/Hunter
  • Power: 3000
  • Cost: 5
  • Civilization: Nature
  • Artist: kawasumi
Card text:

Shieldtrigger.gif Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

*  When one of your opponent's creatures attacks, you may destroy this creature. If you do, stop the attack.

3 x Hunting Gaia Egg Hunting Gaia Egg (DMR-02)
  • Collector Number: 13
  • Rarity: Rare
  • Type: Creature
  • Race: Egg
  • Power: 1000
  • Cost: 3
  • Civilization: Nature
  • Artist: hideki ishikawa
Card text:

*  At the start of each turn, put the top card of your deck into your graveyard. If that card is a non-evolution Hunter, you may destroy this creature. If you do, put the Hunter in your battle zone.

*  This creature can't attack.

3 x Iron Arm Tribe Iron Arm Tribe (P-Y10)
  • Collector Number: P23-Y10
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk/Hunter
  • Power: 1000
  • Cost: 4
  • Civilization: Nature
  • Artist: kometani
Card text:

*  When you put this creature into the battle zone, put the top card of your deck into your mana zone.

*  When this creature is destroyed, put it into your mana zone instead of your graveyard.

2 x Japanica Giant Japanica Giant (DMX-04)
  • Collector Number: 8
  • Rarity: Uncommon
  • Type: Creature
  • Race: Giant/Hunter
  • Power: 6000
  • Cost: 6
  • Civilization: Nature
  • Artist: MURAYAMA RYOTA
Card text:

*  When this creature attacks, search your deck. You may take a creature from your deck, show it to your opponent, and add it to your hand. Then shuffle your deck.

*  Double breaker (This creature breaks 2 shields.)

2 x Jin, the Ogre Blade ~Honorless Battle~ Jin, the Ogre Blade ~Honorless Battle~ (DMR-03)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Gaia Command/Hunter
  • Power: 13000
  • Cost: 8
  • Civilization: Nature
  • Artist: Kazuo Matsushima
Card text:

*  When this creature attacks, you may put a non-evolution creature into the battle zone from your hand.

*  Triple breaker (This creature breaks 3 shields)

2 x Jin, the Ogre Blade ~Young Leader~ Jin, the Ogre Blade ~Young Leader~ (DMR-02)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Creature
  • Race: Gaia Command/Beast Folk/Hunter
  • Power: 17000
  • Cost: 10
  • Civilization: Nature
  • Artist: Kazuo Matsushima
Card text:

*  When you put this creature into the battle zone, you may put any number of nature Hunters into the battle zone tapped from your mana zone.

*  Triple breaker (This creature breaks 3 shields)

2 x Leo Way, Earth Brethren Leo Way, Earth Brethren (DMD-03)
  • Collector Number: 4
  • Rarity: Promotional
  • Type: Creature
  • Race: Gaia Command/Hunter
  • Power: 6000
  • Cost: 6
  • Civilization: Nature
  • Artist: hippo
Card text:

*  Whenever you put another Hunter into your battle zone, you may return a Hunter from your mana zone to your hand.

*  Double breaker (This creature breaks 2 shields.)

3 x Rampaging Horse "Koku-Oh Version" Rampaging Horse "Koku-Oh Version" (DMR-03)
  • Collector Number: 46
  • Rarity: Common
  • Type: Creature
  • Race: Emerald Monster/Hunter
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
  • Artist: Kazuo Matsushima
Card text:

*  At the start of your turn, you may put the top card of your deck into the mana zone.

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

3 x Silver Shovel Silver Shovel (DMD-03)
  • Collector Number: 6
  • Rarity: Promotional
  • Type: Creature
  • Race: Beast Folk/Hunter
  • Power: 3000
  • Cost: 4
  • Civilization: Nature
  • Artist: YOICHI ITO
Card text:

When you put this creature into the battle zone, choose one of your creatures in the battle zone and put it into your mana zone. Then your opponent chooses one of his creatures and puts it into its owner's mana zone.

 
Type: Cross Gear (3 cards)
3 x Acterion Force Acterion Force (SoHG)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Cross Gear
  • Cost: 4
  • Civilization: Nature
Card text:

[Shield trigger] Shield Trigger X (When this Crossgear is added to your hand from Shield Zone, you can Generate this without paying the cost, and cross it onto one of your creatures.)
Crossgear
The crossed creature gains "Power Attacker +9000" and "Triple Breaker".

 
Type: Evolution Creature (4 cards)
2 x Great Hercules, Giant Insect Great Hercules, Giant Insect (DMR-01)
  • Collector Number: 9
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Giant Insect/Hunter
  • Power: 7000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: hippo
Card text:

*  Evolution - Put on one of your Hunters.

*  When this creature attacks, you may choose a Hunter creature in your mana zone with a cost equal or less than the total number of cards in your mana zone. Put that creature into the battle zone.

*  Double breaker (This creature breaks 2 shields.)

2 x Quatro Fang, Super Gang Leader Quatro Fang, Super Gang Leader (DMR-01)
  • Collector Number: S7
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Beast Folk/Hunter
  • Power: 9000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: Hideki Ishikawa
Card text:

*  Evolution - Put on one of your Beast Folk.

*  When you put this creature into the battle zone, put the top two cards of your deck into the mana zone.

*  When this creature attacks, you may put the top card of your deck into the mana zone.

*  Double breaker (This creature breaks 2 shields.)

 
Type: Spell (10 cards)
2 x Faerie Life Faerie Life (DMX-02)
  • Collector Number: 39
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: â–  Tomofumi Ogasawara (
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Put the top card of your deck into your mana zone.

The Faeries took the shattered rainbow in stride. To them, magic is magic. (Shockwaves of the Shattered Rainbow)

3 x Father Earth Father Earth (DMX-04)
  • Collector Number: 16
  • Rarity: Common
  • Type: Spell
  • Cost: 3
  • Civilization: Nature
  • Artist: kou1
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  You may choose a creature in your opponent's battle zone and put it into its owner's mana zone. If you do, choose a non-evolution creature in that player's mana zone. That player puts that creature into the battle zone.

2 x Kankuro Blaster Kankuro Blaster (DM-39)
  • Collector Number: 35
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: Hisanobu Kometani
Card text:

*  This turn, all your creatures in the battle zone gain +4000 power and break an additional shield.

*  Until the end of the turn, whenever one of your creatures is attacking your opponent and becomes blocked, it breaks one of your opponent's shields.

*  Until the end of the turn, if your opponent would choose a creature in the battle zone for the effect of a spell, they can't choose your creatures.

3 x Natural Snare Natural Snare (DMX-02)
  • Collector Number: 16
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: â–  Sansyu (
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Choose one of your opponent's creatures in the battle zone and put it into his mana zone.

絡まり伸びるツタがやっと動きを止めると、そこには新たな丘ができていた。 (DMC-33)
罠にはまった者たちは、夜の森で生きる屍と化す。 (DMC-59/DMC-61/DMX-02)
大地が生み出す罠にかかった者は、大地に還る、それがサダメ…。 (DMD-01)

 
Deck Statistics
Distribution by Civilization
Nature bar 40  100 %  
 

Distribution by Cost
10 bar 5 %  
2 bar 5 %  
3 bar 15 %  
4 bar 12  30 %  
5 bar 8 %  
6 bar 13  33 %  
8 bar 5 %  
 

Distribution by Power
- bar 13  33 %  
1000 bar 23 %  
13000 bar 5 %  
17000 bar 5 %  
3000 bar 15 %  
6000 bar 10 %  
7000 bar 5 %  
9000 bar 5 %  
 

Distribution by Race
- bar 13  33 %  
Beast Folk/Hunter bar 11  28 %  
Egg bar 8 %  
Emerald Monster/Hunter bar 8 %  
Gaia Command/Beast Folk/Hunter bar 5 %  
Gaia Command/Hunter bar 10 %  
Giant Insect/Hunter bar 5 %  
Giant/Hunter bar 5 %  
 

Distribution by Rarity
Common bar 11  28 %  
Promotional bar 20 %  
Rare bar 15 %  
Super Rare bar 18 %  
Uncommon bar 10 %  
Very Rare bar 10 %  
 

Distribution by Type
Creature bar 25  63 %  
Cross Gear bar 8 %  
Evolution Creature bar 5 %  
Spell bar 10  25 %  
 



Rating
Current score for this Deck, based on 13 votes:

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Discussion about this Deck
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Author Message
shuriken6 Premium Member
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Subject: @kaka   Posted: January 7, 2012 06:03 pm

ur like the 3rd person who mentioned that: It's a HUNTER DECK!! I'm not an alien Duelist, i chose my side and it's w/ the Hunters
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shuriken6 Premium Member
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Subject: @mrinal   Posted: January 9, 2012 08:41 pm

3 snares, 3 father earths, 2 faerie life... and 3 Octillion Forces. 8 Spell Triggers and 3 Cross gear Triggers... 11's enough trust me
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rks_blitzer Premium Member
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Subject:    Posted: January 9, 2012 11:59 pm


quote from shuriken6:

i chose my side and it's w/ the Hunters

Hunter/Alien dichotomy is mostly nonexistent.

Kaka's suggestion was still stupid though.
Back to top Modified on January 10, 2012 12:01 am 
waileukwu
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Subject:    Posted: January 13, 2012 02:59 am

Are you sure acterion force would be good in this deck? i mean it is more of a counter strike gear. Warring Moral is nice, but not many spectacular creatures to put from hand to bz? And otherwise, no measures against discards?
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shuriken6 Premium Member
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Subject:    Posted: January 13, 2012 03:49 am


quote from waileukwu:

Are you sure acterion force would be good in this deck? i mean it is more of a counter strike gear. Warring Moral is nice, but not many spectacular creatures to put from hand to bz? And otherwise, no measures against discards?


Acertion force i added because its a Shield Trigger, and an easy way to make a triple breaker out of something. Warring Moral's effect isn't used a lot because by the time i summon it my mana is quite high, or my hand is empty by then. as for discards while using this deck, mostly 1 or two jenny suicide dolls every now and then, and thats early on, so its not an issue
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waileukwu
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Subject:    Posted: January 13, 2012 04:19 am

i guess u are the sole survivor of the acterion force clan :3 Still wonder how is hand not a problem though, 1 or 2 jenny is not really heavy discard is it? Oh well, though I do appreciate kankuro blaster. How does it fare against rush?
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